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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "CanvasChild.h"
#include "MainThreadUtils.h"
#include "mozilla/dom/WorkerPrivate.h"
#include "mozilla/dom/WorkerRef.h"
#include "mozilla/dom/WorkerRunnable.h"
#include "mozilla/gfx/CanvasManagerChild.h"
#include "mozilla/gfx/CanvasShutdownManager.h"
#include "mozilla/gfx/DrawTargetRecording.h"
#include "mozilla/gfx/gfxVars.h"
#include "mozilla/gfx/Tools.h"
#include "mozilla/gfx/Rect.h"
#include "mozilla/gfx/Point.h"
#include "mozilla/ipc/Endpoint.h"
#include "mozilla/ipc/ProcessChild.h"
#include "mozilla/ipc/SharedMemoryHandle.h"
#include "mozilla/layers/CanvasDrawEventRecorder.h"
#include "mozilla/layers/ImageDataSerializer.h"
#include "mozilla/layers/SourceSurfaceSharedData.h"
#include "mozilla/AppShutdown.h"
#include "mozilla/Mutex.h"
#include "mozilla/StaticPrefs_gfx.h"
#include "nsIObserverService.h"
#include "nsICanvasRenderingContextInternal.h"
#include "RecordedCanvasEventImpl.h"
namespace mozilla {
namespace layers {
class RecorderHelpers final : public CanvasDrawEventRecorder::Helpers {
public:
NS_DECL_OWNINGTHREAD
explicit RecorderHelpers(const RefPtr<CanvasChild>& aCanvasChild)
: mCanvasChild(aCanvasChild) {}
~RecorderHelpers() override = default;
bool InitTranslator(
TextureType aTextureType, TextureType aWebglTextureType,
gfx::BackendType aBackendType,
ipc::MutableSharedMemoryHandle&& aReadHandle,
nsTArray<ipc::ReadOnlySharedMemoryHandle>&& aBufferHandles,
CrossProcessSemaphoreHandle&& aReaderSem,
CrossProcessSemaphoreHandle&& aWriterSem) override {
NS_ASSERT_OWNINGTHREAD(RecorderHelpers);
if (NS_WARN_IF(!mCanvasChild)) {
return false;
}
return mCanvasChild->SendInitTranslator(
aTextureType, aWebglTextureType, aBackendType, std::move(aReadHandle),
std::move(aBufferHandles), std::move(aReaderSem),
std::move(aWriterSem));
}
bool AddBuffer(ipc::ReadOnlySharedMemoryHandle&& aBufferHandle) override {
NS_ASSERT_OWNINGTHREAD(RecorderHelpers);
if (!mCanvasChild) {
return false;
}
return mCanvasChild->SendAddBuffer(std::move(aBufferHandle));
}
bool ReaderClosed() override {
NS_ASSERT_OWNINGTHREAD(RecorderHelpers);
if (!mCanvasChild) {
return false;
}
return !mCanvasChild->CanSend() || AppShutdown::IsShutdownImpending();
}
bool RestartReader() override {
NS_ASSERT_OWNINGTHREAD(RecorderHelpers);
if (!mCanvasChild) {
return false;
}
return mCanvasChild->SendRestartTranslation();
}
already_AddRefed<CanvasChild> GetCanvasChild() const override {
RefPtr<CanvasChild> canvasChild(mCanvasChild);
return canvasChild.forget();
}
private:
const WeakPtr<CanvasChild> mCanvasChild;
};
// Limit the number of in-flight export surfaces
static Atomic<uint32_t> sCurrentExportSurfaces(0);
// Limit the memory used by in-flight export surfaces
static Atomic<size_t> sCurrentExportSurfaceMemory(0);
class SourceSurfaceCanvasRecording final : public gfx::SourceSurface {
public:
MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(SourceSurfaceCanvasRecording, final)
SourceSurfaceCanvasRecording(
const RemoteTextureOwnerId aTextureOwnerId,
const RefPtr<gfx::SourceSurface>& aRecordedSuface,
CanvasChild* aCanvasChild,
const RefPtr<CanvasDrawEventRecorder>& aRecorder)
: mTextureOwnerId(aTextureOwnerId),
mRecordedSurface(aRecordedSuface),
mCanvasChild(aCanvasChild),
mRecorder(aRecorder) {
// It's important that AddStoredObject is called first because that will
// run any pending processing required by recorded objects that have been
// deleted off the main thread.
