File: OLD-ChangeLog

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freecell-solver 3.26.0-1
  • links: PTS, VCS
  • area: main
  • in suites: jessie, jessie-kfreebsd
  • size: 4,864 kB
  • ctags: 3,658
  • sloc: ansic: 34,721; perl: 12,320; xml: 5,999; python: 1,149; sh: 965; ruby: 347; cpp: 304; makefile: 151
file content (2524 lines) | stat: -rw-r--r-- 65,277 bytes parent folder | download | duplicates (2)
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NOTE:
-----

This is the *old* change log of Freecell Solver, in which its history
of changes was recorded, before we migrated to using version control systems,
for which maintaining a separate change log file was no longer necessary.

If you are interested in the recent history of changes, see the version
control’s "log" command.

======================================================

From 2.5.5 to 2.5.7:
--------------------

* Implemented a compact varible-length allocation.

* The indirect stacks and the hash items are now implemented with it.

From 2.4.2 to 2.5.5:
--------------------

* Made the tests order an interface and one that is dynamically allocated.

* Converted the soft_dfs stacks to one stack.

From 2.4.1 to 2.4.2:
--------------------

* Included fcs_cl.h in the include files in the RPM.

From 2.4.0 to 2.4.1:
--------------------

* Initialized num_hard_threads to 0 so apply_preset won't try messing
with the hard_threads when called in alloc_instance().

From 2.3.16 to 2.4.0:
---------------------

* Modified the README to say "Freecell Solver 2.4.x".

* Changed ver.txt to 2.4.0.

From 2.3.15 to 2.3.16:
----------------------

* Whenever a preset is changed, the soft threads are iterated to make sure
all their tests correspond to those allowed by the preset. If not, then it
is changed to the master tests order of the preset.

This has the happy effect of allowing Simple Simon games to be solved.

From 2.3.14 to 2.3.15:
----------------------

* Added support for limiting the number of stored states in the state
collection. Looks good.

* Adapted test_multi_parallel for the new soft threads architecture.

* Destroyed moves, when returning a SUSPEND_PROCESS error code in
the tests' functions.


From 2.3.13 to 2.3.14:
----------------------

* Removed trailing whitespace from all the source files, using a sed and
shell scriptlet.

* Added some comments to resume_instance().

* Added more comments.

From 2.3.12 to 2.3.13:
----------------------

* Implemented a system in which non complete scans that are finished do
not cause the instance to terminate. This has made the soft thread arbitration
code in resume_instance() uglier than it already have been.

Can anybody think of a pattern (a la the Gang of Four's book) that can make it
more reasonable?

* Made Soft-DFS the default method.

From 2.3.11 to 2.3.12:
----------------------

* Initialized all the hard_threads' st_idx'es to 0 instead of just
that of hard_threads[0]. That was a bug!

* Freed the soft threads' solution_states member variable in
soft_thread_clean_soft_dfs. Apparently, fc-solve is now memory leak free.

* Run mptest with dmalloc for MS 1-100. No memory leaks whatsoever.
Ultra-Kool!

* TODO: fix the state isn't solveable for non-complete scans bug.

From 2.3.10 to 2.3.11:
----------------------

* Added a comment explainaing why we do not need to calculate the
tests order of the optimization scan.

* Now fcs_state_with_locations is declared once in state.h

* Added some comments to describe the fcs_state_with_locations_t fields
in state.h

From 2.3.9 to 2.3.10:
---------------------

* Removed an annoying if (0) with a useless comment from the macros
in tests.h.

* Aligned the backslashes in the tests.h macros (using Gergely Kontra's
script)

* Implemented the Optimization Scan. Looks good.
- TODO: Make a total tests order for it to use.

From 2.3.8 to 2.3.9:
--------------------

* Implemented the maximal number of soft-threads sanity check.

* Got to compile with debug states and compact states.

From 2.3.7 to 2.3.8:
--------------------

* Added a deallocation for the structs and the arrays that are occupied
by the hard threads and soft threads.

* Added the "--next-hard-thread" flag and the interface needed to accomplish
it.

From 2.3.6 to 2.3.7:
--------------------

* In caas.c made sure that new_state->parent will be modified only if it's
not NULL.

* In intrface.c, moved apply_preset_by_name to the end of alloc_instance().

* Implemented the new preset handling, with the master tests order.

* Added -nst and -step to USAGE.

