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/* plugin-meson-build-target.c
*
* Copyright 2025 Christian Hergert
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*
* SPDX-License-Identifier: LGPL-2.1-or-later
*/
#include "config.h"
#include "plugin-meson-build-target.h"
struct _PluginMesonBuildTarget
{
FoundryBuildTarget parent_instance;
JsonNode *node;
};
G_DEFINE_FINAL_TYPE (PluginMesonBuildTarget, plugin_meson_build_target, FOUNDRY_TYPE_BUILD_TARGET)
static char *
dup_string_member (JsonNode *node,
const char *name)
{
const char *str = NULL;
if (FOUNDRY_JSON_OBJECT_PARSE (node, name, FOUNDRY_JSON_NODE_GET_STRING (&str)))
return g_strdup (str);
return NULL;
}
static char *
plugin_meson_build_target_dup_id (FoundryBuildTarget *target)
{
return dup_string_member (PLUGIN_MESON_BUILD_TARGET (target)->node, "id");
}
static char *
plugin_meson_build_target_dup_title (FoundryBuildTarget *target)
{
return dup_string_member (PLUGIN_MESON_BUILD_TARGET (target)->node, "name");
}
static void
plugin_meson_build_target_finalize (GObject *object)
{
PluginMesonBuildTarget *self = (PluginMesonBuildTarget *)object;
g_clear_pointer (&self->node, json_node_unref);
G_OBJECT_CLASS (plugin_meson_build_target_parent_class)->finalize (object);
}
static void
plugin_meson_build_target_class_init (PluginMesonBuildTargetClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
FoundryBuildTargetClass *build_target_class = FOUNDRY_BUILD_TARGET_CLASS (klass);
object_class->finalize = plugin_meson_build_target_finalize;
build_target_class->dup_id = plugin_meson_build_target_dup_id;
build_target_class->dup_title = plugin_meson_build_target_dup_title;
}
static void
plugin_meson_build_target_init (PluginMesonBuildTarget *self)
{
}
FoundryBuildTarget *
plugin_meson_build_target_new (JsonNode *node)
{
PluginMesonBuildTarget *self;
g_return_val_if_fail (node != NULL, NULL);
g_return_val_if_fail (JSON_NODE_HOLDS_OBJECT (node), NULL);
self = g_object_new (PLUGIN_TYPE_MESON_BUILD_TARGET, NULL);
self->node = json_node_ref (node);
return FOUNDRY_BUILD_TARGET (self);
}
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