mRecorder->AddStoredObject(this);
mRecorder->RecordEvent(RecordedAddSurfaceAlias(this, aRecordedSuface));
}
~SourceSurfaceCanvasRecording() {
ReferencePtr surfaceAlias = this;
ReferencePtr exportID = mExportID;
if (NS_IsMainThread()) {
ReleaseOnMainThread(std::move(mRecorder), surfaceAlias,
std::move(mRecordedSurface), std::move(mCanvasChild),
exportID);
return;
}
mRecorder->AddPendingDeletion(
[recorder = std::move(mRecorder), surfaceAlias,
aliasedSurface = std::move(mRecordedSurface),
canvasChild = std::move(mCanvasChild), exportID]() mutable -> void {
ReleaseOnMainThread(std::move(recorder), surfaceAlias,
std::move(aliasedSurface), std::move(canvasChild),
exportID);
});
}
gfx::SurfaceType GetType() const final { return mRecordedSurface->GetType(); }
gfx::IntSize GetSize() const final { return mRecordedSurface->GetSize(); }
gfx::SurfaceFormat GetFormat() const final {
return mRecordedSurface->GetFormat();
}
already_AddRefed<gfx::DataSourceSurface> GetDataSurface() final {
EnsureDataSurfaceOnMainThread();
return do_AddRef(mDataSourceSurface);
}
void AttachSurface() { mDetached = false; }
void DetachSurface() { mDetached = true; }
void InvalidateDataSurface() {
if (mDataSourceSurface && mMayInvalidate) {
// This must be the only reference to the data left.
MOZ_ASSERT(mDataSourceSurface->hasOneRef());
mDataSourceSurface =
gfx::Factory::CopyDataSourceSurface(mDataSourceSurface);
mMayInvalidate = false;
}
}
already_AddRefed<gfx::SourceSurface> ExtractSubrect(
const gfx::IntRect& aRect) final {
return mRecordedSurface->ExtractSubrect(aRect);
}
static size_t GetExportSurfaceSize(gfx::SourceSurface* aSurface) {
return ImageDataSerializer::ComputeRGBBufferSize(aSurface->GetSize(),
aSurface->GetFormat());
}
bool GetSurfaceDescriptor(SurfaceDescriptor& aDesc) final {
static Atomic<uintptr_t> sNextExportID(0);
if (!mExportID) {
if (++sCurrentExportSurfaces >
StaticPrefs::gfx_canvas_accelerated_max_export_surfaces()) {
--sCurrentExportSurfaces;
return false;
}
size_t bytes = GetExportSurfaceSize(mRecordedSurface);
if ((sCurrentExportSurfaceMemory += bytes) >
StaticPrefs::gfx_canvas_accelerated_max_export_surface_memory()) {
--sCurrentExportSurfaces;
sCurrentExportSurfaceMemory -= bytes;
return false;
}
mExportID = gfx::ReferencePtr(++sNextExportID);
mRecorder->RecordEvent(RecordedAddExportSurface(mExportID, this));
}
aDesc = SurfaceDescriptorCanvasSurface(
static_cast<gfx::CanvasManagerChild*>(mCanvasChild->Manager())->Id(),
mCanvasChild->Id(), uintptr_t(mExportID));
return true;
}
private:
void EnsureDataSurfaceOnMainThread() {
// The data can only be retrieved on the main thread.
