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/********************************************************************************
* *
* C u r s o r - O b j e c t *
* *
*********************************************************************************
* Copyright (C) 1997,2002 by Jeroen van der Zijp. All Rights Reserved. *
*********************************************************************************
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public *
* License as published by the Free Software Foundation; either *
* version 2.1 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this library; if not, write to the Free Software *
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. *
*********************************************************************************
* $Id: FXCursor.h,v 1.13 2002/01/18 22:42:51 jeroen Exp $ *
********************************************************************************/
#ifndef FXCURSOR_H
#define FXCURSOR_H
#ifndef FXID_H
#include "FXId.h"
#endif
// Stock cursors
enum FXStockCursor {
CURSOR_ARROW=1, // Default left pointing arrow
CURSOR_RARROW, // Right arrow
CURSOR_IBEAM, // Text I-Beam
CURSOR_WATCH, // Stopwatch or hourglass
CURSOR_CROSS, // Crosshair
CURSOR_UPDOWN, // Move up, down
CURSOR_LEFTRIGHT, // Move left, right
CURSOR_MOVE // Move up,down,left,right
};
/// Cursor class
class FXAPI FXCursor : public FXId {
FXDECLARE(FXCursor)
protected:
FXuchar *source; // Source data
FXuchar *mask; // Mask data
FXint width; // Width
FXint height; // Height
FXint hotx; // Hot spot x
FXint hoty; // Hot spot y
FXuchar glyph; // Glyph type cursor (stock cursor)
FXbool owned; // Owns data
protected:
FXCursor();
private:
FXCursor(const FXCursor&);
FXCursor &operator=(const FXCursor&);
public:
/// Make stock cursor
FXCursor(FXApp* a,FXStockCursor curid=CURSOR_ARROW);
/// Make cursor from source and mask; cursor size should at most 32x32 for portability!
FXCursor(FXApp* a,const void* src,const void* msk,FXint w=32,FXint h=32,FXint hx=-1,FXint hy=-1);
/// Width of cursor
FXint getWidth() const { return width; }
/// Height or cursor
FXint getHeight() const { return height; }
/// Get hotspot x
FXint getHotX() const { return hotx; }
/// Get hotspot y
FXint getHotY() const { return hoty; }
/// Create cursor
virtual void create();
/// Detach cursor
virtual void detach();
/// Destroy cursor
virtual void destroy();
/// Save pixel data only
virtual void savePixels(FXStream& store) const;
/// Load pixel data only
virtual void loadPixels(FXStream& store);
/// Save cursor to a stream
virtual void save(FXStream& store) const;
/// Load cursor from a stream
virtual void load(FXStream& store);
/// Destructor
virtual ~FXCursor();
};
#endif
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