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/*
* Copyright (c) 2017, NVIDIA CORPORATION. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#include "mthdecls.h"
ZMPLXFUNC_Z(__mth_i_cdcos)
{
ZMPLXARGS_Z;
double x, y;
/*
x = cos(real) * cosh(imag);
y = -sin(real) * sinh(imag);
*/
// x = cos(real);
// y = sin(real);
__mth_dsincos(real, &y, &x);
x = x * cosh(imag);
y = -y * sinh(imag);
ZRETURN_D_D(x, y);
}
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