if (!mDataSourceSurface && NS_IsMainThread()) {
mDataSourceSurface = mCanvasChild->GetDataSurface(
mTextureOwnerId, mRecordedSurface, mDetached, mMayInvalidate);
}
}
// Used to ensure that clean-up that requires it is done on the main thread.
static void ReleaseOnMainThread(RefPtr<CanvasDrawEventRecorder> aRecorder,
ReferencePtr aSurfaceAlias,
RefPtr<gfx::SourceSurface> aAliasedSurface,
RefPtr<CanvasChild> aCanvasChild,
ReferencePtr aExportID) {
MOZ_ASSERT(NS_IsMainThread());
aRecorder->RemoveStoredObject(aSurfaceAlias);
aRecorder->RecordEvent(RecordedRemoveSurfaceAlias(aSurfaceAlias));
if (aExportID) {
aRecorder->RecordEvent(RecordedRemoveExportSurface(aExportID));
--sCurrentExportSurfaces;
size_t bytes = GetExportSurfaceSize(aAliasedSurface);
sCurrentExportSurfaceMemory -= bytes;
}
aAliasedSurface = nullptr;
aCanvasChild = nullptr;
aRecorder = nullptr;
}
const RemoteTextureOwnerId mTextureOwnerId;
RefPtr<gfx::SourceSurface> mRecordedSurface;
RefPtr<CanvasChild> mCanvasChild;
RefPtr<CanvasDrawEventRecorder> mRecorder;
RefPtr<gfx::DataSourceSurface> mDataSourceSurface;
bool mDetached = false;
bool mMayInvalidate = false;
ReferencePtr mExportID;
};
class CanvasDataShmemHolder {
public:
CanvasDataShmemHolder(
const std::shared_ptr<ipc::ReadOnlySharedMemoryMapping>& aShmem,
CanvasChild* aCanvasChild)
: mMutex("CanvasChild::DataShmemHolder::mMutex"),
mShmem(aShmem),
mCanvasChild(aCanvasChild) {}
bool Init(dom::ThreadSafeWorkerRef* aWorkerRef) {
if (!aWorkerRef) {
return true;
}
RefPtr<dom::StrongWorkerRef> workerRef = dom::StrongWorkerRef::Create(
aWorkerRef->Private(), "CanvasChild::DataShmemHolder",
[this]() { DestroyWorker(); });
if (NS_WARN_IF(!workerRef)) {
return false;
}
MutexAutoLock lock(mMutex);
mWorkerRef = new dom::ThreadSafeWorkerRef(workerRef);
return true;
}
void Destroy() {
class DestroyRunnable final : public dom::WorkerThreadRunnable {
public:
explicit DestroyRunnable(CanvasDataShmemHolder* aShmemHolder)
: dom::WorkerThreadRunnable("CanvasDataShmemHolder::Destroy"),
mShmemHolder(aShmemHolder) {}
bool WorkerRun(JSContext* aCx,
dom::WorkerPrivate* aWorkerPrivate) override {
mShmemHolder->Destroy();
return true;
}
void PostRun(JSContext* aCx, dom::WorkerPrivate* aWorkerPrivate,
bool aRunResult) override {}
bool PreDispatch(dom::WorkerPrivate* aWorkerPrivate) override {
return true;
}
void PostDispatch(dom::WorkerPrivate* aWorkerPrivate,
bool aDispatchResult) override {}
private:
CanvasDataShmemHolder* mShmemHolder;
};
mMutex.Lock();
if (mCanvasChild) {
if (mWorkerRef) {
if (!mWorkerRef->Private()->IsOnCurrentThread()) {
auto task = MakeRefPtr<DestroyRunnable>(this);
