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<?xml version="1.0" encoding="ISO-8859-1"?>
<fpdoc-descriptions>
<package name="fcl">
<!--
====================================================================
CacheCls
====================================================================
-->
<module name="CacheCls">
<short>Unit implementing cache class</short>
<descr>
<p>The <file>CacheCls</file> unit implements a caching class: similar to a hash
class, it can be used to cache data, associated with string values (keys).
The class is calles <var>TCache</var></p>
</descr>
<!-- unresolved type reference Visibility: default -->
<element name="SysUtils">
<short>Exception support</short>
</element>
<!-- resource string Visibility: default -->
<element name="SInvalidIndex">
<short>Message shown when an invalid index is passed.</short>
</element>
<!--
********************************************************************
#fcl.CacheCls.ECacheError
********************************************************************
-->
<!-- object Visibility: default -->
<element name="ECacheError">
<short>Exception class used in the <file>cachecls</file> unit.</short>
</element>
<!-- pointer type Visibility: default -->
<element name="PCacheSlot">
<short>Pointer to <link id="#fcl.cachecls.TCacheSlot">TCacheSlot</link> record.</short>
<seealso>
<link id="TCacheSlot"/>
</seealso>
</element>
<!-- record type Visibility: default -->
<element name="TCacheSlot">
<short>Record representing 1 item in the cache list.</short>
<descr>
<var>TCacheSlot</var> is internally used by the <link id="TCache"/> class.
It represents 1 element in the linked list.
</descr>
<seealso>
<link id="TCache"/>
<link id="PCacheSlot"/>
</seealso>
</element>
<!-- variable Visibility: default -->
<element name="TCacheSlot.Prev">
<short>Pointer to previous element in the list.</short>
</element>
<!-- variable Visibility: default -->
<element name="TCacheSlot.Next">
<short>Pointer to next element in the list.</short>
</element>
<!-- variable Visibility: default -->
<element name="TCacheSlot.Data">
<short>Data pointer for this item.</short>
</element>
<!-- variable Visibility: default -->
<element name="TCacheSlot.Index">
<short>Index in the list.</short>
</element>
<!-- pointer type Visibility: default -->
<element name="PCacheSlotArray">
<short>Pointer to <link id="#fcl.cachecls.TCacheSlotArray">TCacheSlotArray</link> array</short>
<seealso>
<link id="TCacheSlotArray"/>
</seealso>
</element>
<!-- array type Visibility: default -->
<element name="TCacheSlotArray">
<short>Array of <link id="#fcl.cachecls.TCacheSlot">TCacheSlot</link></short>
<descr>
<var>TCacheSlotArray</var> is an array of <var>TCacheSlot</var> items. Do
not use <var>TCacheSlotArray</var> directly, instead, use
<link id="PCacheSlotArray"/> and allocate memory dynamically.
</descr>
<seealso>
<link id="TCacheSlot"/>
<link id="PCacheSlotArray"/>
</seealso>
</element>
<!-- function type Visibility: default -->
<element name="TOnIsDataEqual">
<short>Callback type to check whether 2 data types are equal.</short>
<descr>
<p>
<var>TOnIsDataEqual</var> is a callback prototype; It is used by the <link
id="TCache.Add"/> call to determine whether the item to be added is a new
item or not. The function returns <var>True</var> if the 2 data pointers
<var>AData1</var> and <var>AData2</var> should be considered equal, or
<var>False</var> when they are not.
</p>
<p>
For most purposes, comparing the pointers will be enough, but if the
pointers are ansistrings, then the contents should be compared.
