!<arch>
/               1516160723  0     0     0       2064      `
   <  T                    (  (  :  :  @  @   T   T  #\  #\  &d  &d  )P  )P  ,:  ,:  /*  /*  2.  2.  5  5  8  8  ;  ;  >  >  A  A  D*  D*  G2  G2  J(  J(  M  M  P  P  S  S  V"  V"  Y*  Y*  \  \  ^  ^  a  a__C__Users_Peter_Code_winapi_rs_x86_64_lib_libwinapi_d3d10_a_iname _head_C__Users_Peter_Code_winapi_rs_x86_64_lib_libwinapi_d3d10_a D3D10StateBlockMaskUnion __imp_D3D10StateBlockMaskUnion D3D10StateBlockMaskIntersect __imp_D3D10StateBlockMaskIntersect D3D10StateBlockMaskGetSetting __imp_D3D10StateBlockMaskGetSetting D3D10StateBlockMaskEnableCapture __imp_D3D10StateBlockMaskEnableCapture D3D10StateBlockMaskEnableAll __imp_D3D10StateBlockMaskEnableAll D3D10StateBlockMaskDisableCapture __imp_D3D10StateBlockMaskDisableCapture D3D10StateBlockMaskDisableAll __imp_D3D10StateBlockMaskDisableAll D3D10StateBlockMaskDifference __imp_D3D10StateBlockMaskDifference D3D10RegisterLayers __imp_D3D10RegisterLayers D3D10ReflectShader __imp_D3D10ReflectShader D3D10PreprocessShader __imp_D3D10PreprocessShader D3D10GetVertexShaderProfile __imp_D3D10GetVertexShaderProfile D3D10GetVersion __imp_D3D10GetVersion D3D10GetShaderDebugInfo __imp_D3D10GetShaderDebugInfo D3D10GetPixelShaderProfile __imp_D3D10GetPixelShaderProfile D3D10GetOutputSignatureBlob __imp_D3D10GetOutputSignatureBlob D3D10GetInputSignatureBlob __imp_D3D10GetInputSignatureBlob D3D10GetInputAndOutputSignatureBlob __imp_D3D10GetInputAndOutputSignatureBlob D3D10GetGeometryShaderProfile __imp_D3D10GetGeometryShaderProfile D3D10DisassembleShader __imp_D3D10DisassembleShader D3D10DisassembleEffect __imp_D3D10DisassembleEffect D3D10CreateStateBlock __imp_D3D10CreateStateBlock D3D10CreateEffectPoolFromMemory __imp_D3D10CreateEffectPoolFromMemory D3D10CreateEffectFromMemory __imp_D3D10CreateEffectFromMemory D3D10CreateDeviceAndSwapChain __imp_D3D10CreateDeviceAndSwapChain D3D10CreateDevice __imp_D3D10CreateDevice D3D10CreateBlob __imp_D3D10CreateBlob D3D10CompileShader __imp_D3D10CompileShader D3D10CompileEffectFromMemory __imp_D3D10CompileEffectFromMemory dsvebt.o/       1516160723  0     0     100666  629       `
d              .text                                 P`.data                               @ P.bss                                 P.idata$4                         @ 0.idata$5                         @ 0.idata$7                         @ 0                d3d10.dll   .file         gfake              .text                            .data                            .bss                             .idata$4                        .idata$5                        .idata$7       
                                G   __C__Users_Peter_Code_winapi_rs_x86_64_lib_libwinapi_d3d10_a_iname 
dsvebh.o/       1516160723  0     0     100666  734       `
d     6        .text                                 P`.data                               @ P.bss                                 P.idata$2                      @ 0.idata$5                            @ 0.idata$4                            @ 0                                          .file         gfake              hname           fthunk          .text                            .data                            .bss                             .idata$2                       .idata$4        .idata$5                           E               _head_C__Users_Peter_Code_winapi_rs_x86_64_lib_libwinapi_d3d10_a __C__Users_Peter_Code_winapi_rs_x86_64_lib_libwinapi_d3d10_a_iname dsvebs00028.o/  1516160723  0     0     100666  701       `
d       
      .text              ,  d           0`.data                               @ 0.bss                                 0.idata$7           4  n           0.idata$5           8  x           0.idata$4           @             0.idata$6           H                 %                         D3D10StateBlockMaskUnion             	                    .text           .data           .bss            .idata$7        .idata$5        .idata$4        .idata$6                                          <            }   D3D10StateBlockMaskUnion __imp_D3D10StateBlockMaskUnion _head_C__Users_Peter_Code_winapi_rs_x86_64_lib_libwinapi_d3d10_a 
dsvebs00027.o/  1516160723  0     0     100666  713       `
d       
      .text              ,  h           0`.data                               @ 0.bss                                 0.idata$7           4  r           0.idata$5           8  |           0.idata$4           @             0.idata$6            H                 %                         D3D10StateBlockMaskIntersect             	                    .text           .data           .bss            .idata$7        .idata$5        .idata$4        .idata$6                           !               D               D3D10StateBlockMaskIntersect __imp_D3D10StateBlockMaskIntersect _head_C__Users_Peter_Code_winapi_rs_x86_64_lib_libwinapi_d3d10_a 