dom::WorkerPrivate* worker = mWorkerRef->Private();
mMutex.Unlock();
task->Dispatch(worker);
return;
}
} else if (!NS_IsMainThread()) {
mMutex.Unlock();
NS_DispatchToMainThread(NS_NewRunnableFunction(
"CanvasDataShmemHolder::Destroy", [this]() { Destroy(); }));
return;
}
mCanvasChild->ReturnDataSurfaceShmem(std::move(mShmem));
mCanvasChild = nullptr;
mWorkerRef = nullptr;
}
mMutex.Unlock();
delete this;
}
void DestroyWorker() {
MutexAutoLock lock(mMutex);
mCanvasChild = nullptr;
mWorkerRef = nullptr;
}
private:
Mutex mMutex;
std::shared_ptr<ipc::ReadOnlySharedMemoryMapping> mShmem;
RefPtr<CanvasChild> mCanvasChild MOZ_GUARDED_BY(mMutex);
RefPtr<dom::ThreadSafeWorkerRef> mWorkerRef MOZ_GUARDED_BY(mMutex);
};
CanvasChild::CanvasChild(dom::ThreadSafeWorkerRef* aWorkerRef)
: mWorkerRef(aWorkerRef) {}
CanvasChild::~CanvasChild() { MOZ_ASSERT(!mWorkerRef); }
static void NotifyCanvasDeviceChanged() {
nsCOMPtr<nsIObserverService> obs = services::GetObserverService();
if (obs) {
obs->NotifyObservers(nullptr, "canvas-device-reset", nullptr);
}
}
ipc::IPCResult CanvasChild::RecvNotifyDeviceReset(
const nsTArray<RemoteTextureOwnerId>& aOwnerIds) {
NS_ASSERT_OWNINGTHREAD(CanvasChild);
if (auto* manager = gfx::CanvasShutdownManager::MaybeGet()) {
manager->OnRemoteCanvasReset(aOwnerIds);
}
mRecorder->RecordEvent(RecordedDeviceResetAcknowledged());
return IPC_OK();
}
/* static */ bool CanvasChild::mDeactivated = false;
ipc::IPCResult CanvasChild::RecvDeactivate() {
NS_ASSERT_OWNINGTHREAD(CanvasChild);
RefPtr<CanvasChild> self(this);
mDeactivated = true;
if (auto* cm = gfx::CanvasManagerChild::Get()) {
cm->DeactivateCanvas();
}
NotifyCanvasDeviceChanged();
return IPC_OK();
}
ipc::IPCResult CanvasChild::RecvBlockCanvas() {
mBlocked = true;
if (auto* cm = gfx::CanvasManagerChild::Get()) {
cm->BlockCanvas();
}
return IPC_OK();
}
bool CanvasChild::EnsureRecorder(gfx::IntSize aSize, gfx::SurfaceFormat aFormat,
TextureType aTextureType,
TextureType aWebglTextureType) {
NS_ASSERT_OWNINGTHREAD(CanvasChild);
if (!mRecorder) {
gfx::BackendType backendType =
gfxPlatform::GetPlatform()->GetPreferredCanvasBackend();
auto recorder = MakeRefPtr<CanvasDrawEventRecorder>(mWorkerRef);
if (!recorder->Init(aTextureType, aWebglTextureType, backendType,
MakeUnique<RecorderHelpers>(this))) {
return false;
}
mRecorder = recorder.forget();
}
if (NS_WARN_IF(mRecorder->GetTextureType() != aTextureType)) {
// The recorder has already been initialized with a different type. This can
// happen if there is a device reset or fallback that causes a switch to a
// different unaccelerated texture type (i.e. unknown). In that case, just
// fall back to non-remote rendering.
