File: xrView_visibility_mask_change.https.html

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<!DOCTYPE html>
<script src="/resources/testharness.js"></script>
<script src="/resources/testharnessreport.js"></script>
<script src="resources/webxr_util.js"></script>
<script src="resources/webxr_test_constants.js"></script>
<script src="resources/webxr_test_asserts.js"></script>

<script>

let testName = "VisibilityMaskChangeEvent properly fires with expected values";

let fakeViews = [{
        eye:"left",
        viewOffset: LEFT_OFFSET,
        resolution: VALID_RESOLUTION,
        fieldOfView: VALID_FIELD_OF_VIEW,
        // The webxr-test-api requires that we still set this for now, but it is
        // supposed to be ignored.
        projectionMatrix: IDENTITY_MATRIX
    }, {
        eye:"right",
        viewOffset: RIGHT_OFFSET,
        resolution: VALID_RESOLUTION,
        fieldOfView: VALID_FIELD_OF_VIEW,
        // The webxr-test-api requires that we still set this for now, but it is
        // supposed to be ignored.
        projectionMatrix: IDENTITY_MATRIX
    },
];

const leftMask = {
  vertices: [ 0, 0, 0, 1, 1, 0, 1, 1 ],
  indices: [0, 1, 2, 0, 2, 3]
};

const rightMask = {
  vertices: [ 1, 1, 1, 2, 2, 1, 2, 2 ],
  indices: [0, 2, 3, 0, 1, 2]
};

let fakeDeviceInitParams = {
    supportsImmersive: true,
    supportedModes: ["inline", "immersive-vr"],
    views: fakeViews,
    viewerOrigin: IDENTITY_TRANSFORM,
    supportedFeatures: ALL_FEATURES
};

function assert_list_approx_equals(actual, expected, prefix) {
  assert_equals(expected.length, actual.length, prefix + ": lengths not equal");
  for (let i = 0; i < expected.length; i++) {
    assert_approx_equals(actual[i], expected[i], FLOAT_EPSILON, prefix +
    ": mismatch in list at component: " + i +
    ", expected=" + expected, " actual=" + actual);
  }
}

function validateMask(fakeView, mask) {
  assert_equals(mask.eye, fakeView.eye);
  assert_list_approx_equals(mask.vertices, fakeView.visibilityMask.vertices, fakeView.eye);
  assert_list_approx_equals(mask.indices, fakeView.visibilityMask.indices, fakeView.eye);
}

let testFunction = function(session, fakeDeviceController, t) {
  let eventWatcher = new EventWatcher(t, session, ["watcherdone"]);
  let visibilityMaskEvents = 0;
  session.addEventListener('visibilitymaskchange', (mask)=> {
    visibilityMaskEvents++;
    t.step(() => {
      assert_equals(mask.session, session);
      assert_less_than(mask.index, fakeViews.length, "Received an unexpected view");
      validateMask(fakeViews[mask.index], mask);


      if (visibilityMaskEvents >= 2) {
        session.dispatchEvent(new Event("watcherdone"))
      }
    });
  });

  // We *could* set the visibilityMasks on the views by default; but UAs do not
  // HAVE to, but MAY send events during the session resolution. By setting this
  // after the session is resolved and the event is subscribed, we ensure we
  // don't miss the event due to UA allowable differences.
  fakeViews[0].visibilityMask = leftMask;
  fakeViews[1].visibilityMask = rightMask;
  fakeDeviceController.setViews(fakeViews);

  // We don't need to do anything on the next animation frame, the act of
  // requesting it after we update the views should be enough to trigger our
  // events.
  session.requestAnimationFrame(()=>{});
  return eventWatcher.wait_for(["watcherdone"]);
};

xr_session_promise_test(
  testName, testFunction, fakeDeviceInitParams, 'immersive-vr');

</script>