File: build-libunwind.sh

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#!/bin/sh

set -e -x

artifact=$(basename $TOOLCHAIN_ARTIFACT)
dir=${artifact%.tar.*}
target=${dir#libunwind-}

# Make the android compiler-rt available to clang.
env UPLOAD_DIR= $GECKO_PATH/taskcluster/scripts/misc/repack-clang.sh

EXTRA_CMAKE_FLAGS="
  $EXTRA_CMAKE_FLAGS
  -DLLVM_ENABLE_PER_TARGET_RUNTIME_DIR=ON
  -DCMAKE_C_COMPILER_WORKS=1
  -DCMAKE_CXX_COMPILER_WORKS=1
  -DLLVM_ENABLE_RUNTIMES=libunwind
  -DLIBUNWIND_ENABLE_SHARED=OFF
"

export EXTRA_CMAKE_FLAGS

$(dirname $0)/build-llvm-common.sh runtimes install $target "$@"