return false;
}
EnsureDataSurfaceShmem(aSize, aFormat);
return true;
}
void CanvasChild::ActorDestroy(ActorDestroyReason aWhy) {
NS_ASSERT_OWNINGTHREAD(CanvasChild);
if (mRecorder) {
mRecorder->DetachResources();
}
mTextureInfo.clear();
}
void CanvasChild::Destroy() {
NS_ASSERT_OWNINGTHREAD(CanvasChild);
if (CanSend()) {
Send__delete__(this);
}
mWorkerRef = nullptr;
}
bool CanvasChild::EnsureBeginTransaction() {
NS_ASSERT_OWNINGTHREAD(CanvasChild);
if (!mIsInTransaction) {
RecordEvent(RecordedCanvasBeginTransaction());
mIsInTransaction = true;
}
return true;
}
void CanvasChild::EndTransaction() {
NS_ASSERT_OWNINGTHREAD(CanvasChild);
if (mIsInTransaction) {
RecordEvent(RecordedCanvasEndTransaction());
mIsInTransaction = false;
mDormant = false;
} else if (mRecorder) {
// Schedule to drop free buffers if we have no non-empty transactions.
if (!mDormant) {
mDormant = true;
NS_DelayedDispatchToCurrentThread(
NewRunnableMethod("CanvasChild::DropFreeBuffersWhenDormant", this,
&CanvasChild::DropFreeBuffersWhenDormant),
StaticPrefs::gfx_canvas_remote_drop_buffer_milliseconds());
}
}
// If we are continuously drawing/recording, then we need to periodically
// flush our external surface/image references, to ensure they actually get
// freed on a timely basis.
if (mRecorder) {
mRecorder->ClearProcessedExternalSurfaces();
mRecorder->ClearProcessedExternalImages();
}
++mTransactionsSinceGetDataSurface;
}
void CanvasChild::DropFreeBuffersWhenDormant() {
NS_ASSERT_OWNINGTHREAD(CanvasChild);
// Drop any free buffers if we have not had any non-empty transactions.
if (mDormant && mRecorder) {
mRecorder->DropFreeBuffers();
// Notify CanvasTranslator it is dormant.
SendDropFreeBuffersWhenDormant();
}
}
void CanvasChild::ClearCachedResources() {
NS_ASSERT_OWNINGTHREAD(CanvasChild);
if (mRecorder) {
mRecorder->DropFreeBuffers();
// Notify CanvasTranslator it is about to be minimized.
SendClearCachedResources();
}
}
bool CanvasChild::ShouldBeCleanedUp() const {
NS_ASSERT_OWNINGTHREAD(CanvasChild);
// Always return true if we've been deactivated.
if (Deactivated()) {
return true;
}
// We can only be cleaned up if nothing else references our recorder.
return !mRecorder || (mRecorder->hasOneRef() && mTextureInfo.empty());
}
already_AddRefed<gfx::DrawTargetRecording> CanvasChild::CreateDrawTarget(
const RemoteTextureOwnerId& aTextureOwnerId, gfx::IntSize aSize,
gfx::SurfaceFormat aFormat) {
NS_ASSERT_OWNINGTHREAD(CanvasChild);
MOZ_ASSERT(mTextureInfo.find(aTextureOwnerId) == mTextureInfo.end());
if (!mRecorder) {
return nullptr;
}
RefPtr<gfx::DrawTarget> dummyDt = gfx::Factory::CreateDrawTarget(
gfx::BackendType::SKIA, gfx::IntSize(1, 1), aFormat);
RefPtr<gfx::DrawTargetRecording> dt = MakeAndAddRef<gfx::DrawTargetRecording>(
mRecorder, aTextureOwnerId, dummyDt, aSize);
dt->SetOptimizeTransform(true);
mTextureInfo.insert({aTextureOwnerId, {}});
return dt.forget();
}
size_t CanvasChild::SizeOfDataSurfaceShmem(gfx::IntSize aSize,
gfx::SurfaceFormat aFormat) {
if (!mRecorder) {
return 0;
}
size_t sizeRequired =
ImageDataSerializer::ComputeRGBBufferSize(aSize, aFormat);
return sizeRequired > 0 ? ipc::shared_memory::PageAlignedSize(sizeRequired)
: 0;
}
bool CanvasChild::ShouldGrowDataSurfaceShmem(size_t aSizeRequired) {
return aSizeRequired > 0 && (!mDataSurfaceShmemAvailable ||
mDataSurfaceShmem->Size() < aSizeRequired);
}
bool CanvasChild::EnsureDataSurfaceShmem(size_t aSizeRequired) {
NS_ASSERT_OWNINGTHREAD(CanvasChild);
if (!aSizeRequired) {
return false;
}
if (ShouldGrowDataSurfaceShmem(aSizeRequired)) {
RecordEvent(RecordedPauseTranslation());
auto shmemHandle = ipc::shared_memory::Create(aSizeRequired);
if (!shmemHandle) {
return false;
}
auto roMapping = shmemHandle.AsReadOnly().Map();
if (!roMapping) {
return false;
}
auto id = ++mNextDataSurfaceShmemId;
if (!id) {
// If ids overflow, ensure that zero is reserved.
