1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160
|
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef HttpConnectionUDP_h__
#define HttpConnectionUDP_h__
#include "HttpConnectionBase.h"
#include "nsHttpConnectionInfo.h"
#include "nsHttpResponseHead.h"
#include "nsAHttpTransaction.h"
#include "nsCOMPtr.h"
#include "nsProxyRelease.h"
#include "prinrval.h"
#include "mozilla/Mutex.h"
#include "ARefBase.h"
#include "TimingStruct.h"
#include "HttpTrafficAnalyzer.h"
#include "nsIAsyncInputStream.h"
#include "nsIAsyncOutputStream.h"
#include "nsISupportsPriority.h"
#include "nsIInterfaceRequestor.h"
#include "nsITimer.h"
#include "Http3Session.h"
class nsIDNSRecord;
class nsISocketTransport;
class nsITLSSocketControl;
namespace mozilla {
namespace net {
class nsHttpHandler;
class ASpdySession;
// 1dcc863e-db90-4652-a1fe-13fea0b54e46
#define HTTPCONNECTIONUDP_IID \
{0xb97d2036, 0xb441, 0x48be, {0xb3, 0x1e, 0x25, 0x3e, 0xe8, 0x32, 0xdd, 0x67}}
//-----------------------------------------------------------------------------
// HttpConnectionUDP - represents a connection to a HTTP3 server
//
// NOTE: this objects lives on the socket thread only. it should not be
// accessed from any other thread.
//-----------------------------------------------------------------------------
class HttpConnectionUDP final : public HttpConnectionBase,
public nsIUDPSocketSyncListener,
public nsIInterfaceRequestor {
private:
virtual ~HttpConnectionUDP();
public:
NS_INLINE_DECL_STATIC_IID(HTTPCONNECTIONUDP_IID)
NS_DECL_HTTPCONNECTIONBASE
NS_DECL_THREADSAFE_ISUPPORTS
NS_DECL_NSIUDPSOCKETSYNCLISTENER
NS_DECL_NSIINTERFACEREQUESTOR
HttpConnectionUDP();
[[nodiscard]] nsresult Init(nsHttpConnectionInfo* info,
nsIDNSRecord* dnsRecord, nsresult status,
nsIInterfaceRequestor* callbacks, uint32_t caps);
[[nodiscard]] nsresult InitWithSocket(nsHttpConnectionInfo* info,
nsIUDPSocket* aSocket,
NetAddr aPeerAddr,
nsIInterfaceRequestor* callbacks,
uint32_t caps);
friend class HttpConnectionUDPForceIO;
[[nodiscard]] static nsresult ReadFromStream(nsIInputStream*, void*,
const char*, uint32_t, uint32_t,
uint32_t*);
bool UsingHttp3() override { return true; }
void OnQuicTimeoutExpired();
int64_t BytesWritten() override;
nsresult GetSelfAddr(NetAddr* addr) override;
nsresult GetPeerAddr(NetAddr* addr) override;
bool ResolvedByTRR() override;
nsIRequest::TRRMode EffectiveTRRMode() override;
TRRSkippedReason TRRSkipReason() override;
bool GetEchConfigUsed() override { return false; }
void NotifyDataRead();
void NotifyDataWrite();
Http3Stats GetStats();
void ResetTransaction(nsHttpTransaction* aHttpTransaction);
void HandleTunnelResponse(nsHttpTransaction* aHttpTransaction,
uint16_t responseStatus, bool* reset);
nsresult CreateTunnelStream(nsAHttpTransaction* httpTransaction,
HttpConnectionBase** aHttpConnection,
bool aIsExtendedCONNECT = false) override;
void OnConnected();
private:
nsresult InitCommon(nsIUDPSocket* aSocket, const NetAddr& aPeerAddr,
nsIInterfaceRequestor* callbacks, uint32_t caps,
bool isInTunnel);
[[nodiscard]] nsresult OnTransactionDone(nsresult reason);
nsresult RecvData();
nsresult SendData();
already_AddRefed<nsIInputStream> CreateProxyConnectStream(
nsAHttpTransaction* trans);
private:
RefPtr<nsHttpHandler> mHttpHandler; // keep gHttpHandler alive
RefPtr<nsIAsyncInputStream> mInputOverflow;
bool mConnectedTransport = false;
bool mDontReuse = false;
bool mIsReused = false;
bool mLastTransactionExpectedNoContent = false;
bool mConnected = false;
int32_t mPriority = nsISupportsPriority::PRIORITY_NORMAL;
private:
// For ForceSend()
static void ForceSendIO(nsITimer* aTimer, void* aClosure);
[[nodiscard]] nsresult MaybeForceSendIO();
bool mForceSendPending = false;
nsCOMPtr<nsITimer> mForceSendTimer;
PRIntervalTime mLastRequestBytesSentTime = 0;
nsCOMPtr<nsIUDPSocket> mSocket;
nsCOMPtr<nsINetAddr> mSelfAddr;
nsCOMPtr<nsINetAddr> mPeerAddr;
bool mResolvedByTRR = false;
nsIRequest::TRRMode mEffectiveTRRMode = nsIRequest::TRR_DEFAULT_MODE;
TRRSkippedReason mTRRSkipReason = nsITRRSkipReason::TRR_UNSET;
private:
// Http3
RefPtr<Http3Session> mHttp3Session;
nsCString mAlpnToken;
bool mIsInTunnel = false;
bool mProxyConnectSucceeded = false;
nsTArray<RefPtr<nsHttpTransaction>> mQueuedHttpConnectTransaction;
nsTArray<RefPtr<nsHttpTransaction>> mQueuedConnectUdpTransaction;
};
} // namespace net
} // namespace mozilla
#endif // HttpConnectionUDP_h__
|