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<H2><A name="Fl_GIF_Image">class Fl_GIF_Image</A></H2>
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<H3>Class Hierarchy</H3>
<UL><PRE>
<A href="Fl_Pixmap.html">Fl_Pixmap</A>
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+----<B>Fl_GIF_Image</B>
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<H3>Include Files</H3>
<UL><PRE>
#include <FL/Fl_GIF_Image.H>
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<H3>Additional Libraries</H3>
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-lfltk_images / fltkimages.lib
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<H3>Description</H3>
<P>The <TT>Fl_GIF_Image</TT> class supports loading, caching,
and drawing of Compuserve GIF<SUP>SM</SUP> images. The class
loads the first image and supports transparency.</P>
<H3>Methods</H3>
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<LI><A href="#Fl_GIF_Image.Fl_GIF_Image">Fl_GIF_Image</A></LI>
<LI><A href="#Fl_GIF_Image.~Fl_GIF_Image">~Fl_GIF_Image</A></LI>
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<H4><A name="Fl_GIF_Image.Fl_GIF_Image">Fl_GIF_Image::Fl_GIF_Image(const char *filename);</A></H4>
<P>The constructor loads the named GIF image.</P>
<H4><A name="Fl_GIF_Image.~Fl_GIF_Image">Fl_GIF_Image::~Fl_GIF_Image();</A></H4>
<P>The destructor free all memory and server resources that are used by
the image.</P>
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