id = ++mNextDataSurfaceShmemId;
}
if (!SendSetDataSurfaceBuffer(id, std::move(shmemHandle))) {
return false;
}
mDataSurfaceShmem = std::make_shared<ipc::ReadOnlySharedMemoryMapping>(
std::move(roMapping));
mDataSurfaceShmemAvailable = true;
}
MOZ_ASSERT(mDataSurfaceShmemAvailable);
return true;
}
bool CanvasChild::EnsureDataSurfaceShmem(gfx::IntSize aSize,
gfx::SurfaceFormat aFormat) {
size_t sizeRequired = SizeOfDataSurfaceShmem(aSize, aFormat);
if (!sizeRequired) {
return false;
}
return EnsureDataSurfaceShmem(sizeRequired);
}
void CanvasChild::RecordEvent(const gfx::RecordedEvent& aEvent) {
NS_ASSERT_OWNINGTHREAD(CanvasChild);
// We drop mRecorder in ActorDestroy to break the reference cycle.
if (!mRecorder) {
return;
}
mRecorder->RecordEvent(aEvent);
}
int64_t CanvasChild::CreateCheckpoint() {
NS_ASSERT_OWNINGTHREAD(CanvasChild);
return mRecorder->CreateCheckpoint();
}
already_AddRefed<gfx::DataSourceSurface> CanvasChild::GetDataSurface(
const RemoteTextureOwnerId aTextureOwnerId,
const gfx::SourceSurface* aSurface, bool aDetached, bool& aMayInvalidate) {
NS_ASSERT_OWNINGTHREAD(CanvasChild);
MOZ_ASSERT(aSurface);
// mTransactionsSinceGetDataSurface is used to determine if we want to prepare
// a DataSourceSurface in the GPU process up front at the end of the
// transaction, but that only makes sense if the canvas JS is requesting data
// in between transactions.
if (!mIsInTransaction) {
mTransactionsSinceGetDataSurface = 0;
}
if (!EnsureBeginTransaction()) {
return nullptr;
}
gfx::IntSize ssSize = aSurface->GetSize();
gfx::SurfaceFormat ssFormat = aSurface->GetFormat();
auto stride = ImageDataSerializer::ComputeRGBStride(ssFormat, ssSize.width);
// Shmem is only valid if the surface is the latest snapshot (not detached).
if (!aDetached) {
// If there is a shmem associated with this snapshot id, then we want to try
// use that directly without having to allocate a new shmem for retrieval.
auto it = mTextureInfo.find(aTextureOwnerId);
if (it != mTextureInfo.end() && it->second.mSnapshotShmem) {
const auto* shmemPtr = it->second.mSnapshotShmem->DataAs<uint8_t>();
MOZ_ASSERT(shmemPtr);
mRecorder->RecordEvent(RecordedPrepareShmem(aTextureOwnerId));
auto checkpoint = CreateCheckpoint();
if (NS_WARN_IF(!mRecorder->WaitForCheckpoint(checkpoint))) {
return nullptr;
}
auto* closure =
new CanvasDataShmemHolder(it->second.mSnapshotShmem, this);
if (NS_WARN_IF(!closure->Init(mWorkerRef))) {
delete closure;
return nullptr;
}
// We can cast away the const of `shmemPtr` to match the call because the
// DataSourceSurface will not be written to.
