1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353
|
%
% $Id: mouse.tex,v 1.6 2003/02/24 23:37:53 michael Exp $
% This file is part of the FPC documentation.
% Copyright (C) 1997, by Michael Van Canneyt
%
% The FPC documentation is free text; you can redistribute it and/or
% modify it under the terms of the GNU Library General Public License as
% published by the Free Software Foundation; either version 2 of the
% License, or (at your option) any later version.
%
% The FPC Documentation is distributed in the hope that it will be useful,
% but WITHOUT ANY WARRANTY; without even the implied warranty of
% MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
% Library General Public License for more details.
%
% You should have received a copy of the GNU Library General Public
% License along with the FPC documentation; see the file COPYING.LIB. If not,
% write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
% Boston, MA 02111-1307, USA.
%
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
% The Mouse unit
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
\chapter{The MOUSE unit}
\FPCexampledir{mouseex}
The \var{Mouse} unit implements a platform independent mouse handling
interface. It is implemented identically on all platforms supported by
\fpc{} and can be enhanced with custom drivers, should this be needed.
It is intended to be used only in text-based screens, for instance in
conjunction with the keyboard and video unit. No support for graphical
screens is implemented, and there are (currently) no plans to implement
this.
\section{Constants, Types and Variables}
\subsection{Constants}
The following constants can be used when mouse drivers need to report
errors:
\begin{verbatim}
const
{ We have an errorcode base of 1030 }
errMouseBase = 1030;
errMouseInitError = errMouseBase + 0;
errMouseNotImplemented = errMouseBase + 1;
\end{verbatim}
The following constants describe which action a mouse event describes
\begin{verbatim}
const
MouseActionDown = $0001; { Mouse down event }
MouseActionUp = $0002; { Mouse up event }
MouseActionMove = $0004; { Mouse move event }
\end{verbatim}
The following constants describe the used buttons in a mouse event:
\begin{verbatim}
MouseLeftButton = $01; { Left mouse button }
MouseRightButton = $02; { Right mouse button }
MouseMiddleButton = $04; { Middle mouse button }
\end{verbatim}
The mouse unit has a mechanism to buffer mouse events. The following
constant defines the size of the event buffer:
\begin{verbatim}
MouseEventBufSize = 16;
\end{verbatim}
\subsection{Types}
The \var{TMouseEvent} is the central type of the mouse unit, it is used
to describe the mouse events:
\begin{verbatim}
PMouseEvent=^TMouseEvent;
TMouseEvent=packed record { 8 bytes }
buttons : word;
x,y : word;
Action : word;
end;
\end{verbatim}
The \var{Buttons} field describes which buttons were down when the event
occurred. The \var{x,y} fields describe where the event occurred on the
screen. The \var{Action} describes what action was going on when the event
occurred. The \var{Buttons} and \var{Action} field can be examined using the
above constants.
The following record is used to implement a mouse driver in the
\seep{SetMouseDriver} function:
\begin{verbatim}
TMouseDriver = Record
UseDefaultQueue : Boolean;
InitDriver : Procedure;
DoneDriver : Procedure;
DetectMouse : Function : Byte;
ShowMouse : Procedure;
HideMouse : Procedure;
GetMouseX : Function : Word;
GetMouseY : Function : Word;
GetMouseButtons : Function : Word;
SetMouseXY : procedure (x,y:word);
GetMouseEvent : procedure (var MouseEvent:TMouseEvent);
PollMouseEvent : function (var MouseEvent: TMouseEvent):boolean;
PutMouseEvent : procedure (Const MouseEvent:TMouseEvent);
end;
\end{verbatim}
Its fields will be explained in the section on writing a custom driver.
