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/*
* thread.h -- part of FractalNow
*
* Copyright (c) 2011 Marc Pegon <pe.marc@free.fr>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
/**
* \file thread.h
* \brief Header file related to threads.
* \author Marc Pegon
*/
#ifndef __THREAD_H__
#define __THREAD_H__
#include <errno.h>
#include <pthread.h>
#include <stdint.h>
#ifndef PTHREAD_CANCELED
#define PTHREAD_CANCELED ((void *) -1)
#endif
#ifdef __cplusplus
extern "C" {
#endif
/**
* \def DEFAULT_NB_THREADS
* \brief Default number of threads.
*/
#define DEFAULT_NB_THREADS (uint_fast32_t)(4)
/**
* \def DEFAULT_RECTANGLES_PER_THREAD
* \brief Default number of rectangles per thread.
*
* Used for working on images. Each thread
* may be assigned a number of rectangles
* to draw.
* This can be used to distribute homogeneously
* the work between threads.
* Although it can be disturbing if the user can
* view the progress of the action in real-time
* (small rectangles being drawn erratically),
* which is why this is 1 by default.
*
* Not that a workaround to distribute the work
* more homogeneously is simply to create more
* threads than machine cores.
*/
#define DEFAULT_RECTANGLES_PER_THREAD (uint_fast32_t)(1)
// thread related
#define THREAD_CREATE_ERROR "Thread create error"
#define THREAD_CANCEL_ERROR "Thread cancel error"
#define THREAD_JOIN_ERROR "Thread join error"
#define THREAD_MUTEX_INIT_ERROR "Thread mutex init error"
#define THREAD_MUTEX_LOCK_ERROR "Thread mutex lock error"
#define THREAD_MUTEX_UNLOCK_ERROR "Thread mutex unlock error"
#define THREAD_MUTEX_DESTROY_ERROR "Thread mutex destroy error"
#define THREAD_COND_INIT_ERROR "Thread cond init error"
#define THREAD_COND_WAIT_ERROR "Thread cond wait error"
#define THREAD_COND_SIGNAL_ERROR "Thread cond signal error"
#define THREAD_COND_BROADCAST_ERROR "Thread cond broadcast error"
#define THREAD_COND_DESTROY_ERROR "Thread cond destroy error"
#define safePThreadCreate(thread,attributes,startRoutine,argument) {if((errno=pthread_create(thread,attributes,startRoutine,argument))!=0){perror(THREAD_CREATE_ERROR);exit(EXIT_FAILURE);}}
#define safePThreadJoin(thread,status); {if((errno=pthread_join(thread,status))!=0){perror(THREAD_JOIN_ERROR);exit(EXIT_FAILURE);}}
#define safePThreadMutexInit(mutex,attributes) {if((errno=pthread_mutex_init(mutex,attributes))!=0){perror(THREAD_MUTEX_INIT_ERROR);exit(EXIT_FAILURE);}}
#define safePThreadMutexLock(mutex) {if((errno=pthread_mutex_lock(mutex))!=0){perror(THREAD_MUTEX_LOCK_ERROR);exit(EXIT_FAILURE);}}
#define safePThreadMutexUnlock(mutex) {if((errno=pthread_mutex_unlock(mutex))!=0){perror(THREAD_MUTEX_UNLOCK_ERROR);perror(THREAD_MUTEX_UNLOCK_ERROR);exit(EXIT_FAILURE);}}
#define safePThreadMutexDestroy(mutex) {if((errno=pthread_mutex_destroy(mutex))!=0){perror(THREAD_MUTEX_DESTROY_ERROR);exit(EXIT_FAILURE);}}
#define safePThreadCondInit(cond,attributes) {if((errno=pthread_cond_init(cond,attributes))!=0){perror(THREAD_COND_INIT_ERROR);exit(EXIT_FAILURE);}}
#define safePThreadCancel(thread) {if((errno=pthread_cancel(thread))!=0){perror(THREAD_CANCEL_ERROR);exit(EXIT_FAILURE);}}
#define safePThreadCondWait(cond,mutex) {if((errno=pthread_cond_wait(cond,mutex))!=0){perror(THREAD_COND_WAIT_ERROR);exit(EXIT_FAILURE);}}
#define safePThreadCondSignal(cond) {if((errno=pthread_cond_signal(cond))!=0){perror(THREAD_COND_SIGNAL_ERROR);exit(EXIT_FAILURE);}}
