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fpzip
=====
INTRODUCTION
------------
fpzip is a library and command-line utility for lossless and optionally lossy
compression of 2D and 3D floating-point arrays. fpzip assumes spatially
correlated scalar-valued data, such as regularly sampled continuous functions,
and is not suitable for compressing unstructured streams of floating-point
numbers. In lossy mode, fpzip discards some number of least significant
mantissa bits and losslessly compresses the result. fpzip currently supports
IEEE-754 single (32-bit) and double (64-bit) precision floating-point data.
fpzip is written in C++ but has a C compatible API that can be called from
C and other languages. It conforms to the C++98 and C89 language standards.
fpzip is released as Open Source under a three-clause BSD license. Please
see the file LICENSE for further details.
INSTALLATION
------------
### CMake builds
fpzip was developed for Linux and macOS but can be built on Windows using
[CMake](https://cmake.org). To use CMake, type:
cd fpzip
mkdir build
cd build
cmake ..
cmake --build . --config Release
fpzip can be configured using compile-time options, e.g.:
cmake .. -DFPZIP_FP=FPZIP_FP_SAFE -DBUILD_UTILITIES=OFF
To display the available options, type:
cmake .. -L
Basic regression testing is available:
ctest -V -C Release
### GNU builds
fpzip may also be built using [GNU make](https://www.gnu.org/software/make/):
cd fpzip
gmake
This builds lib/libfpzip.a and bin/fpzip.
The GNU make options are listed in the file Config and should preferably be
set on the command line, e.g.:
gmake FPZIP_FP=FPZIP_FP_SAFE BUILD_UTILITIES=0
To run the regression tests, type:
gmake test
DOCUMENTATION
-------------
Documentation is currently limited to the source files themselves. For
information on the API, please see the header file include/fpzip.h. For an
example of how to call fpzip, please see the source file utils/fpzip.cpp.
This utility may be used to compress binary files of raw floating-point
numbers. Usage is given by:
fpzip -h
AUTHOR
------
fpzip was written by [Peter Lindstrom](https://people.llnl.gov/pl) at
Lawrence Livermore National Laboratory.
CITING fpzip
------------
If you use fpzip for scholarly research, please cite the following paper:
Peter Lindstrom and Martin Isenburg
"Fast and Efficient Compression of Floating-Point Data"
IEEE Transactions on Visualization and Computer Graphics, 12(5):1245-1250, 2006
LICENSE
-------
fpzip is distributed under the terms of the BSD license. See the files
[LICENSE](https://github.com/LLNL/fpzip/blob/master/LICENSE) and
[NOTICE](https://github.com/LLNL/fpzip/blob/master/NOTICE) for details.
`SPDX-License-Identifier: BSD`
``LLNL-CODE-764017``
QUESTIONS AND COMMENTS
----------------------
For questions and comments, please contact us at fpzip@llnl.gov.
Please submit bug reports and feature requests via the GitHub
[issue tracker](https://github.com/LLNL/fpzip/issues).
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