* Removed the (applicable only for fc-solve-debug) from the Help display.

From 2.3.5 to 2.3.6:
--------------------

* Added a --soft-thread-step switch. (not tested yet)

* Documented both switches in --help.

* TODO: add to USAGE.

From 2.3.4 to 2.3.5:
--------------------

* The visited bits and marking as dead-ends were implemented. Looks good.

From 2.3.3 to 2.3.4:
--------------------

* Implemented the --next-soft-thread switch.

* Re-wrote the hard_thread/soft_thread switching to be re-entrant.

* Soft-Thread Arbitratation now seems to be bug free.

From 2.3.2 to 2.3.3:
--------------------

* Fixed some bugs.

* I managed to run a hard-DFS scan on MS board 24. Looks good.

* Other scans are also functional, including the -mi flag.

From 2.3.1 to 2.3.2:
--------------------

* Implemented the iteration on the soft_threads in intrface.c

* intrface.c now compiles.

* scans.c now compiles.

* lib.c now compiles.

* Fixed some bugs in fcs_isa.c and intrface.c

From 2.3.0 to 2.3.1:
--------------------

* Most of intrface.c compiles now. A lot of the code is still missing or
was not implemented.

* Some unexported functions were made static.

* Changed the scans functions to accept a soft_thread instead of an instance.

From 2.2.6 to 2.3.0:
--------------------

* Split the instance class into the instance, soft_thread and hard_thread
classes. Now intrface.c, scans.c, freecell.c and simpsim.c do not compile.

* freecell.c and simpsim.c now compile.

From 2.2.5 to 2.2.6:
--------------------

* Added AC_DEFINE directives for PREV_STATES_SORT_MARGIN,
PREV_STATES_GROW_BY and IA_STATE_PACKS_GROW_BY.

* Put an initialization to num_prev_states_margin inside the
FCS_STATE_STORAGE_INDIRECT #if-block.

* The code now compiles cleanly.

From 2.2.4 to 2.2.5:
--------------------

* Removed the creation of config.h.ref.

* Some config.h generation fixes and twists.

From 2.2.3 to 2.2.4:
--------------------

* Placed indirect_prev_states member variables inside the
FCS_STATE_STORAGE_INDIRECT #if-block.

* The generation of config.h is now more autoconfisicated.

* Created the file acconfig.h and config.h.in.

* make dist looks good.

From 2.2.2 to 2.2.3:
--------------------

* Evil autoconf stuff to make sure that make distclean deletes config.h.

From 2.2.1 to 2.2.2:
--------------------

* Now the SPEC is built as part of configure. (from freecell-solver.spec.in)

* The man pages are now built from .pod where the FCS_VERSION string
is replaced by the version number.

* change_ver.sh is no more needed.

* Removed the .pre.pod files from Automake.

From 2.2.0 to 2.2.1:
--------------------

* Added the freecell-solver-config script.

* Added it to the RPM.

* Fixed some package integration stuff to get it to work.

* Added some "extern \"C\" {" wrappers to the include files.

* Made the configure.in's read the ver.txt directly to obtain the version.

* Deleted the configure.pre.in's and removed them from AM.

From 2.1.11 to 2.2.0:
---------------------

* Added make-dist.sh to EXTRA_DIST in Makefile.am.

* Added some comments.

* Changed the Library Version to 3:0:3 instead of 2:0:2.

* Changed the library version in the RPM to 0.3.0.

* Changed a style in USAGE.

* Modified README to say "This is Freecell Solver 2.2.x".

* Fixed a typo in INSTALL.

* Changed to stable release.

From 2.1.10 to 2.1.11:
----------------------

* Various Automake fix-ups. (missing files, etc.)

* Now the RPM SPEC builds cleanly.

From 2.1.9 to 2.1.10:
---------------------

* Placed the .pre file under pre/ and added an option to change_ver.sh
to generate it.

* Modified the SPEC file regarding the man pages.

From 2.1.8 to 2.1.9:
--------------------

* Added a description of the -mss switch to USAGE.

* Added freecell-solver.pre.spec.

* Fixed a bug in freecell-solver.pre.spec.

From 2.1.7 to 2.1.8:
--------------------

* Made some man pages aliases to fc-solve-board_gen.6

* Now I'm rendering all the files with the versions inside them from
the files .pre.suffix. The script that does it is change_ver.sh and
one uses the sequence [{#FCS_VERSION#}] to put the version there.