#define safePThreadCondBroadcast(cond) {if((errno=pthread_cond_broadcast(cond))!=0){perror(THREAD_COND_BROADCAST_ERROR);exit(EXIT_FAILURE);}}
#define safePThreadCondDestroy(cond) {if((errno=pthread_cond_destroy(cond))!=0){perror(THREAD_COND_DESTROY_ERROR);exit(EXIT_FAILURE);}}
#ifdef NO_SPINLOCK
#define THREAD_SPIN_INIT_ERROR THREAD_MUTEX_INIT_ERROR
#define THREAD_SPIN_LOCK_ERROR THREAD_MUTEX_LOCK_ERROR
#define THREAD_SPIN_UNLOCK_ERROR THREAD_MUTEX_UNLOCK_ERROR
#define THREAD_SPIN_DESTROY_ERROR THREAD_MUTEX_DESTROY_ERROR
#define safePThreadSpinInit(mutex,attributes) safePThreadMutexInit(mutex,attributes)
#define safePThreadSpinLock(mutex) safePThreadMutexLock(mutex)
#define safePThreadSpinUnlock(mutex) safePThreadMutexUnlock(mutex)
#define safePThreadSpinDestroy(mutex) safePThreadMutexDestroy(mutex)
#define pthread_spinlock_t pthread_mutex_t
#define SPIN_INIT_ATTR NULL
#else
#define THREAD_SPIN_INIT_ERROR "Thread spin init error"
#define THREAD_SPIN_LOCK_ERROR "Thread spin lock error"
#define THREAD_SPIN_UNLOCK_ERROR "Thread spin unlock error"
#define THREAD_SPIN_DESTROY_ERROR "Thread spin destroy error"
#define safePThreadSpinInit(mutex,attributes) {if((errno=pthread_spin_init(mutex,attributes))!=0){perror(THREAD_SPIN_INIT_ERROR);exit(EXIT_FAILURE);}}
#define safePThreadSpinLock(mutex) {if((errno=pthread_spin_lock(mutex))!=0){perror(THREAD_SPIN_LOCK_ERROR);exit(EXIT_FAILURE);}}
#define safePThreadSpinUnlock(mutex) {if((errno=pthread_spin_unlock(mutex))!=0){perror(THREAD_SPIN_UNLOCK_ERROR);perror(THREAD_SPIN_UNLOCK_ERROR);exit(EXIT_FAILURE);}}
#define safePThreadSpinDestroy(mutex) {if((errno=pthread_spin_destroy(mutex))!=0){perror(THREAD_SPIN_DESTROY_ERROR);exit(EXIT_FAILURE);}}
#define SPIN_INIT_ATTR PTHREAD_PROCESS_PRIVATE
#endif
struct StartThreadArg;
/**
* \struct Threads
* \brief Threads structure.
*
* Threads should be created on program startup, and destroyed
* on exit.\n
* Once created, threads can be used to launch actions, such
* as drawing fractals, applying filters on images, etc..
*/
/**
* \typedef Threads
* \brief Convenient typedef for struct Threads.
*/
typedef struct Threads {
uint_fast32_t N;
/*!< N Number of threads in this structure.*/
uint_fast32_t nbReady;
/*!< Number of threads ready to launch a new task.*/
uint_fast32_t nbPaused;
/*!< Number of threads currently paused (waiting resumeTaskCond to be signaled).*/
pthread_mutex_t startThreadCondMutex;
/*!< Mutex for starting threads condition.*/
pthread_cond_t startThreadCond;
/*!< Condition signaled when thread should start working on a new task.*/
pthread_mutex_t threadsMutex;
/*!< Main threads mutex (multiple use).*/
pthread_cond_t allThreadsReadyCond;
/*!< Condition signaled when all threads are ready to launch a new task.*/
pthread_cond_t allPausedCond;
/*!< Condition signaled when all active threads have been paused.*/
pthread_cond_t allResumedCond;
/*!< Condition signaled when all previously paused threads have resumed.*/
pthread_cond_t resumeTaskCond;
/*!< Condition signaled when resume task is requested.*/
pthread_t *thread;
/*!< Pthreads array.*/
struct StartThreadArg *startThreadArg;
/*!< Start thread argument.*/
void **lastResult;
/*!< Last result for each thread.*/
} Threads;
/**
* \struct ThreadArgHeader
* \brief Thread argument header.
