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/*
* fractal.h -- part of FractalNow
*
* Copyright (c) 2011 Marc Pegon <pe.marc@free.fr>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
/**
* \file fractal.h
* \brief Main header file related to fractals.
*
* A fractal point is computed and colored as follows :
* - The fractal loop function is executed, and returns a floating point
* value.
* \see fractal_loop.h
* - The transfer function is applied, as well as the multiplier, and the
* offset is added.
* - Finally, the value is mapped to a color using the gradient.
*
* Note that points that belong to the fractal set (radius <= escape radius
* after the maximum number of iterations) do not go through all those
* steps : the fractal loop gives a negative value, so that the color of
* fractal space is returned.
*
* \author Marc Pegon
*/
#ifndef __FRACTAL_H__
#define __FRACTAL_H__
#include "float_precision.h"
#include "complex_wrapper.h"
#include "gradient.h"
#include "image.h"
#include "fractal_cache.h"
#include "fractal_formula.h"
#include "fractal_rendering_parameters.h"
#include "task.h"
#include "thread.h"
#include <stdint.h>
#ifdef __cplusplus
extern "C" {
#endif
/**
* \def DEFAULT_QUAD_INTERPOLATION_SIZE
* \brief Default maximum size of quadrilaterals for interpolation.
*
* \see DrawFractalFast for more details.
*/
#define DEFAULT_QUAD_INTERPOLATION_SIZE (uint_fast32_t)(5)
/**
* \def DEFAULT_COLOR_DISSIMILARITY_THRESHOLD
* \brief Default color dissimilarity threshold for quad interpolation.
*
* \see DrawFractalFast for more details.
*/
#define DEFAULT_COLOR_DISSIMILARITY_THRESHOLD (double)(3.5E-3)
/**
* \def DEFAULT_ADAPTIVE_AAM_THRESHOLD
* \brief Default threshold for adaptive anti-aliasing.
*
* \see AntiAliaseFractal for more details.
*/
#define DEFAULT_ADAPTIVE_AAM_THRESHOLD (double)(5.05E-2)
/**
* \struct Fractal
* \brief Description of a subset of some fractal set.
*/
/**
* \typedef Fractal
* \brief Convenient typedef for struct Fractal.
*/
typedef struct Fractal {
FractalFormula fractalFormula;
/*!< Fractal formula.*/
BiggestComplexFloat p;
/*!< Parameter for some fractals (main power in iteration z = z^p + ...).*/
BiggestComplexFloat c;
/*!< Parameter for Julia and Rudy fractal.*/
BiggestFloat centerX;
/*!< X coordinate of the center of the fractal subset.*/
BiggestFloat centerY;
/*!< Y coordinate of the center of the fractal subset.*/
BiggestFloat spanX;
/*!< X span of the fractal subset.*/
BiggestFloat spanY;
/*!< Y span of the fractal subset.*/
double escapeRadius;
/*!< Escape radius for computing fractal.*/
uint_fast32_t maxIter;
/*!< Maximum number of iterations for computing fractal.*/
/* Some parameters for internal use.*/
BiggestFloat x1;
/*!< X coordinate of the upper left point of the fractal subset.*/
BiggestFloat y1;
/*!< Y coordinate of the upper left point of the fractal subset.*/
} Fractal;
/**
* \fn void InitFractal(Fractal *fractal, FractalFormula fractalFormula, Complex_l p, Complex_l complex c, long double centerX, long double centerY, long double spanX, long double spanY, double escapeRadius, uint_fast32_t maxIter)
* \brief Initialize fractal structure.
*
* \param fractal Pointer to fractal structure to initialize.
* \param fractalFormula Fractal type.
* \param p (main power in iteration) parameter for fractal.
* \param c Parameter for Julia fractal (will be ignored for Mandelbrot fractal).
* \param centerX X coordinate of the center of the fractal subset.
* \param centerY Y coordinate of the center of the fractal subset.
* \param spanX
* \param spanY
* \param escapeRadius Escape radius for computing fractal.
* \param maxIter Maximum number of iterations for computing fractal.
*/
void InitFractal(Fractal *fractal, FractalFormula fractalFormula, Complex_l p,
Complex_l c, long double centerX, long double centerY,
long double spanX, long double spanY, double escapeRadius,
uint_fast32_t maxIter);
#ifdef _ENABLE_MP_FLOATS
/**
* \fn void InitFractal2(Fractal *fractal, FractalFormula fractalFormula, const mpc_t p, const mpc_t c, const mpfr_t centerX, const mpfr_t centerY, const mpfr_t spanX, const mpfr_t spanY, double escapeRadius, uint_fast32_t maxIter)
* \brief Initialize fractal structure.
*
* \param fractal Pointer to fractal structure to initialize.
* \param fractalFormula Fractal type.
