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/********************************************************************************
* *
* B i t m a p O b j e c t *
* *
*********************************************************************************
* Copyright (C) 1998,2002 by Jeroen van der Zijp. All Rights Reserved. *
*********************************************************************************
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public *
* License as published by the Free Software Foundation; either *
* version 2.1 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this library; if not, write to the Free Software *
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. *
*********************************************************************************
* $Id: FXBitmap.h,v 1.19 2002/01/18 22:42:51 jeroen Exp $ *
********************************************************************************/
#ifndef FXBITMAP_H
#define FXBITMAP_H
#ifndef FXDRAWABLE_H
#include "FXDrawable.h"
#endif
// Image rendering hints
enum {
BITMAP_KEEP = 0x00000001, // Keep pixel data in client
BITMAP_OWNED = 0x00000002, // Pixel data is owned by image
BITMAP_SHMI = 0x00000020, // Using shared memory image
BITMAP_SHMP = 0x00000040 // Using shared memory pixmap
};
// Forward declarations
class FXDC;
class FXDCWindow;
class FXDrawable;
class FXTopWindow;
/**
* Bitmap is a one bit/pixel image used for patterning and
* stippling operations.
*/
class FXAPI FXBitmap : public FXDrawable {
FXDECLARE(FXBitmap)
friend class FXDC;
friend class FXDCWindow;
friend class FXDrawable;
friend class FXTopWindow;
private:
#ifdef WIN32
virtual FXID GetDC() const;
virtual int ReleaseDC(FXID) const;
#endif
protected:
FXuchar *data; // Pixel data
FXuint options; // Options
protected:
FXBitmap();
private:
FXBitmap(const FXBitmap&);
FXBitmap &operator=(const FXBitmap&);
public:
/// Create an image
FXBitmap(FXApp* a,const void *pix=NULL,FXuint opts=0,FXint w=1,FXint h=1);
/// Create bitmap
virtual void create();
/// Detach from bitmap
virtual void detach();
/// Destroy bitmap
virtual void destroy();
/// Render pixels
virtual void render();
/// Get pixel at x,y
FXbool getPixel(FXint x,FXint y) const;
/// Change pixel at x,y
void setPixel(FXint x,FXint y,FXbool color);
/// Resize bitmap to the specified width and height; the contents become undefined
virtual void resize(FXint w,FXint h);
/// Save object to stream
virtual void save(FXStream& store) const;
/// Load object from stream
virtual void load(FXStream& store);
/// Save pixel data only
virtual void savePixels(FXStream& store) const;
/// Load pixel data only
virtual void loadPixels(FXStream& store);
/// Cleanup
virtual ~FXBitmap();
};
#endif
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