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/********************************************************************************
* *
* I c o n L i s t W i d g e t *
* *
*********************************************************************************
* Copyright (C) 1999,2002 by Jeroen van der Zijp. All Rights Reserved. *
*********************************************************************************
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public *
* License as published by the Free Software Foundation; either *
* version 2.1 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this library; if not, write to the Free Software *
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. *
*********************************************************************************
* $Id: FXIconList.h,v 1.54 2002/01/18 22:42:53 jeroen Exp $ *
********************************************************************************/
#ifndef FXICONLIST_H
#define FXICONLIST_H
#ifndef FXSCROLLAREA_H
#include "FXScrollArea.h"
#endif
/// Icon list styles
enum {
ICONLIST_EXTENDEDSELECT = 0, /// Extended selection mode
ICONLIST_SINGLESELECT = 0x00100000, /// At most one selected item
ICONLIST_BROWSESELECT = 0x00200000, /// Always exactly one selected item
ICONLIST_MULTIPLESELECT = 0x00300000, /// Multiple selection mode
ICONLIST_AUTOSIZE = 0x00400000, /// Automatically size item spacing
ICONLIST_DETAILED = 0, /// List mode
ICONLIST_MINI_ICONS = 0x00800000, /// Mini Icon mode
ICONLIST_BIG_ICONS = 0x01000000, /// Big Icon mode
ICONLIST_ROWS = 0, /// Row-wise mode
ICONLIST_COLUMNS = 0x02000000, /// Column-wise mode
ICONLIST_NORMAL = ICONLIST_EXTENDEDSELECT
};
struct FXTimer;
class FXIcon;
class FXHeader;
class FXFont;
class FXIconList;
class FXFileList;
/// Icon item
class FXAPI FXIconItem : public FXObject {
FXDECLARE(FXIconItem)
friend class FXIconList;
friend class FXFileList;
protected:
FXString label;
FXIcon *bigIcon;
FXIcon *miniIcon;
void *data;
FXuint state;
protected:
FXIconItem():bigIcon(NULL),miniIcon(NULL),data(NULL),state(0){}
virtual void draw(const FXIconList* list,FXDC& dc,FXint x,FXint y,FXint w,FXint h) const;
virtual FXint hitItem(const FXIconList* list,FXint rx,FXint ry,FXint rw=1,FXint rh=1) const;
protected:
virtual void drawBigIcon(const FXIconList* list,FXDC& dc,FXint x,FXint y,FXint w,FXint h) const;
virtual void drawMiniIcon(const FXIconList* list,FXDC& dc,FXint x,FXint y,FXint w,FXint h) const;
virtual void drawDetails(const FXIconList* list,FXDC& dc,FXint x,FXint y,FXint w,FXint h) const;
protected:
enum {
SELECTED = 1,
FOCUS = 2,
DISABLED = 4,
DRAGGABLE = 8,
BIGICONOWNED = 16,
MINIICONOWNED = 32
};
public:
FXIconItem(const FXString& text,FXIcon* bi=NULL,FXIcon* mi=NULL,void* ptr=NULL):label(text),bigIcon(bi),miniIcon(mi),data(ptr),state(0){}
virtual void setText(const FXString& txt){ label=txt; }
FXString getText() const { return label; }
virtual void setBigIcon(FXIcon* icn){ bigIcon=icn; }
FXIcon* getBigIcon() const { return bigIcon; }
virtual void setMiniIcon(FXIcon* icn){ miniIcon=icn; }
FXIcon* getMiniIcon() const { return miniIcon; }
void setData(void* ptr){ data=ptr; }
void* getData() const { return data; }
virtual void setFocus(FXbool focus);
FXbool hasFocus() const { return (state&FOCUS)!=0; }
virtual void setSelected(FXbool selected);
FXbool isSelected() const { return (state&SELECTED)!=0; }
virtual void setEnabled(FXbool enabled);
FXbool isEnabled() const { return (state&DISABLED)==0; }
virtual void setDraggable(FXbool draggable);
FXbool isDraggable() const { return (state&DRAGGABLE)!=0; }
virtual void setIconOwned(FXuint owned=(BIGICONOWNED|MINIICONOWNED));
FXuint isIconOwned() const { return (state&(BIGICONOWNED|MINIICONOWNED)); }
virtual FXint getWidth(const FXIconList* list) const;
virtual FXint getHeight(const FXIconList* list) const;
virtual void create();
virtual void detach();
virtual void destroy();
