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/* Copyright (C) 2002-2012 by George Williams */
/*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "fontforgeui.h"
#include <math.h>
#include <gkeysym.h>
#ifdef FONTFORGE_CONFIG_TILEPATH
/* Given a path and a splineset */
/* Treat the splineset as a tile and lay it down on the path until we reach the*/
/* end of the path */
/* More precisely, find the length of the path */
/* Find the height of the tile */
/* We'll need length/height tiles */
/* For each tile */
/* For a point on the central (in x) axis of the tile */
/* Use its y-position to figure out how far along the path we are ( y-pos/length ) */
/* Then this point should be moved to exactly that point */
/* For a point off the central axis */
/* Perform the above calculation, and */
/* Find the normal vector to the path */
/* Our new location should be: */
/* the location found above + our xoffset * (normal vector) */
/* Do that for a lot of points on each spline of the tile and then */
/* use approximate spline from points to find the new splines */
/* Complications: */
/* There may not be an integral number of tiles, so we must be prepared to truncate some splines */
typedef struct tiledata {
SplineSet *basetile; /* Moved so that ymin==0, and x is adjusted */
/* about the x-axis as implied by tilepos */
SplineSet *firsttile;
SplineSet *lasttile;
SplineSet *isolatedtile;
SplineSet *tileset; /* As many copies of the basetile as we are */
/* going to need. Each successive one bb.maxy */
/* higher than the last */
SplineSet *result; /* Final result after transformation */
DBounds bb, fbb, lbb, ibb; /* Of the basetile, first & last tiles */
uint8 include_white, finclude_white, linclude_white, iinclude_white;
bigreal xscale[3];
SplineSet *path;
bigreal plength; /* Length of path */
int pcnt; /* Number of splines in path */
int nsamples;
struct tdsample {
real dx, dy; /* offset from path->first->me */
real c,s; /* cos/sin of normal vector pointing right of path */
} *samples; /* an array of [nsamples+1] actually */
int njoins;
struct jsample {
real dx, dy;
real c1,s1;
real c2,s2;
real sofar;
} *joins; /* an array of [pcnt or pcnt-1], one of each join */
enum tilepos { tp_left, tp_center, tp_right } tilepos;
enum tilescale { ts_tile, ts_tilescale, ts_scale } tilescale;
/* ts_scale means that we scale the one tile until it height is the same */
/* as plength */
/* ts_tile means that we lay down as many tiles as we need so that */
/* n*tile-height == plength. Note: n need not be an integer, so we */
/* may be an incomplete tile => incomplete splines (a spline may even */
/* get cut so that it becomes two splines) */
/* ts_tilescale means that we find n = floor(plength/tile-height) and */
/* scale = plength/(n*tile-height). We scale the tile by "scale", and */
/* then lay down n of them */
int doallpaths;
BasePoint patternSize; /* Last 3 fields used only for patterns */
IPoint repeatCnt; /* And not for tilepath */
Layer *pattern;
} TD;
enum whitespace_type { ws_include=0x1, ws_but_not_first=0x2 };
static int TDMakeSamples(TD *td) {
Spline *spline, *first;
bigreal len, slen, sofar, t, toff, dt_per_sample;
int i,end, base, pcnt;
bigreal sx, sy, angle;
first = NULL; len = 0; pcnt = 0;
for ( spline=td->path->first->next; spline!=NULL && spline!=first; spline=spline->to->next ) {
if ( first==NULL ) first = spline;
len += SplineLength(spline);
++pcnt;
}
if ( len==0 )
return( false );
td->plength = len;
td->pcnt = pcnt;
td->nsamples = ceil(len)+10;
td->samples = malloc((td->nsamples+1)*sizeof(struct tdsample));
td->joins = malloc(td->pcnt*sizeof(struct jsample));
i = 0; pcnt = 0;
first = NULL; sofar = 0;
for ( spline=td->path->first->next; spline!=NULL && spline!=first; spline=spline->to->next ) {
if ( first==NULL ) first = spline;
slen = SplineLength(spline);
/* I'm assuming that length is approximately linear in t */
toff = (i - td->nsamples*sofar/len)/slen;
base = i;
end = floor(td->nsamples*(sofar+slen)/len);
dt_per_sample = end==i?1:(1.0-toff)/(end-i);
if ( spline->to->next==NULL || spline->to->next==first )
end = td->nsamples;
while ( i<=end ) {
t = toff + (i-base)*dt_per_sample;
if ( i==td->nsamples || t>1 ) t = 1;
td->samples[i].dx = ((spline->splines[0].a*t+spline->splines[0].b)*t+spline->splines[0].c)*t + spline->splines[0].d /*-
td->path->first->me.x*/;
td->samples[i].dy = ((spline->splines[1].a*t+spline->splines[1].b)*t+spline->splines[1].c)*t + spline->splines[1].d /*-
td->path->first->me.y*/;
sx = (3*spline->splines[0].a*t+2*spline->splines[0].b)*t+spline->splines[0].c;
sy = (3*spline->splines[1].a*t+2*spline->splines[1].b)*t+spline->splines[1].c;
if ( sx==0 && sy==0 ) {
sx = spline->to->me.x - spline->from->me.x;
sy = spline->to->me.y - spline->from->me.y;
}
angle = atan2(sy,sx) - 3.1415926535897932/2;
td->samples[i].c = cos(angle);
td->samples[i].s = sin(angle);
if ( td->samples[i].s>-.00001 && td->samples[i].s<.00001 ) { td->samples[i].s=0; td->samples[i].c = ( td->samples[i].c>0 )? 1 : -1; }
if ( td->samples[i].c>-.00001 && td->samples[i].c<.00001 ) { td->samples[i].c=0; td->samples[i].s = ( td->samples[i].s>0 )? 1 : -1; }
++i;
}
sofar += slen;
if (( pcnt<td->pcnt-1 || td->path->first==td->path->last ) &&
spline->to->next!=NULL &&
!((spline->to->pointtype==pt_curve && !spline->to->nonextcp && !spline->to->noprevcp) ||
(spline->to->pointtype==pt_hvcurve && !spline->to->nonextcp && !spline->to->noprevcp) ||
(spline->to->pointtype==pt_tangent && spline->to->nonextcp+spline->to->noprevcp==1 )) ) {
/* We aren't interested in joins where the two splines are tangent */
Spline *next = spline->to->next;
td->joins[pcnt].sofar = sofar;
td->joins[pcnt].dx = spline->to->me.x;
td->joins[pcnt].dy = spline->to->me.y;
/* there are two normals at a join, one for each spline */
/* it should bisect the normal vectors of the two splines */
sx = next->splines[0].c; sy = next->splines[1].c;
angle = atan2(sy,sx) - 3.1415926535897932/2;
td->joins[pcnt].c1 = cos(angle);
td->joins[pcnt].s1 = sin(angle);
if ( td->joins[pcnt].s1>-.00001 && td->joins[pcnt].s1<.00001 ) { td->joins[pcnt].s1=0; td->joins[pcnt].c1 = ( td->joins[pcnt].c1>0 )? 1 : -1; }
if ( td->joins[pcnt].c1>-.00001 && td->joins[pcnt].c1<.00001 ) { td->joins[pcnt].c1=0; td->joins[pcnt].s1 = ( td->joins[pcnt].s1>0 )? 1 : -1; }
sx = (3*spline->splines[0].a+2*spline->splines[0].b)+spline->splines[0].c;
sy = (3*spline->splines[1].a+2*spline->splines[1].b)+spline->splines[1].c;
angle = atan2(sy,sx) - 3.1415926535897932/2;
td->joins[pcnt].c2 = cos(angle);
td->joins[pcnt].s2 = sin(angle);
if ( td->joins[pcnt].s2>-.00001 && td->joins[pcnt].s2<.00001 ) { td->joins[pcnt].s2=0; td->joins[pcnt].c2 = ( td->joins[pcnt].c2>0 )? 1 : -1; }
if ( td->joins[pcnt].c2>-.00001 && td->joins[pcnt].c2<.00001 ) { td->joins[pcnt].c2=0; td->joins[pcnt].s2 = ( td->joins[pcnt].s2>0 )? 1 : -1; }
++pcnt;
}
}
td->njoins = pcnt;
if ( i!=td->nsamples+1 )
IError("Sample failure %d is not %d", i, td->samples+1 );
return( true );
}
static void TDAddPoints(TD *td) {
/* Insert additional points in the tileset roughly at the locations */
/* corresponding to the ends of the splines in the path */
SplineSet *spl;
Spline *spline, *first, *tsp;
bigreal len;
bigreal ts[3];
first = NULL; len = 0;
