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#include "fpattern.ih"
// Returns a FPattern which is a duplicate of the current fpattern. It's a
// self-supporting fpattern, i.e., in the returned fpattern all its next1/next2
// links refer to the new fpattern's states, and the StateData elements are
// deep copies.
FPattern FPattern::duplicate(States &states) const
{
Map map;
map[0] = 0; // the end link remains as-is and is implicitly
// available
// the pair-indices of the new fpattern are found in map[d_pair.first]
// and map[d_pair.second];
dupFPattern(map, states, d_pair.first);
return FPattern(Pair(map[d_pair.first], map[d_pair.second]));
}
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