dsvebs00026.o/  1516160723  0     0     100666  715       `
d       
      .text              ,  h           0`.data                               @ 0.bss                                 0.idata$7           4  r           0.idata$5           8  |           0.idata$4           @             0.idata$6            H                 %                         D3D10StateBlockMaskGetSetting            	                    .text           .data           .bss            .idata$7        .idata$5        .idata$4        .idata$6                           "               F               D3D10StateBlockMaskGetSetting __imp_D3D10StateBlockMaskGetSetting _head_C__Users_Peter_Code_winapi_rs_x86_64_lib_libwinapi_d3d10_a 
dsvebs00025.o/  1516160723  0     0     100666  725       `
d       
      .text              ,  l           0`.data                               @ 0.bss                                 0.idata$7           4  v           0.idata$5           8             0.idata$4           @             0.idata$6        $   H                 %                         D3D10StateBlockMaskEnableCapture             	                    .text           .data           .bss            .idata$7        .idata$5        .idata$4        .idata$6                           %               L               D3D10StateBlockMaskEnableCapture __imp_D3D10StateBlockMaskEnableCapture _head_C__Users_Peter_Code_winapi_rs_x86_64_lib_libwinapi_d3d10_a 
dsvebs00024.o/  1516160723  0     0     100666  713       `
d       
      .text              ,  h           0`.data                               @ 0.bss                                 0.idata$7           4  r           0.idata$5           8  |           0.idata$4           @             0.idata$6            H                 %                         D3D10StateBlockMaskEnableAll             	                    .text           .data           .bss            .idata$7        .idata$5        .idata$4        .idata$6                           !               D               D3D10StateBlockMaskEnableAll __imp_D3D10StateBlockMaskEnableAll _head_C__Users_Peter_Code_winapi_rs_x86_64_lib_libwinapi_d3d10_a 
dsvebs00023.o/  1516160723  0     0     100666  727       `
d       
      .text              ,  l           0`.data                               @ 0.bss                                 0.idata$7           4  v           0.idata$5           8             0.idata$4           @             0.idata$6        $   H                 %                         D3D10StateBlockMaskDisableCapture            	                    .text           .data           .bss            .idata$7        .idata$5        .idata$4        .idata$6                           &               N               D3D10StateBlockMaskDisableCapture __imp_D3D10StateBlockMaskDisableCapture _head_C__Users_Peter_Code_winapi_rs_x86_64_lib_libwinapi_d3d10_a 
dsvebs00022.o/  1516160723  0     0     100666  715       `
d       
      .text              ,  h           0`.data                               @ 0.bss                                 0.idata$7           4  r           0.idata$5           8  |           0.idata$4           @             0.idata$6            H                 %                         D3D10StateBlockMaskDisableAll            	                    .text           .data           .bss            .idata$7        .idata$5        .idata$4        .idata$6                           "               F               D3D10StateBlockMaskDisableAll __imp_D3D10StateBlockMaskDisableAll _head_C__Users_Peter_Code_winapi_rs_x86_64_lib_libwinapi_d3d10_a 
dsvebs00021.o/  1516160723  0     0     100666  715       `
d       
      .text              ,  h           0`.data                               @ 0.bss                                 0.idata$7           4  r           0.idata$5           8  |           0.idata$4           @             0.idata$6            H                 %                         D3D10StateBlockMaskDifference            	                    .text           .data           .bss            .idata$7        .idata$5        .idata$4        .idata$6                           "               F               D3D10StateBlockMaskDifference __imp_D3D10StateBlockMaskDifference _head_C__Users_Peter_Code_winapi_rs_x86_64_lib_libwinapi_d3d10_a 
dsvebs00020.o/  1516160723  0     0     100666  687       `
d       
