File: WebGLVertexArrayGL.cpp

package info (click to toggle)
firefox 149.0-1
  • links: PTS, VCS
  • area: main
  • in suites: sid
  • size: 4,767,760 kB
  • sloc: cpp: 7,416,064; javascript: 6,752,859; ansic: 3,774,850; python: 1,250,473; xml: 641,578; asm: 439,191; java: 186,617; sh: 56,634; makefile: 18,856; objc: 13,092; perl: 12,763; pascal: 5,960; yacc: 4,583; cs: 3,846; lex: 1,720; ruby: 1,002; php: 436; lisp: 258; awk: 105; sql: 66; sed: 53; csh: 10; exp: 6
file content (31 lines) | stat: -rw-r--r-- 902 bytes parent folder | download | duplicates (24)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#include "WebGLVertexArrayGL.h"

#include "GLContext.h"
#include "WebGLBuffer.h"
#include "WebGLContext.h"

namespace mozilla {

WebGLVertexArrayGL::WebGLVertexArrayGL(WebGLContext* webgl)
    : WebGLVertexArray(webgl), mGLName([&]() {
        GLuint ret = 0;
        webgl->gl->fGenVertexArrays(1, &ret);
        return ret;
      }()) {}

WebGLVertexArrayGL::~WebGLVertexArrayGL() {
  if (!mContext) return;
  mContext->gl->fDeleteVertexArrays(1, &mGLName);
}

void WebGLVertexArrayGL::BindVertexArray() {
  mContext->mBoundVertexArray = this;
  mContext->gl->fBindVertexArray(mGLName);
}

}  // namespace mozilla