* Removed i_main.c and u_main.c from Makefile.am.

* Added the num_states_in_collection variable that keeps track
of the number of stored states.

* Added max_num_states_in_collection, a function to
limit it and the -mss switch to control it.

From 2.1.6 to 2.1.7:
--------------------

* All the scans seem to be free of memory leaks with suspending and
resuming.

* Renamed the scan functions to more sensible names without all
those redundant "solve_for_state"'s.

* Removed the other main.c files. I'm not going to maintain them.

* Removed an annoying #if 0 in caas.c that tried to add the number
of items in the PQ to the number of iterations.

* Removed an #if 0 with the reparenting that was done inside the optimization
scan function.

* Cleaned the scans.c and intrface.c code a little bit.

* Now clean_soft_dfs() is called unconditionally and it checks whether
the soft-DFS stacks were allocated or not.

Plus, MYFREE() now sets everything it frees to NULL.

From 2.1.5 to 2.1.6:
--------------------

* Now, create_total_move_stack does not duplicate the stack of
proto_solution_moves. (it caused a memory leak with soft/random DFS).

* Removed the freecell_solver_ prefix from create_total_move_stacks as
it is a static function.

* Re-factored the Hard-DFS scan in order to remove a few bugs. Now it:
1. Does not duplicate the states on its DFS stack, but rather stores pointers
to those states in the state collection.
2. Does not mark the solution path itself.

One can notice that now solution_states is consistently a malloced vector
that points to states in the collection.

* Hard-DFS suspend and resume is now memory leak free.

From 2.1.4 to 2.1.5:
--------------------

* Eliminated some memory leaks.

* In main.c - assigned the active instance to current_instance.

From 2.1.3 to 2.1.4:
--------------------

* YA Renegade symbol - msc_counter in move.c. Now it's gone.

* Converted all the scans to recommend a final state to
intrface.
    - Bug: there's still the move_stacks of the derived states
    - Bug: -opt does not work.

* Eliminated the move_stacks of the derived_states.

* Implemented a reparenting in sfs_check_state_end().

* Got the optimization scan to work.
    - TODO: Check for memory leaks.

From 2.1.2 to 2.1.3:
--------------------

* Changed fcs_empty_card to freecell_solver_empty_card.

* TODO: Eliminate the SFO_ stuff. and MD5.

* Eliminated other nagging globs: the various SFO_ stuff, card_map etc.

* Removed md5c.c from the compilation.

* Now all of FCS' global symbols start with freecell_solver_.

From 2.1.1 to 2.1.2:
--------------------

* Changed all the card.c functions to the freecell_solver_ prefix.

* Changed all the fcs_isa.c functions to the freecell_solver_ prefix.

* Eliminated the fcs_ prefix from preset.c and move.c

* Eliminated it from state.c (%-))

* Eliminated some leftovers from preset.c.

* FCS should now be clean of the fcs_ prefix.

From 2.1.0 to 2.1.1:
--------------------

* Converted fcs_state_ia_alloc and fcs_state_ia_release into macros.

* Wrote the app_str.c which contains the freecell_solver_append_string class.
I aim it to be a more robust back-end for the state_as_string function.

* Converted state_as_string to use app_str. Looks good - produces identical
results.

From 2.0.1 to 2.1.0:
--------------------

* In freecell.c: changed instance->stacks_num and instance->freecells_num
to state_stacks_num and state_freecells_num, so they will be accessed faster.

* Same for simpsim.c

* Converted functions of move.c into macros.

* Merged the Soft-DFS and Random-DFS scans. Looks good.

* Made an option the check_and_add_state would be an inline function.

* Changed the hash functions from MD5 to that of perl.

* Modified configure.in to use glib-config instead of gtk-config.

* now fcs_is_parent_card uses local variables to access the instance'
parameters.

From 2.0.0 to 2.0.1:
--------------------

* Modified test_multi_parallel to accept an iteration step for every instance.

* Modified test_multi_parallel to ignore unsolved verdict of scans that
do not contain all the tests of the pack.

* Added building "freecell-solver-range-parallel-solve"
(formerly known as mptest) to Makefile.am.

From 1.11.28 to 2.0.0:
----------------------

* Eliminated access to the Yukon moves.

From 1.11.27 to 1.11.28:
------------------------

* Auto-confisicated the package.

* Minor tweaks of the auto-confisication stuff.