      .text              ,  `           0`.data                               @ 0.bss                                 0.idata$7           4  j           0.idata$5           8  t           0.idata$4           @  ~           0.idata$6           H                 %                         D3D10RegisterLayers              	                    .text           .data           .bss            .idata$7        .idata$5        .idata$4        .idata$6                                          2            s   D3D10RegisterLayers __imp_D3D10RegisterLayers _head_C__Users_Peter_Code_winapi_rs_x86_64_lib_libwinapi_d3d10_a 
dsvebs00019.o/  1516160723  0     0     100666  685       `
d       
      .text              ,  `           0`.data                               @ 0.bss                                 0.idata$7           4  j           0.idata$5           8  t           0.idata$4           @  ~           0.idata$6           H                 %                         D3D10ReflectShader               	                    .text           .data           .bss            .idata$7        .idata$5        .idata$4        .idata$6                                          0            q   D3D10ReflectShader __imp_D3D10ReflectShader _head_C__Users_Peter_Code_winapi_rs_x86_64_lib_libwinapi_d3d10_a 
dsvebs00018.o/  1516160723  0     0     100666  691       `
d       
      .text              ,  `           0`.data                               @ 0.bss                                 0.idata$7           4  j           0.idata$5           8  t           0.idata$4           @  ~           0.idata$6           H                 %                         D3D10PreprocessShader            	                    .text           .data           .bss            .idata$7        .idata$5        .idata$4        .idata$6                                          6            w   D3D10PreprocessShader __imp_D3D10PreprocessShader _head_C__Users_Peter_Code_winapi_rs_x86_64_lib_libwinapi_d3d10_a 
dsvebs00017.o/  1516160723  0     0     100666  711       `
d       
      .text              ,  h           0`.data                               @ 0.bss                                 0.idata$7           4  r           0.idata$5           8  |           0.idata$4           @             0.idata$6           H                 %                         D3D10GetVertexShaderProfile              	                    .text           .data           .bss            .idata$7        .idata$5        .idata$4        .idata$6                                           B               D3D10GetVertexShaderProfile __imp_D3D10GetVertexShaderProfile _head_C__Users_Peter_Code_winapi_rs_x86_64_lib_libwinapi_d3d10_a 
dsvebs00016.o/  1516160723  0     0     100666  675       `
d       
      .text              ,  \           0`.data                               @ 0.bss                                 0.idata$7           4  f           0.idata$5           8  p           0.idata$4           @  z           0.idata$6           H                 %                         D3D10GetVersion              	                    .text           .data           .bss            .idata$7        .idata$5        .idata$4        .idata$6                                          *            k   D3D10GetVersion __imp_D3D10GetVersion _head_C__Users_Peter_Code_winapi_rs_x86_64_lib_libwinapi_d3d10_a 
dsvebs00015.o/  1516160723  0     0     100666  699       `
d       
      .text              ,  d           0`.data                               @ 0.bss                                 0.idata$7           4  n           0.idata$5           8  x           0.idata$4           @             0.idata$6           H                 %                         D3D10GetShaderDebugInfo              	                    .text           .data           .bss            .idata$7        .idata$5        .idata$4        .idata$6                                          :            {   D3D10GetShaderDebugInfo __imp_D3D10GetShaderDebugInfo _head_C__Users_Peter_Code_winapi_rs_x86_64_lib_libwinapi_d3d10_a 
dsvebs00014.o/  1516160723  0     0     100666  709       `
d       
      .text              ,  h           0`.data                               @ 0.bss                                 0.idata$7           4  r           0.idata$5           8  |           0.idata$4           @             0.idata$6           H                 %                         D3D10GetPixelShaderProfile               	                    .text           .data           .bss            .idata$7        .idata$5        .idata$4        .idata$6                                          @               D3D10GetPixelShaderProfile __imp_D3D10GetPixelShaderProfile _head_C__Users_Peter_Code_winapi_rs_x86_64_lib_libwinapi_d3d10_a 
dsvebs00013.o/  1516160723  0     0     100666  711       `
d       