*/
/**
* \typedef ThreadArgHeader
* \brief Convenient typedef for struct ThreadArgHeader.
*/
typedef struct ThreadArgHeader {
uint_fast32_t threadId;
/*!< Id of thread working on this argument.*/
Threads *threads;
/*!< Pointer to threads structure.*/
uint_fast32_t *nbReady;
/*!< Number of threads ready for next task, OR subtask (for composite tasks). This does not necessarily points to threads->nbWaiting.*/
int *cancel;
/*!< Used by thread to receive cancellation request.*/
pthread_spinlock_t *cancelMutex;
/*!< Mutex for cancel variable.*/
int *pause;
/*!< Used to pause thread.*/
pthread_spinlock_t *pauseMutex;
/*!< Mutex for pause variable.*/
int progress;
/*!< Should be kept up-to-date by thread to give an hint on its progress (value between 0 and 100).*/
pthread_spinlock_t progressMutex;
/*!< Mutex for progress variable.*/
} ThreadArgHeader;
/**
* \struct StartThreadArg
* \brief Structure used to start tasks (for internal use).
*/
/**
* \typedef StartThreadArg
* \brief Convenient typedef for struct StartThreadArg.
*/
typedef struct StartThreadArg {
uint_fast32_t threadId;
/*!< Thread id (between 0 and threads->N-1.*/
Threads *threads;
/*!< Threads structure.*/
char *message;
/*!< Pointer to threads structure (convenient to access threads common variables).*/
void *(*startRoutine)(void *arg);
/*!< Routine to be launched by thread (task routine).*/
void *arg;
/*!< Argument to be passed to thread routine.*/
void **result;
/*!< Where to put startRoutine return value.*/
} StartThreadArg;
/**
* \fn Threads *CreateThreads(uint_fast32_t N)
* \brief Create threads.
*
* \param N Number of threads to be created.
* \return Newly-allocated threads structure.
*/
Threads *CreateThreads(uint_fast32_t N);
/**
* \fn void DestroyThreads(Threads *threads)
* \brief Destroy threads.
*
* Threads should not be busy.\n
* Function is blocking, i.e. will wait for threads to
* finish before destroying them.
*
* \param threads Threads structure to destroy and free.
*/
void DestroyThreads(Threads *threads);
/**
* \fn ThreadArgHeader *GetThreadArgHeader(const void *arg)
* \brief Get header part of thread argument.
*
* \param arg Argument passed to thread routine.
* \return Header part of thread argument.
*/
ThreadArgHeader *GetThreadArgHeader(const void *arg);
/**
* \fn void *GetThreadArgBody(const void *arg)
* \brief Get body (user) part of thread argument.
*
* \param arg Argument passed to thread routine.
* \return Body part of thread argument (i.e. pointer to argument passed by user when launching action).
*/
void *GetThreadArgBody(const void *arg);
/**
* \fn int CancelTaskRequested(ThreadArgHeader *threadArgHeader)
* \brief Query task cancelation request, through argument header.
*
* This function is thread-safe.
*
* \param threadArgHeader Thread argument header.
* \return 1 if cancelation request has been made, 0 otherwise.
*/
int CancelTaskRequested(ThreadArgHeader *threadArgHeader);
/**
* \fn int SetThreadProgress(ThreadArgHeader *threadArgHeader, int progress)
* \brief Set thread progress, through argument header.
*
* This function is thread-safe.
* Progress should be a value between 0 and 100 (unspecified behaviour
* otherwise).
*
* \param threadArgHeader Thread argument header.
* \param progress Task progress.
*/
void SetThreadProgress(ThreadArgHeader *threadArgHeader, int progress);
/**
* \fn void HandlePauseRequest(ThreadArgHeader *threadArgHeader)
* \brief Handle pause request.
*
* Blocks if task has been paused, until task is resumed.
* \see task.c
*
* \param threadArgHeader Thread argument header.
*/
void HandlePauseRequest(ThreadArgHeader *threadArgHeader);
#ifdef __cplusplus
}
#endif
#endif
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