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/* run.config*
COMMENT: this line preserves location...
*/
int base0=7;
int base1=1;
int base2=2;
int *base_p[2]={&base1,&base2};
int *Ctrl_p;
void main ()
{ short int i;
int Elements = 2;
for (i = 0; i < Elements; i++)
{
Ctrl_p = base_p[i];
*Ctrl_p = 3+i;
}
}
struct Ctrl;
typedef struct Slot {
int Elements;
struct Ctrl *const *Ctrl_p;
} Slot_t;
typedef struct Ctrl {
const Slot_t *slot_p;
int Status;
} Ctrl_t;
Ctrl_t Ctrl[2];
static Ctrl_t *const ACtrl[2] = {
&Ctrl[0],
&Ctrl[1]
};
const Slot_t Slot[2] = {
{ 2, &ACtrl[0]},
{ 0, (void *) 0}
};
void f(void)
{
int i;
enum counter j; // specific test for pointer_loop.c:42: error: storage size of 'j' isn't known
i=0;
(Slot[i].Ctrl_p[0])->Status = 0;
(Slot[i].Ctrl_p[1])->Status = 0;
for(j = 0; j < 2; j++) {
(Slot[i].Ctrl_p[j])->Status = 1;
}
}
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