* Changed the version numbers to 2.0.0.

From 1.11.26 to 1.11.27:
------------------------

* Wrote a script to generate the Win32 DEF File.

* Modified gen_makefile.pl a bit.

* DLL creation in Windows now working.

From 1.11.25 to 1.11.26:
------------------------

* Modified test_multi_parallel to notify unsolved boards.

* Fixed the Clubs/Spades mix-up in test_multi and test_multi_parallel.

* Fixed a segfault-causing bug in cmd_line.c.

From 1.11.24 to 1.11.25:
------------------------

* Ported test_multi_parallel.c to Win32.

* Modified gen_makefile.pl and re-generated a better Makefile.win32.
Generating the DLL seems to be broken.

* TODO: Fix the DLL generation.

* Fixed Makefile.lite. It works now.

* TODO: Integrate the Makefile.lite generation into gen_makefile.pl.

From 1.11.23 to 1.11.24:
------------------------

* Fixed a memory leak in test_multi_parallel.c.

From 1.11.22 to 1.11.23:
------------------------

* Fixed the command line parser to properly build the error string.

* Fixed main.c accordingly.

From 1.11.21 to 1.11.22:
------------------------

* Removed the seeds stuff from test_multi_parallel.c.

* Added some profiling stuff to the makefile.

From 1.11.20 to 1.11.21:
------------------------

* Added the command-line parsing and modified main.c accordingly.
The old main.c is now u_main.c.

* TODO: convert all the fprintf(stderr) to use error_string.

* Modified test_multi_parallel.c to make use of the command line parsing
which allows for more elaborate tests.

* Documented the random groups.

From 1.11.19 to 1.11.20:
------------------------

* Implemented input of random groups.

* Now I count the total number of iterations in test_multi_parallel.c.

* Implemented the treatment of random groups in the random-DFS scan.

* Modified the default test order to "[01][23456789]".

* TODO: document the random groups.

From 1.11.18 to 1.11.19:
------------------------

* added the random DFS stacks to SET_TO_NULL.

* Coded the test_multi_parallel.c to run multiple random-DFS scans
with different seeds on the same board.

From 1.11.17 to 1.11.18:
-------------------------

* Added the random-DFS scan. Looks good.

* Added the "-seed" option to set the random number seed.

* Documented them in "--help" and "USAGE".

From 1.11.16 to 1.11.17:
------------------------

* Renamed main.c to i_main.c and u_main.c to main.c while changing the
makefile accordingly.

* Added the "Display Parent Iteration" option.

* Documented it in --help and USAGE.

From 1.11.15 to 1.11.16:
------------------------

* Implemented the USR1 and USR2 signals.

* Implemented displaying both the moves and intermediate states. (added
to --help and USAGE.).

* Eliminated memory leaks in the lib.c interface.

From 1.11.14 to 1.11.15:
------------------------

* Implemented the -s and -i flags in u-fc-solve.

From 1.11.13 to 1.11.14:
------------------------

* Implemented the intermediate states dump in u-fc-solve. Looks good, and
generates the same output as fc-solve.

* TODO:
    - Implement the -s and -i flags.
    - Implement the USR1/2 signals.
    - Implement the dual (move and state dump) mode.
    - Check for memory leaks.


From 1.11.12 to 1.11.13:
------------------------

* Added more meat to u_main.c and lib.c

* Set the visited flags of state_copy_ptr to 0. (otherwise -opt does not work).

* Now u-fc-solve is fully compatible with fc-solve except for two (major)
issues:
1. Displaying the intermediate states of the solution
2. The functionality of -s and -i.


From 1.11.11 to 1.11.12:
------------------------

* Added the --stacks-num option to u-fc-solve.

* Modified make_pysol_freecell_board.py so the filled freecells in
seahaven towers will be set in the middle places.

* Fixed the seahaven preset to have 10 stacks.

* Added more meat to u_main.c and lib.c.

* Added some free_instance() calls before returns of main() in main.c.

From 1.11.10 to 1.11.11:
------------------------

* Initial version of u_main.c.

* Modified the makefile accordingly.

* Added some meat to u_main.c. I retain full output compatibility with main.c.

* Vis-by-vis I added some functions to lib.c to accomodate for the needs of
u_main.c.

From 1.11.9 to 1.11.10:
-----------------------

* I checked Soft-DFS and it is clean from memory leaks.