      .text              ,  h           0`.data                               @ 0.bss                                 0.idata$7           4  r           0.idata$5           8  |           0.idata$4           @             0.idata$6           H                 %                         D3D10GetOutputSignatureBlob              	                    .text           .data           .bss            .idata$7        .idata$5        .idata$4        .idata$6                                           B               D3D10GetOutputSignatureBlob __imp_D3D10GetOutputSignatureBlob _head_C__Users_Peter_Code_winapi_rs_x86_64_lib_libwinapi_d3d10_a 
dsvebs00012.o/  1516160723  0     0     100666  709       `
d       
      .text              ,  h           0`.data                               @ 0.bss                                 0.idata$7           4  r           0.idata$5           8  |           0.idata$4           @             0.idata$6           H                 %                         D3D10GetInputSignatureBlob               	                    .text           .data           .bss            .idata$7        .idata$5        .idata$4        .idata$6                                          @               D3D10GetInputSignatureBlob __imp_D3D10GetInputSignatureBlob _head_C__Users_Peter_Code_winapi_rs_x86_64_lib_libwinapi_d3d10_a 
dsvebs00011.o/  1516160723  0     0     100666  735       `
d       
      .text              ,  p           0`.data                               @ 0.bss                                 0.idata$7           4  z           0.idata$5           8             0.idata$4           @             0.idata$6        &   H                 %                         D3D10GetInputAndOutputSignatureBlob              	                    .text           .data           .bss            .idata$7        .idata$5        .idata$4        .idata$6                           (               R               D3D10GetInputAndOutputSignatureBlob __imp_D3D10GetInputAndOutputSignatureBlob _head_C__Users_Peter_Code_winapi_rs_x86_64_lib_libwinapi_d3d10_a 
dsvebs00010.o/  1516160723  0     0     100666  715       `
d       
      .text              ,  h           0`.data                               @ 0.bss                                 0.idata$7           4  r           0.idata$5           8  |           0.idata$4           @             0.idata$6            H                 %                        
 D3D10GetGeometryShaderProfile            	                    .text           .data           .bss            .idata$7        .idata$5        .idata$4        .idata$6                           "               F               D3D10GetGeometryShaderProfile __imp_D3D10GetGeometryShaderProfile _head_C__Users_Peter_Code_winapi_rs_x86_64_lib_libwinapi_d3d10_a 
dsvebs00009.o/  1516160723  0     0     100666  697       `
d       
      .text              ,  d           0`.data                               @ 0.bss                                 0.idata$7           4  n           0.idata$5           8  x           0.idata$4           @             0.idata$6           H                 %                        	 D3D10DisassembleShader               	                    .text           .data           .bss            .idata$7        .idata$5        .idata$4        .idata$6                                          8            y   D3D10DisassembleShader __imp_D3D10DisassembleShader _head_C__Users_Peter_Code_winapi_rs_x86_64_lib_libwinapi_d3d10_a 
dsvebs00008.o/  1516160723  0     0     100666  697       `
d       
      .text              ,  d           0`.data                               @ 0.bss                                 0.idata$7           4  n           0.idata$5           8  x           0.idata$4           @             0.idata$6           H                 %                         D3D10DisassembleEffect               	                    .text           .data           .bss            .idata$7        .idata$5        .idata$4        .idata$6                                          8            y   D3D10DisassembleEffect __imp_D3D10DisassembleEffect _head_C__Users_Peter_Code_winapi_rs_x86_64_lib_libwinapi_d3d10_a 
dsvebs00007.o/  1516160723  0     0     100666  691       `
d       
      .text              ,  `           0`.data                               @ 0.bss                                 0.idata$7           4  j           0.idata$5           8  t           0.idata$4           @  ~           0.idata$6           H                 %                         D3D10CreateStateBlock            	                    .text           .data           .bss            .idata$7        .idata$5        .idata$4        .idata$6                                          6            w   D3D10CreateStateBlock __imp_D3D10CreateStateBlock _head_C__Users_Peter_Code_winapi_rs_x86_64_lib_libwinapi_d3d10_a 
dsvebs00006.o/  1516160723  0     0     100666  723       `
d       
