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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set sw=2 ts=8 et tw=80 : */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_net_WebSocketChannel_h
#define mozilla_net_WebSocketChannel_h
#include "nsISupports.h"
#include "nsIInterfaceRequestor.h"
#include "nsIStreamListener.h"
#include "nsIAsyncInputStream.h"
#include "nsIAsyncOutputStream.h"
#include "nsITimer.h"
#include "nsIDNSListener.h"
#include "nsINamed.h"
#include "nsIObserver.h"
#include "nsIProtocolProxyCallback.h"
#include "nsIChannelEventSink.h"
#include "nsIHttpChannelInternal.h"
#include "mozilla/net/WebSocketConnectionListener.h"
#include "mozilla/Mutex.h"
#include "BaseWebSocketChannel.h"
#include "nsCOMPtr.h"
#include "nsString.h"
#include "nsDeque.h"
#include "mozilla/Atomics.h"
class nsIAsyncVerifyRedirectCallback;
class nsIDashboardEventNotifier;
class nsIEventTarget;
class nsIHttpChannel;
class nsIRandomGenerator;
class nsISocketTransport;
class nsIURI;
namespace mozilla {
namespace net {
class OutboundMessage;
class OutboundEnqueuer;
class nsWSAdmissionManager;
class PMCECompression;
class CallOnMessageAvailable;
class CallOnStop;
class CallOnServerClose;
class CallAcknowledge;
class WebSocketEventService;
class WebSocketConnectionBase;
[[nodiscard]] extern nsresult CalculateWebSocketHashedSecret(
const nsACString& aKey, nsACString& aHash);
extern void ProcessServerWebSocketExtensions(const nsACString& aExtensions,
nsACString& aNegotiatedExtensions);
// Used to enforce "1 connecting websocket per host" rule, and reconnect delays
enum wsConnectingState {
NOT_CONNECTING = 0, // Not yet (or no longer) trying to open connection
CONNECTING_QUEUED, // Waiting for other ws to same host to finish opening
CONNECTING_DELAYED, // Delayed by "reconnect after failure" algorithm
CONNECTING_IN_PROGRESS // Started connection: waiting for result
};
class WebSocketChannel : public BaseWebSocketChannel,
public nsIHttpUpgradeListener,
public nsIStreamListener,
public nsIInputStreamCallback,
public nsIOutputStreamCallback,
public nsITimerCallback,
public nsIDNSListener,
public nsIObserver,
public nsIProtocolProxyCallback,
public nsIInterfaceRequestor,
public nsIChannelEventSink,
public nsINamed,
public WebSocketConnectionListener {
friend class WebSocketFrame;
public:
NS_DECL_THREADSAFE_ISUPPORTS
NS_DECL_NSIHTTPUPGRADELISTENER
NS_DECL_NSIREQUESTOBSERVER
NS_DECL_NSISTREAMLISTENER
NS_DECL_NSIINPUTSTREAMCALLBACK
NS_DECL_NSIOUTPUTSTREAMCALLBACK
NS_DECL_NSITIMERCALLBACK
NS_DECL_NSIDNSLISTENER
NS_DECL_NSIPROTOCOLPROXYCALLBACK
NS_DECL_NSIINTERFACEREQUESTOR
NS_DECL_NSICHANNELEVENTSINK
NS_DECL_NSIOBSERVER
NS_DECL_NSINAMED
// nsIWebSocketChannel methods BaseWebSocketChannel didn't implement for us
//
NS_IMETHOD AsyncOpen(nsIURI* aURI, const nsACString& aOrigin,
JS::Handle<JS::Value> aOriginAttributes,
uint64_t aWindowID, nsIWebSocketListener* aListener,
nsISupports* aContext, JSContext* aCx) override;
NS_IMETHOD AsyncOpenNative(nsIURI* aURI, const nsACString& aOrigin,
const OriginAttributes& aOriginAttributes,
uint64_t aWindowID,
nsIWebSocketListener* aListener,
nsISupports* aContext) override;
NS_IMETHOD Close(uint16_t aCode, const nsACString& aReason) override;
NS_IMETHOD SendMsg(const nsACString& aMsg) override;
NS_IMETHOD SendBinaryMsg(const nsACString& aMsg) override;
NS_IMETHOD SendBinaryStream(nsIInputStream* aStream,
uint32_t length) override;
NS_IMETHOD GetSecurityInfo(nsITransportSecurityInfo** aSecurityInfo) override;
WebSocketChannel();
static void Shutdown();
// Off main thread URI access.
