File: 2d.reset.render.miter_limit.html

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<!DOCTYPE html>
<!-- DO NOT EDIT! This test has been generated by /html/canvas/tools/gentest.py. -->
<meta charset="UTF-8">
<link rel="match" href="2d.reset.render.miter_limit-expected.html">
<title>Canvas test: 2d.reset.render.miter_limit</title>
<h1>2d.reset.render.miter_limit</h1>
<p class="desc">check that the lines are correctly rendered with the default miter limit after reset</p>
<canvas id="canvas" width="400" height="400">
  <p class="fallback">FAIL (fallback content)</p>
</canvas>
<script>
  const canvas = new OffscreenCanvas(400, 400);
  const ctx = canvas.getContext('2d');

  ctx.miterLimit = 6;

  ctx.reset();

  ctx.lineWidth = 10;

  ctx.beginPath();
  ctx.moveTo(0, 100);
  for (let i = 0; i < 24; i++) {
    const dy = i % 2 === 0 ? 25 : -25;
    ctx.lineTo(Math.pow(i, 1.5) * 2, 75 + dy);
  }
  ctx.stroke();

  const outputCanvas = document.getElementById("canvas");
  outputCanvas.getContext('2d').drawImage(canvas, 0, 0);
</script>