      .text              ,  l           0`.data                               @ 0.bss                                 0.idata$7           4  v           0.idata$5           8             0.idata$4           @             0.idata$6        "   H                 %                         D3D10CreateEffectPoolFromMemory              	                    .text           .data           .bss            .idata$7        .idata$5        .idata$4        .idata$6                           $               J               D3D10CreateEffectPoolFromMemory __imp_D3D10CreateEffectPoolFromMemory _head_C__Users_Peter_Code_winapi_rs_x86_64_lib_libwinapi_d3d10_a 
dsvebs00005.o/  1516160723  0     0     100666  711       `
d       
      .text              ,  h           0`.data                               @ 0.bss                                 0.idata$7           4  r           0.idata$5           8  |           0.idata$4           @             0.idata$6           H                 %                         D3D10CreateEffectFromMemory              	                    .text           .data           .bss            .idata$7        .idata$5        .idata$4        .idata$6                                           B               D3D10CreateEffectFromMemory __imp_D3D10CreateEffectFromMemory _head_C__Users_Peter_Code_winapi_rs_x86_64_lib_libwinapi_d3d10_a 
dsvebs00004.o/  1516160723  0     0     100666  715       `
d       
      .text              ,  h           0`.data                               @ 0.bss                                 0.idata$7           4  r           0.idata$5           8  |           0.idata$4           @             0.idata$6            H                 %                         D3D10CreateDeviceAndSwapChain            	                    .text           .data           .bss            .idata$7        .idata$5        .idata$4        .idata$6                           "               F               D3D10CreateDeviceAndSwapChain __imp_D3D10CreateDeviceAndSwapChain _head_C__Users_Peter_Code_winapi_rs_x86_64_lib_libwinapi_d3d10_a 
dsvebs00003.o/  1516160723  0     0     100666  679       `
d       
      .text              ,  \           0`.data                               @ 0.bss                                 0.idata$7           4  f           0.idata$5           8  p           0.idata$4           @  z           0.idata$6           H                 %                         D3D10CreateDevice            	                    .text           .data           .bss            .idata$7        .idata$5        .idata$4        .idata$6                                          .            o   D3D10CreateDevice __imp_D3D10CreateDevice _head_C__Users_Peter_Code_winapi_rs_x86_64_lib_libwinapi_d3d10_a 
dsvebs00002.o/  1516160723  0     0     100666  675       `
d       
      .text              ,  \           0`.data                               @ 0.bss                                 0.idata$7           4  f           0.idata$5           8  p           0.idata$4           @  z           0.idata$6           H                 %                         D3D10CreateBlob              	                    .text           .data           .bss            .idata$7        .idata$5        .idata$4        .idata$6                                          *            k   D3D10CreateBlob __imp_D3D10CreateBlob _head_C__Users_Peter_Code_winapi_rs_x86_64_lib_libwinapi_d3d10_a 
dsvebs00001.o/  1516160723  0     0     100666  685       `
d       
      .text              ,  `           0`.data                               @ 0.bss                                 0.idata$7           4  j           0.idata$5           8  t           0.idata$4           @  ~           0.idata$6           H                 %                         D3D10CompileShader               	                    .text           .data           .bss            .idata$7        .idata$5        .idata$4        .idata$6                                          0            q   D3D10CompileShader __imp_D3D10CompileShader _head_C__Users_Peter_Code_winapi_rs_x86_64_lib_libwinapi_d3d10_a 
dsvebs00000.o/  1516160723  0     0     100666  713       `
d       
      .text              ,  h           0`.data                               @ 0.bss                                 0.idata$7           4  r           0.idata$5           8  |           0.idata$4           @             0.idata$6            H                 %                          D3D10CompileEffectFromMemory             	                    .text           .data           .bss            .idata$7        .idata$5        .idata$4        .idata$6                           !               D               D3D10CompileEffectFromMemory __imp_D3D10CompileEffectFromMemory _head_C__Users_Peter_Code_winapi_rs_x86_64_lib_libwinapi_d3d10_a 