void GetEffectiveURL(nsAString& aEffectiveURL) const override;
bool IsEncrypted() const override;
nsresult OnTransportAvailableInternal();
void OnError(nsresult aStatus) override;
void OnTCPClosed() override;
nsresult OnDataReceived(uint8_t* aData, uint32_t aCount) override;
const static uint32_t kControlFrameMask = 0x8;
// First byte of the header
const static uint8_t kFinalFragBit = 0x80;
const static uint8_t kRsvBitsMask = 0x70;
const static uint8_t kRsv1Bit = 0x40;
const static uint8_t kRsv2Bit = 0x20;
const static uint8_t kRsv3Bit = 0x10;
const static uint8_t kOpcodeBitsMask = 0x0F;
// Second byte of the header
const static uint8_t kMaskBit = 0x80;
const static uint8_t kPayloadLengthBitsMask = 0x7F;
protected:
~WebSocketChannel() override;
private:
friend class OutboundEnqueuer;
friend class nsWSAdmissionManager;
friend class FailDelayManager;
friend class CallOnMessageAvailable;
friend class CallOnStop;
friend class CallOnServerClose;
friend class CallAcknowledge;
// Common send code for binary + text msgs
[[nodiscard]] nsresult SendMsgCommon(const nsACString& aMsg, bool isBinary,
uint32_t length,
nsIInputStream* aStream = nullptr);
void EnqueueOutgoingMessage(nsDeque<OutboundMessage>& aQueue,
OutboundMessage* aMsg);
void DoEnqueueOutgoingMessage();
void PrimeNewOutgoingMessage();
void DeleteCurrentOutGoingMessage();
void GeneratePong(uint8_t* payload, uint32_t len);
void GeneratePing();
[[nodiscard]] nsresult OnNetworkChanged();
[[nodiscard]] nsresult StartPinging();
void BeginOpen(bool aCalledFromAdmissionManager);
void BeginOpenInternal();
[[nodiscard]] nsresult HandleExtensions();
[[nodiscard]] nsresult SetupRequest();
[[nodiscard]] nsresult ApplyForAdmission();
[[nodiscard]] nsresult DoAdmissionDNS();
[[nodiscard]] nsresult CallStartWebsocketData();
[[nodiscard]] nsresult StartWebsocketData();
uint16_t ResultToCloseCode(nsresult resultCode);
void ReportConnectionTelemetry(nsresult aStatusCode);
void StopSession(nsresult reason);
void DoStopSession(nsresult reason);
void AbortSession(nsresult reason);
void ReleaseSession();
void CleanupConnection();
void IncrementSessionCount();
void DecrementSessionCount();
void EnsureHdrOut(uint32_t size);
static void ApplyMask(uint32_t mask, uint8_t* data, uint64_t len);
bool IsPersistentFramePtr();
[[nodiscard]] nsresult ProcessInput(uint8_t* buffer, uint32_t count);
[[nodiscard]] bool UpdateReadBuffer(uint8_t* buffer, uint32_t count,
uint32_t accumulatedFragments,
uint32_t* available);
inline void ResetPingTimer() {
mPingOutstanding = 0;
if (mPingTimer) {
if (!mPingInterval) {
// The timer was created by forced ping and regular pinging is disabled,
// so cancel and null out mPingTimer.
mPingTimer->Cancel();
mPingTimer = nullptr;
} else {
mPingTimer->SetDelay(mPingInterval);
}
}
}
void NotifyOnStart();
nsCOMPtr<nsIEventTarget> mIOThread;
// Set in AsyncOpenNative and AsyncOnChannelRedirect, modified in
// DoStopSession on IO thread (.forget()). Probably ok...
nsCOMPtr<nsIHttpChannelInternal> mChannel;
nsCOMPtr<nsIHttpChannel> mHttpChannel;
nsCOMPtr<nsICancelable> mCancelable MOZ_GUARDED_BY(mMutex);
// Mainthread only
nsCOMPtr<nsIAsyncVerifyRedirectCallback> mRedirectCallback;
// Set on Mainthread during AsyncOpen, used on IO thread and Mainthread
nsCOMPtr<nsIRandomGenerator> mRandomGenerator;
nsCString mHashedSecret; // MainThread only
// Used as key for connection managment: Initially set to hostname from URI,
// then to IP address (unless we're leaving DNS resolution to a proxy server)
// MainThread only
nsCString mAddress;
nsCString mPath;
int32_t mPort; // WS server port
// Secondary key for the connection queue. Used by nsWSAdmissionManager.
nsCString mOriginSuffix; // MainThread only
// Used for off main thread access to the URI string.
// Set on MainThread in AsyncOpenNative, used on TargetThread and IO thread
nsCString mHost;
nsString mEffectiveURL;
// Set on MainThread before multithread use, used on IO thread, cleared on
// IOThread
nsCOMPtr<nsISocketTransport> mTransport;
nsCOMPtr<nsIAsyncInputStream> mSocketIn;
nsCOMPtr<nsIAsyncOutputStream> mSocketOut;
RefPtr<WebSocketConnectionBase> mConnection;
// Only used on IO Thread (accessed when known-to-be-null in DoStopSession
// on MainThread before mDataStarted)
nsCOMPtr<nsITimer> mCloseTimer;
// set in AsyncOpenInternal on MainThread, used on IO thread.
