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/*
* Copyright (c) 2017-2018, NVIDIA CORPORATION. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#if defined(TARGET_LINUX_POWER)
#include "xmm2altivec.h"
#elif defined(TARGET_LINUX_ARM64)
#include "arm64intrin.h"
#else
#include <immintrin.h>
#endif
#include <math.h>
#include "rslog_defs.h"
#define FMAF __builtin_fmaf
#define FMA __builtin_fma
extern "C" float __rss_log_fma3(float);
#ifndef PRECISION
#define PRECISION 1
#endif
#if PRECISION <= 1
float __rss_log_fma3(float a_input)
{
union U {
float f;
unsigned u;
};
struct float4 {
float a, b, c, d;
};
const static float4* C4 = (const float4*)C_F;
U CANONICAL_NAN, N_INF, P_INF;
CANONICAL_NAN.u = CANONICAL_NAN_I;
N_INF.u = NEG_INF;
P_INF.u = POS_INF;
unsigned const bit_mask2 = BIT_MASK2;
unsigned const offset = OFFSET;
unsigned exp_offset = EXP_OFFSET;
U input_union;
input_union.f = a_input;
if (__builtin_expect(!(TWO_TO_M126_F <= a_input), 0))
{
if (a_input != a_input)
{
return a_input + a_input;
}
return a_input < 0.0f ? CANONICAL_NAN.f : N_INF.f;
}
U mantisa_union;
mantisa_union.u = input_union.u & bit_mask2;
int idx = mantisa_union.u >> 17;
int pred = idx >= 30;
float4 coeff = C4[idx];
if (__builtin_expect(a_input == P_INF.f, 0))
{
return a_input;
}
mantisa_union.u += offset;
float m = mantisa_union.f;
int e_int = (input_union.u >> 23) - exp_offset;
float e = (float)e_int;
e = pred ? e : e - 1.0f;
m = pred ? m - 1.0f : FMAF(m, 2.0f, -1.0f);
float exp = FMAF(e, LN2_F, coeff.d);
float t = FMAF(coeff.a, m, coeff.b);
t = FMAF(t, m, coeff.c);
t = FMAF(t, m, exp);
return t;
}
#endif
#if PRECISION >= 2
float __rss_log_fma3(float a_input)
{
union U {
float f;
unsigned u;
};
struct double4 {
double a, b, c, d;
};
const static double4* C4 = (const double4*)C_D;
U CANONICAL_NAN, N_INF, P_INF;
CANONICAL_NAN.u = CANONICAL_NAN_I;
N_INF.u = NEG_INF;
P_INF.u = POS_INF;
unsigned const bit_mask2 = BIT_MASK2;
unsigned long long const offset = OFFSET;
unsigned const exp_offset = EXP_OFFSET;
U input_union;
input_union.f = a_input;
if (__builtin_expect(!(TWO_TO_M126_F <= a_input), 0))
{
if (a_input != a_input)
{
return a_input;
}
return a_input < 0.0f ? CANONICAL_NAN.f : N_INF.f;
}
U mantisa_union;
mantisa_union.u = input_union.u & bit_mask2;
int idx = mantisa_union.u >> 17;
int pred = mantisa_union.u >> 22;
double4 coeff = C4[idx];
if (__builtin_expect(a_input == P_INF.f, 0))
{
return a_input;
}
mantisa_union.u += offset;
double m = (double)mantisa_union.f;
int e_int = (input_union.u>>23) - exp_offset;
double e = (double)e_int;
e = pred ? e : e - 1.0f;
m = pred ? m - 1.0f : FMAF(m, 2.0f, -1.0f);
double t;
t = FMA(coeff.a, m, coeff.b);
t = FMA(t, m, coeff.c);
t = FMA(t, m, coeff.d);
t = FMA(t, m, e * LN2_D);
return (float)t;
}
#endif
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