File: LongEnum.cs

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// <auto-generated>
//  automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>

namespace MyGame.Example
{

[Newtonsoft.Json.JsonConverter(typeof(Newtonsoft.Json.Converters.StringEnumConverter))]
[System.FlagsAttribute]
public enum LongEnum : ulong
{
  LongOne = 2,
  LongTwo = 4,
  LongBig = 1099511627776,
};


}