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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "mozilla/layers/APZInputBridgeChild.h"
#include "InputData.h" // for InputData, etc
#include "mozilla/gfx/GPUProcessManager.h"
#include "mozilla/ipc/Endpoint.h"
#include "mozilla/layers/APZThreadUtils.h"
#include "mozilla/layers/SynchronousTask.h"
#include "mozilla/layers/GeckoContentController.h" // for GeckoContentController
#include "mozilla/layers/DoubleTapToZoom.h" // for DoubleTapToZoomMetrics
#include "mozilla/layers/RemoteCompositorSession.h" // for RemoteCompositorSession
#include "mozilla/dom/BrowserParent.h" // for BrowserParent
#ifdef MOZ_WIDGET_ANDROID
# include "mozilla/jni/Utils.h" // for DispatchToGeckoPriorityQueue
#endif
namespace mozilla {
namespace layers {
/* static */
RefPtr<APZInputBridgeChild> APZInputBridgeChild::Create(
const uint64_t& aProcessToken, Endpoint<PAPZInputBridgeChild>&& aEndpoint) {
RefPtr<APZInputBridgeChild> child = new APZInputBridgeChild(aProcessToken);
MOZ_ASSERT(APZThreadUtils::IsControllerThreadAlive());
APZThreadUtils::RunOnControllerThread(
NewRunnableMethod<Endpoint<PAPZInputBridgeChild>&&>(
"layers::APZInputBridgeChild::Open", child,
&APZInputBridgeChild::Open, std::move(aEndpoint)));
return child;
}
APZInputBridgeChild::APZInputBridgeChild(const uint64_t& aProcessToken)
: mIsOpen(false),
mProcessToken(aProcessToken),
mCompositorSession(nullptr) {
MOZ_ASSERT(XRE_IsParentProcess());
MOZ_ASSERT(NS_IsMainThread());
}
APZInputBridgeChild::~APZInputBridgeChild() = default;
void APZInputBridgeChild::SetCompositorSession(
RemoteCompositorSession* aSession) {
mCompositorSession = aSession;
}
void APZInputBridgeChild::Open(Endpoint<PAPZInputBridgeChild>&& aEndpoint) {
APZThreadUtils::AssertOnControllerThread();
mIsOpen = aEndpoint.Bind(this);
if (!mIsOpen) {
// The GPU Process Manager might be gone if we receive ActorDestroy very
// late in shutdown.
if (gfx::GPUProcessManager* gpm = gfx::GPUProcessManager::Get()) {
gpm->NotifyRemoteActorDestroyed(mProcessToken);
}
return;
}
}
void APZInputBridgeChild::Destroy() {
MOZ_ASSERT(XRE_IsParentProcess());
MOZ_ASSERT(NS_IsMainThread());
// Destroy will get called from the main thread, so we must synchronously
// dispatch to the controller thread to close the bridge.
layers::SynchronousTask task("layers::APZInputBridgeChild::Destroy");
APZThreadUtils::RunOnControllerThread(
NS_NewRunnableFunction("layers::APZInputBridgeChild::Destroy", [&]() {
APZThreadUtils::AssertOnControllerThread();
AutoCompleteTask complete(&task);
// Clear the process token so that we don't notify the GPUProcessManager
// about an abnormal shutdown, thereby tearing down the GPU process.
mProcessToken = 0;
if (mIsOpen) {
PAPZInputBridgeChild::Close();
mIsOpen = false;
}
}));
task.Wait();
}
void APZInputBridgeChild::ActorDestroy(ActorDestroyReason aWhy) {
mIsOpen = false;
if (mProcessToken) {
gfx::GPUProcessManager::Get()->NotifyRemoteActorDestroyed(mProcessToken);
mProcessToken = 0;
}
}
APZEventResult APZInputBridgeChild::ReceiveInputEvent(
InputData& aEvent, InputBlockCallback&& aCallback) {
MOZ_ASSERT(mIsOpen);
APZThreadUtils::AssertOnControllerThread();
APZEventResult res;
switch (aEvent.mInputType) {
case MULTITOUCH_INPUT: {
MultiTouchInput& event = aEvent.AsMultiTouchInput();
MultiTouchInput processedEvent;
SendReceiveMultiTouchInputEvent(event, !!aCallback, &res,
&processedEvent);
event = processedEvent;
break;
}
case MOUSE_INPUT: {
MouseInput& event = aEvent.AsMouseInput();
MouseInput processedEvent;
SendReceiveMouseInputEvent(event, !!aCallback, &res, &processedEvent);
event = processedEvent;
break;
}
case PANGESTURE_INPUT: {
PanGestureInput& event = aEvent.AsPanGestureInput();
PanGestureInput processedEvent;
SendReceivePanGestureInputEvent(event, !!aCallback, &res,
&processedEvent);
event = processedEvent;
break;
}
case PINCHGESTURE_INPUT: {
PinchGestureInput& event = aEvent.AsPinchGestureInput();
PinchGestureInput processedEvent;
SendReceivePinchGestureInputEvent(event, !!aCallback, &res,
&processedEvent);
event = processedEvent;
break;
}
case TAPGESTURE_INPUT: {
TapGestureInput& event = aEvent.AsTapGestureInput();
TapGestureInput processedEvent;
