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/********************************************************************************
* *
* T e x t F i e l d W i d g e t *
* *
*********************************************************************************
* Copyright (C) 1997,2002 by Jeroen van der Zijp. All Rights Reserved. *
*********************************************************************************
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public *
* License as published by the Free Software Foundation; either *
* version 2.1 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this library; if not, write to the Free Software *
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. *
*********************************************************************************
* $Id: FXTextField.h,v 1.34 2002/01/18 22:42:55 jeroen Exp $ *
********************************************************************************/
#ifndef FXTEXTFIELD_H
#define FXTEXTFIELD_H
#ifndef FXFRAME_H
#include "FXFrame.h"
#endif
struct FXTimer;
/// Textfield styles
enum {
TEXTFIELD_PASSWD = 0x00800000, /// Password mode
TEXTFIELD_INTEGER = 0x01000000, /// Integer mode
TEXTFIELD_REAL = 0x02000000, /// Real mode
TEXTFIELD_READONLY = 0x04000000, /// NOT editable
TEXTFIELD_ENTER_ONLY = 0x08000000, /// Only callback when enter hit
TEXTFIELD_LIMITED = 0x10000000, /// Limit entry to given number of columns
TEXTFIELD_OVERSTRIKE = 0x20000000, /// Overstrike mode
TEXTFIELD_NORMAL = FRAME_SUNKEN|FRAME_THICK
};
/**
* A text field is a single-line text entry widget.
* The text field widget supports clipboard for cut-and-paste
* operations.
* Text input may be constrained to a certain format; the built-in
* capabilities support integer and real number entry constraints;
* additional constraints on the input may be implemented by intercepting
* the SEL_VERIFY message; a custom handler should examine the tentative
* input string passed as type const FXchar* in the message data, and return
* a value of "0" if the new input is accepted.
* During text entry, the text field sends a SEL_CHANGED message to its target,
* with the message data set to the current text value of type const FXchar*.
* When the text is accepted by hitting ENTER, the SEL_COMMAND message is sent.
*/
class FXAPI FXTextField : public FXFrame {
FXDECLARE(FXTextField)
protected:
FXString contents; // Edited text
FXFont *font; // Text font
FXColor textColor; // Text color
FXColor selbackColor; // Selected background color
FXColor seltextColor; // Selected text color
FXint cursor; // Cursor position
FXint anchor; // Anchor position
FXTimer *blinker; // Blink timer
FXint columns; // Number of columns visible
FXint shift; // Shift amount
FXString clipped; // Clipped text
FXString help; // Help string
FXString tip; // Tooltip
protected:
FXTextField();
FXint index(FXint x) const;
FXint coord(FXint i) const;
virtual void layout();
void drawCursor(FXuint state);
void drawTextRange(FXDCWindow& dc,FXint fm,FXint to);
void drawTextFragment(FXDCWindow& dc,FXint x,FXint y,FXint fm,FXint to);
void drawPWDTextFragment(FXDCWindow& dc,FXint x,FXint y,FXint fm,FXint to);
private:
FXTextField(const FXTextField&);
FXTextField& operator=(const FXTextField&);
public:
long onPaint(FXObject*,FXSelector,void*);
long onKeyPress(FXObject*,FXSelector,void*);
long onKeyRelease(FXObject*,FXSelector,void*);
long onLeftBtnPress(FXObject*,FXSelector,void*);
long onLeftBtnRelease(FXObject*,FXSelector,void*);
long onMiddleBtnPress(FXObject*,FXSelector,void*);
long onMiddleBtnRelease(FXObject*,FXSelector,void*);
long onVerify(FXObject*,FXSelector,void*);
long onMotion(FXObject*,FXSelector,void*);
long onSelectionLost(FXObject*,FXSelector,void*);
long onSelectionGained(FXObject*,FXSelector,void*);
long onSelectionRequest(FXObject*,FXSelector,void* ptr);
long onClipboardLost(FXObject*,FXSelector,void*);
long onClipboardGained(FXObject*,FXSelector,void*);
long onClipboardRequest(FXObject*,FXSelector,void*);
long onFocusSelf(FXObject*,FXSelector,void*);
long onFocusIn(FXObject*,FXSelector,void*);
long onFocusOut(FXObject*,FXSelector,void*);
long onBlink(FXObject*,FXSelector,void*);
long onAutoScroll(FXObject*,FXSelector,void*);
long onQueryHelp(FXObject*,FXSelector,void*);
long onQueryTip(FXObject*,FXSelector,void*);
long onCmdSetValue(FXObject*,FXSelector,void*);
long onCmdSetIntValue(FXObject*,FXSelector,void*);
long onCmdSetRealValue(FXObject*,FXSelector,void*);
long onCmdSetStringValue(FXObject*,FXSelector,void*);
long onCmdGetIntValue(FXObject*,FXSelector,void*);
long onCmdGetRealValue(FXObject*,FXSelector,void*);
long onCmdGetStringValue(FXObject*,FXSelector,void*);
long onCmdCursorHome(FXObject*,FXSelector,void*);