* \param p (main power in iteration) parameter for fractal.
* \param c Parameter for Julia fractal (will be ignored for Mandelbrot fractal).
* \param centerX X coordinate of the center of the fractal subset.
* \param centerY Y coordinate of the center of the fractal subset.
* \param spanX
* \param spanY
* \param escapeRadius Escape radius for computing fractal.
* \param maxIter Maximum number of iterations for computing fractal.
*/
void InitFractal2(Fractal *fractal, FractalFormula fractalFormula, const mpc_t p,
const mpc_t c, const mpfr_t centerX, const mpfr_t centerY,
const mpfr_t spanX, const mpfr_t spanY,
double escapeRadius, uint_fast32_t maxIter);
#endif
/**
* \fn Fractal CopyFractal(const Fractal *fractal)
* \brief Copy fractal.
*
* \param fractal Pointer to fractal to copy.
* \return Copy of fractal.
*/
Fractal CopyFractal(const Fractal *fractal);
/**
* \fn int isSupportedFractalFile(const char *fileName)
* \brief Check whether a file is a supported fractal file.
*
* \param fileName File name.
* \return 1 if file is a supported fractal file, 0 otherwise.
*/
int isSupportedFractalFile(const char *fileName);
/**
* \fn int ReadFractalFileBody(Fractal *fractal, const char *fileName, FILE *file, const char *format)
* \brief Create fractal from fractal file body.
*
* The body of a fractal file is everything that comes after
* the format version.\n
* fileName is used only for error messages.\n
* This function should only be used internally by the library.
*
* \param fractal Pointer to the fractal structure to create.
* \param fileName Fractal file name.
* \param file Pointer to opened file, positioned at the beginning of the body.
* \param format Fractal file format.
* \return 0 in case of success, 1 in case of failure.
*/
int ReadFractalFileBody(Fractal *fractal, const char *fileName, FILE *file, const char *format);
/**
* \fn int ReadFractalFile(Fractal *fractal, const char *fileName)
* \brief Read and parse a fractal file, and create the according fractal.
*
* \param fractal Pointer to the fractal structure to create.
* \param fileName Fractal file name.
* \return 0 in case of success, 1 in case of failure.
*/
int ReadFractalFile(Fractal *fractal, const char *fileName);
/**
* \fn int WriteFractalFileBody(const Fractal *fractal, const char *fileName, FILE *file, const char *format)
* \brief Write fractal file body.
*
* The body of a fractal file is everything that comes after
* the format version.\n
* fileName is used only for error messages.\n
* This function should only be used internally by the library.
*
* \param fractal Fractal to write into file.
* \param fileName Fractal file name.
* \param file Pointer to opened file, positioned at the beginning of the body.
* \param format Fractal file format.
* \return 0 in case of success, 1 in case of failure.
*/
int WriteFractalFileBody(const Fractal *fractal, const char *fileName, FILE *file, const char *format);
/**
* \fn int WriteFractalFile(const Fractal *fractal, const char *fileName)
* \brief Read and parse a fractal file, and create the according fractal.
*
* \param fractal Fractal to write into file.
* \param fileName Fractal file name.
* \return 0 in case of success, 1 in case of failure.
*/
int WriteFractalFile(const Fractal *fractal, const char *fileName);
/**
* \fn void DrawFractal(Image *image, const Fractal *fractal, const RenderingParameters *render, uint_fast32_t quadInterpolationSize, double interpolationThreshold, FloatPrecision floatPrecision, FractalCache *cache, Threads* threads)
* \brief Draw fractal in a fast, approximate way.
*
* Image width and height must be >= 2 (does nothing otherwise).\n
* Details on the algorithm :
* The image is cut in quads (rectangles, actually) of size
* quadInterpolationSize (meaning width AND height <= size).\n
* Then for each quad, its corner colors are computed, and depending
* on its dissimilarity (average difference of the corner colors to the
* average color of the corners), the quad is either computed or linearly
* interpolated.\n
* Default values of quadInterpolationSize and interpolationThreshold
* are good for no visible loss of quality.\n
* Pointer to cache structure can be NULL if no cache is to be used.\n
* If cache is not NULL, it must point to a created cache structure,
* and it is used to generate a preview of the image, and speed-up
* the task by using values computed by a previous fractal drawing
* or anti-aliasing.
*
* \param image Image in which to draw fractal subset.
* \param fractal Fractal subset to compute.
* \param render Rendering parameters.
* \param quadInterpolationSize Maximum quad size for interpolation.
* \param interpolationThreshold Dissimilarity threshold for interpolation.
* \param floatPrecision Float precision.
* \param cache Cache structure to put computed values in.
* \param threads Threads to be used for task.
