File: DialogTest.py

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#####################################################################
# -*- coding: iso-8859-1 -*-                                        #
#                                                                   #
# FoFiX                                                             #
# Copyright (C) 2009 Team FoFiX                                     #
#               2006 Sami Ky�stil�                                  #
#                                                                   #
# This program is free software; you can redistribute it and/or     #
# modify it under the terms of the GNU General Public License       #
# as published by the Free Software Foundation; either version 2    #
# of the License, or (at your option) any later version.            #
#                                                                   #
# This program is distributed in the hope that it will be useful,   #
# but WITHOUT ANY WARRANTY; without even the implied warranty of    #
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the     #
# GNU General Public License for more details.                      #
#                                                                   #
# You should have received a copy of the GNU General Public License #
# along with this program; if not, write to the Free Software       #
# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,        #
# MA  02110-1301, USA.                                              #
#####################################################################

import unittest
from GameEngine import GameEngine
from Dialogs import getText
from View import Layer
import Config
import Version

class TestLayer(Layer):
  def __init__(self, engine):
    self.text = None
    self.engine = engine
  
  def run(self, ticks):
    if not self.text:
      self.text = "tmp"
      self.text = getText(self.engine, "Enter name:", "Wario")

class DialogTestInteractive(unittest.TestCase):
  def testGetTest(self):
    text = getText(self.e, "Please enter your name:", "Wario")
     
  def setUp(self):
    config = Config.load(Version.appName() + ".ini", setAsDefault = True)
    self.e = GameEngine(config)
    
  def tearDown(self):
    self.e.quit()

if __name__ == "__main__":
  unittest.main()