File: template-plugin.php

package info (click to toggle)
fossology 1.1.0-2
  • links: PTS
  • area: main
  • in suites: squeeze
  • size: 10,984 kB
  • ctags: 7,160
  • sloc: ansic: 32,477; php: 22,920; sh: 1,572; perl: 1,352; makefile: 1,110; xml: 201; sql: 21
file content (518 lines) | stat: -rw-r--r-- 19,189 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
<?php
/***********************************************************
 Copyright (C) 2008 Hewlett-Packard Development Company, L.P.

 This program is free software; you can redistribute it and/or
 modify it under the terms of the GNU General Public License
 version 2 as published by the Free Software Foundation.

 This program is distributed in the hope that it will be useful,
 but WITHOUT ANY WARRANTY; without even the implied warranty of
 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 GNU General Public License for more details.

 You should have received a copy of the GNU General Public License along
 with this program; if not, write to the Free Software Foundation, Inc.,
 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
 ***********************************************************/


/*************************************************
 Restrict usage: Every PHP file should have this
 at the very beginning.
 This prevents hacking attempts.
 *************************************************/
global $GlobalReady;
if (!isset($GlobalReady)) { exit; }

/*************************************************************
 Each plugin has a state to identify if it is invalid.
 For example, if a plugin crashes then it should mark the state
 as invalid.
 *************************************************************/
define("PLUGIN_STATE_FAIL",-1); // mark it as a total failure
define("PLUGIN_STATE_INVALID",0);
define("PLUGIN_STATE_VALID",1); // used during install
define("PLUGIN_STATE_READY",2); // used during post-install

/*************************************************************
 Each plugin has a state to identify the kind of access required.
 Plugins should select the highest level of access.
 *************************************************************/
define("PLUGIN_DB_NONE",0);
define("PLUGIN_DB_READ",1);
define("PLUGIN_DB_DOWNLOAD",2);	/* file download permitted */
define("PLUGIN_DB_WRITE",3);	/* DB writes permitted */
define("PLUGIN_DB_UPLOAD",4);	/* file upload permitted */
define("PLUGIN_DB_ANALYZE",5);	/* file analysis permitted */
define("PLUGIN_DB_DELETE",6);	/* record deletion permitted */
define("PLUGIN_DB_DEBUG",7);	/* see and run debug code */
define("PLUGIN_DB_USERADMIN",10);	/* add/delete users */

error_reporting(E_NOTICE & E_STRICT);
/*************************************************************
 This is the Plugin class.  All plugins should:
 1. Use this class or extend this class.
 2. After defining the necessary functions and values, the plugin
 must add the new element to the Plugins array.
 For example:
 $NewPlugin = new Plugin;
 $NewPlugin->Name="Fred";
 if ($NewPlugin->Initialize() != 0) { destroy $NewPlugin; }
 *************************************************************/
class FO_Plugin
{
  // All public fields can be empty, indicating that it does not apply.

  var $State=PLUGIN_STATE_INVALID;

  /*****
   Name defines the official name of this plugin.  Other plugins may
   call this plugin based on this name.
   *****/
  var $Name="";
  var $Version="1.0";
  var $Title="";  // used for HTML title tags and window menu bars

  /*****
   Access level restrictions
   *****/
  var $DBaccess=PLUGIN_DB_NONE; /* what kind of access is needed? */
  var $LoginFlag=1;	/* Must you be logged in to access this plugin? 1=yes, 0=no */

  /*****
   Common for HTML output
   *****/
  var $NoMenu=0;	/* 1 = Don't show the HTML menu at the top of page */
  var $NoHeader=0;	/* 1 = Don't show the HTML header at the top of page */
  var $NoHTML=0;	/* 1 = Don't add any HTML to the output */

  /*****
   This array lists plugin dependencies by name and initialization order.
   These are used to call PostInitialize in the correct order.
   PostInitialize will be called when all dependencies are ready.
   InitOrder says "after all dependencies are ready, do higher value
   items first."  For example, this allows for menus to be initialized
   before anything else.  (You probably won't need to change InitOrder.)
   *****/
  var $PluginLevel=10; /* used for sorting plugins -- higher comes first after dependencies are met */
  var $Dependency = array();
  var $InitOrder=0;

  /*****
   Plugins may define a menu item.
   The menu name defines where it belongs.
   Each menu item belongs in a category (menu list) and could be in
   subcategories (menu sublists).  The MenuList identifies
   the list (and sublists) where this item belongs.  The menu heirarchy
   is defined by a name and a "::" to denote a submenu item.