virtual void save(FXStream& store) const;
virtual void load(FXStream& store);
virtual ~FXIconItem();
};
/// Icon item collate function
typedef FXint (*FXIconListSortFunc)(const FXIconItem*,const FXIconItem*);
/// Icon List Widget
class FXAPI FXIconList : public FXScrollArea {
FXDECLARE(FXIconList)
protected:
FXHeader *header; // Header control
FXIconItem **items; // Item list
FXint nitems; // Number of items
FXint nrows; // Number of rows
FXint ncols; // Number of columns
FXint anchor; // Anchor item
FXint current; // Current item
FXint extent; // Extent item
FXint cursor; // Cursor item
FXFont *font; // Font
FXIconListSortFunc sortfunc; // Item sort function
FXColor textColor; // Text color
FXColor selbackColor; // Selected back color
FXColor seltextColor; // Selected text color
FXint itemWidth; // Item width
FXint itemHeight; // Item height
FXint itemSpace; // Space for item label
FXint anchorx; // Rectangular selection
FXint anchory;
FXint currentx;
FXint currenty;
FXint grabx; // Grab point x
FXint graby; // Grab point y
FXString lookup; // Lookup string
FXTimer *timer; // Tip hover timer
FXTimer *lookuptimer; // Lookup timer
FXString help; // Help text
FXbool state; // State of item
protected:
FXIconList();
void drawLasso(FXint x0,FXint y0,FXint x1,FXint y1);
virtual void layout();
void recompute();
void getrowscols(FXint& nr,FXint& nc,FXint w,FXint h) const;
virtual FXIconItem *createItem(const FXString& text,FXIcon *big,FXIcon* mini,void* ptr);
void lassoChanged(FXint ox,FXint oy,FXint ow,FXint oh,FXint nx,FXint ny,FXint nw,FXint nh,FXbool notify);
private:
FXIconList(const FXIconList&);
FXIconList &operator=(const FXIconList&);
public:
long onPaint(FXObject*,FXSelector,void*);
long onEnter(FXObject*,FXSelector,void*);
long onLeave(FXObject*,FXSelector,void*);
long onUngrabbed(FXObject*,FXSelector,void*);
long onKeyPress(FXObject*,FXSelector,void*);
long onKeyRelease(FXObject*,FXSelector,void*);
long onLeftBtnPress(FXObject*,FXSelector,void*);
long onLeftBtnRelease(FXObject*,FXSelector,void*);
long onRightBtnPress(FXObject*,FXSelector,void*);
long onRightBtnRelease(FXObject*,FXSelector,void*);
long onMotion(FXObject*,FXSelector,void*);
long onQueryTip(FXObject*,FXSelector,void*);
long onQueryHelp(FXObject*,FXSelector,void*);
long onTipTimer(FXObject*,FXSelector,void*);
long onCmdSelectAll(FXObject*,FXSelector,void*);
long onCmdDeselectAll(FXObject*,FXSelector,void*);
long onCmdSelectInverse(FXObject*,FXSelector,void*);
long onCmdArrangeByRows(FXObject*,FXSelector,void*);
long onUpdArrangeByRows(FXObject*,FXSelector,void*);
long onCmdArrangeByColumns(FXObject*,FXSelector,void*);
long onUpdArrangeByColumns(FXObject*,FXSelector,void*);
long onCmdShowDetails(FXObject*,FXSelector,void*);
long onUpdShowDetails(FXObject*,FXSelector,void*);
long onCmdShowBigIcons(FXObject*,FXSelector,void*);
long onUpdShowBigIcons(FXObject*,FXSelector,void*);
long onCmdShowMiniIcons(FXObject*,FXSelector,void*);
long onUpdShowMiniIcons(FXObject*,FXSelector,void*);
long onHeaderChanged(FXObject*,FXSelector,void*);
long onFocusIn(FXObject*,FXSelector,void*);
long onFocusOut(FXObject*,FXSelector,void*);
long onClicked(FXObject*,FXSelector,void*);
long onDoubleClicked(FXObject*,FXSelector,void*);
long onTripleClicked(FXObject*,FXSelector,void*);
long onCommand(FXObject*,FXSelector,void*);
long onAutoScroll(FXObject*,FXSelector,void*);
long onLookupTimer(FXObject*,FXSelector,void*);
long onCmdSetValue(FXObject*,FXSelector,void*);public:
long onCmdGetIntValue(FXObject*,FXSelector,void*);
long onCmdSetIntValue(FXObject*,FXSelector,void*);
public:
static FXint ascending(const FXIconItem* a,const FXIconItem* b);
static FXint descending(const FXIconItem* a,const FXIconItem* b);
public:
enum {
ID_SHOW_DETAILS=FXScrollArea::ID_LAST,
ID_SHOW_MINI_ICONS,
ID_SHOW_BIG_ICONS,
ID_ARRANGE_BY_ROWS,
ID_ARRANGE_BY_COLUMNS,
ID_HEADER_CHANGE,
ID_TIPTIMER,
ID_LOOKUPTIMER,
