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/********************************************************************************
* *
* I c o n - O b j e c t *
* *
*********************************************************************************
* Copyright (C) 1997,2002 by Jeroen van der Zijp. All Rights Reserved. *
*********************************************************************************
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public *
* License as published by the Free Software Foundation; either *
* version 2.1 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this library; if not, write to the Free Software *
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. *
*********************************************************************************
* $Id: FXIcon.h,v 1.17 2002/02/20 07:02:12 fox Exp $ *
********************************************************************************/
#ifndef FXICON_H
#define FXICON_H
#ifndef FXIMAGE_H
#include "FXImage.h"
#endif
class FXDC;
class FXDCWindow;
class FXDrawable;
class FXTopWindow;
/// Icon class
class FXAPI FXIcon : public FXImage {
FXDECLARE(FXIcon)
friend class FXDC;
friend class FXDCWindow;
friend class FXDrawable;
friend class FXTopWindow;
protected:
FXID shape; // Shape pixmap
FXID etch; // Etch pixmap
FXColor transp; // Transparency color
protected:
FXIcon(){}
FXColor guesstransp();
private:
FXIcon(const FXIcon&);
FXIcon &operator=(const FXIcon&);
public:
/**
* Create an icon with an initial pixel buffer pix, a transparent color clr,
* and options as in FXImage.
*/
FXIcon(FXApp* a,const void *pix=NULL,FXColor clr=0,FXuint opts=0,FXint w=1,FXint h=1);
/// Create the icon resource
virtual void create();
/// Detach the icon resource
virtual void detach();
/// Destroy the icon resource
virtual void destroy();
/// Render the image from client-side pixel buffer
virtual void render();
/// Resize pixmap to the specified width and height
virtual void resize(FXint w,FXint h);
/// Obtain transparency color
FXColor getTransparentColor() const { return transp; }
/// Change transparency color
void setTransparentColor(FXColor color){ transp=color; }
/// Destructor
virtual ~FXIcon();
};
#endif
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