</p>
</descr>
<seealso>
<link id="TCache.Add"/>
</seealso>
</element>
<!-- function result Visibility: default -->
<element name="TOnIsDataEqual.Result">
<short><var>True</var> if <var>AData1</var> and <var>AData2</var> are equal.</short>
</element>
<!-- argument Visibility: default -->
<element name="TOnIsDataEqual.ACache">
<short><var>TCache</var> instance which calls the callback.</short>
</element>
<!-- argument Visibility: default -->
<element name="TOnIsDataEqual.AData1">
<short>First data element pointer.</short>
</element>
<!-- argument Visibility: default -->
<element name="TOnIsDataEqual.AData2">
<short>Second data element pointer.</short>
</element>
<!-- procedure type Visibility: default -->
<element name="TOnFreeSlot">
<short>Callback called when a slot must be freed.</short>
<descr>
<var>TOnFreeSlot</var> is a callback prototype used when
not enough slots are free, and a slot must be freed.
</descr>
<seealso>
<link id="TCache.OnFreeSlot"/>
</seealso>
</element>
<!-- argument Visibility: default -->
<element name="TOnFreeSlot.ACache">
<short>Cache class calling the function</short>
</element>
<!-- argument Visibility: default -->
<element name="TOnFreeSlot.SlotIndex">
<short>Index of the slot that will be freed.</short>
</element>
<!--
********************************************************************
#fcl.CacheCls.TCache
********************************************************************
-->
<!-- object Visibility: default -->
<element name="TCache">
<short>Cache class</short>
<descr>
<p>
<var>TCache</var> implements a cache class: it is a list-like class,
but which uses a counting mechanism, and keeps a Most-Recent-Used list;
this list represents the 'cache'. The list is internally kept as a
doubly-linked list.
</p>
<p>
The <link id="TCache.Data">Data</link> property offers indexed access to
the array of items. When accessing the array through this property, the
<link id="TCache.MRUSlot">MRUSlot</link> property is updated.
</p>
</descr>
</element>
<!-- constructor Visibility: public -->
<element name="TCache.Create">
<short>Create a new cache class.</short>
<descr>
<var>Create</var> instantiates a new instance of <var>TCache</var>. It
allocates room for <var>ASlotCount</var> entries in the list. The number of
slots can be increased later.
</descr>
<seealso>
<link id="TCache.SlotCount"/>
</seealso>
</element>
<!-- argument Visibility: default -->
<element name="TCache.Create.ASlotCount">
<short>Initial slot count</short>
</element>
<!-- destructor Visibility: public -->
<element name="TCache.Destroy">
<short>Free the <var>TCache</var> class from memory</short>
<descr>
<var>Destroy</var> cleans up the array for the elements, and calls the
inherited <var>Destroy</var>. The elements in the array are not freed by
this action.
</descr>
<seealso>
<link id="TCache.Create"/>
</seealso>
</element>
<!-- function Visibility: public -->
<element name="TCache.Add">
<short>Add a data element to the list.</short>
<descr>
<p>
<var>Add</var> checks whether <var>AData</var> is already in the list. If
so, the item is added to the top of the MRU list. If the item is not yet in
the list, then the item is added to the list and placed at the top of the
MRU list using the <link id="TCache.AddNew">AddNew</link> call.
</p>
<p>
The function returns the index at which the item was added.
</p>
<p>
If the maximum number of slots is reached, and a new item is being added,
the least used item is dropped from the list.
</p>
</descr>
<seealso>
<link id="TCache.AddNew"/>
<link id="TCache.FindSlot"/>
<link id="TCache.IndexOf"/>
<link id="TCache.Data"/>
<link id="TCache.MRUSlot"/>
</seealso>
</element>
<!-- function result Visibility: default -->
<element name="TCache.Add.Result">
<short>Index at which item was added.</short>
</element>
<!-- argument Visibility: default -->
<element name="TCache.Add.AData">
<short>Data pointer to add to the cache.</short>
</element>
<!-- function Visibility: public -->
<element name="TCache.AddNew">
<short>Add a new item to the list.</short>
<descr>
<p>
<var>AddNew</var> adds a new item to the list: in difference with the <link
id="TCache.Add">Add</link> call, no checking is performed to
see whether the item is already in the list.
</p>
<p>
The function returns the index at which the item was added.