RefPtr<gfx::DataSourceSurface> dataSurface =
gfx::Factory::CreateWrappingDataSourceSurface(
const_cast<uint8_t*>(shmemPtr), stride, ssSize, ssFormat,
ReleaseDataShmemHolder, closure);
aMayInvalidate = true;
return dataSurface.forget();
}
}
size_t sizeRequired = SizeOfDataSurfaceShmem(ssSize, ssFormat);
if (!sizeRequired) {
return nullptr;
}
RecordEvent(RecordedCacheDataSurface(aSurface));
if (!EnsureDataSurfaceShmem(sizeRequired)) {
return nullptr;
}
RecordEvent(RecordedGetDataForSurface(mNextDataSurfaceShmemId, aSurface));
auto checkpoint = CreateCheckpoint();
if (NS_WARN_IF(!mRecorder->WaitForCheckpoint(checkpoint))) {
return nullptr;
}
auto* closure = new CanvasDataShmemHolder(mDataSurfaceShmem, this);
if (NS_WARN_IF(!closure->Init(mWorkerRef))) {
delete closure;
return nullptr;
}
mDataSurfaceShmemAvailable = false;
const auto* data = mDataSurfaceShmem->DataAs<uint8_t>();
// We can cast away the const of `data` to match the call because the
// DataSourceSurface will not be written to.
RefPtr<gfx::DataSourceSurface> dataSurface =
gfx::Factory::CreateWrappingDataSourceSurface(
const_cast<uint8_t*>(data), stride, ssSize, ssFormat,
ReleaseDataShmemHolder, closure);
aMayInvalidate = false;
return dataSurface.forget();
}
/* static */ void CanvasChild::ReleaseDataShmemHolder(void* aClosure) {
auto* shmemHolder = static_cast<CanvasDataShmemHolder*>(aClosure);
shmemHolder->Destroy();
}
already_AddRefed<gfx::SourceSurface> CanvasChild::WrapSurface(
const RefPtr<gfx::SourceSurface>& aSurface,
const RemoteTextureOwnerId aTextureOwnerId) {
NS_ASSERT_OWNINGTHREAD(CanvasChild);
if (!aSurface) {
return nullptr;
}
return MakeAndAddRef<SourceSurfaceCanvasRecording>(aTextureOwnerId, aSurface,
this, mRecorder);
}
void CanvasChild::ReturnDataSurfaceShmem(
std::shared_ptr<ipc::ReadOnlySharedMemoryMapping>&& aDataSurfaceShmem) {
// We can only reuse the latest data surface shmem.
