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/********************************************************************************
* *
* D i r e c t o r y S e l e c t i o n D i a l o g *
* *
*********************************************************************************
* Copyright (C) 2000,2002 by Jeroen van der Zijp. All Rights Reserved. *
*********************************************************************************
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public *
* License as published by the Free Software Foundation; either *
* version 2.1 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this library; if not, write to the Free Software *
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. *
*********************************************************************************
* $Id: FXDirDialog.h,v 1.8 2002/01/18 22:42:52 jeroen Exp $ *
********************************************************************************/
#ifndef FXDIRDIALOG_H
#define FXDIRDIALOG_H
#ifndef FXDIALOGBOX_H
#include "FXDialogBox.h"
#endif
class FXDirSelector;
/// Directory selection dialog
class FXAPI FXDirDialog : public FXDialogBox {
FXDECLARE(FXDirDialog)
protected:
FXDirSelector *dirbox; // Directory selection widget
protected:
FXDirDialog(){}
private:
FXDirDialog(const FXDirDialog&);
FXDirDialog &operator=(const FXDirDialog&);
public:
/// Construct Directory Dialog Box
FXDirDialog(FXWindow* owner,const FXString& name,FXuint opts=0,FXint x=0,FXint y=0,FXint w=500,FXint h=300);
/// Change directory
void setDirectory(const FXString& path);
/// Return directory
FXString getDirectory() const;
/// Change Directory List style
void setDirBoxStyle(FXuint style);
/// Return Directory List style
FXuint getDirBoxStyle() const;
/// Save to stream
virtual void save(FXStream& store) const;
/// Load from stream
virtual void load(FXStream& store);
/// Destructor
virtual ~FXDirDialog();
};
#endif
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