</p>
<p>
If the maximum number of slots is reached, and a new item is being added,
the least used item is dropped from the list.
</p>
</descr>
<seealso>
<link id="TCache.Add"/>
<link id="TCache.FindSlot"/>
<link id="TCache.IndexOf"/>
<link id="TCache.Data"/>
<link id="TCache.MRUSlot"/>
</seealso>
</element>
<!-- function result Visibility: default -->
<element name="TCache.AddNew.Result">
<short>Position at which item is added to the list</short>
</element>
<!-- argument Visibility: default -->
<element name="TCache.AddNew.AData">
<short>Data pointer to add to the list</short>
</element>
<!-- function Visibility: public -->
<element name="TCache.FindSlot">
<short>Find data pointer in the list</short>
<descr>
<p>
<var>FindSlot</var> checks all items in the list, and returns the slot
which contains a data pointer that matches the pointer <var>AData</var>.
</p>
<p>
If no item with data pointer that matches <var>AData</var> is found,
<var>Nil</var> is returned.
</p>
<p>
For this function to work correctly, the <link
id="TCache.OnIsDataEqual">OnIsDataEqual</link> event must be set.
</p>
</descr>
<errors>
If <var>OnIsDataEqual</var> is not set, an exception wil be raised.
</errors>
<seealso>
<link id="TCache.IndexOf"/>
<link id="TCache.Add"/>
<link id="TCache.OnIsDataEqual"/>
</seealso>
</element>
<!-- function result Visibility: default -->
<element name="TCache.FindSlot.Result">
<short>Slot which contains <var>AData</var></short>
</element>
<!-- argument Visibility: default -->
<element name="TCache.FindSlot.AData">
<short>Data pointer to look for.</short>
</element>
<!-- function Visibility: public -->
<element name="TCache.IndexOf">
<short>Return index of a data pointer in the list.</short>
<descr>
<p>
<var>IndexOF</var> searches in the list for a slot with data pointer that
matches <var>AData</var> and returns the index of the slot.</p>
<p>
If no item with data pointer that matches <var>AData</var> is found,
<var>-1</var> is returned.
</p>
<p>
For this function to work correctly, the <link
id="TCache.OnIsDataEqual">OnIsDataEqual</link> event must be set.
</p>
</descr>
<errors>
If <var>OnIsDataEqual</var> is not set, an exception wil be raised.
</errors>
<seealso>
<link id="TCache.FindSlot"/>
<link id="TCache.Add"/>
<link id="TCache.OnIsDataEqual"/>
</seealso>
</element>
<!-- function result Visibility: default -->
<element name="TCache.IndexOf.Result">
<short>Index of item that matches <var>AData</var></short>
</element>
<!-- argument Visibility: default -->
<element name="TCache.IndexOf.AData">
<short>Data pointer to search for.</short>
</element>
<!-- procedure Visibility: public -->
<element name="TCache.Remove">
<short>Remove a data item from the list.</short>
<descr>
<var>Remove</var> searches the slot which matches <var>AData</var>
and if it is found, sets the data pointer to <var>Nil</var>, thus
effectively removing the pointer from the list.
</descr>
<errors>
None.
</errors>
<seealso>
<link id="TCache.FindSlot"/>
</seealso>
</element>
<!-- argument Visibility: default -->
<element name="TCache.Remove.AData">
<short>Data pointer to remove</short>
</element>
<!-- property Visibility: public -->
<element name="TCache.Data">
<short>Indexed access to data items</short>
<descr>
<p>
<var>Data</var> offers index-based access to the data pointers in the cache.
By accessing an item in the list in this manner, the item is moved to the
front of the MRU list, i.e. <link id="TCache.MRUSlot">MRUSlot</link> will
point to the accessed item. The access is both read and write.
</p>
<p>
The index is zero-based and can maximally be <link
id="TCache.SlotCount">SlotCount-1</link>. Providing an invalid index will
result in an exception.
