File: setup.cmake

package info (click to toggle)
fltk1.4 1.4.4-3
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid
  • size: 28,312 kB
  • sloc: cpp: 154,655; ansic: 102,141; sh: 3,735; makefile: 2,503; xml: 93; perl: 44
file content (209 lines) | stat: -rw-r--r-- 7,699 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
#
# CMakeLists.txt to build the FLTK project using CMake (www.cmake.org)
# Originally written by Michael Surette
#
# Copyright 1998-2025 by Bill Spitzak and others.
#
# This library is free software. Distribution and use rights are outlined in
# the file "COPYING" which should have been included with this file.  If this
# file is missing or damaged, see the license at:
#
#     https://www.fltk.org/COPYING.php
#
# Please see the following page on how to report bugs and issues:
#
#     https://www.fltk.org/bugs.php
#

#######################################################################
# basic setup
#######################################################################

set(EXECUTABLE_OUTPUT_PATH ${CMAKE_CURRENT_BINARY_DIR}/bin)
set(LIBRARY_OUTPUT_PATH ${CMAKE_CURRENT_BINARY_DIR}/lib)
set(ARCHIVE_OUTPUT_PATH ${CMAKE_CURRENT_BINARY_DIR}/lib)

# Search for modules in the FLTK source dir first
set(CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/CMake")

# Setup install locations (requires CMake 2.8.4)

include(GNUInstallDirs)

set(FLTK_BINDIR ${CMAKE_INSTALL_BINDIR} CACHE PATH
  "Binary install path relative to CMAKE_INSTALL_PREFIX unless set to an absolute path.")
set(FLTK_LIBDIR ${CMAKE_INSTALL_LIBDIR} CACHE PATH
  "Library install path relative to CMAKE_INSTALL_PREFIX unless set to an absolute path.")
set(FLTK_INCLUDEDIR ${CMAKE_INSTALL_INCLUDEDIR} CACHE PATH
  "Public header install path relative to CMAKE_INSTALL_PREFIX unless set to an absolute path.")
set(FLTK_DATADIR ${CMAKE_INSTALL_DATADIR} CACHE PATH
  "Non-arch data install path relative to CMAKE_INSTALL_PREFIX unless set to an absolute path.")
set(FLTK_MANDIR ${CMAKE_INSTALL_MANDIR} CACHE PATH
  "Manual install path relative to CMAKE_INSTALL_PREFIX unless set to an absolute path.")
set(FLTK_DOCDIR ${CMAKE_INSTALL_DATADIR}/doc CACHE PATH
  "Non-arch doc install path relative to CMAKE_INSTALL_PREFIX unless set to an absolute path.")


#######################################################################
# Initialize variables needed to collect include directories etc..
# Some of these variables are used to *append* other values later
#######################################################################

set(FLTK_BUILD_INCLUDE_DIRECTORIES "")
set(FLTK_IMAGE_INCLUDE_DIRECTORIES "")
set(FLTK_IMAGE_LIBRARIES "")
set(FLTK_IMAGE_LIBRARIES_SHARED "")

set(FLTK_CFLAGS "")
set(FLTK_LIBRARIES "")
set(FLTK_LIBRARIES_SHARED "")

# Remember root of FLTK source directory in case we're later in a subdirectory.
# Used for instance to find the source directory for doxygen docs

set(FLTK_SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR})

if(FLTK_SOURCE_DIR STREQUAL ${CMAKE_SOURCE_DIR})
  set(FLTK_IS_TOPLEVEL TRUE)
else()
  set(FLTK_IS_TOPLEVEL FALSE)
endif()

# Note: FLTK_INCLUDE_DIRS is used to export the required include directories
# in FLTKConfig.cmake etc.
# ### FIXME ### check if we really need this ...

set(FLTK_INCLUDE_DIRS ${CMAKE_CURRENT_BINARY_DIR} ${CMAKE_CURRENT_SOURCE_DIR})

# FLTK_BUILD_INCLUDE_DIRECTORIES is used to build the main FLTK lib

set(FLTK_BUILD_INCLUDE_DIRECTORIES)

# Some of these variables are used to *append* other values later

set(FLTK_LDLIBS "")
set(FLTK_LIBRARIES "")
set(IMAGELIBS "")
set(LDFLAGS "")
set(LINK_LIBS "")
set(STATICIMAGELIBS "")

#######################################################################
# platform dependent information
#######################################################################

# set where config files go
if(WIN32 AND NOT CYGWIN)
  set(FLTK_CONFIG_PATH CMake)
elseif(APPLE AND NOT FLTK_BACKEND_X11)
  set(FLTK_CONFIG_PATH ${FLTK_DATADIR}/fltk)
else()
  set(FLTK_CONFIG_PATH ${FLTK_DATADIR}/fltk)
endif(WIN32 AND NOT CYGWIN)

include(TestBigEndian)
TEST_BIG_ENDIAN(WORDS_BIGENDIAN)

if(CMAKE_GENERATOR MATCHES "Xcode")
  # Tell Xcode to regenerate scheme information automatically whenever the
  # CMake configuration changes without asking the user
  set(CMAKE_XCODE_GENERATE_SCHEME 1)
endif()

if(APPLE)
  # Check if the __MAC_OS_X_VERSION_MAX_ALLOWED compile time macro is at least
  # the version encoded in SDK_VERSION and return TRUE or FALSE in RESULT.
  # Note 1: try_compile() always creates an *internal* CMake cache variable for
  #         the result which we set to 'FLTK_CHECK_OSX_MAX_ALLOWED_${SDK_VERSION}'.
  # Note 2: 'FLTK_' to avoid polluting the cache if FLTK is built as a subproject.
  # Note 3: We don't care about the cache, i.e. we run try_compile() unconditionally
  #         so users can switch SDK's, particularly if they *upgrade* Xcode.

