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/***************************************************************************
* *
* This file is part of the Fotowall project, *
* http://www.enricoros.com/opensource/fotowall *
* *
* Copyright (C) 2009 by Enrico Ros <enrico.ros@gmail.com> *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#include "HomeScene.h"
#include "Canvas/AbstractContent.h"
#include "Frames/StandardFrame.h"
#include "Shared/RenderOpts.h"
#include "3rdparty/pencil/PencilItem.h"
#include "App.h"
#include "Settings.h"
#include <QGraphicsSceneMouseEvent>
#include <QKeyEvent>
#include <QPainter>
#include <QTimer>
#if QT_VERSION >= 0x040600
#include <QPropertyAnimation>
#define ANIMATE_PARAM(object, propName, duration, endValue) \
{QPropertyAnimation * ani = new QPropertyAnimation(object, propName, object); \
ani->setEasingCurve(QEasingCurve::OutBack); \
ani->setDuration(duration); \
ani->setEndValue(endValue); \
ani->start(QPropertyAnimation::DeleteWhenStopped);}
#else
#define ANIMATE_PARAM(instance, propName, duration, endValue) \
instance->setProperty(propName, endValue);
#endif
// uncomment following to draw a subtle shadow behind the labels
#define HOMELABEL_SHADOWED
/** Home Label **/
class HomeLabel : public AbstractContent
{
public:
HomeLabel(const QString & title, const QPixmap & pixmap, QGraphicsScene * scene)
: AbstractContent(scene, 0, true)
, m_pixmap(pixmap)
{
// create the standard frame and set title
setFrame(new StandardFrame2);
setFrameTextEnabled(true);
setFrameTextReadonly(true);
setFrameText(title);
setMirrored(false);
// incremental change over AbstractContent
setFlag(QGraphicsItem::ItemIsMovable, false);
setFlag(QGraphicsItem::ItemIsSelectable, false);
setFlag(QGraphicsItem::ItemIsFocusable, true);
setFlag(QGraphicsItem::ItemClipsChildrenToShape, true);
const int pixW = pixmap.width();
const int pixH = pixmap.height();
resizeContents(QRect(-pixW/2, -pixH/2, pixW, pixH), false);
}
QString contentName() const
{
return "HomeLabel";
}
#ifdef HOMELABEL_SHADOWED
QRectF boundingRect() const
{
const QRectF origRect = AbstractContent::boundingRect();
return origRect.adjusted(0, 0, 0, origRect.height() * 0.2);
}
#endif
void focusInEvent(QFocusEvent *event)
{
event->accept();
hoverEnterEvent(0);
}
void focusOutEvent(QFocusEvent *event)
{
event->accept();
hoverLeaveEvent(0);
}
void hoverEnterEvent(QGraphicsSceneHoverEvent *)
{
ANIMATE_PARAM(this, "scale", 300, 1.2);
//ANIMATE_PARAM(this, "rotation", 300, (-20 + (qrand() % 41)));
}
void hoverLeaveEvent(QGraphicsSceneHoverEvent *)
{
ANIMATE_PARAM(this, "scale", 300, 1.0);
//ANIMATE_PARAM(this, "rotation", 300, 0.0);
}
void mousePressEvent(QGraphicsSceneMouseEvent * event)
{
// use an already existing signal.. FIXME!
if (event->button() == Qt::LeftButton) {
#if 0
ANIMATE_PARAM(this, "rotation", 400, 300);
ANIMATE_PARAM(this, "opacity", 500, 0.0);
QTimer::singleShot(300, this, SIGNAL(requestEditing()));
#else
requestEditing();
#endif
}
}
void drawContent(QPainter * painter, const QRect & targetRect, Qt::AspectRatioMode /*ratio*/)
{
painter->setRenderHint(QPainter::SmoothPixmapTransform, property("scale").toDouble() == 1.2);
painter->drawPixmap(targetRect, m_pixmap);
painter->setRenderHint(QPainter::SmoothPixmapTransform, false);
}
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget)
{
// draw a 'shadow-like' gradient
#ifdef HOMELABEL_SHADOWED
QRadialGradient rg(0.5, 0.5, 0.5);
rg.setCoordinateMode(QGradient::ObjectBoundingMode);
int opacity = (int)(24.0 * (1.0 - 3 * (property("scale").toDouble() - 1.0)));
rg.setColorAt(0.0, QColor(32, 32, 32, opacity));
rg.setColorAt(1.0, Qt::transparent);
painter->setBrush(rg);
painter->setPen(Qt::NoPen);
QRect shadowRect = boundingRect().toRect();
shadowRect.setTop(boundingRect().bottom() - 2 * 8);
painter->drawRect(shadowRect);
#endif
// paint the AbstractContent
AbstractContent::paint(painter, option, widget);
}
private:
QPixmap m_pixmap;
};
HomeScene::HomeScene(QObject * parent)
: AbstractScene(parent)
, m_logoPixmap(":/data/home-logo.png")
#ifdef HAVE_PENCIL_ITEM