\subsection{Variables}
The following variables are used to keep the current position and state of
the mouse.
\begin{verbatim}
MouseIntFlag : Byte; { Mouse in int flag }
MouseButtons : Byte; { Mouse button state }
MouseWhereX,
MouseWhereY : Word; { Mouse position }
\end{verbatim}
\section{Functions and procedures}
\begin{function}{DetectMouse}
\Declaration
Function DetectMouse:byte;
\Description
\var{DetectMouse} detects whether a mouse is attached to the system or not.
If there is no mouse, then zero is returned. If a mouse is attached, then
the number of mouse buttons is returned.
This function should be called after the mouse driver was initialized.
\Errors
None.
\SeeAlso
\seep{InitMouse},\seep{DoneMouse},
\end{function}
\FPCexample{ex1}
\begin{procedure}{DoneMouse}
\Declaration
Procedure DoneMouse;
\Description
\var{DoneMouse} De-initializes the mouse driver. It cleans up any memory
allocated when the mouse was initialized, or removes possible mouse hooks
from memory. The mouse functions will not work after \var{DoneMouse} was
called. If \var{DoneMouse} is called a second time, it will exit at once.
\var{InitMouse} should be called before \var{DoneMouse} can be called again.
\Errors
None.
\SeeAlso
\seef{DetectMouse}, \seep{InitMouse}
\end{procedure}
For an example, see most other mouse functions.
\begin{function}{GetMouseButtons}
\Declaration
Function GetMouseButtons:word;
\Description
\var{GetMouseButtons} returns the current button state of the mouse, i.e.
it returns a or-ed combination of the following constants:
\begin{description}
\item[MouseLeftButton] When the left mouse button is held down.
\item[MouseRightButton] When the right mouse button is held down.
\item[MouseMiddleButton] When the middle mouse button is held down.
\end{description}
\Errors
None.
\SeeAlso
\seep{GetMouseEvent}, \seef{GetMouseX}, \seef{GetMouseY}
\end{function}
\FPCexample{ex2}
\begin{procedure}{GetMouseDriver}
\Declaration
Procedure GetMouseDriver(Var Driver : TMouseDriver);
\Description
\var{GetMouseDriver} returns the currently set mouse driver. It can be used
to retrieve the current mouse driver, and override certain callbacks.
A more detailed explanation about getting and setting mouse drivers can be found in
\sees{mousedrv}.
\Errors
None.
\SeeAlso
\seep{SetMouseDriver}
\end{procedure}
For an example, see the section on writing a custom mouse driver,
\sees{mousedrv}
\begin{procedure}{GetMouseEvent}
\Declaration
Procedure GetMouseEvent(var MouseEvent:TMouseEvent);
\Description
\var{GetMouseEvent} returns the next mouse event (a movement, button press or
button release), and waits for one if none is available in the queue.
Some mouse drivers can implement a mouse event queue which can hold multiple
events till they are fetched.; Others don't, and in that case, a one-event
queue is implemented for use with \seef{PollMouseEvent}.
\Errors
None.
\SeeAlso
\seef{GetMouseButtons}, \seef{GetMouseX}, \seef{GetMouseY}
\end{procedure}
\begin{function}{GetMouseX}
\Declaration
Function GetMouseX:word;
\Description
\var{GetMouseX} returns the current \var{X} position of the mouse. \var{X} is
measured in characters, starting at 0 for the left side of the screen.
\Errors
None.
\SeeAlso
\seef{GetMouseButtons},\seep{GetMouseEvent}, \seef{GetMouseY}
\end{function}
\FPCexample{ex4}
\begin{function}{GetMouseY}
\Declaration
Function GetMouseY:word;
\Description
\var{GetMouseY} returns the current \var{Y} position of the mouse. \var{Y} is
measured in characters, starting at 0 for the top of the screen.
\Errors
None.
\SeeAlso
\seef{GetMouseButtons},\seep{GetMouseEvent}, \seef{GetMouseX}
\end{function}
For an example, see \seef{GetMouseX}
\begin{procedure}{HideMouse}
\Declaration
Procedure HideMouse;
\Description
\var{HideMouse} hides the mouse cursor. This may or may not be implemented
on all systems, and depends on the driver.