for ( spline=td->path->first->next; spline!=NULL && spline!=first; spline=spline->to->next ) {
if ( first==NULL ) first = spline;
if ( spline->to->next==NULL || spline->to->next==first )
break;
len += SplineLength(spline);
for ( spl=td->tileset; spl!=NULL; spl=spl->next ) {
for ( tsp=spl->first->next; tsp!=NULL ; tsp = tsp->to->next ) {
if ( RealApprox(tsp->to->me.y,len) || RealApprox(tsp->from->me.y,len))
/* Do Nothing, already broken here */;
else if ( (tsp->to->me.y>len || tsp->to->prevcp.y>len || tsp->from->me.y>len || tsp->from->nextcp.y>len) &&
(tsp->to->me.y<len || tsp->to->prevcp.y<len || tsp->from->me.y<len || tsp->from->nextcp.y<len) &&
CubicSolve(&tsp->splines[1],len,ts) ) {
SplinePoint *mid = SplineBisect(tsp,ts[0]);
tsp = mid->next;
}
if ( tsp->to == spl->first )
break;
}
}
}
}
static void SplineSplitAtY(Spline *spline,real y) {
bigreal ts[3];
SplinePoint *last;
if ( spline->from->me.y<=y && spline->from->nextcp.y<=y &&
spline->to->me.y<=y && spline->to->prevcp.y<=y )
return;
if ( spline->from->me.y>=y && spline->from->nextcp.y>=y &&
spline->to->me.y>=y && spline->to->prevcp.y>=y )
return;
if ( !CubicSolve(&spline->splines[1],y,ts) )
return;
last = spline->to;
spline = SplineSplit(spline,ts);
while ( spline->to!=last ) {
if ( spline->to->me.y!=y ) {
real diff = y-spline->to->me.y;
spline->to->me.y = y;
spline->to->prevcp.y += diff;
spline->to->nextcp.y += diff;
SplineRefigure(spline); SplineRefigure(spline->to->next);
}
spline = spline->to->next;
}
}
static void _SplinesRemoveBetween( Spline *spline, Spline *beyond, SplineSet *spl ) {
Spline *next;
while ( spline!=NULL && spline!=beyond ) {
next = spline->to->next;
if ( spline->from!=spl->last && spline->from!=spl->first )
SplinePointFree(spline->from);
SplineFree(spline);
spline = next;
}
}
static SplineSet *SplinePointListTruncateAtY(SplineSet *spl,real y) {
SplineSet *prev=NULL, *ss=spl, *nprev, *snext, *ns;
Spline *spline, *next;
for ( ; spl!=NULL; spl = spl->next ) {
for ( spline=spl->first->next ; spline!=NULL; spline = next ) {
next = spline->to->next;
SplineSplitAtY(spline,y);
if ( next==NULL || next->from == spl->last )
break;
}
}
prev = NULL;
y += 1/128.0; /* Small fudge factor for rounding errors */
for ( spl=ss; spl!=NULL; spl = snext ) {
snext = spl->next;
nprev = spl;
for ( spline=spl->first->next ; spline!=NULL ; spline = next ) {
next = spline->to->next;
if ( spline->from->me.y<=y && spline->from->nextcp.y<=y &&
spline->to->me.y<=y && spline->to->prevcp.y<=y ) {
if ( spline->to==spl->first )
break;
else
continue;
}
/* Remove this spline */
while ( next!=NULL && next->from!=spl->first &&
(next->from->me.y>y || next->from->nextcp.y>y ||
next->to->me.y>y || next->to->prevcp.y>y) )
next = next->to->next;
if ( next==NULL || next->from==spl->first ) {
/* The area to be removed continues to the end of splineset */
if ( spline==spl->first->next ) {
/* Remove entire splineset */
if ( prev==NULL )
ss = snext;
else
prev->next = snext;
SplinePointListFree(spl);
nprev = prev;
break;
}
spl->last = spline->from;
spline->from->next = NULL;
spl->first->prev = NULL;
_SplinesRemoveBetween(spline,next,spl);
break;
} else {
if ( spline==spl->first->next ) {
/* Remove everything before next */
next->from->prev = NULL;
spl->first->next = NULL;
spl->first = next->from;
} else if ( spl->first==spl->last ) {
/* rotate splineset so break is at start and end. */
spl->last = spline->from;
spl->first = next->from;
next->from->prev = NULL;
spline->from->next = NULL;
} else {
/* Split into two splinesets and remove all between */
ns = chunkalloc(sizeof(SplineSet));
ns->first = next->from;
ns->last = spl->last;
spl->last = spline->from;
spline->from->next = NULL;
spl->first->prev = NULL;
next->from->prev = NULL;
ns->last->next = NULL;
ns->next = spl->next;
spl->next = ns->next;
nprev = ns;
}
_SplinesRemoveBetween(spline,next,spl);
spl = nprev;
}
}
prev = nprev;
}
return( ss );
}
static SplineSet *SplinePointListMerge(SplineSet *old,SplineSet *new) {
/* Merge the new splineset into the old looking for any endpoints */
/* common to both, and if any are found, merging them */
SplineSet *test1, *next;
SplineSet *oldold = old;
while ( new!=NULL ) {
next = new->next;
if ( new->first!=new->last ) {
for ( test1=oldold; test1!=NULL; test1=test1->next ) {
if ( test1->first!=test1->last &&
((test1->first->me.x==new->first->me.x && test1->first->me.y==new->first->me.y) ||
(test1->last->me.x==new->first->me.x && test1->last->me.y==new->first->me.y) ||
(test1->first->me.x==new->last->me.x && test1->first->me.y==new->last->me.y) ||
(test1->last->me.x==new->last->me.x && test1->last->me.y==new->last->me.y)) )
break;
}
if ( test1!=NULL ) {
if ((test1->first->me.x==new->first->me.x && test1->first->me.y==new->first->me.y) ||
(test1->last->me.x==new->last->me.x && test1->last->me.y==new->last->me.y))
SplineSetReverse(new);
if ( test1->last->me.x==new->first->me.x && test1->last->me.y==new->first->me.y ) {
test1->last->nextcp = new->first->nextcp;
test1->last->nonextcp = new->first->nonextcp;
test1->last->nextcpdef = new->first->nextcpdef;
test1->last->next = new->first->next;
new->first->next->from = test1->last;
test1->last = new->last;
SplinePointFree(new->first);
new->first = new->last = NULL;
SplinePointListFree(new);
if ( test1->last->me.x == test1->first->me.x &&
test1->last->me.y == test1->first->me.y ) {
test1->first->prevcp = test1->last->prevcp;
test1->first->noprevcp = test1->last->noprevcp;
test1->first->prevcpdef = test1->last->prevcpdef;
test1->last->prev->to = test1->first;
SplinePointFree(test1->last);
test1->last = test1->first;
}
} else {
test1->first->prevcp = new->last->prevcp;
test1->first->noprevcp = new->last->noprevcp;
test1->first->prevcpdef = new->last->prevcpdef;
test1->first->prev = new->last->prev;
new->last->prev->to = test1->first;
test1->first = new->first;
SplinePointFree(new->last);
new->first = new->last = NULL;
SplinePointListFree(new);
}
new = next;
continue;
}
}
new->next = old;
old = new;
new = next;
}
return( old );
}
#define Round_Up_At .5
static void TileLine(TD *td) {
int tilecnt=1, i;
bigreal scale=1, y;
real trans[6];
SplineSet *new;
int use_first=false, use_last=false, use_isolated=false;
switch ( td->tilescale ) {
case ts_tile:
if ( td->path->first->prev!=NULL ) /* Closed contours have no ends => all tiles intermediate */
tilecnt = ceil( td->plength/td->bb.maxy );
else if ( td->plength<=td->ibb.maxy ) {
tilecnt = 1;
use_isolated = true;
} else if ( td->plength<=td->fbb.maxy ) {
tilecnt = 1;
use_first = true;
} else if ( td->plength<=td->fbb.maxy+td->lbb.maxy && td->firsttile!=NULL && td->lasttile!=NULL ) {
tilecnt = 2;
use_first = use_last = true;
} else {
use_first = (td->firsttile!=NULL);
use_last = (td->lasttile!=NULL);
tilecnt = use_first+use_last+ceil( (td->plength-td->fbb.maxy-td->lbb.maxy)/td->bb.maxy );
}
break;
case ts_scale:
if ( td->isolatedtile!=NULL ) {
use_isolated = true;
scale = td->plength/td->ibb.maxy;
} else
scale = td->plength/td->bb.maxy;
break;
case ts_tilescale:
tilecnt = -1;
if ( td->path->first->prev!=NULL ) /* Closed contours have no ends => all tiles intermediate */
scale = td->plength/td->bb.maxy;
else if ( td->isolatedtile!=NULL &&
(( td->firsttile!=NULL && td->lasttile!=NULL && td->plength<td->fbb.maxy+Round_Up_At*td->lbb.maxy) ||