long onCmdCursorEnd(FXObject*,FXSelector,void*);
long onCmdCursorRight(FXObject*,FXSelector,void*);
long onCmdCursorLeft(FXObject*,FXSelector,void*);
long onCmdMark(FXObject*,FXSelector,void*);
long onCmdExtend(FXObject*,FXSelector,void*);
long onCmdSelectAll(FXObject*,FXSelector,void*);
long onCmdDeselectAll(FXObject*,FXSelector,void*);
long onCmdCutSel(FXObject*,FXSelector,void*);
long onCmdCopySel(FXObject*,FXSelector,void*);
long onCmdPasteSel(FXObject*,FXSelector,void*);
long onCmdDeleteSel(FXObject*,FXSelector,void*);
long onCmdOverstString(FXObject*,FXSelector,void*);
long onCmdInsertString(FXObject*,FXSelector,void*);
long onCmdBackspace(FXObject*,FXSelector,void*);
long onCmdDelete(FXObject*,FXSelector,void*);
long onCmdToggleEditable(FXObject*,FXSelector,void*);
long onUpdToggleEditable(FXObject*,FXSelector,void*);
long onCmdToggleOverstrike(FXObject*,FXSelector,void*);
long onUpdToggleOverstrike(FXObject*,FXSelector,void*);
public:
enum{
ID_CURSOR_HOME=FXFrame::ID_LAST,
ID_CURSOR_END,
ID_CURSOR_RIGHT,
ID_CURSOR_LEFT,
ID_MARK,
ID_EXTEND,
ID_SELECT_ALL,
ID_DESELECT_ALL,
ID_CUT_SEL,
ID_COPY_SEL,
ID_PASTE_SEL,
ID_DELETE_SEL,
ID_OVERST_STRING,
ID_INSERT_STRING,
ID_BACKSPACE,
ID_DELETE,
ID_TOGGLE_EDITABLE,
ID_TOGGLE_OVERSTRIKE,
ID_BLINK,
ID_LAST
};
public:
/// Construct text field wide enough to display ncols columns
FXTextField(FXComposite* p,FXint ncols,FXObject* tgt=NULL,FXSelector sel=0,FXuint opts=TEXTFIELD_NORMAL,FXint x=0,FXint y=0,FXint w=0,FXint h=0,FXint pl=DEFAULT_PAD,FXint pr=DEFAULT_PAD,FXint pt=DEFAULT_PAD,FXint pb=DEFAULT_PAD);
/// Create server-side resources
virtual void create();
/// Enable text field
virtual void enable();
/// Disable text field
virtual void disable();
/// Return default width
virtual FXint getDefaultWidth();
/// Return default height
virtual FXint getDefaultHeight();
/// Yes, text field may receive focus
virtual FXbool canFocus() const;
/// Move the focus to this window
virtual void setFocus();
/// Remove the focus from this window
virtual void killFocus();
/// Return TRUE if text field may be edited
FXbool isEditable() const;
/// Change text field editability
void setEditable(FXbool edit=TRUE);
/// Set cursor position
void setCursorPos(FXint pos);
/// Return cursor position
FXint getCursorPos() const { return cursor; }
/// Change anchor position
void setAnchorPos(FXint pos);
/// Return anchor position
FXint getAnchorPos() const { return anchor; }
/// Set the text for this label
void setText(const FXString& text);
/// Get the text for this label
FXString getText() const { return contents; }
/// Set the text font
void setFont(FXFont* fnt);
/// Get the text font
FXFont* getFont() const { return font; }
/// Change text color
void setTextColor(FXColor clr);
/// Return text color
FXColor getTextColor() const { return textColor; }
/// Change selected background color
void setSelBackColor(FXColor clr);
/// Return selected background color
FXColor getSelBackColor() const { return selbackColor; }
/// Change selected text color
void setSelTextColor(FXColor clr);
/// Return selected text color
FXColor getSelTextColor() const { return seltextColor; }
/// Change width of text field in terms of number of columns * `m'
void setNumColumns(FXint cols);
/// Return number of columns
FXint getNumColumns() const { return columns; }
/// Change text justification mode
void setJustify(FXuint mode);
/// Return text justification mode
FXuint getJustify() const;
/// Set the status line help text for this label
void setHelpText(const FXString& text);
/// Get the status line help text for this label
FXString getHelpText() const { return help; }
/// Set the tool tip message for this text field
void setTipText(const FXString& text);
/// Get the tool tip message for this text field
FXString getTipText() const { return tip; }
/// Change text style
void setTextStyle(FXuint style);
/// Return text style
FXuint getTextStyle() const;
/// Select all text
FXbool selectAll();
/// Select len characters starting at given position pos
FXbool setSelection(FXint pos,FXint len);
/// Extend the selection from the anchor to the given position
FXbool extendSelection(FXint pos);
/// Unselect the text
FXbool killSelection();
/// Return TRUE if position pos is selected
FXbool isPosSelected(FXint pos) const;
/// Return TRUE if position is fully visible
FXbool isPosVisible(FXint pos) const;
/// Scroll text to make the given position visible
void makePositionVisible(FXint pos);
/// Save text field to a stream
virtual void save(FXStream& store) const;
/// Load text field from a stream
virtual void load(FXStream& store);
/// Destructor
virtual ~FXTextField();
};
#endif
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