   The MenuName defines the name for this item in the menu.

   Finally, multiple plugins may place multiple items under the same menu.
   The MenuOrder assigns a numeric ranking for items.  All items
   at the same level are sorted alphabetically by MenuName.

   For example, to define an "About" menu item under the "Help" menu:
   $MenuList = "Help::About";
   $MenuOrder=0;
   And a "delete" agent under the tool, administration menu would be:
   $MenuList = "Tools::Administration::Delete";
   $MenuOrder=0;

   Since menus may link to results that belong in a specific window,
   $MenuTarget can identify the window.  If not defined, the UI will use
   a default results window.

   NOTES:
   1. If the MenuList location does not exist, then it will be created.
   2. If a plugin does not have a menulist item, then it will not appear
   in any menus.
   3. MenuList is case and SPACE sensitive.  "Help :: About" defines
   "Help " and " About".  While "Help::About" defines "Help" and "About".
   *****/
  var $MenuList=NULL;
  var $MenuOrder=0;
  var $MenuTarget=NULL;

  /*****
   These next variables define required functionality.
   If the functions exist, then they are called.  However, plugins are
   not required to define any of these.
   *****/

  /***********************************************************
   Install(): This function (when defined) is only called when
   the plugin is first installed.  It should make sure all
   requirements are available and create anything it needs to run.
   It returns 0 on success, non-zero on failure.
   A failed install is not inserted in the system.
   NOTE: It may be called multiple times.  It must check that
   changes are needed BEFORE doing any changes.
   Also, it must check for partial installs in case the user is
   recovering from an installation failure.
   The only dependency that can be assumed to work is "global $DB",
   and even then, be sure to check if $DB is NULL before using it.
   ***********************************************************/
  function Install()
  {
    return(0);
  } // Install()

  /***********************************************************
   Remove(): This function (when defined) is only called once,
   when the plugin is removed.  It should uninstall and remove
   all items that are only used by this plugin.  There should be
   no residues -- if the plugin is ever installed again, it should
   act like a clean install.  Thus, any DB, files, or state variables
   specific to this plugin must be removed.
   This function must always succeed.
   ***********************************************************/
  function Remove()
  {
    return;
  } // Remove()

  /**
   * base constructor.  Most plugins will just use this
   *
   * Makes sure the plugin is in the correct state.  If so, the plugin is
   * inserted into the Plugins data structure.
   *
   * The constructor assumes that Install() was already run one time (possibly
   * years ago and not during this object's creation).
   *
   * @return true on success, false on failure.
   *
   * On failure the plugin is not used by the system. NOTE: This function must
   * NOT assume that other plugins are installed.  See PostInitialize.
   *
   */
  public function __construct() {

    global $Plugins;

    if ($this->State != PLUGIN_STATE_INVALID) {
      return(1); // don't re-run
    }
    if ($this->Name !== "") { // Name must be defined
      $this->State=PLUGIN_STATE_VALID;
      array_push($Plugins,$this);
    }
    return($this->State == PLUGIN_STATE_VALID);
  }

  /***********************************************************
   Initialize(): dummy stub till all references are removed.
   ***********************************************************/
  function Initialize()
  {
    return(TRUE);
  } // Initialize()

  /***********************************************************
   PostInitialize(): This function is called before the plugin
   is used and after all plugins have been initialized.
   If there is any initialization step that is dependent on other
   plugins, put it here.
   Returns true on success, false on failure.
   NOTE: Do not assume that the plugin exists!  Actually check it!
   ***********************************************************/
  function PostInitialize()
  {
    global $Plugins;
    if ($this->State != PLUGIN_STATE_VALID) {
      return(0);
    } // don't run
    if (empty($_SESSION['User']) && $this->LoginFlag) {
      return(0);
    }
    // Make sure dependencies are met
    foreach($this->Dependency as $key => $val) {
      $id = plugin_find_id($val);
      if ($id < 0) {
        $this->Destroy();
        return(0);
      }
    }

    // Put your code here!
    // If this fails, set $this->State to PLUGIN_STATE_INVALID.
    // If it succeeds, then set $this->State to PLUGIN_STATE_READY.

