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/********************************************************************************
* *
* T r e e L i s t B o x W i d g e t *
* *
*********************************************************************************
* Copyright (C) 1999,2002 by Jeroen van der Zijp. All Rights Reserved. *
*********************************************************************************
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public *
* License as published by the Free Software Foundation; either *
* version 2.1 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this library; if not, write to the Free Software *
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. *
*********************************************************************************
* $Id: FXTreeListBox.h,v 1.18 2002/02/11 06:37:27 fox Exp $ *
********************************************************************************/
#ifndef FXTREELISTBOX_H
#define FXTREELISTBOX_H
#ifndef FXPACKER_H
#include "FXPacker.h"
#endif
/// Tree List Box styles
enum {
TREELISTBOX_NORMAL = 0 /// Normal style
};
class FXButton;
class FXMenuButton;
class FXTreeList;
class FXPopup;
/// Tree List Box
class FXAPI FXTreeListBox : public FXPacker {
FXDECLARE(FXTreeListBox)
protected:
FXButton *field;
FXMenuButton *button;
FXTreeList *tree;
FXPopup *pane;
protected:
FXTreeListBox(){}
virtual void layout();
private:
FXTreeListBox(const FXTreeListBox&);
FXTreeListBox& operator=(const FXTreeListBox&);
public:
long onFocusUp(FXObject*,FXSelector,void*);
long onFocusDown(FXObject*,FXSelector,void*);
long onChanged(FXObject*,FXSelector,void*);
long onCommand(FXObject*,FXSelector,void*);
long onFieldButton(FXObject*,FXSelector,void*);
long onTreeChanged(FXObject*,FXSelector,void*);
long onTreeClicked(FXObject*,FXSelector,void*);
long onUpdFmTree(FXObject*,FXSelector,void*);
public:
enum{
ID_TREE=FXPacker::ID_LAST,
ID_FIELD,
ID_LAST
};
public:
/// Construct tree list box
FXTreeListBox(FXComposite *p,FXint nvis,FXObject* tgt=NULL,FXSelector sel=0,FXuint opts=FRAME_SUNKEN|FRAME_THICK|TREELISTBOX_NORMAL,FXint x=0,FXint y=0,FXint w=0,FXint h=0,FXint pl=DEFAULT_PAD,FXint pr=DEFAULT_PAD,FXint pt=DEFAULT_PAD,FXint pb=DEFAULT_PAD);
/// Create server-side resources
virtual void create();
/// Detach server-side resources
virtual void detach();
/// Destroy server-side resources
virtual void destroy();
/// Enable widget
virtual void enable();
/// Disable widget
virtual void disable();
/// Return default with
virtual FXint getDefaultWidth();
/// Return default height
virtual FXint getDefaultHeight();
/// Return number of items
FXint getNumItems() const;
/// Return number of visible items
FXint getNumVisible() const;
/// Set number of visible items to determine default height
void setNumVisible(FXint nvis);
/// Return first top-level item
FXTreeItem* getFirstItem() const;
/// Return last top-level item
FXTreeItem* getLastItem() const;
/// Add item as first child of parent p
FXTreeItem* addItemFirst(FXTreeItem* p,FXTreeItem* item);
/// Add item as last child after parent p
FXTreeItem* addItemLast(FXTreeItem* p,FXTreeItem* item);
/// Add item after other item
FXTreeItem* addItemAfter(FXTreeItem* other,FXTreeItem* item);
/// Add item before other item
FXTreeItem* addItemBefore(FXTreeItem* other,FXTreeItem* item);
/// Add item as first child of parent p
FXTreeItem* addItemFirst(FXTreeItem* p,const FXString& text,FXIcon* oi=NULL,FXIcon* ci=NULL,void* ptr=NULL);
/// Add item as last child of parent p
FXTreeItem* addItemLast(FXTreeItem* p,const FXString& text,FXIcon* oi=NULL,FXIcon* ci=NULL,void* ptr=NULL);
/// Add item after other item
FXTreeItem* addItemAfter(FXTreeItem* other,const FXString& text,FXIcon* oi=NULL,FXIcon* ci=NULL,void* ptr=NULL);
/// Add item before other item
FXTreeItem* addItemBefore(FXTreeItem* other,const FXString& text,FXIcon* oi=NULL,FXIcon* ci=NULL,void* ptr=NULL);
/// Remove item
void removeItem(FXTreeItem* item);
/// Remove all items in range [fm...to]
void removeItems(FXTreeItem* fm,FXTreeItem* to);
/// Remove all items from list
void clearItems();
/**
* Search items for item by name, starting from start item; the
* flags argument controls the search direction, and case sensitivity.
*/
FXTreeItem* findItem(const FXString& text,FXTreeItem* start=NULL,FXuint flags=SEARCH_FORWARD|SEARCH_WRAP) const;
/// Return TRUE if item is the current item
FXbool isItemCurrent(const FXTreeItem* item) const;
/// Return TRUE if item is leaf-item, i.e. has no children
FXbool isItemLeaf(const FXTreeItem* item) const;
/// Sort child items of item
void sortChildItems(FXTreeItem* item);
/// Sort the toplevel items with the sort function
void sortItems();
/// Change current item
void setCurrentItem(FXTreeItem* item,FXbool notify=FALSE);
/// Return current item
FXTreeItem* getCurrentItem() const;
/// Change item label
void setItemText(FXTreeItem* item,const FXString& text);
/// Return item label
FXString getItemText(const FXTreeItem* item) const;
/// Change item's open icon
void setItemOpenIcon(FXTreeItem* item,FXIcon* icon);
/// Return item's open icon
FXIcon* getItemOpenIcon(const FXTreeItem* item) const;
/// Change item's closed icon
void setItemClosedIcon(FXTreeItem* item,FXIcon* icon);
/// Return item's closed icon
FXIcon* getItemClosedIcon(const FXTreeItem* item) const;
/// Change item's user data
void setItemData(FXTreeItem* item,void* ptr) const;
/// Return item's user data
void* getItemData(const FXTreeItem* item) const;
/// Return item sort function
FXTreeListSortFunc getSortFunc() const;
/// Change item sort function
void setSortFunc(FXTreeListSortFunc func);
/// Is the pane shown
FXbool isPaneShown() const;
/// Change font
void setFont(FXFont* fnt);
/// Return font
FXFont* getFont() const;
/// Return list style
FXuint getListStyle() const;
/// Change list style
void setListStyle(FXuint style);
/// Change help text
void setHelpText(const FXString& txt);
/// Return help text
FXString getHelpText() const;
/// Change tip text
void setTipText(const FXString& txt);
/// Return tip text
FXString getTipText() const;
/// Save object to a stream
virtual void save(FXStream& store) const;
/// Load object from a stream
virtual void load(FXStream& store);
/// Destructor
virtual ~FXTreeListBox();
};
#endif
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