* Removed memory leaks out of the A* scan.

* A* with -opt is now mem-leak free.

* Soft-DFS with -opt is now mem-leak free.

* DFS with -opt is now mem-leak free.

* I refactored the code so that the states on the Hard-DFS stack will be
re-associated with their cached counterparts.

* instance->state_copy_ptr is now cached too.

* I created a caas.h header that contains the check_and_add_state function.
It is used by tests.h and intrface.c.

From 1.11.8 to 1.11.9:
----------------------

* Made the source-files more dmalloc friendly.

* Freed the memory allocated by the derived states list in
solve_for_state().

* Changed two "unsigned int" declarations in intrface.c to "int"
declarations.

* Eliminated all memory leaks from the hard-DFS scan in both all-on-one-go
and stopped-and-resumed modes.

From 1.11.7 to 1.11.8:
----------------------

* Made both Hard-DFS and A* scans consistent between run-all-along and
step-by-step iteration limit versions.

* Soft-DFS seems to behave this way in the first place.

* Checked on the optimization scan - looks good.

From 1.11.6 to 1.11.7:
----------------------

* Applied the FCS 1.10.2 and 1.10.3 Simple Simon fixes:

<<<
* Added a few if (ds == stack) { continue; } in simpsim.c so the source
stack and dest stack won't be the same.

* Resturctured the h and ds loops in
freecell_solver_sfs_simple_simon_move_whole_stack_sequence_to_false_parent.

* Fixed a bug in freecell_solver_sfs_simple_simon_move_sequence_with_junk_seq_above_to_true_parent_with_some_cards_above
in which he processed dest cards without some cards above.
>>>

* Suspend and Resume now work in A*, Hard-DFS and Soft-DFS (checked it with
test_multi). Not checked for mem-leaks yet.

From 1.11.5 to 1.11.6:
----------------------

* The optimization scan now works flawlessly for both Soft-DFS and DFS.
A* gives me some problems, though.

* Got it to work on A* too. (with a one line fix).

* TODO: test limiting iterations.

* TODO: check for memory leaks.

From 1.11.4 to 1.11.5:
----------------------

* A working Hard-DFS scan.

* A working A* scan.

* Optimize scan is buggy - TODO: fix.

From 1.11.3 to 1.11.4:
----------------------

* Removed the if (new_state->visited) condition for adding a state in
sfs_check_state_end().

* Adapted the soft-DFS code to the derived_states_list architecture.

* Removed the duplicate fcs_state_ia_release() in sfs_check_state_end().
It was a bug. Now soft-DFS seems to be working.

* Tested Soft-DFS with various configurations and games. It doesn't segfault.

* TODO: Convert the other scans to derived_states_list.

* TODO: Check all of them for memory leaks.

From 1.11.2 to 1.11.3:
----------------------

* Converted the tests macros to use the states_derived_list object.

* Converted caas to use it.

* Some minor defintion tweaks.

* Began converting soft_dfs to using it.

From 1.11.1 to 1.11.2:
----------------------

* Added Beleaguered Castle and Streets and Alleys presets to
make-aisleriot-freecell-board.

* Updated the man page.

* TODO: #ifdef Yukon with INDIRECT_STACK_STATES.

From 1.11.0 to 1.11.1:
----------------------

* Added a Beleaguered Castle preset.

* Added Street and Alleys and Citadel aliases.

* Added board gen code to all those games for make_pysol_freecell_board.py.
Looks good.

* Added sections to the USAGE and --help switch about them.

* TODO: add to the man page.

* TODO: add streets_and_alleys and beleaguered_castle to
make-aisleriot-freecell board.

From 1.10.1 to 1.11.0:
----------------------

* Modified main.c to display simple_simon.

* Modified make_pysol_freecell_board.py to generate boards of Yukon.

* Made move_top_stack_cards_to_founds and move_freecell_cards_to_founds
use sfs_check_state_end().

* Coded the Yukon test functions. Some deals are solveable now.

From 1.10.0 to 1.10.1:
----------------------

* Added Simple Simon to the "--help" display.

* Win32 Building Fixes.

* Removed the end_of_junk variable in
freecell_solver_sfs_simple_simon_move_whole_stack_sequence_to_false_parent_with_some_cards_above.

* Organized the devel_docs sub-dir.


From 1.9.13 to 1.10.0:
----------------------

* Modified the u_int_32_t definition line to be GNU/Hurd-friendly.