    // It worked, so mark this plugin as ready.
    $this->State = PLUGIN_STATE_READY;
    // Add this plugin to the menu
    if ($this->MenuList !== "") {
      menu_insert("Main::" . $this->MenuList,$this->MenuOrder,$this->Name,$this->MenuTarget);
    }
    return($this->State == PLUGIN_STATE_READY);
  } // PostInitialize()

  /***********************************************************
   RegisterMenus(): While menus can be added to any time at or after
   the PostInitialize phase, this is the standard location for
   registering this item with menus.
   NOTE 1: Menu registration may be plugin specific!
   NOTE 2: This is intended for cross-plugin registration and not
   for the main menu.
   ***********************************************************/
  function RegisterMenus()
  {
    if ($this->State != PLUGIN_STATE_READY) { return(0); } // don't run
    // Add your own menu items here.
    // E.g., menu_insert("Menu_Name::Item");
  }

  /***********************************************************
   Destroy(): This is a destructor called after the plugin
   is no longer needed.  It should assume that PostInitialize() was
   already run one time (this session) and succeeded.
   This function must always succeed.
   ***********************************************************/
  function Destroy()
  {
    if ($this->State != PLUGIN_STATE_INVALID)
    {
      ; // Put your cleanup here
    }
    $this->State=PLUGIN_STATE_INVALID;
    return;
  } // Destroy()

  /*********************************************************************/
  /*********************************************************************/
  /*********************************************************************
   The output functions generate "output" for use in a text CLI or web page.
   For agents, the outputs generate status information.
   *********************************************************************/
  /*********************************************************************/
  /*********************************************************************/

  /* Possible values: Text, HTML, or XML. */
  var $OutputType="Text";
  var $OutputToStdout=0;

  /***********************************************************
   OutputOpen(): This function is called when user output is
   requested.  This function is responsible for assigning headers.
   If $Type is "HTML" then generate an HTTP header.
   If $Type is "XML" then begin an XML header.
   If $Type is "Text" then generate a text header as needed.
   The $ToStdout flag is "1" if output should go to stdout, and
   0 if it should be returned as a string.  (Strings may be parsed
   and used by other plugins.)
   ***********************************************************/
  function OutputOpen($Type,$ToStdout)
  {
    global $Plugins;
    if ($this->State != PLUGIN_STATE_READY) { return(0); }
    $this->OutputType=$Type;
    $this->OutputToStdout=$ToStdout;
    // Put your code here
    switch($this->OutputType)
    {
      case "XML":
        $V = "<xml>\n";
        break;
      case "HTML":
        header('Content-type: text/html');
        header("Pragma: no-cache"); /* for IE cache control */
        header('Cache-Control: no-cache, must-revalidate, maxage=1, post-check=0, pre-check=0'); /* prevent HTTP/1.1 caching */
        header('Expires: Expires: Thu, 19 Nov 1981 08:52:00 GMT'); /* mark it as expired (value from Apache default) */
        if ($this->NoHTML) { return; }
        $V = "";
        if (($this->NoMenu == 0) && ($this->Name != "menus"))
        {
          $Menu = &$Plugins[plugin_find_id("menus")];
          $Menu->OutputSet($Type,$ToStdout);
        }
        else { $Menu = NULL; }

        /* DOCTYPE is required for IE to use styles! (else: css menu breaks) */
        $V .= '<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Frameset//EN" "xhtml1-frameset.dtd">' . "\n";
        // $V .= '<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">' . "\n";
        // $V .= '<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Loose//EN" "http://www.w3.org/TR/html4/loose.dtd">' . "\n";
        // $V .= '<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "xhtml1-strict.dtd">' . "\n";

        $V .= "<html>\n";
        $V .= "<head>\n";
        if ($this->NoHeader == 0)
        {
          /** Known bug: DOCTYPE "should" be in the HEADER
           and the HEAD tags should come first.
           Also, IE will ignore <style>...</style> tags that are NOT
           in a <head>...</head> block.
           **/
          if (!empty($Title)) { $V .= "<title>" . htmlentities($Title) . "</title>\n"; }
          $V .= "<link rel='stylesheet' href='fossology.css'>\n";
          print $V; $V="";
          if (!empty($Menu)) { print $Menu->OutputCSS(); }
          $V .= "</head>\n";