// No multithread use before it's set, no changes after that.
uint32_t mCloseTimeout; /* milliseconds */
nsCOMPtr<nsITimer> mOpenTimer; /* Mainthread only */
uint32_t mOpenTimeout; /* milliseconds, MainThread only */
wsConnectingState mConnecting; /* 0 if not connecting, MainThread only */
// Set on MainThread, deleted on MainThread, used on MainThread or
// IO Thread (in DoStopSession). Mutex required to access off-main-thread.
nsCOMPtr<nsITimer> mReconnectDelayTimer MOZ_GUARDED_BY(mMutex);
// Only touched on IOThread (DoStopSession reads it on MainThread if
// we haven't connected yet (mDataStarted==false), and it's always null
// until mDataStarted=true)
nsCOMPtr<nsITimer> mPingTimer;
// Created in DoStopSession on IO thread (mDataStarted=true), accessed
// only from IO Thread
nsCOMPtr<nsITimer> mLingeringCloseTimer;
const static int32_t kLingeringCloseTimeout = 1000;
const static int32_t kLingeringCloseThreshold = 50;
RefPtr<WebSocketEventService> mService; // effectively const
int32_t
mMaxConcurrentConnections; // only used in AsyncOpenNative on MainThread
// Set on MainThread in AsyncOpenNative; then used on IO thread
uint64_t mInnerWindowID;
// following members are accessed only on the main thread
uint32_t mGotUpgradeOK : 1;
uint32_t mRecvdHttpUpgradeTransport : 1;
uint32_t : 0; // ensure these aren't mixed with the next set
// following members are accessed only on the IO thread
uint32_t mPingOutstanding : 1;
uint32_t mReleaseOnTransmit : 1;
uint32_t : 0;
Atomic<bool> mDataStarted;
// All changes to mRequestedClose happen under mutex, but since it's atomic,
// it can be read anywhere without a lock
Atomic<bool> mRequestedClose;
// mServer/ClientClosed are only modified on IOThread
Atomic<bool> mClientClosed;
Atomic<bool> mServerClosed;
// All changes to mStopped happen under mutex, but since it's atomic, it
// can be read anywhere without a lock
Atomic<bool> mStopped;
Atomic<bool> mCalledOnStop;
Atomic<bool> mTCPClosed;
Atomic<bool> mOpenedHttpChannel;
Atomic<bool> mIncrementedSessionCount;
Atomic<bool> mDecrementedSessionCount;
int32_t mMaxMessageSize; // set on MainThread in AsyncOpenNative, read on IO
// thread
// Set on IOThread, or on MainThread before mDataStarted. Used on IO Thread
// (after mDataStarted)
nsresult mStopOnClose;
uint16_t mServerCloseCode; // only used on IO thread
nsCString mServerCloseReason; // only used on IO thread
uint16_t mScriptCloseCode MOZ_GUARDED_BY(mMutex);
nsCString mScriptCloseReason MOZ_GUARDED_BY(mMutex);
// These are for the read buffers
const static uint32_t kIncomingBufferInitialSize = 16 * 1024;
// We're ok with keeping a buffer this size or smaller around for the life of
// the websocket. If a particular message needs bigger than this we'll
// increase the buffer temporarily, then drop back down to this size.
const static uint32_t kIncomingBufferStableSize = 128 * 1024;
// Set at creation, used/modified only on IO thread
uint8_t* mFramePtr;
uint8_t* mBuffer;
uint8_t mFragmentOpcode;
uint32_t mFragmentAccumulator;
uint32_t mBuffered;
uint32_t mBufferSize;
// These are for the send buffers
const static int32_t kCopyBreak = 1000;
// Only used on IO thread
OutboundMessage* mCurrentOut;
uint32_t mCurrentOutSent;
nsDeque<OutboundMessage> mOutgoingMessages;
nsDeque<OutboundMessage> mOutgoingPingMessages;
nsDeque<OutboundMessage> mOutgoingPongMessages;
uint32_t mHdrOutToSend;
uint8_t* mHdrOut;
uint8_t mOutHeader[kCopyBreak + 16]{0};
// Set on MainThread in OnStartRequest (before mDataStarted), or in
// HandleExtensions() or OnTransportAvailableInternal(),used on IO Thread
// (after mDataStarted), cleared in DoStopSession on IOThread or on
// MainThread (if mDataStarted == false).
Mutex mCompressorMutex;
UniquePtr<PMCECompression> mPMCECompressor MOZ_GUARDED_BY(mCompressorMutex);
// Used by EnsureHdrOut, which isn't called anywhere
uint32_t mDynamicOutputSize;
uint8_t* mDynamicOutput;
// Set on creation and AsyncOpen, read on both threads
Atomic<bool> mPrivateBrowsing;
nsCOMPtr<nsIDashboardEventNotifier>
mConnectionLogService; // effectively const
mozilla::Mutex mMutex;
};
class WebSocketSSLChannel : public WebSocketChannel {
public:
WebSocketSSLChannel() { BaseWebSocketChannel::mEncrypted = true; }
protected:
virtual ~WebSocketSSLChannel() = default;
};
} // namespace net
} // namespace mozilla
#endif // mozilla_net_WebSocketChannel_h
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