ID_SELECT_ALL,
ID_DESELECT_ALL,
ID_SELECT_INVERSE,
ID_LAST
};
public:
/// Construct icon list
FXIconList(FXComposite *p,FXObject* tgt=NULL,FXSelector sel=0,FXuint opts=ICONLIST_NORMAL,FXint x=0,FXint y=0,FXint w=0,FXint h=0);
/// Create server-side resources
virtual void create();
/// Detach server-side resources
virtual void detach();
/// Recalculate layout
virtual void recalc();
/// Compute and return content width
virtual FXint getContentWidth();
/// Return content height
virtual FXint getContentHeight();
/// Icon list can receive focus
virtual FXbool canFocus() const;
/// Move the focus to this window
virtual void setFocus();
/// Remove the focus from this window
virtual void killFocus();
/// Return viewport size
virtual FXint getViewportHeight();
/// Move contents to the specified position
virtual void moveContents(FXint x,FXint y);
/// Resize this window to the specified width and height
virtual void resize(FXint w,FXint h);
/// Move and resize this window in the parent's coordinates
virtual void position(FXint x,FXint y,FXint w,FXint h);
/// Return number of items
FXint getNumItems() const { return nitems; }
/// Return number of rows
FXint getNumRows() const { return nrows; }
/// Return number of columns
FXint getNumCols() const { return ncols; }
/// Return header control
FXHeader* getHeader() const { return header; }
/// Append header with given text and optional icon
void appendHeader(const FXString& text,FXIcon *icon=NULL,FXint size=1);
/// Remove header at index
void removeHeader(FXint index);
/// Change text of header at index
void setHeaderText(FXint index,const FXString& text);
/// Return text of header at index
FXString getHeaderText(FXint index) const;
/// Change icon of header at index
void setHeaderIcon(FXint index,FXIcon *icon);
/// Return icon of header at index
FXIcon* getHeaderIcon(FXint index) const;
/// Change size of header at index
void setHeaderSize(FXint index,FXint size);
/// Return width of header at index
FXint getHeaderSize(FXint index) const;
/// Return number of headers
FXint getNumHeaders() const;
/// Return the item at the given index
FXIconItem *retrieveItem(FXint index) const;
/// Replace the item with a [possibly subclassed] item
FXint replaceItem(FXint index,FXIconItem* item,FXbool notify=FALSE);
/// Replace items text, icons, and user-data pointer
FXint replaceItem(FXint index,const FXString& text,FXIcon *big=NULL,FXIcon* mini=NULL,void* ptr=NULL,FXbool notify=FALSE);
/// Insert a new [possibly subclassed] item at the give index
FXint insertItem(FXint index,FXIconItem* item,FXbool notify=FALSE);
/// Insert item at index with given text, icons, and user-data pointer
FXint insertItem(FXint index,const FXString& text,FXIcon *big=NULL,FXIcon* mini=NULL,void* ptr=NULL,FXbool notify=FALSE);
/// Append a [possibly subclassed] item to the end of the list
FXint appendItem(FXIconItem* item,FXbool notify=FALSE);
/// Append new item with given text and optional icons, and user-data pointer
FXint appendItem(const FXString& text,FXIcon *big=NULL,FXIcon* mini=NULL,void* ptr=NULL,FXbool notify=FALSE);
/// Append a [possibly subclassed] item to the end of the list
FXint prependItem(FXIconItem* item,FXbool notify=FALSE);
/// Append new item with given text and optional icons, and user-data pointer
FXint prependItem(const FXString& text,FXIcon *big=NULL,FXIcon* mini=NULL,void* ptr=NULL,FXbool notify=FALSE);
/// Remove item from list
void removeItem(FXint index,FXbool notify=FALSE);
/// Remove all items from list
void clearItems(FXbool notify=FALSE);
/// Return item width
FXint getItemWidth() const { return itemWidth; }
/// Return item height
FXint getItemHeight() const { return itemHeight; }
/// Return index of item at x,y, or -1 if none
FXint getItemAt(FXint x,FXint y) const;
/**
* Search items for item by name, starting from start item; the
* flags argument controls the search direction, and case sensitivity.