</p>
</descr>
<seealso>
<link id="TCache.MRUSlot"/>
</seealso>
</element>
<!-- argument Visibility: default -->
<element name="TCache.Data.SlotIndex">
<short>Index of slot in the list</short>
</element>
<!-- property Visibility: public -->
<element name="TCache.MRUSlot">
<short>Most recent item slot.</short>
<descr>
<var>MRUSlot</var> points to the most recent used slot. The most recent used
slot is updated when the list is accessed through the <link
id="TCache.Data">Data</link> property, or when an item is added to the list
with <link id="TCache.Add">Add</link> or <link id="TCache.AddNew">AddNew</link>
</descr>
<seealso>
<link id="TCache.Add"/>
<link id="TCache.AddNew"/>
<link id="TCache.Data"/>
<link id="TCache.LRUSlot"/>
</seealso>
</element>
<!-- property Visibility: public -->
<element name="TCache.LRUSlot">
<short>Last used item</short>
<descr>
<var>LRUSlot</var> points to the least recent used slot. It is the last item
in the chain of slots.
</descr>
<seealso>
<link id="TCache.Add"/>
<link id="TCache.AddNew"/>
<link id="TCache.Data"/>
<link id="TCache.MRUSlot"/>
</seealso>
</element>
<!-- property Visibility: public -->
<element name="TCache.SlotCount">
<short>Number of slots in the list</short>
<descr>
<var>SlotCount</var> is the number of slots in the list. Its initial value
is set when the <var>TCache</var> instance is created, but this can be
changed at any time. If items are added to the list and the list is full,
then the number of slots is not increased, but the least used item is
dropped from the list.
In that case <link id="TCache.OnFreeSlot">OnFreeSlot</link> is called.
</descr>
<seealso>
<link id="TCache.Create"/>
<link id="TCache.Data"/>
<link id="TCache.Slots"/>
</seealso>
</element>
<!-- property Visibility: public -->
<element name="TCache.Slots">
<short>Indexed array to the slots</short>
<descr>
<p>
<var>Slots</var> provides index-based access to the <var>TCacheSlot</var>
records in the list. Accessing the records directly does not change their
position in the MRU list.
</p>
<p>
The index is zero-based and can maximally be <link
id="TCache.SlotCount">SlotCount-1</link>. Providing an invalid index will
result in an exception.
</p>
</descr>
<seealso>
<link id="TCache.Data"/>
<link id="TCache.SlotCount"/>
</seealso>
</element>
<!-- argument Visibility: default -->
<element name="TCache.Slots.SlotIndex">
<short>Index of slot</short>
</element>
<!-- property Visibility: public -->
<element name="TCache.OnIsDataEqual">
<short>Event to compare 2 items.</short>
<descr>
<var>OnIsDataEqual</var> is used by <link id="TCache.FindSlot">FindSlot</link> and <link
id="TCache.IndexOf">IndexOf</link> to compare items when looking for a
particular item. These functions are called by the <link
id="TCache.Add">Add</link> method. Failing to set this event will result in
an exception. The function should return <var>True</var> if the 2 data
pointers should be considered equal.
</descr>
<seealso>
<link id="TCache.FindSlot"/>
<link id="TCache.IndexOf"/>
<link id="TCache.Add"/>
</seealso>
</element>
<!-- property Visibility: public -->
<element name="TCache.OnFreeSlot">
<short>Event called when a slot is freed</short>
<descr>
<p>
<var>OnFreeSlot</var> is called when an item needs to be freed, i.e. when a
new item is added to a full list, and the least recent used item needs to be
dropped from the list.
</p>
<p>
The cache class instance and the index of the item to be removed are passed
to the callback.
</p>
</descr>
<seealso>
<link id="TCache.Add"/>
<link id="TCache.AddNew"/>
<link id="TCache.SlotCount"/>
</seealso>
</element>
</module> <!-- CacheCls -->
</package>
</fpdoc-descriptions>
|