  function(CHECK_OSX_MAX_ALLOWED SDK_VERSION RESULT)
    set(_result FLTK_CHECK_OSX_MAX_ALLOWED_${SDK_VERSION})
    try_compile(${_result}
      ${CMAKE_CURRENT_BINARY_DIR}/CHECK_OSX_MAX_ALLOWED_${SDK_VERSION}
      SOURCES ${CMAKE_CURRENT_SOURCE_DIR}/CMake/macOSMaxAllowed.c
      COMPILE_DEFINITIONS -DSDK_VERSION_CHECK=${SDK_VERSION}
    )
    set(${RESULT} ${${_result}} PARENT_SCOPE)
  endfunction()

  # APPLE macOS setup
  set(HAVE_STRCASECMP 1)
  set(HAVE_DIRENT_H 1)
  set(HAVE_SNPRINTF 1)
  set(HAVE_VSNPRINTF 1)
  set(HAVE_SCANDIR 1)
  set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-deprecated")
  if(FLTK_BACKEND_X11)
    if(NOT(${CMAKE_SYSTEM_VERSION} VERSION_LESS 17.0.0)) # a.k.a. macOS version ≥ 10.13
      set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -D_LIBCPP_HAS_THREAD_API_PTHREAD")
    endif(NOT(${CMAKE_SYSTEM_VERSION} VERSION_LESS 17.0.0))
  else()
    set(FLTK_COCOA_FRAMEWORKS "-framework Cocoa")
    if (NOT (CMAKE_OSX_ARCHITECTURES STREQUAL "ppc" OR CMAKE_OSX_ARCHITECTURES STREQUAL "i386"))
      CHECK_OSX_MAX_ALLOWED(150000 SDK_15_AVAILABLE) # at least SDK 15.0.0 ?
      if (SDK_15_AVAILABLE)
        list(APPEND FLTK_COCOA_FRAMEWORKS "-weak_framework ScreenCaptureKit")       # 15.0
        list(APPEND FLTK_COCOA_FRAMEWORKS "-weak_framework UniformTypeIdentifiers") # 11.0
      else(SDK_15_AVAILABLE)
        CHECK_OSX_MAX_ALLOWED(110000 SDK_11_AVAILABLE) # at least SDK 11.0.0 ?
        if (SDK_11_AVAILABLE)
          list(APPEND FLTK_COCOA_FRAMEWORKS "-weak_framework UniformTypeIdentifiers")
        endif(SDK_11_AVAILABLE)
      endif(SDK_15_AVAILABLE)
    endif()
  endif(FLTK_BACKEND_X11)
endif(APPLE)

if(WIN32)
  # we do no longer define WIN32 or _WIN32 (since FLTK 1.4.0)
  # ... but if we did, we'd define _WIN32 (since FLTK 1.4.0)
  # add_definitions (-D_WIN32)
  if(MSVC)
    add_definitions (-DWIN32_LEAN_AND_MEAN)
    add_definitions (-D_CRT_SECURE_NO_WARNINGS)
    if(NOT MSVC_VERSION VERSION_LESS 1900) # Visual Studio 2015
      add_compile_options (/utf-8)         # equivalent to `/source-charset:utf-8 /execution-charset:utf-8`
    endif()
    set(BORDER_WIDTH 2)
  endif(MSVC)

  # Don't use the following code, it breaks building with MSYS2/UCRT64
  # See GitHub PR #1167. Solution is to remove the entire block!

  ### if(MINGW AND EXISTS /mingw)
  ###   list(APPEND CMAKE_PREFIX_PATH /mingw)
  ### endif(MINGW AND EXISTS /mingw)

endif(WIN32)

#######################################################################
# size of ints
include(CheckTypeSize)

CHECK_TYPE_SIZE(short SIZEOF_SHORT)
CHECK_TYPE_SIZE(int   SIZEOF_INT)
CHECK_TYPE_SIZE(long  SIZEOF_LONG)
CHECK_TYPE_SIZE("long long" HAVE_LONG_LONG)

if(${SIZEOF_SHORT} MATCHES "^2$")
  set(U16 "unsigned short")
endif(${SIZEOF_SHORT} MATCHES "^2$")

if(${SIZEOF_INT} MATCHES "^4$")
  set(U32 "unsigned")
else()
  if(${SIZEOF_LONG} MATCHES "^4$")
    set(U32 "unsigned long")
  endif(${SIZEOF_LONG} MATCHES "^4$")
endif(${SIZEOF_INT} MATCHES "^4$")

if(${SIZEOF_INT} MATCHES "^8$")
   set(U64 "unsigned")
else()
   if(${SIZEOF_LONG} MATCHES "^8$")
    set(U64 "unsigned long")
   endif(${SIZEOF_LONG} MATCHES "^8$")
endif(${SIZEOF_INT} MATCHES "^8$")