( td->firsttile!=NULL && td->lasttile==NULL && td->plength<td->fbb.maxy+Round_Up_At*td->bb.maxy) ||
( td->firsttile==NULL && td->lasttile==NULL && td->plength<(1+Round_Up_At)*td->bb.maxy)) ) {
use_isolated = true;
scale = td->plength/td->ibb.maxy;
tilecnt = 1;
} else if ( td->firsttile!=NULL && td->lasttile!=NULL ) {
if ( td->plength<td->fbb.maxy+Round_Up_At*td->lbb.maxy ) {
use_first = true;
tilecnt = 1;
scale = td->plength/td->fbb.maxy;
} else if ( td->plength<td->fbb.maxy+td->lbb.maxy+Round_Up_At*td->bb.maxy ) {
use_first = use_last = true;
tilecnt = 2;
scale = 2*td->plength/(td->fbb.maxy+td->lbb.maxy);
} else {
use_first = use_last = true;
scale = 2 + (td->plength-td->fbb.maxy-td->lbb.maxy)/td->bb.maxy;
}
} else if ( td->firsttile!=NULL ) {
if ( td->plength<td->fbb.maxy+Round_Up_At*td->bb.maxy ) {
use_first = true;
tilecnt = 1;
scale = td->plength/td->fbb.maxy;
} else {
use_first = true;
scale = 1 + (td->plength-td->fbb.maxy)/td->bb.maxy;
}
} else if ( td->lasttile!=NULL ) {
if ( td->plength<td->lbb.maxy+Round_Up_At*td->bb.maxy ) {
use_last = true;
tilecnt = 1;
scale = td->plength/td->lbb.maxy;
} else {
use_last = true;
scale = 1 + (td->plength-td->lbb.maxy)/td->bb.maxy;
}
} else
scale = td->plength/td->bb.maxy;
if ( tilecnt == -1 ) {
tilecnt = floor( scale );
if ( tilecnt==0 )
tilecnt = 1;
else if ( scale-tilecnt>Round_Up_At )
++tilecnt;
scale = td->plength/(use_first*td->fbb.maxy + use_last*td->lbb.maxy +
(tilecnt-use_first-use_last)*td->bb.maxy);
}
break;
}
trans[0] = 1; trans[3] = scale; /* Only scale y */
trans[1] = trans[2] = trans[4] = trans[5] = 0;
y = 0;
for ( i=0; i<tilecnt; ++i ) {
int which = (i==0 && use_first) ? 1 :
(i==0 && use_isolated ) ? 3 :
(i==tilecnt-1 && use_last ) ? 2 :
0;
new = SplinePointListCopy((&td->basetile)[which]);
trans[5] = y;
new = SplinePointListTransform(new,trans,tpt_AllPoints);
if ( i==tilecnt-1 && td->tilescale==ts_tile )
new = SplinePointListTruncateAtY(new,td->plength);
td->tileset = SplinePointListMerge(td->tileset,new);
y += (&td->bb)[which].maxy*scale;
}
if ( td->pcnt>1 ) {
/* If there are fewer tiles than there are spline elements, then we */
/* may not be able to do a good job approximating (suppose the path */
/* draws a circle, but there is just one tile, a straight line. */
/* without some extra points in the middle of that line there is no */
/* way to make a circle). So here we add some extra breaks */
/* Actually, it's worse than that. If the transition isn't smooth */
/* then we'll always want those extra points... */
TDAddPoints(td);
}
}
static void AdjustPoint(TD *td,Spline *spline,bigreal t,TPoint *to) {
bigreal x, y;
bigreal pos;
int low;
bigreal dx, dy, c, s;
int i;
to->t = t;
x = ((spline->splines[0].a*t+spline->splines[0].b)*t+spline->splines[0].c)*t + spline->splines[0].d;
y = ((spline->splines[1].a*t+spline->splines[1].b)*t+spline->splines[1].c)*t + spline->splines[1].d;
for ( i=td->pcnt-2; i>=0; --i )
if ( RealNearish(y,td->joins[i].sofar) )
break;
if ( i>=0 ) {
bigreal x1,y1, x2, y2, dx1, dx2, dy1, dy2;
x1 = td->joins[i].dx + td->joins[i].c1*x;
y1 = td->joins[i].dy + td->joins[i].s1*x;
dx1 = -td->joins[i].s1;
dy1 = td->joins[i].c1;
x2 = td->joins[i].dx + td->joins[i].c2*x;
y2 = td->joins[i].dy + td->joins[i].s2*x;
dx2 = -td->joins[i].s2;
dy2 = td->joins[i].c2;
/* there are two lines at a join and I need to find the intersection */
if ( dy2>-.00001 && dy2<.00001 ) {
to->y = y2;
if ( dy1>-.00001 && dy1<.00001 ) /* essentially parallel */
to->x = x2;
else
to->x = x1 + dx1*(y2-y1)/dy1;
} else {
bigreal s=(dy1*dx2/dy2-dx1);
if ( s>-.00001 && s<.00001 ) { /* essentially parallel */
to->x = x1; to->y = y1;
} else {
bigreal t1 = (x1-x2- dx2/dy2*(y1-y2))/s;
to->x = x1 + dx1*t1;
to->y = y1 + dy1*t1;
}
}
} else {
pos = y/td->plength;
if ( pos<0 ) pos=0; /* should not happen */
if ( pos>1 ) pos = 1;
pos *= td->nsamples;
low = floor(pos);
pos -= low;
if ( pos==0 || low==td->nsamples ) {
dx = td->samples[low].dx;
dy = td->samples[low].dy;
c = td->samples[low].c;
s = td->samples[low].s;
} else {
dx = (td->samples[low].dx*(1-pos) + td->samples[low+1].dx*pos);
dy = (td->samples[low].dy*(1-pos) + td->samples[low+1].dy*pos);
c = (td->samples[low].c*(1-pos) + td->samples[low+1].c*pos);
s = (td->samples[low].s*(1-pos) + td->samples[low+1].s*pos);
}
to->x = dx + c*x;
to->y = dy + s*x;
}
}
static SplinePoint *TDMakePoint(TD *td,Spline *old,real t) {
TPoint tp;
SplinePoint *new;
AdjustPoint(td,old,t,&tp);
new = chunkalloc(sizeof(SplinePoint));
new->me.x = tp.x; new->me.y = tp.y;
new->nextcp = new->me;
new->prevcp = new->me;
new->nonextcp = new->noprevcp = true;
new->nextcpdef = new->prevcpdef = false;
return( new );
}
static Spline *AdjustSpline(TD *td,Spline *old,SplinePoint *newfrom,SplinePoint *newto,
int order2) {
TPoint tps[15];
int i;
bigreal t;
if ( newfrom==NULL )
newfrom = TDMakePoint(td,old,0);
if ( newto==NULL )
newto = TDMakePoint(td,old,1);
for ( i=1, t=1/16.0; i<16; ++i, t+= 1/16.0 )
AdjustPoint(td,old,t,&tps[i-1]);
return( ApproximateSplineFromPoints(newfrom,newto,tps,15, order2) );
}
static void AdjustSplineSet(TD *td,int order2) {
SplineSet *spl, *last=NULL, *new;
Spline *spline, *s;
SplinePoint *lastsp, *nextsp, *sp;
if ( td->result!=NULL )
for ( last=td->result ; last->next!=NULL; last = last->next );
for ( spl=td->tileset; spl!=NULL; spl=spl->next ) {
new = chunkalloc(sizeof(SplineSet));
if ( last==NULL )
td->result = new;
else
last->next = new;
last = new;
new->first = lastsp = TDMakePoint(td,spl->first->next,0);
nextsp = NULL;
for ( spline=spl->first->next; spline!=NULL; spline=spline->to->next ) {
if ( spline->to==spl->first )
nextsp = new->first;
s = AdjustSpline(td,spline,lastsp,nextsp,order2);
lastsp = s->to;
if ( nextsp!=NULL )
break;
}
if ( lastsp!=new->first &&
RealNearish(lastsp->me.x,new->first->me.x) &&
RealNearish(lastsp->me.y,new->first->me.y) ) {
new->first->prev = lastsp->prev;
new->first->prevcp = lastsp->prevcp;
new->first->noprevcp = lastsp->noprevcp;
new->first->prevcpdef = lastsp->prevcpdef;
lastsp->prev->to = new->first;
new->last = new->first;
SplinePointFree(lastsp);
} else
new->last = lastsp;
for ( sp = new->first; sp!=NULL; ) {
SplinePointCategorize(sp);
if ( sp->next==NULL )
break;
sp = sp->next->to;
if ( sp==new->first )
break;
}
}
}
static void TileSplineSets(TD *td,SplineSet **head,int order2) {
SplineSet *prev=NULL, *spl, *next;
for ( spl = *head; spl!=NULL; spl = next ) {
next = spl->next;
if ( td->doallpaths || PointListIsSelected(spl)) {
if ( prev==NULL )
*head = next;
else
prev->next = next;
td->path = spl;
if ( TDMakeSamples(td)) {
TileLine(td);
AdjustSplineSet(td,order2);
free( td->samples );
free( td->joins );
SplinePointListsFree(td->tileset);
}
SplinePointListFree(td->path);
td->path = td->tileset = NULL;
} else
prev = spl;
}
SPLCategorizePoints(td->result);
if ( *head==NULL )
*head = td->result;
else {
for ( spl= *head; spl->next!=NULL; spl = spl->next );
spl->next = td->result;
}
}
static void TileIt(SplineSet **head,struct tiledata *td,
int doall,int order2) {
real trans[6];
int i;
SplineSet *thistile;
td->doallpaths = doall;
trans[0] = trans[3] = 1;
trans[1] = trans[2] = 0;
for ( i=0; i<4; ++i ) if ( (thistile = (&td->basetile)[i])!=NULL ) {
DBounds *bb = &(&td->bb)[i];
SplineSetFindBounds(thistile,bb);
trans[5] = (&td->include_white)[i]&ws_include ? 0 : -bb->miny;