SendReceiveTapGestureInputEvent(event, !!aCallback, &res,
&processedEvent);
event = processedEvent;
break;
}
case SCROLLWHEEL_INPUT: {
ScrollWheelInput& event = aEvent.AsScrollWheelInput();
ScrollWheelInput processedEvent;
SendReceiveScrollWheelInputEvent(event, !!aCallback, &res,
&processedEvent);
event = processedEvent;
break;
}
case KEYBOARD_INPUT: {
KeyboardInput& event = aEvent.AsKeyboardInput();
KeyboardInput processedEvent;
SendReceiveKeyboardInputEvent(event, !!aCallback, &res, &processedEvent);
event = processedEvent;
break;
}
default: {
MOZ_ASSERT_UNREACHABLE("Invalid InputData type.");
res.SetStatusAsConsumeNoDefault();
break;
}
}
if (aCallback && res.WillHaveDelayedResult()) {
mInputBlockCallbacks.emplace(res.mInputBlockId, std::move(aCallback));
}
return res;
}
void APZInputBridgeChild::HandleTapOnMainThread(
const TapType& aType, const LayoutDevicePoint& aPoint,
const Modifiers& aModifiers, const ScrollableLayerGuid& aGuid,
const uint64_t& aInputBlockId,
const Maybe<DoubleTapToZoomMetrics>& aDoubleTapToZoomMetrics) {
if (mCompositorSession &&
mCompositorSession->RootLayerTreeId() == aGuid.mLayersId &&
mCompositorSession->GetContentController()) {
RefPtr<GeckoContentController> controller =
mCompositorSession->GetContentController();
controller->HandleTap(aType, aPoint, aModifiers, aGuid, aInputBlockId,
aDoubleTapToZoomMetrics);
return;
}
dom::BrowserParent* tab =
dom::BrowserParent::GetBrowserParentFromLayersId(aGuid.mLayersId);
if (tab) {
#ifdef MOZ_WIDGET_ANDROID
// On Android, touch events are dispatched from the UI thread to the main
// thread using the Android priority queue. It is possible that this tap has
// made it to the GPU process and back before they have been processed. We
// must therefore dispatch this message to the same queue, otherwise the tab
// may receive the tap event before the touch events that synthesized it.
mozilla::jni::DispatchToGeckoPriorityQueue(
NewRunnableMethod<TapType, LayoutDevicePoint, Modifiers,
ScrollableLayerGuid, uint64_t,
Maybe<DoubleTapToZoomMetrics>>(
"dom::BrowserParent::SendHandleTap", tab,
&dom::BrowserParent::SendHandleTap, aType, aPoint, aModifiers,
aGuid, aInputBlockId, aDoubleTapToZoomMetrics));
#else
tab->SendHandleTap(aType, aPoint, aModifiers, aGuid, aInputBlockId,
aDoubleTapToZoomMetrics);
#endif
}
}
mozilla::ipc::IPCResult APZInputBridgeChild::RecvHandleTap(
const TapType& aType, const LayoutDevicePoint& aPoint,
const Modifiers& aModifiers, const ScrollableLayerGuid& aGuid,
const uint64_t& aInputBlockId,
const Maybe<DoubleTapToZoomMetrics>& aDoubleTapToZoomMetrics) {
if (NS_IsMainThread()) {
HandleTapOnMainThread(aType, aPoint, aModifiers, aGuid, aInputBlockId,
aDoubleTapToZoomMetrics);
} else {
NS_DispatchToMainThread(
NewRunnableMethod<TapType, LayoutDevicePoint, Modifiers,
ScrollableLayerGuid, uint64_t,
Maybe<DoubleTapToZoomMetrics>>(
"layers::APZInputBridgeChild::HandleTapOnMainThread", this,
&APZInputBridgeChild::HandleTapOnMainThread, aType, aPoint,
aModifiers, aGuid, aInputBlockId, aDoubleTapToZoomMetrics));
}
return IPC_OK();
}
mozilla::ipc::IPCResult APZInputBridgeChild::RecvCallInputBlockCallback(
uint64_t aInputBlockId, const APZHandledResult& aHandledResult) {
auto it = mInputBlockCallbacks.find(aInputBlockId);
if (it != mInputBlockCallbacks.end()) {
it->second(aInputBlockId, aHandledResult);
// The callback is one-shot; discard it after calling it.
mInputBlockCallbacks.erase(it);
}
return IPC_OK();
}
void APZInputBridgeChild::ProcessUnhandledEvent(
LayoutDeviceIntPoint* aRefPoint, ScrollableLayerGuid* aOutTargetGuid,
uint64_t* aOutFocusSequenceNumber, LayersId* aOutLayersId) {
MOZ_ASSERT(mIsOpen);
APZThreadUtils::AssertOnControllerThread();
SendProcessUnhandledEvent(*aRefPoint, aRefPoint, aOutTargetGuid,
aOutFocusSequenceNumber, aOutLayersId);
}
void APZInputBridgeChild::UpdateWheelTransaction(
LayoutDeviceIntPoint aRefPoint, EventMessage aEventMessage,
const Maybe<ScrollableLayerGuid>& aTargetGuid) {
MOZ_ASSERT(mIsOpen);
APZThreadUtils::AssertOnControllerThread();
SendUpdateWheelTransaction(aRefPoint, aEventMessage, aTargetGuid);
}
} // namespace layers
} // namespace mozilla
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