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/* foundry-input-validator-delegate.c
*
* Copyright 2025 Christian Hergert <chergert@redhat.com>
*
* This library is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as
* published by the Free Software Foundation; either version 2.1 of the
* License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*
* SPDX-License-Identifier: LGPL-2.1-or-later
*/
#include "config.h"
#include "foundry-input.h"
#include "foundry-input-validator-delegate.h"
struct _FoundryInputValidatorDelegate
{
FoundryInputValidator parent_instance;
FoundryInputValidatorCallback callback;
gpointer user_data;
GDestroyNotify notify;
} FoundryInputValidatorDelegatePrivate;
G_DEFINE_FINAL_TYPE (FoundryInputValidatorDelegate, foundry_input_validator_delegate, FOUNDRY_TYPE_INPUT_VALIDATOR)
static DexFuture *
do_nothing (DexFuture *completed,
gpointer user_data)
{
return dex_ref (completed);
}
static DexFuture *
foundry_input_validator_delegate_validate (FoundryInputValidator *validator,
FoundryInput *input)
{
FoundryInputValidatorDelegate *self = (FoundryInputValidatorDelegate *)validator;
g_assert (FOUNDRY_IS_INPUT_VALIDATOR_DELEGATE (self));
g_assert (FOUNDRY_IS_INPUT (input));
/* We want to keep @self alive so that self->user_data is alive for the
* entirety of the DexFuture's liveness. Wrap in a finally block to ensure
* that happens.
*/
return dex_future_finally (self->callback (input, self->user_data),
do_nothing,
g_object_ref (self),
g_object_unref);
}
static void
foundry_input_validator_delegate_finalize (GObject *object)
{
FoundryInputValidatorDelegate *self = (FoundryInputValidatorDelegate *)object;
self->callback = NULL;
if (self->notify != NULL)
dex_scheduler_push (dex_scheduler_get_default (),
g_steal_pointer (&self->notify),
g_steal_pointer (&self->user_data));
G_OBJECT_CLASS (foundry_input_validator_delegate_parent_class)->finalize (object);
}
static void
foundry_input_validator_delegate_class_init (FoundryInputValidatorDelegateClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
FoundryInputValidatorClass *validator_class = FOUNDRY_INPUT_VALIDATOR_CLASS (klass);
object_class->finalize = foundry_input_validator_delegate_finalize;
validator_class->validate = foundry_input_validator_delegate_validate;
}
static void
foundry_input_validator_delegate_init (FoundryInputValidatorDelegate *self)
{
}
FoundryInputValidator *
foundry_input_validator_delegate_new (FoundryInputValidatorCallback callback,
gpointer user_data,
GDestroyNotify notify)
{
FoundryInputValidatorDelegate *self;
g_return_val_if_fail (callback != NULL, NULL);
self = g_object_new (FOUNDRY_TYPE_INPUT_VALIDATOR_DELEGATE, NULL);
self->callback = callback;
self->user_data = user_data;
self->notify = notify;
return FOUNDRY_INPUT_VALIDATOR (self);
}
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