trans[4] = -bb->minx;
if ( td->tilepos==tp_center )
trans[4] -= (bb->maxx-bb->minx)/2;
else if ( td->tilepos==tp_left )
trans[4] = -bb->maxx;
if ( trans[4]!=0 || trans[5]!=0 )
SplinePointListTransform(thistile,trans,tpt_AllPoints);
SplineSetFindBounds(thistile,bb);
}
td->tileset = td->result = NULL;
TileSplineSets(td,head,order2);
}
static enum tilepos tilepos=tp_center;
static enum tilescale tilescale=ts_tilescale;
static int include_whitespace[4] = {0,0,0,0};
static SplineSet *last_tiles[4];
#define CID_Center 1001
#define CID_Left 1002
#define CID_Right 1003
#define CID_Tile 1011
#define CID_TileScale 1012
#define CID_Scale 1013
#define CID_IncludeWhiteSpaceBelowTile 1021 /* +[0...3] */
#define CID_FirstTile 1025 /* +[0...3] for the other tiles */
static void TPDSubResize(TilePathDlg *tpd, GEvent *event) {
int width, height;
int i;
if ( !event->u.resize.sized )
return;
width = event->u.resize.size.width;
height = event->u.resize.size.height;
if ( width!=tpd->cv_width || height!=tpd->cv_height ) {
tpd->cv_width = width; tpd->cv_height = height;
for ( i=0; i<4; ++i ) {
CharView *cv = (&tpd->cv_first)+i;
GDrawResize(cv->gw,width,height);
}
}
GDrawSync(NULL);
GDrawProcessPendingEvents(NULL);
}
static char *tilenames[] = { N_("First"), N_("Medial"), N_("Final"), N_("Isolated") };
static void TPDDraw(TilePathDlg *tpd, GWindow pixmap, GEvent *event) {
GRect r,pos;
int i;
GDrawSetLineWidth(pixmap,0);
for ( i=0; i<4; ++i ) {
CharView *cv = (&tpd->cv_first)+i;
GGadgetGetSize(GWidgetGetControl(tpd->gw,CID_FirstTile+i),&pos);
r.x = pos.x; r.y = pos.y-1;
r.width = pos.width+1; r.height = pos.height+1;
GDrawDrawRect(pixmap,&r,0);
GDrawSetFont(pixmap,cv->inactive ? tpd->plain : tpd->bold);
GDrawDrawText8(pixmap,r.x,pos.y-2-tpd->fh+tpd->as,_(tilenames[i]),-1,0);
}
}
static void TPDMakeActive(TilePathDlg *tpd,CharView *cv) {
int i;
if ( tpd==NULL )
return;
for ( i=0; i<4; ++i )
(&tpd->cv_first)[i].inactive = true;
cv->inactive = false;
GDrawSetUserData(tpd->gw,cv);
for ( i=0; i<4; ++i )
GDrawRequestExpose((&tpd->cv_first)[i].v,NULL,false);
GDrawRequestExpose(tpd->gw,NULL,false);
}
static void TPDChar(TilePathDlg *tpd, GEvent *event) {
int i;
for ( i=0; i<4; ++i )
if ( !(&tpd->cv_first)[i].inactive )
break;
if ( event->u.chr.keysym==GK_Tab || event->u.chr.keysym==GK_BackTab ) {
if ( event->u.chr.keysym==GK_Tab ) ++i; else --i;
if ( i<0 ) i=3; else if ( i>3 ) i = 0;
TPDMakeActive(tpd,(&tpd->cv_first)+i);
} else
CVChar((&tpd->cv_first)+i,event);
}
static void TPD_DoClose(struct cvcontainer *cvc) {
TilePathDlg *tpd = (TilePathDlg *) cvc;
int i;
for ( i=0; i<4; ++i ) {
SplineChar *msc = &(&tpd->sc_first)[i];
SplinePointListsFree(msc->layers[0].splines);
SplinePointListsFree(msc->layers[1].splines);
free( msc->layers );
}
tpd->done = true;
}
static int tpd_sub_e_h(GWindow gw, GEvent *event) {
TilePathDlg *tpd;
if ( event->type==et_destroy )
return( true );
tpd = (TilePathDlg *) ((CharViewBase *) GDrawGetUserData(gw))->container;
switch ( event->type ) {
case et_resize:
if ( event->u.resize.sized )
TPDSubResize(tpd,event);
break;
case et_char:
TPDChar(tpd,event);
break;
}
return( true );
}
static int tpd_e_h(GWindow gw, GEvent *event) {
TilePathDlg *tpd;
int i;
if ( event->type == et_destroy )
return( true );
tpd = (TilePathDlg *) ((CharViewBase *) GDrawGetUserData(gw))->container;
switch ( event->type ) {
case et_expose:
TPDDraw(tpd, gw, event);
break;
case et_char:
TPDChar(tpd,event);
break;
case et_close:
TPD_DoClose((struct cvcontainer *) tpd);
break;
case et_create:
break;
case et_map:
for ( i=0; i<4; ++i ) {
CharView *cv = (&tpd->cv_first)+i;
if ( !cv->inactive ) {
if ( event->u.map.is_visible )
CVPaletteActivate(cv);
else
CVPalettesHideIfMine(cv);
break;
}
}
/* tpd->isvisible = event->u.map.is_visible; */
break;
}
return( true );
}
static int TilePathD_Cancel(GGadget *g, GEvent *e) {
if ( e->type==et_controlevent && e->u.control.subtype == et_buttonactivate ) {
TilePathDlg *tpd = (TilePathDlg *) (((CharViewBase *) GDrawGetUserData(GGadgetGetWindow(g)))->container);
TPD_DoClose(&tpd->base);
}
return( true );
}
static int TPD_Useless(SplineSet *ss) {
DBounds bb;
if ( ss==NULL )
return( true );
SplineSetFindBounds(ss,&bb);
return( bb.maxy==bb.miny );
}
static int TilePathD_OK(GGadget *g, GEvent *e) {
if ( e->type==et_controlevent && e->u.control.subtype == et_buttonactivate ) {
TilePathDlg *tpd = (TilePathDlg *) (((CharViewBase *) GDrawGetUserData(GGadgetGetWindow(g)))->container);
struct tiledata *td = tpd->td;
if ( GGadgetIsChecked(GWidgetGetControl(tpd->gw,CID_Center)) )
td->tilepos = tp_center;
else if ( GGadgetIsChecked(GWidgetGetControl(tpd->gw,CID_Left)) )
td->tilepos = tp_left;
else
td->tilepos = tp_right;
if ( GGadgetIsChecked(GWidgetGetControl(tpd->gw,CID_Tile)) )
td->tilescale = ts_tile;
else if ( GGadgetIsChecked(GWidgetGetControl(tpd->gw,CID_TileScale)) )
td->tilescale = ts_tilescale;
else
td->tilescale = ts_scale;
if ( TPD_Useless(tpd->sc_medial.layers[ly_fore].splines) &&
(td->tilescale!=ts_scale ||
TPD_Useless(tpd->sc_isolated.layers[ly_fore].splines)) ) {
if ( td->tilescale == ts_scale )
ff_post_error(_("Bad Tile"),_("You must specify an isolated (or medial) tile"));
else
ff_post_error(_("Bad Tile"),_("You must specify a medial tile"));
return( true );
}
tilepos = td->tilepos;
tilescale = td->tilescale;
td->firsttile = tpd->sc_first.layers[ly_fore].splines;
tpd->sc_first.layers[ly_fore].splines = NULL;
include_whitespace[0] = td->finclude_white = GGadgetIsChecked(GWidgetGetControl(tpd->gw,CID_IncludeWhiteSpaceBelowTile+0))?ws_include:0;
td->basetile = tpd->sc_medial.layers[ly_fore].splines;
tpd->sc_medial.layers[ly_fore].splines = NULL;
include_whitespace[1] = td->include_white = GGadgetIsChecked(GWidgetGetControl(tpd->gw,CID_IncludeWhiteSpaceBelowTile+1))?ws_include:0;
td->lasttile = tpd->sc_final.layers[ly_fore].splines;
tpd->sc_final.layers[ly_fore].splines = NULL;
include_whitespace[2] = td->linclude_white = GGadgetIsChecked(GWidgetGetControl(tpd->gw,CID_IncludeWhiteSpaceBelowTile+2))?ws_include:0;
td->isolatedtile = tpd->sc_isolated.layers[ly_fore].splines;
tpd->sc_isolated.layers[ly_fore].splines = NULL;
include_whitespace[3] = td->iinclude_white = GGadgetIsChecked(GWidgetGetControl(tpd->gw,CID_IncludeWhiteSpaceBelowTile+3))?ws_include:0;
TPD_DoClose(&tpd->base);
tpd->oked = true;
}
return( true );
}
static int TPD_Can_Navigate(struct cvcontainer *cvc, enum nav_type type) {
return( false );
}
static int TPD_Can_Open(struct cvcontainer *cvc) {
return( false );
}
static SplineFont *SF_Of_TPD(struct cvcontainer *foo) {
return( NULL );
}
struct cvcontainer_funcs tilepath_funcs = {
cvc_tilepath,
(void (*) (struct cvcontainer *cvc,CharViewBase *cv)) TPDMakeActive,
(void (*) (struct cvcontainer *cvc,void *)) TPDChar,
TPD_Can_Navigate,
NULL,
TPD_Can_Open,
TPD_DoClose,
SF_Of_TPD
};
static void TPDInit(TilePathDlg *tpd,SplineFont *sf) {
int i;
memset(tpd,0,sizeof(*tpd));
tpd->base.funcs = &tilepath_funcs;
tpd->base_sf = sf;
for ( i=0; i<4; ++i ) {
SplineChar *msc = &(&tpd->sc_first)[i];
CharView *mcv = &(&tpd->cv_first)[i];
msc->orig_pos = i;
msc->unicodeenc = -1;
msc->name = i==0 ? "First" :
i==1 ? "Medial" :
i==2 ? "Last":
"Isolated";
msc->parent = &tpd->dummy_sf;
msc->layer_cnt = 2;
msc->layers = calloc(2,sizeof(Layer));