*/
void DrawFractal(Image *image, const Fractal *fractal, const RenderingParameters *render,
uint_fast32_t quadInterpolationSize, double interpolationThreshold,
FloatPrecision floatPrecision, FractalCache *cache, Threads* threads);
/**
* \fn Task *CreateDrawFractalTask(Image *image, const Fractal *fractal, const RenderingParameters *render, uint_fast32_t quadInterpolationSize, double interpolationThreshold, FloatPrecision floatPrecision, FractalCache *cache, uint_fast32_t nbThreads)
* \brief Create fractal drawing task.
*
* Create task and return immediately.\n
* Task structure can be used to query progress, send
* cancellation request, etc.\n
* Image width and height must be >= 2 (does nothing otherwise).\n
* When launching task, Threads structure should provide
* enough threads (at least number specified here).
* Pointer to cache structure can be NULL if no cache is to be used.
*
* \param image Image in which to draw fractal subset.
* \param fractal Fractal subset to compute.
* \param render Rendering parameters.
* \param quadInterpolationSize Maximum quad size for interpolation.
* \param interpolationThreshold Dissimilarity threshold for interpolation.
* \param floatPrecision Float precision.
* \param cache Cache structure to put computed values in.
* \param nbThreads Number of threads that action will need to be launched.
* \return Corresponding newly-allocated task.
*/
Task *CreateDrawFractalTask(Image *image, const Fractal *fractal, const RenderingParameters *render,
uint_fast32_t quadInterpolationSize, double interpolationThreshold,
FloatPrecision floatPrecision, FractalCache *cache,
uint_fast32_t nbThreads);
/**
* \fn void AntiAliaseFractal(Image *image, const Fractal *fractal, const RenderingParameters *render, uint_fast32_t antiAliasingSize, double threshold, FloatPrecision floatPrecision, FractalCache *cache, Threads *threads)
* \brief AntiAliase fractal image.
*
* Image width and height must be >= 2 (does nothing otherwise).\n
* Anti-aliasing size must be >= 2 to have an effect (does nothing otherwise).
*
* Details on the algorithm :
* Pixels that differ too much from neighbour pixels
* (difference greater than threshold) are recomputed.\n
* Several pixels (antiAliasingSize^2 to be precise) are computed
* for each of these preselected pixels, and averaged (with gaussian
* filter) to produce the new pixel value.\n
* Default threshold value is good to obtain a result similar to
* oversampling (computing a bigger image and downscaling it) with
* the same size factor.\n
* Pointer to cache structure can be NULL if no cache is to be used.\n
* Note that for anti-aliasing, cache is not used to generate of preview
* of the image and speed-up task: it is only filled with the values
* computed when anti-aliasing.
*
* \param image Fractal image (already drawn) to anti-aliase.
* \param fractal Fractal subset to compute.
* \param render Rendering parameters.
* \param antiAliasingSize Anti-aliasing size.
* \param threshold Dissimilarity threshold to determine pixels to recompute.
* \param floatPrecision Float precision.
* \param cache Cache structure to put computed values in.
* \param threads Threads to be used for task.
*/
void AntiAliaseFractal(Image *image, const Fractal *fractal, const RenderingParameters *render,
uint_fast32_t antiAliasingSize, double threshold,
FloatPrecision floatPrecision, FractalCache *cache, Threads *threads);
/**
* \fn Task *CreateAntiAliaseFractalTask(Image *image, const Fractal *fractal, const RenderingParameters *render, uint_fast32_t antiAliasingSize, double threshold, FloatPrecision floatPrecision, FractalCache *cache, uint_fast32_t nbThreads)
* \brief Create task anti-aliasing fractal image
*
* Create task and return immediately.\n
* Image width and height must be >= 2 (does nothing otherwise).\n
* Anti-aliasing size must be >= 2 to have an effect (does nothing otherwise).\n
* When launching task, Threads structure should provide
* enough threads (at least number specified here).
*
* \param image Fractal image (already drawn) to anti-aliase.
* \param fractal Fractal subset to compute.
* \param render Rendering parameters.
* \param antiAliasingSize Anti-aliasing size.
* \param threshold Dissimilarity threshold to determine pixels to recompute.
* \param floatPrecision Float precision.
* \param cache Cache structure to put computed values in.
* \param nbThreads Number of threads that action will need to be launched.
* \return Corresponding newly-allocated task.
*/
Task *CreateAntiAliaseFractalTask(Image *image, const Fractal *fractal,
const RenderingParameters *render, uint_fast32_t antiAliasingSize,
double threshold, FloatPrecision floatPrecision,
FractalCache *cache, uint_fast32_t nbThreads);
/**
* \fn void FreeFractal(Fractal fractal)
* \brief Free a fractal structure.
*
* \param fractal Fractal structure to be freed.
*/
void FreeFractal(Fractal fractal);
#ifdef __cplusplus
}
#endif
#endif
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