\Errors
None.
\SeeAlso
\seep{ShowMouse}
\end{procedure}
\FPCexample{ex5}
\begin{procedure}{InitMouse}
\Declaration
Procedure InitMouse;
\Description
\var{InitMouse} Initializes the mouse driver. This will allocate any data
structures needed for the mouse to function. All mouse functions can be
used after a call to \var{InitMouse}.
A call to \var{InitMouse} must always be followed by a call to \seep{DoneMouse}
at program exit. Failing to do so may leave the mouse in an unusable state,
or may result in memory leaks.
\Errors
None.
\SeeAlso
\seep{DoneMouse}, \seef{DetectMouse}
\end{procedure}
For an example, see most other functions.
\begin{function}{PollMouseEvent}
\Declaration
Function PollMouseEvent(var MouseEvent: TMouseEvent):boolean;
\Description
\var{PollMouseEvent} checks whether a mouse event is available, and
returns it in \var{MouseEvent} if one is found. The function result is
\var{True} in that case. If no mouse event is pending, the function result
is \var{False}, and the contents of \var{MouseEvent} is undefined.
Note that after a call to \var{PollMouseEvent}, the event should still
be removed from the mouse event queue with a call to \var{GetMouseEvent}.
\Errors
None.
\SeeAlso
\seep{GetMouseEvent}, \seep{PutMouseEvent}
\end{function}
\begin{procedure}{PutMouseEvent}
\Declaration
Procedure PutMouseEvent(const MouseEvent: TMouseEvent);
\Description
\var{PutMouseEvent} adds \var{MouseEvent} to the input queue. The next
call to \seep{GetMouseEvent} or \var{PollMouseEvent} will then return
\var{MouseEvent}.
Please note that depending on the implementation the mouse event queue
can hold only one value.
\Errors
None.
\SeeAlso
\seep{GetMouseEvent}, \seef{PollMouseEvent}
\end{procedure}
\begin{procedure}{SetMouseDriver}
\Declaration
Procedure SetMouseDriver(Const Driver : TMouseDriver);
\Description
\var{SetMouseDriver} sets the mouse driver to \var{Driver}. This function
should be called before \seep{InitMouse} is called, or after \var{DoneMouse}
is called. If it is called after the mouse has been initialized, it does
nothing.
For more information on setting the mouse driver, \sees{mousedrv}.
\Errors
\SeeAlso
\seep{InitMouse}, \seep{DoneMouse}, \seep{GetMouseDriver}
\end{procedure}
For an example, see \sees{mousedrv}
\begin{procedure}{SetMouseXY}
\Declaration
Procedure SetMouseXY(x,y:word);
\Description
\var{SetMouseXY} places the mouse cursor on \var{X,Y}. X and Y are zero
based character coordinates: \var{0,0} is the top-left corner of the screen,
and the position is in character cells (i.e. not in pixels).
\Errors
None.
\SeeAlso
\seef{GetMouseX}, \seef{GetMouseY}
\end{procedure}
\FPCexample{ex7}
\begin{procedure}{ShowMouse}
\Declaration
Procedure ShowMouse;
\Description
\var{ShowMouse} shows the mouse cursor if it was previously hidden. The
capability to hide or show the mouse cursor depends on the driver.
\Errors
None.
\SeeAlso
\seep{HideMouse}
\end{procedure}
For an example, see \seep{HideMouse}
\section{Writing a custom mouse driver}
\label{se:mousedrv}
The \file{mouse} has support for adding a custom mouse driver. This can be
used to add support for mouses not supported by the standard \fpc{} driver,
but also to enhance an existing driver for instance to log mouse events or
to implement a record and playback function.
The following unit shows how a mouse driver can be enhanced by adding some
logging capabilities to the driver.
\FPCexample{logmouse}
|