LayerDefault(&msc->layers[0]);
LayerDefault(&msc->layers[1]);
tpd->chars[i] = msc;
mcv->b.sc = msc;
mcv->b.layerheads[dm_fore] = &msc->layers[ly_fore];
mcv->b.layerheads[dm_back] = &msc->layers[ly_back];
mcv->b.layerheads[dm_grid] = &tpd->dummy_sf.grid;
msc->layers[ly_fore].splines = SplinePointListCopy(last_tiles[i]);
mcv->b.drawmode = dm_fore;
mcv->b.container = (struct cvcontainer *) tpd;
mcv->inactive = i!=0;
}
tpd->dummy_sf.glyphs = tpd->chars;
tpd->dummy_sf.glyphcnt = tpd->dummy_sf.glyphmax = 4;
tpd->dummy_sf.pfminfo.fstype = -1;
tpd->dummy_sf.pfminfo.stylemap = -1;
tpd->dummy_sf.fontname = tpd->dummy_sf.fullname = tpd->dummy_sf.familyname = "dummy";
tpd->dummy_sf.weight = "Medium";
tpd->dummy_sf.origname = "dummy";
tpd->dummy_sf.ascent = sf->ascent;
tpd->dummy_sf.descent = sf->descent;
tpd->dummy_sf.layers = tpd->layerinfo;
tpd->dummy_sf.layer_cnt = 2;
tpd->layerinfo[ly_back].order2 = sf->layers[ly_back].order2;
tpd->layerinfo[ly_back].name = _("Back");
tpd->layerinfo[ly_fore].order2 = sf->layers[ly_fore].order2;
tpd->layerinfo[ly_fore].name = _("Fore");
tpd->dummy_sf.grid.order2 = sf->grid.order2;
tpd->dummy_sf.anchor = NULL;
tpd->dummy_sf.fv = (FontViewBase *) &tpd->dummy_fv;
tpd->dummy_fv.b.active_layer = ly_fore;
tpd->dummy_fv.b.sf = &tpd->dummy_sf;
tpd->dummy_fv.b.selected = tpd->sel;
tpd->dummy_fv.cbw = tpd->dummy_fv.cbh = default_fv_font_size+1;
tpd->dummy_fv.magnify = 1;
tpd->dummy_fv.b.map = &tpd->dummy_map;
tpd->dummy_map.map = tpd->map;
tpd->dummy_map.backmap = tpd->backmap;
tpd->dummy_map.enccount = tpd->dummy_map.encmax = tpd->dummy_map.backmax = 4;
tpd->dummy_map.enc = &custom;
}
static int TileAsk(struct tiledata *td,SplineFont *sf) {
TilePathDlg tpd;
GRect pos;
GWindow gw;
GWindowAttrs wattrs;
GGadgetCreateData gcd[24], boxes[5], *harray[8], *varray[5],
*rhvarray[4][5], *chvarray[4][5];
GTextInfo label[24];
FontRequest rq;
int as, ds, ld;
int i,k;
static GFont *font = NULL, *bold=NULL;
TPDInit( &tpd,sf );
tpd.td = td;
memset(td,0,sizeof(*td));
memset(&wattrs,0,sizeof(wattrs));
wattrs.mask = wam_events|wam_cursor|wam_isdlg|wam_restrict|wam_undercursor|wam_utf8_wtitle;
wattrs.is_dlg = true;
wattrs.restrict_input_to_me = 1;
wattrs.undercursor = 1;
wattrs.event_masks = -1;
wattrs.cursor = ct_pointer;
wattrs.utf8_window_title = _("Tile Path");
pos.width = 600;
pos.height = 300;
tpd.gw = gw = GDrawCreateTopWindow(NULL,&pos,tpd_e_h,&tpd.cv_first,&wattrs);
if ( font==NULL ) {
memset(&rq,0,sizeof(rq));
rq.utf8_family_name = SANS_UI_FAMILIES;
rq.point_size = 12;
rq.weight = 400;
font = GDrawInstanciateFont(NULL,&rq);
font = GResourceFindFont("TilePath.Font",font);
GDrawDecomposeFont(font, &rq);
rq.weight = 700;
bold = GDrawInstanciateFont(NULL,&rq);
bold = GResourceFindFont("TilePath.BoldFont",bold);
}
tpd.plain = font;
tpd.bold = bold;
GDrawWindowFontMetrics(tpd.gw,tpd.plain,&as,&ds,&ld);
tpd.fh = as+ds; tpd.as = as;
memset(&label,0,sizeof(label));
memset(&gcd,0,sizeof(gcd));
memset(&boxes,0,sizeof(boxes));
k = 0;
gcd[k].gd.flags = gg_visible|gg_enabled ; /* This space is for the menubar */
gcd[k].gd.pos.height = 18; gcd[k].gd.pos.width = 20;
gcd[k++].creator = GSpacerCreate;
for ( i=0; i<4; ++i ) {
gcd[k].gd.pos.height = tpd.fh;
gcd[k].gd.flags = gg_visible | gg_enabled;
gcd[k++].creator = GSpacerCreate;
chvarray[0][i] = &gcd[k-1];
gcd[k].gd.pos.width = gcd[k].gd.pos.height = 200;
gcd[k].gd.flags = gg_visible | gg_enabled;
gcd[k].gd.cid = CID_FirstTile+i;
gcd[k].gd.u.drawable_e_h = tpd_sub_e_h;
gcd[k++].creator = GDrawableCreate;
chvarray[1][i] = &gcd[k-1];
gcd[k].gd.pos.x = gcd[0].gd.pos.x; gcd[k].gd.pos.y = gcd[6].gd.pos.y+24;
gcd[k].gd.flags = gg_visible | gg_enabled | gg_utf8_popup;
if ( include_whitespace[i] ) gcd[k].gd.flags |= gg_cb_on;
label[k].text = (unichar_t *) _("Include Whitespace below Tile");
label[k].text_is_1byte = true;
label[k].text_in_resource = true;
gcd[k].gd.label = &label[k];
gcd[k].gd.popup_msg = (unichar_t *) _("Normally the Tile will consist of everything\nwithin the minimum bounding box of the tile --\nso adjacent tiles will abut directly on one\nanother. If you wish whitespace between tiles\nset this flag");
gcd[k].gd.cid = CID_IncludeWhiteSpaceBelowTile+i;
gcd[k++].creator = GCheckBoxCreate;
chvarray[2][i] = &gcd[k-1];
}
chvarray[0][4] = chvarray[1][4] = chvarray[2][4] = chvarray[3][0] = NULL;
gcd[k].gd.pos.x = 6; gcd[k].gd.pos.y = 6;
gcd[k].gd.flags = gg_visible | gg_enabled | gg_utf8_popup;
gcd[k].gd.mnemonic = 'L';
label[k].text = (unichar_t *) _("_Left");
label[k].text_is_1byte = true;
label[k].text_in_resource = true;
gcd[k].gd.label = &label[k];
gcd[k].gd.popup_msg = (unichar_t *) _("The tiles should be placed to the left of the path\nas the path is traced from its start point to its end");
gcd[k].gd.cid = CID_Left;
gcd[k++].creator = GRadioCreate;
rhvarray[0][0] = &gcd[k-1];
gcd[k].gd.pos.x = 60; gcd[k].gd.pos.y = gcd[0].gd.pos.y;
gcd[k].gd.flags = gg_visible | gg_enabled | gg_utf8_popup;
gcd[k].gd.mnemonic = 'C';
label[k].text = (unichar_t *) _("C_enter");
label[k].text_is_1byte = true;
label[k].text_in_resource = true;
gcd[k].gd.label = &label[k];
gcd[k].gd.popup_msg = (unichar_t *) _("The tiles should be centered on the path");
gcd[k].gd.cid = CID_Center;
gcd[k++].creator = GRadioCreate;
rhvarray[0][1] = &gcd[k-1];
gcd[k].gd.pos.x = 140; gcd[k].gd.pos.y = gcd[1].gd.pos.y;
gcd[k].gd.flags = gg_visible | gg_enabled | gg_utf8_popup;
gcd[k].gd.mnemonic = 'R';
label[k].text = (unichar_t *) _("_Right");
label[k].text_is_1byte = true;
label[k].text_in_resource = true;
gcd[k].gd.label = &label[k];
gcd[k].gd.popup_msg = (unichar_t *) _("The tiles should be placed to the right of the path\nas the path is traced from its start point to its end");
gcd[k].gd.cid = CID_Right;
gcd[k++].creator = GRadioCreate;
rhvarray[0][2] = &gcd[k-1];
rhvarray[0][3] = GCD_Glue; rhvarray[0][4] = NULL;
gcd[k].gd.pos.x = 5; gcd[k].gd.pos.y = GDrawPointsToPixels(NULL,gcd[2].gd.pos.y+20);
gcd[k].gd.pos.width = pos.width-10;
gcd[k].gd.flags = gg_visible | gg_enabled | gg_pos_in_pixels ;
gcd[k++].creator = GLineCreate;
rhvarray[1][0] = &gcd[k-1];
rhvarray[1][1] = rhvarray[1][2] = GCD_ColSpan;
rhvarray[1][3] = GCD_Glue; rhvarray[1][4] = NULL;
gcd[k].gd.pos.x = gcd[0].gd.pos.x; gcd[k].gd.pos.y = gcd[2].gd.pos.y+24;
gcd[k].gd.flags = gg_visible | gg_enabled | gg_utf8_popup;
gcd[k].gd.mnemonic = 'T';
label[k].text = (unichar_t *) _("_Tile");
label[k].text_is_1byte = true;
label[k].text_in_resource = true;
gcd[k].gd.label = &label[k];
gcd[k].gd.popup_msg = (unichar_t *) _("Multiple copies of the selection should be tiled onto the path");
gcd[k].gd.cid = CID_Tile;
gcd[k++].creator = GRadioCreate;
rhvarray[2][0] = &gcd[k-1];
gcd[k].gd.pos.x = gcd[1].gd.pos.x; gcd[k].gd.pos.y = gcd[4].gd.pos.y;
gcd[k].gd.flags = gg_visible | gg_enabled | gg_utf8_popup;
gcd[k].gd.mnemonic = 'a';
label[k].text = (unichar_t *) _("Sc_ale & Tile");
label[k].text_is_1byte = true;
label[k].text_in_resource = true;
gcd[k].gd.label = &label[k];
gcd[k].gd.popup_msg = (unichar_t *) _("An integral number of the selection will be used to cover the path.\nIf the path length is not evenly divisible by the selection's\nheight, then the selection should be scaled slightly.");
gcd[k].gd.cid = CID_TileScale;
gcd[k++].creator = GRadioCreate;