*/
FXint findItem(const FXString& text,FXint start=-1,FXuint flags=SEARCH_FORWARD|SEARCH_WRAP) const;
/// Scroll to make item at index visible
void makeItemVisible(FXint index);
/// Change item text
void setItemText(FXint index,const FXString& text);
/// Return item text
FXString getItemText(FXint index) const;
/// Change item big icon
void setItemBigIcon(FXint index,FXIcon* icon);
/// Return big icon of item at index
FXIcon* getItemBigIcon(FXint index) const;
/// Change item mini icon
void setItemMiniIcon(FXint index,FXIcon* icon);
/// Return mini icon of item at index
FXIcon* getItemMiniIcon(FXint index) const;
/// Change item user-data pointer
void setItemData(FXint index,void* ptr);
/// Return item user-data pointer
void* getItemData(FXint index) const;
/// Return TRUE if item at index is selected
FXbool isItemSelected(FXint index) const;
/// Return TRUE if item at index is current
FXbool isItemCurrent(FXint index) const;
/// Return TRUE if item at index is visible
FXbool isItemVisible(FXint index) const;
/// Return TRUE if item at index is enabled
FXbool isItemEnabled(FXint index) const;
/// Return item hit code: 0 outside, 1 icon, 2 text
FXint hitItem(FXint index,FXint x,FXint y,FXint ww=1,FXint hh=1) const;
/// Repaint item at index
void updateItem(FXint index);
/// Select items in rectangle
FXbool selectInRectangle(FXint x,FXint y,FXint w,FXint h,FXbool notify=FALSE);
/// Enable item at index
FXbool enableItem(FXint index);
/// Disable item at index
FXbool disableItem(FXint index);
/// Select item at index
FXbool selectItem(FXint index,FXbool notify=FALSE);
/// Deselect item at index
FXbool deselectItem(FXint index,FXbool notify=FALSE);
/// Toggle item at index
FXbool toggleItem(FXint index,FXbool notify=FALSE);
/// Change current item index
void setCurrentItem(FXint index,FXbool notify=FALSE);
/// Return current item index, or -1 if none
FXint getCurrentItem() const { return current; }
/// Change anchor item index
void setAnchorItem(FXint index);
/// Return anchor item index, or -1 if none
FXint getAnchorItem() const { return anchor; }
/// Return index of item under cursor, or -1 if none
FXint getCursorItem() const { return cursor; }
/// Extend selection from anchor index to index
FXbool extendSelection(FXint index,FXbool notify=FALSE);
/// Deselect all items
FXbool killSelection(FXbool notify=FALSE);
/// Sort items
void sortItems();
/// Change text font
void setFont(FXFont* fnt);
/// Return text font
FXFont* getFont() const { return font; }
/// Return normal text color
FXColor getTextColor() const { return textColor; }
/// Change normal text color
void setTextColor(FXColor clr);
/// Return selected text background
FXColor getSelBackColor() const { return selbackColor; }
/// Change selected text background
void setSelBackColor(FXColor clr);
/// Return selected text color
FXColor getSelTextColor() const { return seltextColor; }
/// Change selected text color
void setSelTextColor(FXColor clr);
/// Change maximum item space for each item
void setItemSpace(FXint s);
/// Return maximum item space
FXint getItemSpace() const { return itemSpace; }
/// Return sort function
FXIconListSortFunc getSortFunc() const { return sortfunc; }
/// Change sort function
void setSortFunc(FXIconListSortFunc func){ sortfunc=func; }
/// Get the current icon list style
FXuint getListStyle() const;
/// Set the current icon list style.
void setListStyle(FXuint style);
/// Set the status line help text for this widget
void setHelpText(const FXString& text);
/// Get the status line help text for this widget
FXString getHelpText() const { return help; }
/// Save list to a stream
virtual void save(FXStream& store) const;
/// Load list from a stream
virtual void load(FXStream& store);
/// Destructor
virtual ~FXIconList();
};
#endif
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