if (aDataSurfaceShmem == mDataSurfaceShmem) {
MOZ_ASSERT(!mDataSurfaceShmemAvailable);
mDataSurfaceShmemAvailable = true;
}
}
void CanvasChild::AttachSurface(const RefPtr<gfx::SourceSurface>& aSurface) {
if (auto* surface =
static_cast<SourceSurfaceCanvasRecording*>(aSurface.get())) {
surface->AttachSurface();
}
}
void CanvasChild::DetachSurface(const RefPtr<gfx::SourceSurface>& aSurface,
bool aInvalidate) {
if (auto* surface =
static_cast<SourceSurfaceCanvasRecording*>(aSurface.get())) {
surface->DetachSurface();
if (aInvalidate) {
surface->InvalidateDataSurface();
}
}
}
ipc::IPCResult CanvasChild::RecvNotifyRequiresRefresh(
const RemoteTextureOwnerId aTextureOwnerId) {
auto it = mTextureInfo.find(aTextureOwnerId);
if (it != mTextureInfo.end()) {
it->second.mRequiresRefresh = true;
}
return IPC_OK();
}
bool CanvasChild::RequiresRefresh(
const RemoteTextureOwnerId aTextureOwnerId) const {
if (mBlocked) {
return true;
}
auto it = mTextureInfo.find(aTextureOwnerId);
if (it != mTextureInfo.end()) {
return it->second.mRequiresRefresh;
}
return false;
}
ipc::IPCResult CanvasChild::RecvSnapshotShmem(
const RemoteTextureOwnerId aTextureOwnerId,
ipc::ReadOnlySharedMemoryHandle&& aShmemHandle,
SnapshotShmemResolver&& aResolve) {
auto it = mTextureInfo.find(aTextureOwnerId);
if (it != mTextureInfo.end()) {
auto shmem = aShmemHandle.Map();
if (NS_WARN_IF(!shmem)) {
shmem = nullptr;
} else {
it->second.mSnapshotShmem =
std::make_shared<ipc::ReadOnlySharedMemoryMapping>(std::move(shmem));
}
aResolve(true);
} else {
aResolve(false);
}
return IPC_OK();
}
ipc::IPCResult CanvasChild::RecvNotifyTextureDestruction(
const RemoteTextureOwnerId aTextureOwnerId) {
auto it = mTextureInfo.find(aTextureOwnerId);
if (it == mTextureInfo.end()) {
MOZ_ASSERT(!CanSend());
return IPC_OK();
}
mTextureInfo.erase(aTextureOwnerId);
return IPC_OK();
}
already_AddRefed<gfx::SourceSurface> CanvasChild::SnapshotExternalCanvas(
gfx::DrawTargetRecording* aTarget,
nsICanvasRenderingContextInternal* aCanvas,
mozilla::ipc::IProtocol* aActor) {
// SnapshotExternalCanvas is only valid to use if using Accelerated Canvas2D
// with the pending events queue enabled. This ensures WebGL and AC2D are
// running under the same thread, and that events can be paused or resumed
// while synchronizing between WebGL and AC2D.
if (!gfx::gfxVars::UseAcceleratedCanvas2D() ||
!StaticPrefs::gfx_canvas_remote_use_canvas_translator_event_AtStartup()) {
return nullptr;
}
gfx::SurfaceFormat format = aCanvas->GetIsOpaque()
? gfx::SurfaceFormat::B8G8R8X8
: gfx::SurfaceFormat::B8G8R8A8;
gfx::IntSize size(aCanvas->GetWidth(), aCanvas->GetHeight());
// Create a source sourface that will be associated with the snapshot.
RefPtr<gfx::SourceSurface> surface =
aTarget->CreateExternalSourceSurface(size, format);
if (!surface) {
return nullptr;
}
// Pause translation until the sync-id identifying the snapshot is received.
uint64_t syncId = ++mLastSyncId;
mRecorder->RecordEvent(RecordedAwaitTranslationSync(syncId));
// Flush WebGL to cause any IPDL messages to get sent at this sync point.
aCanvas->SyncSnapshot();
// Once the IPDL message is sent to generate the snapshot, resolve the sync-id
// to a surface in the recording stream. The AwaitTranslationSync above will
// ensure this event is not translated until the snapshot is generated first.
mRecorder->RecordEvent(aTarget,
RecordedResolveExternalSnapshot(
syncId, gfx::ReferencePtr(surface), size, format));
uint32_t managerId = static_cast<gfx::CanvasManagerChild*>(Manager())->Id();
ActorId canvasId = aActor->Id();
// Actually send the request via IPDL to snapshot the external WebGL canvas.
SendSnapshotExternalCanvas(syncId, managerId, canvasId);
return surface.forget();
}
} // namespace layers
} // namespace mozilla
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