rhvarray[2][1] = &gcd[k-1];
gcd[k].gd.pos.x = gcd[2].gd.pos.x; gcd[k].gd.pos.y = gcd[5].gd.pos.y;
gcd[k].gd.flags = gg_visible | gg_enabled | gg_utf8_popup;
gcd[k].gd.mnemonic = 'S';
label[k].text = (unichar_t *) _("_Scale");
label[k].text_is_1byte = true;
label[k].text_in_resource = true;
gcd[k].gd.label = &label[k];
gcd[k].gd.popup_msg = (unichar_t *) _("The selection should be scaled so that it will cover the path's length");
gcd[k].gd.cid = CID_Scale;
gcd[k++].creator = GRadioCreate;
rhvarray[2][2] = &gcd[k-1];
rhvarray[2][3] = GCD_Glue; rhvarray[2][4] = NULL;
rhvarray[3][0] = NULL;
gcd[k-7+tilepos].gd.flags |= gg_cb_on;
gcd[k-3+tilescale].gd.flags |= gg_cb_on;
label[k].text = (unichar_t *) _("_OK");
label[k].text_is_1byte = true;
label[k].text_in_resource = true;
gcd[k].gd.label = &label[k];
gcd[k].gd.flags = gg_enabled|gg_visible|gg_but_default;
gcd[k].gd.handle_controlevent = TilePathD_OK;
gcd[k++].creator = GButtonCreate;
label[k].text = (unichar_t *) _("_Cancel");
label[k].text_is_1byte = true;
label[k].text_in_resource = true;
gcd[k].gd.label = &label[k];
gcd[k].gd.flags = gg_enabled|gg_visible|gg_but_cancel;
gcd[k].gd.handle_controlevent = TilePathD_Cancel;
gcd[k++].creator = GButtonCreate;
harray[0] = GCD_Glue; harray[1] = &gcd[k-2]; harray[2] = GCD_Glue;
harray[3] = GCD_Glue; harray[4] = &gcd[k-1]; harray[5] = GCD_Glue;
harray[6] = NULL;
boxes[2].gd.flags = gg_enabled|gg_visible;
boxes[2].gd.u.boxelements = harray;
boxes[2].creator = GHBoxCreate;
boxes[3].gd.flags = gg_enabled|gg_visible;
boxes[3].gd.u.boxelements = chvarray[0];
boxes[3].creator = GHVBoxCreate;
boxes[4].gd.flags = gg_enabled|gg_visible;
boxes[4].gd.u.boxelements = rhvarray[0];
boxes[4].creator = GHVBoxCreate;
varray[0] = &gcd[0];
varray[1] = &boxes[3];
varray[2] = &boxes[4];
varray[3] = &boxes[2];
varray[4] = NULL;
boxes[0].gd.flags = gg_enabled|gg_visible;
boxes[0].gd.u.boxelements = varray;
boxes[0].creator = GVBoxCreate;
GGadgetsCreate(gw,boxes);
TPDCharViewInits(&tpd,CID_FirstTile);
GHVBoxSetExpandableRow(boxes[0].ret,1);
GHVBoxSetExpandableCol(boxes[2].ret,gb_expandgluesame);
GHVBoxSetExpandableRow(boxes[3].ret,1);
GHVBoxSetPadding(boxes[3].ret, 2, 2);
GHVBoxSetExpandableCol(boxes[4].ret,gb_expandglue);
GGadgetResize(boxes[0].ret,pos.width,pos.height);
TPDMakeActive(&tpd,&tpd.cv_medial);
GDrawResize(gw,1000,400); /* Force a resize event */
GDrawSetVisible(tpd.gw,true);
while ( !tpd.done )
GDrawProcessOneEvent(NULL);
for ( i=0; i<4; ++i ) {
CharView *cv = &tpd.cv_first + i;
if ( cv->backimgs!=NULL ) {
GDrawDestroyWindow(cv->backimgs);
cv->backimgs = NULL;
}
CVPalettesHideIfMine(cv);
}
GDrawDestroyWindow(tpd.gw);
return( tpd.oked );
}
static void TDFree(struct tiledata *td) {
int i;
for ( i=0 ; i<4; ++i )
SplinePointListFree( last_tiles[i]);
last_tiles[0] = td->firsttile;
last_tiles[1] = td->basetile;
last_tiles[2] = td->lasttile;
last_tiles[3] = td->isolatedtile;
}
void CVTile(CharView *cv) {
struct tiledata td;
int anypoints, anyrefs, anyimages, anyattach;
CVAnySel(cv,&anypoints,&anyrefs,&anyimages,&anyattach);
if ( anyrefs || anyimages || anyattach )
return;
if ( !TileAsk(&td,cv->b.sc->parent))
return;
CVPreserveState((CharViewBase *) cv);
TileIt(&cv->b.layerheads[cv->b.drawmode]->splines,&td, !anypoints,cv->b.layerheads[cv->b.drawmode]->order2);
CVCharChangedUpdate(&cv->b);
TDFree(&td);
cv->lastselpt = NULL;
}
void SCTile(SplineChar *sc,int layer) {
struct tiledata td;
if ( sc->layers[layer].splines==NULL )
return;
if ( !TileAsk(&td,sc->parent))
return;
SCPreserveLayer(sc,layer,false);
TileIt(&sc->layers[layer].splines,&td, true, sc->layers[layer].order2);
SCCharChangedUpdate(sc,layer);
TDFree(&td);
}
void FVTile(FontView *fv) {
struct tiledata td;
SplineChar *sc;
int i, gid;
int layer = fv->b.active_layer;
for ( i=0; i<fv->b.map->enccount; ++i )
if ( fv->b.selected[i] && (gid=fv->b.map->map[i])!=-1 &&
(sc=fv->b.sf->glyphs[gid])!=NULL && sc->layers[ly_fore].splines!=NULL )
break;
if ( i==fv->b.map->enccount )
return;
if ( !TileAsk(&td,fv->b.sf))
return;
SFUntickAll(fv->b.sf);
for ( i=0; i<fv->b.map->enccount; ++i )
if ( fv->b.selected[i] && (gid=fv->b.map->map[i])!=-1 &&
(sc=fv->b.sf->glyphs[gid])!=NULL && !sc->ticked &&
sc->layers[layer].splines!=NULL ) {
sc->ticked = true;
SCPreserveLayer(sc,layer,false);
TileIt(&sc->layers[layer].splines,&td, true, fv->b.sf->layers[layer].order2);
SCCharChangedUpdate(sc,layer);
}
TDFree(&td);
}
/* ************************************************************************** */
/* ****************************** Tile Pattern ****************************** */
/* ************************************************************************** */
static void SCTilePattern(SplineChar *sc, int layer, Layer *pattern,
BasePoint *size, IPoint *cnt) {
Layer *ly;
SplineSet *ss, *lastss;
RefChar *ref, *lastref, *r;
real transform[6];
int i,j;
if ( pattern==NULL || cnt->x<=0 || cnt->y<=0 || size->x<=0 || size->y<=0 ||
(pattern->splines==NULL && (pattern->refs==NULL || layer==ly_grid )))
return;
SCPreserveLayer(sc,layer,false);
if ( layer==ly_grid )
ly = &sc->parent->grid;
else if ( layer<0 )
ly = &sc->layers[ly_fore];
else
ly = &sc->layers[layer];
memset(transform,0,sizeof(transform));
transform[0] = transform[3] = 1.0;
if ( ly->splines==NULL )
lastss = NULL;
else
for ( lastss=ly->splines; lastss->next!=NULL; lastss=lastss->next );
if ( ly->refs==NULL )
lastref = NULL;
else
for ( lastref=ly->refs; lastref->next!=NULL; lastref=lastref->next );
for ( i=0; i<cnt->x; ++i ) for ( j=0; j<cnt->y; ++j ) {
transform[4] = i*size->x; transform[5] = j*size->y;
if ( pattern->splines!=NULL ) {
ss = SplinePointListTransform(SplinePointListCopy(pattern->splines),transform,tpt_AllPoints);
if ( lastss!=NULL )
lastss->next = ss;
else
ly->splines = ss;
for ( ; ss->next!=NULL; ss=ss->next );
lastss = ss;
}
if ( pattern->refs!=NULL ) {
ref = RefCharsCopy(pattern->refs);
ref->transform[4] += transform[4];
ref->transform[5] += transform[5];
if ( lastref!=NULL )
lastref->next = ref;
else
ly->refs = ref;
for ( r=ref; r!=NULL; r=r->next ) {
SCMakeDependent(sc,r->sc);
SCReinstanciateRefChar(sc,r,layer);
lastref = r;
}
}
}
SCCharChangedUpdate(sc,layer);
}
static SplineSet *last_pattern=NULL;
static BasePoint patternSize;
static IPoint patternRepeat = { 10, 10 };
#define CID_Tile 1011 /* Same as above */
#define CID_PatternWidth 1012
#define CID_PatternHeight 1013
#define CID_XRepeat 1014
#define CID_YRepeat 1015
static void PTDSubResize(TilePathDlg *tpd, GEvent *event) {
int width, height;
if ( !event->u.resize.sized )
return;
width = event->u.resize.size.width;
height = event->u.resize.size.height;
if ( width!=tpd->cv_width || height!=tpd->cv_height ) {
tpd->cv_width = width; tpd->cv_height = height;
{
CharView *cv = &tpd->cv_first;
GDrawResize(cv->gw,width,height);
}
}
GDrawSync(NULL);
GDrawProcessPendingEvents(NULL);
}
static void PTDDraw(TilePathDlg *tpd, GWindow pixmap, GEvent *event) {
GRect r,pos;
GDrawSetLineWidth(pixmap,0);
GGadgetGetSize(GWidgetGetControl(tpd->gw,CID_Tile),&pos);
r.x = pos.x; r.y = pos.y-1;
r.width = pos.width+1; r.height = pos.height+1;
GDrawDrawRect(pixmap,&r,0);
}
static void PTDMakeActive(TilePathDlg *ptd,CharView *cv) {
if ( ptd==NULL )
return;
cv->inactive = false;
GDrawSetUserData(ptd->gw,cv);
}
static void PTDChar(TilePathDlg *ptd, GEvent *event) {