          $V .= "<body class='text'>\n";
          print $V; $V="";
          if (!empty($Menu)) { $Menu->Output($this->Title); }
        }
        break;
      case "Text":
        break;
      default:
        break;
    }
    if (!$this->OutputToStdout) { return($V); }
    print $V;
    return;
  } // OutputOpen()

  /***********************************************************
   OutputClose(): This function is called when user output is done.
   If $Type is "HTML" then display the HTML footer as needed.
   If $Type is "XML" then end the XML.
   If $Type is "Text" then generate a text footer as needed.
   This uses $OutputType.
   The $ToStdout flag is "1" if output should go to stdout, and
   0 if it should be returned as a string.  (Strings may be parsed
   and used by other plugins.)
   ***********************************************************/
  function OutputClose()
  {
    if ($this->State != PLUGIN_STATE_READY) { return(0); }
    // Put your code here
    $V = "";
    switch($this->OutputType)
    {
      case "XML":
        $V = "</xml>\n";
        break;
      case "HTML":
        if ($this->NoHTML) { return; }
        if (!$this->NoHeader)
        {
          $V = "</body>\n";
          $V .= "</html>\n";
        }
        break;
      case "Text":
        break;
      default:
        break;
    }
    if (!$this->OutputToStdout) { return($V); }
    print $V;
    return;
  } // OutputClose()

  /***********************************************************
   OutputSet(): Similar to OutputOpen, this sets the output type
   for this object.  However, this does NOT change any global
   settings.  This is called when this object is a dependency
   for another object.
   ***********************************************************/
  function OutputSet($Type,$ToStdout)
  {
    if ($this->State != PLUGIN_STATE_READY) { return(0); }
    $this->OutputType=$Type;
    $this->OutputToStdout=$ToStdout;
    // Put your code here
    $V= "";
    switch($this->OutputType)
    {
      case "XML":
        $V = "<xml>\n";
        break;
      case "HTML":
        break;
      case "Text":
        break;
      default:
        break;
    }
    if (!$this->OutputToStdout) { return($V); }
    print $V;
    return;
  } // OutputSet()

  /***********************************************************
   OutputUnSet(): Similar to OutputClose, this ends the output type
   for this object.  However, this does NOT change any global
   settings.  This is called when this object is a dependency
   for another object.
   ***********************************************************/
  function OutputUnSet()
  {
    if ($this->State != PLUGIN_STATE_READY) { return(0); }
    // Put your code here
    $V = "";
    switch($this->OutputType)
    {
      case "XML":
        $V = "</xml>\n";
        break;
      case "HTML":
        break;
      case "Text":
        break;
      default:
        break;
    }
    if (!$this->OutputToStdout) { return($V); }
    print $V;
    return;
  } // OutputUnSet()

  /***********************************************************
   Output(): This function is called when user output is
   requested.  This function is responsible for content.
   (OutputOpen and Output are separated so one plugin
   can call another plugin's Output.)
   This uses $OutputType.
   The $ToStdout flag is "1" if output should go to stdout, and
   0 if it should be returned as a string.  (Strings may be parsed
   and used by other plugins.)
   ***********************************************************/
  function Output()
  {
    if ($this->State != PLUGIN_STATE_READY) { return(0); }
    // Put your code here
    $V="";
    switch($this->OutputType)
    {
      case "XML":
        break;
      case "HTML":
        break;
      case "Text":
        break;
      default:
        break;
    }
    if (!$this->OutputToStdout) { return($V); }
    print $V;
    return;
  } // Output()

  /*********************************************************************/
  /*********************************************************************/
  /*********************************************************************
   General actions.
   These functions will likely be called by other plugins.
   *********************************************************************/
  /*********************************************************************/
  /*********************************************************************/

  /***********************************************************
   Action(): This function is used to perform a specific action.
   The $Command is a string containing the command.
   Unlike ActionArg(), this does not separate the Command from the Target.
   $Command and return value are plugin specific.
   ***********************************************************/
  function Action($Command)
  {
    if ($this->State != PLUGIN_STATE_READY) { return(0); }
    // Put your code here
    return;
  } // Action()

};
?>