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/*____________________________________________________________________________
FreeAmp - The Free MP3 Player
Portions Copyright (C) 1998 GoodNoise
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
$Id: queue.h,v 1.1.1.1 1998/10/09 00:07:09 jdw Exp $
____________________________________________________________________________*/
// queue.h
#ifndef _QUEUE_H_
#define _QUEUE_H_
#include "config.h"
#include "mutex.h"
template<class T>
class Queue {
private:
class QueueMember {
public:
QueueMember *behindMe;
T myMember;
};
QueueMember *head;
QueueMember *tail;
bool deleteWhenDone;
void getLock();
void releaseLock();
Mutex *myLock;
public:
Queue(bool dwd = true);
~Queue();
T read();
int32 write(T &);
bool isEmpty();
};
template<class T> Queue<T>::Queue(bool dwd) {
deleteWhenDone = dwd;
head = NULL;
tail = NULL;
myLock = new Mutex();
}
template<class T> Queue<T>::~Queue() {
getLock();
QueueMember *pQM = head;
QueueMember *next = NULL;
head = NULL;
tail = NULL;
releaseLock();
while (pQM != NULL) {
next = pQM->behindMe;
if (deleteWhenDone) {
if (pQM->myMember) {
delete pQM->myMember;
}
}
delete pQM;
pQM = next;
}
if (myLock) {
delete myLock;
}
}
template<class T> T Queue<T>::read() {
getLock();
//cout << "queue:: read" << endl;
T rtnVal = NULL;
if (head) {
//cout << "queue:: read got head" << endl;
QueueMember *tmp = head;
rtnVal = tmp->myMember;
head = tmp->behindMe;
delete tmp;
}
if (head == NULL) {
// no tail anymore
tail = NULL;
}
//cout << "queue:: read ending" << endl;
releaseLock();
return rtnVal;
}
template<class T> int32 Queue<T>::write(T &c) {
getLock();
QueueMember *pQM = new QueueMember();
pQM->myMember = c;
pQM->behindMe = NULL;
if (tail) {
tail->behindMe = pQM;
}
tail = pQM;
if (head == NULL) {
// no head, this T we just pushed on is now the head
head = pQM;
}
releaseLock();
return 0;
}
template<class T> bool Queue<T>::isEmpty() {
return (head ? false : true);
}
template<class T> void Queue<T>::getLock() {
myLock->Acquire(WAIT_FOREVER);
return;
}
template<class T> void Queue<T>::releaseLock() {
myLock->Release();
return;
}
#endif //_QUEUE_H_
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