CVChar(&ptd->cv_first,event);
}
static void PTD_DoClose(struct cvcontainer *cvc) {
TilePathDlg *ptd = (TilePathDlg *) cvc;
SplineChar *msc = &ptd->sc_first;
SplinePointListsFree(msc->layers[0].splines);
RefCharsFree(msc->layers[0].refs);
SplinePointListsFree(msc->layers[1].splines);
RefCharsFree(msc->layers[1].refs);
free( msc->layers );
ptd->done = true;
}
static int ptd_sub_e_h(GWindow gw, GEvent *event) {
TilePathDlg *ptd;
if ( event->type==et_destroy )
return( true );
ptd = (TilePathDlg *) ((CharViewBase *) GDrawGetUserData(gw))->container;
switch ( event->type ) {
case et_resize:
if ( event->u.resize.sized )
PTDSubResize(ptd,event);
break;
case et_char:
PTDChar(ptd,event);
break;
}
return( true );
}
static int ptd_e_h(GWindow gw, GEvent *event) {
TilePathDlg *ptd;
if ( event->type == et_destroy )
return( true );
ptd = (TilePathDlg *) ((CharViewBase *) GDrawGetUserData(gw))->container;
switch ( event->type ) {
case et_expose:
PTDDraw(ptd, gw, event);
break;
case et_char:
PTDChar(ptd,event);
break;
case et_close:
PTD_DoClose((struct cvcontainer *) ptd);
break;
case et_timer: {
SplineSet *ss;
char buffer[32];
int err;
for ( ss = ptd->sc_first.layers[ly_back].splines; ss!=NULL; ss=ss->next ) {
if ( ss->first->prev!=NULL || ss->first->next==NULL || ss->first->next->to!=ss->last )
continue;
err = 0;
if ( ss->first->me.x==ss->last->me.x ) {
/* Don't make the change if they are the same (or there's an */
/* error) as the user might be busy editing and that would */
/* lose his/her work */
if ( !RealNear(GetCalmReal8(ptd->gw,CID_PatternWidth,_("Width"),&err),
ss->first->me.x) && !err ) {
sprintf( buffer,"%g",ss->first->me.x);
GGadgetSetTitle8(GWidgetGetControl(ptd->gw,CID_PatternWidth),buffer);
}
} else if ( ss->first->me.y==ss->last->me.y ) {
if ( !RealNear(GetCalmReal8(ptd->gw,CID_PatternHeight,_("Height"),&err),
ss->first->me.y) && !err ) {
sprintf( buffer,"%g",ss->first->me.y);
GGadgetSetTitle8(GWidgetGetControl(ptd->gw,CID_PatternHeight),buffer);
}
}
}
} break;
case et_map:
{
CharView *cv = &ptd->cv_first;
if ( !cv->inactive ) {
if ( event->u.map.is_visible )
CVPaletteActivate(cv);
else
CVPalettesHideIfMine(cv);
break;
}
}
/* ptd->isvisible = event->u.map.is_visible; */
break;
}
return( true );
}
static int PTD_RefigureBackground(GGadget *g, GEvent *e) {
if ( e==NULL || (e->type==et_controlevent && e->u.control.subtype == et_textchanged )) {
TilePathDlg *ptd = (TilePathDlg *) (((CharViewBase *) GDrawGetUserData(GGadgetGetWindow(g)))->container);
int hsize, vsize;
int err = 0;
SplinePoint *sp1, *sp2;
SplineSet *ss;
hsize = GetCalmReal8(ptd->gw,CID_PatternWidth,_("Width"),&err);
vsize = GetCalmReal8(ptd->gw,CID_PatternHeight,_("Height"),&err);
if ( err )
return( true );
ptd->sc_first.width = hsize;
SplinePointListFree(ptd->sc_first.layers[ly_back].splines);
sp1 = SplinePointCreate(-1000,vsize);
sp2 = SplinePointCreate(2000,vsize);
SplineMake(sp1,sp2,ptd->sc_first.layers[ly_back].order2);
ss = chunkalloc(sizeof(SplineSet));
ss->first = sp1; ss->last = sp2;
ptd->sc_first.layers[ly_back].splines = ss;
sp1 = SplinePointCreate(hsize,-1000);
sp2 = SplinePointCreate(hsize,2000);
SplineMake(sp1,sp2,ptd->sc_first.layers[ly_back].order2);
ss = chunkalloc(sizeof(SplineSet));
ss->first = sp1; ss->last = sp2;
ptd->sc_first.layers[ly_back].splines->next = ss;
GDrawRequestExpose(ptd->cv_first.v,NULL,false);
}
return( true );
}
static int PTD_Cancel(GGadget *g, GEvent *e) {
if ( e->type==et_controlevent && e->u.control.subtype == et_buttonactivate ) {
TilePathDlg *ptd = (TilePathDlg *) (((CharViewBase *) GDrawGetUserData(GGadgetGetWindow(g)))->container);
PTD_DoClose(&ptd->base);
}
return( true );
}
static int PTD_OK(GGadget *g, GEvent *e) {
if ( e->type==et_controlevent && e->u.control.subtype == et_buttonactivate ) {
TilePathDlg *ptd = (TilePathDlg *) (((CharViewBase *) GDrawGetUserData(GGadgetGetWindow(g)))->container);
struct tiledata *td = ptd->td;
int err = 0;
td->patternSize.x = GetReal8(ptd->gw,CID_PatternWidth,_("Width"),&err);
td->patternSize.y = GetReal8(ptd->gw,CID_PatternHeight,_("Height"),&err);
td->repeatCnt.x = GetInt8(ptd->gw,CID_XRepeat,_("X Repeat Count"),&err);
td->repeatCnt.y = GetInt8(ptd->gw,CID_YRepeat,_("Y Repeat Count"),&err);
if ( err )
return( true );
if ( td->patternSize.x<=0 || td->patternSize.y<=0 ) {
ff_post_error(_("Bad Pattern Size"),_("The pattern size (width & height) must be a positive number"));
return( true );
}
if ( td->repeatCnt.x<=0 || td->repeatCnt.y<=0 || td->repeatCnt.x>2000 || td->repeatCnt.y>2000 ) {
ff_post_error(_("Bad Pattern Size"),_("The repeat counts must be positive numbers"));
return( true );
}
td->pattern = calloc(1,sizeof(Layer));
td->pattern->splines = SplinePointListCopy(ptd->sc_first.layers[ly_fore].splines);
td->pattern->refs = RefCharsCopy(ptd->sc_first.layers[ly_fore].refs);
if ( td->pattern->splines==NULL && td->pattern->refs==NULL ) {
ff_post_error(_("Bad Pattern"),_("You must specify a pattern"));
return( true );
}
PTD_DoClose(&ptd->base);
ptd->oked = true;
}
return( true );
}
static int PTD_Can_Navigate(struct cvcontainer *cvc, enum nav_type type) {
return( false );
}
static int PTD_Can_Open(struct cvcontainer *cvc) {
return( false );
}
static SplineFont *SF_Of_PTD(struct cvcontainer *cvc) {
TilePathDlg *ptd = (TilePathDlg *) cvc;
return( ptd->base_sf );
}
struct cvcontainer_funcs tilepattern_funcs = {
cvc_multiplepattern,
(void (*) (struct cvcontainer *cvc,CharViewBase *cv)) PTDMakeActive,
(void (*) (struct cvcontainer *cvc,void *)) PTDChar,
PTD_Can_Navigate,
NULL,
PTD_Can_Open,
PTD_DoClose,
SF_Of_PTD
};
static void PTDInit(TilePathDlg *ptd,SplineFont *sf) {
memset(ptd,0,sizeof(*ptd));
ptd->base.funcs = &tilepattern_funcs;
ptd->base_sf = sf;
{
SplineChar *msc = &ptd->sc_first;
CharView *mcv = &ptd->cv_first;
msc->orig_pos = 0;
msc->unicodeenc = -1;
msc->name = "Pattern";
msc->parent = &ptd->dummy_sf;
msc->layer_cnt = 2;
msc->layers = calloc(2,sizeof(Layer));
LayerDefault(&msc->layers[0]);
LayerDefault(&msc->layers[1]);
ptd->chars[0] = msc;
mcv->b.sc = msc;
mcv->b.layerheads[dm_fore] = &msc->layers[ly_fore];
mcv->b.layerheads[dm_back] = &msc->layers[ly_back];
mcv->b.layerheads[dm_grid] = &ptd->dummy_sf.grid;
msc->layers[ly_fore].splines = SplinePointListCopy(last_pattern);
mcv->b.drawmode = dm_fore;
mcv->b.container = (struct cvcontainer *) ptd;
mcv->inactive = false;
}
ptd->dummy_sf.glyphs = ptd->chars;
ptd->dummy_sf.glyphcnt = ptd->dummy_sf.glyphmax = 1;
ptd->dummy_sf.pfminfo.fstype = -1;
ptd->dummy_sf.pfminfo.stylemap = -1;
ptd->dummy_sf.fontname = ptd->dummy_sf.fullname = ptd->dummy_sf.familyname = "dummy";
ptd->dummy_sf.weight = "Medium";
ptd->dummy_sf.origname = "dummy";
ptd->dummy_sf.ascent = sf->ascent;
ptd->dummy_sf.descent = sf->descent;
ptd->dummy_sf.layers = ptd->layerinfo;
ptd->dummy_sf.layer_cnt = 2;
ptd->layerinfo[ly_back].order2 = sf->layers[ly_back].order2;
ptd->layerinfo[ly_back].name = _("Size");
ptd->layerinfo[ly_fore].order2 = sf->layers[ly_fore].order2;
ptd->layerinfo[ly_fore].name = _("Pattern");
ptd->dummy_sf.grid.order2 = sf->grid.order2;
ptd->dummy_sf.anchor = NULL;
ptd->dummy_sf.fv = (FontViewBase *) &ptd->dummy_fv;
ptd->dummy_fv.b.active_layer = ly_fore;
ptd->dummy_fv.b.sf = &ptd->dummy_sf;
ptd->dummy_fv.b.selected = ptd->sel;
