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/* foundry-action-intent.c
*
* Copyright 2025 Christian Hergert <chergert@redhat.com>
*
* This library is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as
* published by the Free Software Foundation; either version 2.1 of the
* License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*
* SPDX-License-Identifier: LGPL-2.1-or-later
*/
#include "config.h"
#include "foundry-action-intent.h"
/**
* FoundryActionIntent:
*
* Represents an intent to perform an action with optional parameters.
*
* FoundryActionIntent provides functionality for representing actions
* that can be performed within the development environment. It stores
* an action name and optional target parameters as a GVariant.
*
* Since: 1.1
*/
struct _FoundryActionIntent
{
FoundryIntent parent_instance;
char *action_name;
GVariant *action_target;
};
enum {
PROP_0,
PROP_ACTION_NAME,
PROP_ACTION_TARGET,
N_PROPS
};
G_DEFINE_FINAL_TYPE (FoundryActionIntent, foundry_action_intent, FOUNDRY_TYPE_INTENT)
static GParamSpec *properties[N_PROPS];
static void
foundry_action_intent_finalize (GObject *object)
{
FoundryActionIntent *self = FOUNDRY_ACTION_INTENT (object);
g_clear_pointer (&self->action_name, g_free);
g_clear_pointer (&self->action_target, g_variant_unref);
G_OBJECT_CLASS (foundry_action_intent_parent_class)->finalize (object);
}
static void
foundry_action_intent_get_property (GObject *object,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
FoundryActionIntent *self = FOUNDRY_ACTION_INTENT (object);
switch (prop_id)
{
case PROP_ACTION_NAME:
g_value_take_string (value, foundry_action_intent_dup_action_name (self));
break;
case PROP_ACTION_TARGET:
g_value_take_variant (value, foundry_action_intent_dup_action_target (self));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
}
}
static void
foundry_action_intent_set_property (GObject *object,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
FoundryActionIntent *self = FOUNDRY_ACTION_INTENT (object);
switch (prop_id)
{
case PROP_ACTION_NAME:
self->action_name = g_value_dup_string (value);
break;
case PROP_ACTION_TARGET:
self->action_target = g_value_dup_variant (value);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
}
}
static void
foundry_action_intent_class_init (FoundryActionIntentClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
object_class->finalize = foundry_action_intent_finalize;
object_class->get_property = foundry_action_intent_get_property;
object_class->set_property = foundry_action_intent_set_property;
properties[PROP_ACTION_NAME] =
g_param_spec_string ("action-name", NULL, NULL,
NULL,
(G_PARAM_CONSTRUCT_ONLY |
G_PARAM_READWRITE |
G_PARAM_STATIC_STRINGS));
properties[PROP_ACTION_TARGET] =
g_param_spec_variant ("action-target", NULL, NULL,
G_VARIANT_TYPE_ANY,
NULL,
(G_PARAM_CONSTRUCT_ONLY |
G_PARAM_READWRITE |
G_PARAM_STATIC_STRINGS));
g_object_class_install_properties (object_class, N_PROPS, properties);
}
static void
foundry_action_intent_init (FoundryActionIntent *self)
{
}
/**
* foundry_action_intent_new:
* @action_name: the name of the action to perform
* @action_target: (nullable): optional parameters for the action as a GVariant
*
* Creates a new [class@Foundry.ActionIntent] for performing an action
* with optional parameters.
*
* If @action_target is floating, its floating reference is sunk.
*
* Returns: (transfer full): a new [class@Foundry.ActionIntent]
*
* Since: 1.1
*/
FoundryIntent *
foundry_action_intent_new (const char *action_name,
GVariant *action_target)
{
g_autoptr(GVariant) sink = NULL;
g_return_val_if_fail (action_name != NULL, NULL);
if (action_target)
sink = g_variant_ref_sink (action_target);
return g_object_new (FOUNDRY_TYPE_ACTION_INTENT,
"action-name", action_name,
"action-target", action_target,
NULL);
}
/**
* foundry_action_intent_dup_action_name:
* @self: a [class@Foundry.ActionIntent]
*
* Gets a copy of the action name.
*
* Returns: (transfer full) (not nullable): a newly allocated copy of the action name
*
* Since: 1.1
*/
char *
foundry_action_intent_dup_action_name (FoundryActionIntent *self)
{
g_return_val_if_fail (FOUNDRY_IS_ACTION_INTENT (self), NULL);
return g_strdup (self->action_name);
}
/**
* foundry_action_intent_dup_action_target:
* @self: a [class@Foundry.ActionIntent]
*
* Gets a copy of the action target parameters.
*
* Returns: (transfer full) (nullable): a [type@GVariant] with the action target,
* or %NULL if no target is set
*
* Since: 1.1
*/
GVariant *
foundry_action_intent_dup_action_target (FoundryActionIntent *self)
{
g_return_val_if_fail (FOUNDRY_IS_ACTION_INTENT (self), NULL);
if (self->action_target != NULL)
return g_variant_ref (self->action_target);
return NULL;
}
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