, m_pencil(0)
#endif
{
// create the 3 buttons
#ifndef NO_WORDCLOUD_APPLIANCE
HomeLabel * newWordcloud = new HomeLabel(tr("Wordcloud"), QPixmap(":/data/home-newwordcloud.png"), this);
connect(newWordcloud, SIGNAL(requestEditing()), this, SIGNAL(startWordcloud()));
#else
HomeLabel * newWordcloud = new HomeLabel(tr("coming soon"), QPixmap(":/data/home-newwordcloud.png"), this);
newWordcloud->setEnabled(false);
#if QT_VERSION >= 0x040500
newWordcloud->setOpacity(0.2);
#endif
#endif
newWordcloud->setZValue(0.0);
m_labels.append(newWordcloud);
HomeLabel * newCanvas = new HomeLabel(tr("Create"), QPixmap(":/data/home-newcanvas.png"), this);
connect(newCanvas, SIGNAL(requestEditing()), this, SIGNAL(startCanvas()));
newCanvas->setZValue(1.0);
m_labels.append(newCanvas);
HomeLabel * wizard = new HomeLabel(tr("coming soon"), QPixmap(":/data/home-wizard.png"), this);
connect(wizard, SIGNAL(requestEditing()), this, SIGNAL(startWizard()));
wizard->setEnabled(false);
#if QT_VERSION >= 0x040500
wizard->setOpacity(0.2);
#endif
wizard->setZValue(0.0);
m_labels.append(wizard);
#ifdef HAVE_PENCIL_ITEM
// create the pencil item the first time
if (App::settings->firstTime() || !(qrand() % 20))
QTimer::singleShot(1000, this, SLOT(slotCreatePencil()));
#endif
}
HomeScene::~HomeScene()
{
qDeleteAll(m_labels);
}
void HomeScene::drawBackground(QPainter *painter, const QRectF &rect)
{
// draw a gray shade as background
painter->setCompositionMode(QPainter::CompositionMode_Source);
QLinearGradient lg(0, 0, 0, sceneHeight());
lg.setColorAt(0.0, QColor(192, 192, 192, RenderOpts::ARGBWindow ? 200 : 255));
lg.setColorAt(1.0, QColor(128, 128, 128, RenderOpts::ARGBWindow ? 200 : 255));
painter->fillRect(rect, lg);
painter->setCompositionMode(QPainter::CompositionMode_SourceOver);
#if 0
QRadialGradient rg(sceneWidth() / 2, 0, 200, sceneWidth() / 2, -100);
rg.setColorAt(0.0, Qt::white);
rg.setColorAt(1.0, Qt::transparent);
painter->fillRect(rect, rg);
#endif
}
void HomeScene::drawForeground(QPainter *painter, const QRectF &rect)
{
// draw top-center logo
if (m_logoRect.isValid() && m_logoRect.intersects(rect.toRect()))
painter->drawPixmap(m_logoRect.topLeft(), m_logoPixmap);
}
void HomeScene::keyPressEvent(QKeyEvent *event)
{
AbstractScene::keyPressEvent(event);
emit keyPressed(event->key());
}
void HomeScene::resize(const QSize & size)
{
// resize but ensure a minimum size
AbstractScene::resize(size.expandedTo(QSize(600, 200)));
// grid placement
const int margin = 20;
const int count = m_labels.size();
const int width = sceneWidth() - margin * 2;
const int height = sceneHeight() - margin;
const int rows = (int)sqrt((qreal)count);
const int cols = (int)ceil((qreal)count / (qreal)rows);
int rIdx = 0, cIdx = 0;
for (int i = 0; i < count; i++) {
double xPos = margin + (int)(((qreal)cIdx + 0.50) * (qreal)width / (qreal)cols);
double yPos = margin + (int)(((qreal)rIdx + 0.55) * (qreal)height / (qreal)rows);
if (cols == 3 && cIdx != 1)
yPos += 4;
m_labels[i]->setPos(QPointF(xPos, yPos) - m_labels[i]->boundingRect().center());
if (++cIdx >= cols) {
cIdx = 0;
++rIdx;
}
}
// logo rectangle
if (!m_logoPixmap.isNull()) {
int top = 0;
if (m_labels.size() < 2)
top = (height - rows * 200) / 10;
else
top = qMax((qreal)0, (m_labels[1]->sceneBoundingRect().top() - m_logoPixmap.height()) / 2);
m_logoRect = QRect((sceneWidth() - m_logoPixmap.width()) / 2, top, m_logoPixmap.width(), m_logoPixmap.height());
}
// pencil item
#ifdef HAVE_PENCIL_ITEM
if (m_pencil) {
QRectF pRect = m_pencil->boundingRect();
m_pencil->setPos(QPointF((sceneWidth() - pRect.width()) / 2, 9 * (sceneHeight() - pRect.height()) / 10));
}
#endif
}
bool HomeScene::sceneSelectable() const
{
return false;
}
void HomeScene::slotCreatePencil()
{
#ifdef HAVE_PENCIL_ITEM
if (!m_pencil) {
m_pencil = new PencilItem(":/data/home-art.svg");
QRectF pRect = m_pencil->boundingRect();
m_pencil->setZValue(999);
m_pencil->setPos(QPointF((sceneWidth() - pRect.width()) / 2, 9 * (sceneHeight() - pRect.height()) / 10));
addItem(m_pencil);
}
#endif
}
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