ptd->dummy_fv.cbw = ptd->dummy_fv.cbh = default_fv_font_size+1;
ptd->dummy_fv.magnify = 1;
ptd->dummy_fv.b.map = &ptd->dummy_map;
ptd->dummy_map.map = ptd->map;
ptd->dummy_map.backmap = ptd->backmap;
ptd->dummy_map.enccount = ptd->dummy_map.encmax = ptd->dummy_map.backmax = 1;
ptd->dummy_map.enc = &custom;
}
static int TilePatternAsk(struct tiledata *td,SplineFont *sf) {
TilePathDlg ptd;
GRect pos;
GWindow gw;
GWindowAttrs wattrs;
GGadgetCreateData gcd[24], boxes[5], *harray1[8], *harray2[8], *varray[10],
*harray[8];
GTextInfo label[24];
int k;
char width[30], height[30], xr[30], yr[30];
PTDInit( &ptd,sf );
ptd.td = td;
memset(td,0,sizeof(*td));
memset(&wattrs,0,sizeof(wattrs));
wattrs.mask = wam_events|wam_cursor|wam_isdlg|wam_restrict|wam_undercursor|wam_utf8_wtitle;
wattrs.is_dlg = true;
wattrs.restrict_input_to_me = 1;
wattrs.undercursor = 1;
wattrs.event_masks = -1;
wattrs.cursor = ct_pointer;
wattrs.utf8_window_title = _("Tile Pattern");
pos.width = 600;
pos.height = 300;
ptd.gw = gw = GDrawCreateTopWindow(NULL,&pos,ptd_e_h,&ptd.cv_first,&wattrs);
memset(&label,0,sizeof(label));
memset(&gcd,0,sizeof(gcd));
memset(&boxes,0,sizeof(boxes));
k = 0;
gcd[k].gd.flags = gg_visible|gg_enabled ; /* This space is for the menubar */
gcd[k].gd.pos.height = 18; gcd[k].gd.pos.width = 20;
gcd[k++].creator = GSpacerCreate;
varray[0] = &gcd[k-1];
gcd[k].gd.pos.width = gcd[k].gd.pos.height = 200;
gcd[k].gd.flags = gg_visible | gg_enabled;
gcd[k].gd.cid = CID_Tile;
gcd[k].gd.u.drawable_e_h = ptd_sub_e_h;
gcd[k++].creator = GDrawableCreate;
varray[1] = &gcd[k-1];
gcd[k].gd.flags = gg_visible | gg_enabled;
label[k].text = (unichar_t *) _("Pattern Size:");
label[k].text_is_1byte = true;
gcd[k].gd.label = &label[k];
gcd[k++].creator = GLabelCreate;
varray[2] = &gcd[k-1];
gcd[k].gd.flags = gg_visible | gg_enabled;
label[k].text = (unichar_t *) _("Width:");
label[k].text_is_1byte = true;
gcd[k].gd.label = &label[k];
gcd[k++].creator = GLabelCreate;
harray1[0] = &gcd[k-1];
if ( last_pattern==NULL )
sprintf( width, "%d", sf->ascent+sf->descent );
else
sprintf( width, "%g", patternSize.x );
gcd[k].gd.flags = gg_visible | gg_enabled;
label[k].text = (unichar_t *) width;
label[k].text_is_1byte = true;
gcd[k].gd.label = &label[k];
gcd[k].gd.cid = CID_PatternWidth;
gcd[k].gd.handle_controlevent = PTD_RefigureBackground;
gcd[k++].creator = GTextFieldCreate;
harray1[1] = &gcd[k-1];
gcd[k].gd.flags = gg_visible | gg_enabled;
label[k].text = (unichar_t *) _("Height:");
label[k].text_is_1byte = true;
gcd[k].gd.label = &label[k];
gcd[k++].creator = GLabelCreate;
harray1[2] = &gcd[k-1];
if ( last_pattern==NULL )
sprintf( height, "%d", sf->ascent+sf->descent );
else
sprintf( height, "%g", patternSize.y );
gcd[k].gd.flags = gg_visible | gg_enabled;
label[k].text = (unichar_t *) height;
label[k].text_is_1byte = true;
gcd[k].gd.label = &label[k];
gcd[k].gd.cid = CID_PatternHeight;
gcd[k].gd.handle_controlevent = PTD_RefigureBackground;
gcd[k++].creator = GTextFieldCreate;
harray1[3] = &gcd[k-1]; harray1[4] = NULL;
boxes[2].gd.flags = gg_enabled|gg_visible;
boxes[2].gd.u.boxelements = harray1;
boxes[2].creator = GHBoxCreate;
varray[3] = &boxes[2];
gcd[k].gd.flags = gg_visible | gg_enabled;
label[k].text = (unichar_t *) _("Repeat Counts:");
label[k].text_is_1byte = true;
gcd[k].gd.label = &label[k];
gcd[k++].creator = GLabelCreate;
varray[4] = &gcd[k-1];
gcd[k].gd.flags = gg_visible | gg_enabled;
label[k].text = (unichar_t *) _("X:");
label[k].text_is_1byte = true;
gcd[k].gd.label = &label[k];
gcd[k++].creator = GLabelCreate;
harray2[0] = &gcd[k-1];
sprintf( xr, "%d", patternRepeat.x );
gcd[k].gd.flags = gg_visible | gg_enabled;
label[k].text = (unichar_t *) xr;
label[k].text_is_1byte = true;
gcd[k].gd.label = &label[k];
gcd[k].gd.cid = CID_XRepeat;
gcd[k++].creator = GTextFieldCreate;
harray2[1] = &gcd[k-1];
gcd[k].gd.flags = gg_visible | gg_enabled;
label[k].text = (unichar_t *) _("Y:");
label[k].text_is_1byte = true;
gcd[k].gd.label = &label[k];
gcd[k++].creator = GLabelCreate;
harray2[2] = &gcd[k-1];
sprintf( yr, "%d", patternRepeat.y );
gcd[k].gd.flags = gg_visible | gg_enabled;
label[k].text = (unichar_t *) yr;
label[k].text_is_1byte = true;
gcd[k].gd.label = &label[k];
gcd[k].gd.cid = CID_YRepeat;
gcd[k++].creator = GTextFieldCreate;
harray2[3] = &gcd[k-1]; harray2[4] = NULL;
boxes[3].gd.flags = gg_enabled|gg_visible;
boxes[3].gd.u.boxelements = harray2;
boxes[3].creator = GHBoxCreate;
varray[5] = &boxes[3];
label[k].text = (unichar_t *) _("_OK");
label[k].text_is_1byte = true;
label[k].text_in_resource = true;
gcd[k].gd.label = &label[k];
gcd[k].gd.flags = gg_enabled|gg_visible|gg_but_default;
gcd[k].gd.handle_controlevent = PTD_OK;
gcd[k++].creator = GButtonCreate;
label[k].text = (unichar_t *) _("_Cancel");
label[k].text_is_1byte = true;
label[k].text_in_resource = true;
gcd[k].gd.label = &label[k];
gcd[k].gd.flags = gg_enabled|gg_visible|gg_but_cancel;
gcd[k].gd.handle_controlevent = PTD_Cancel;
gcd[k++].creator = GButtonCreate;
harray[0] = GCD_Glue; harray[1] = &gcd[k-2]; harray[2] = GCD_Glue;
harray[3] = GCD_Glue; harray[4] = &gcd[k-1]; harray[5] = GCD_Glue;
harray[6] = NULL;
boxes[4].gd.flags = gg_enabled|gg_visible;
boxes[4].gd.u.boxelements = harray;
boxes[4].creator = GHBoxCreate;
varray[6] = &boxes[4]; varray[7] = NULL;
boxes[0].gd.flags = gg_enabled|gg_visible;
boxes[0].gd.u.boxelements = varray;
boxes[0].creator = GVBoxCreate;
GGadgetsCreate(gw,boxes);
PTDCharViewInits(&ptd,CID_Tile);
GHVBoxSetExpandableRow(boxes[0].ret,1);
GHVBoxSetExpandableCol(boxes[4].ret,gb_expandgluesame);
GGadgetResize(boxes[0].ret,pos.width,pos.height);
PTD_RefigureBackground(GWidgetGetControl(ptd.gw,CID_PatternWidth),NULL);
PTDMakeActive(&ptd,&ptd.cv_first);
GDrawResize(gw,400,400); /* Force a resize event */
GDrawSetVisible(ptd.gw,true);
GDrawRequestTimer(ptd.gw,1000,1000,NULL);
while ( !ptd.done )
GDrawProcessOneEvent(NULL);
{
CharView *cv = &ptd.cv_first;
if ( cv->backimgs!=NULL ) {
GDrawDestroyWindow(cv->backimgs);
cv->backimgs = NULL;
}
CVPalettesHideIfMine(cv);
}
GDrawDestroyWindow(ptd.gw);
return( ptd.oked );
}
static void TPFree(struct tiledata *td) {
SplinePointListFree(last_pattern);
last_pattern = td->pattern->splines;
RefCharsFree(td->pattern->refs);
free(td->pattern);
patternSize = td->patternSize;
patternRepeat = td->repeatCnt;
}
void CVPatternTile(CharView *cv) {
struct tiledata td;
if ( !TilePatternAsk(&td,cv->b.sc->parent))
return;
SCTilePattern(cv->b.sc,CVLayer((CharViewBase *) cv),td.pattern, &td.patternSize, &td.repeatCnt);
TPFree(&td);
cv->lastselpt = NULL;
}
void FVPatternTile(FontView *fv) {
struct tiledata td;
SplineChar *sc;
int i, gid;
int layer = fv->b.active_layer;
for ( i=0; i<fv->b.map->enccount; ++i )
if ( fv->b.selected[i] && (gid=fv->b.map->map[i])!=-1 &&
(sc=fv->b.sf->glyphs[gid])!=NULL )
break;
if ( i==fv->b.map->enccount )
return;
if ( !TilePatternAsk(&td,fv->b.sf))
return;
SFUntickAll(fv->b.sf);
for ( i=0; i<fv->b.map->enccount; ++i )
if ( fv->b.selected[i] && (gid=fv->b.map->map[i])!=-1 &&
(sc=fv->b.sf->glyphs[gid])!=NULL && !sc->ticked ) {
sc->ticked = true;
SCTilePattern(sc,layer,td.pattern, &td.patternSize, &td.repeatCnt);
}
TPFree(&td);
}
#endif /* FONTFORGE_CONFIG_TILEPATH */
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