File: arrays_test.fbs

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namespace MyGame.Example;

enum TestEnum : byte { A, B, C }

struct NestedStruct{
  a:[int:2];
  b:TestEnum;
  c:[TestEnum:2];
  d:[int64:2];
}

struct ArrayStruct{
  a:float;
  b:[int:0xF];
  c:byte;
  d:[NestedStruct:2];
  e:int32;
  f:[int64:2];
}

table ArrayTable{
  a:ArrayStruct;
}

root_type ArrayTable;
file_identifier "ARRT";
file_extension "mon";