* Modified the Library version in Makefile.am to 1:0:1

    Library Versions:
    -----------------

    * 0 - Freecell Solver 1.8.x - Freecell-like games only.
    * 1 - Freecell Solver 1.10.x - Freecell and Simple Simon.

* Version 1.10.0!

From 1.9.12 to 1.9.13:
----------------------

* Fixed a memory leak with an unneeded fcs_move_stack_create(). There
are no memory leaks left now.

* Documented the 'h' test.

* Added a line about simple simon to README.

* Fixed a memory leak in scans.c with duplicating the proto_solution_moves.

* Modified the stack to be realloced to 14 plus it size so it will fit in case
it is an empty stack that is mounted with a full sequence.

From 1.9.11 to 1.9.12:
----------------------

* Added some comments to simpsim.c

* Wrote the fcs_move_sequence() macro and converted all the sequence
moves on new_state to it. (at least in simpsim.c)

* Added more comments to simpsim.c.

* Fixed a bug in which num_true_seqs was not initialized in
move_seq_with_some_cards_above_to_true_parent.

From 1.9.10 to 1.9.11:
----------------------

* Moved the Simple Simon tests to the simpsim.c module.

* Coded the freecell_solver_sfs_simple_simon_move_sequence_to_parent_on_the_same_stack test. Looks good and 2892 is solveable.

* Enabled the move of the child card to the parent card at the end.

From 1.9.9 to 1.9.10:
---------------------

* Changed all the version strings from 1.8.x to 1.10.0.

* Changed the max num stacks and max num cards per stack in
configure.in in order to compile with Simple Simon support.

* Documented the Simple Simon features.

* Fixed two double-free()ing bugs when limiting the optimization to a
certain number.

It exists in version 1.8.x too - should I release another minor version?

From 1.9.8 to 1.9.9:
--------------------

* Removed some debugging printf's I placed in the code.

* Merged the Simple Simon code with the Freecell Code. Also, enabled
a choice of them at run-time but not using the "--game" option.

Everything looks good.

* The string -> tests_order is now performed by a dedicated function in
preset.c.

* I now generate the presets using the gen_presets.pl script. They now
include the tests order.

Everything looks good.

From 1.9.7 to 1.9.8:
--------------------

* Modified "freecell_solver_sfs_simple_simon_move_sequence_with_junk_seq_above_
to_true_parent()" to become
"freecell_solver_sfs_simple_simon_move_sequence_with_some_cards_above
_to_true_parent()".

Now more games including 233 can be solved.

* Fixed a bug in the m_s_w_s_c_a_t_t_p. Now state 649 does not segfault.

From 1.9.6 to 1.9.7:
--------------------

* Added the move_whole_stack_sequence_to_false_parent_with_some_cards_above test.

* Now Freecell Solver can solve all the games I have in the list!

* Plus, it solved 814 out of the first 1000 PySol games.

From 1.9.5 to 1.9.6:
--------------------

* Fixed some bugs in many test functions.

* Now FCS can solve all the solveable Simple Simon games in my list except
two, as well as most PySol deals.

From 1.9.4 to 1.9.5:
--------------------

* Added the test "freecell_solver_sfs_simple_simon_move_sequence_
with_junk_seq_above_to_true_parent_with_some_cards_above"

* Fixed some bugs in the code.

From 1.8.2 to 1.9.4:
--------------------

* Have a working Simple Simon solver that can solve at least two pysol
deals.

* Many bugs fixed in it in the process. No known bugs are known now.

From 1.8.1 to 1.8.2:
--------------------

* Added the -t option to the board generation programs to generate boards
with "T" instead of "10".

* Modified the documentation to reflect that change.

From 1.8.0 to 1.8.1:
--------------------

* Substituted Clubs and Spades. (I confused between the two).

* Implemented support for outputting move in the so-called standard
notation.

* Made the stacks in the standard notation start from 1 instead of 0.

From 1.7.22 to 1.8.0:
---------------------

* Added config.h.orig to the distro.

* 1.8.x version!

From 1.7.21 to 1.7.22
---------------------

* Modified the program name from "fc-solve" to "freecell-solver" in
configure.in.

* Added fc-solve.6 to EXTRA_DIST so it will not need to be built.

* Added many files to EXTRA_DIST so they will be included in the archive.

From 1.7.20 to 1.7.21
---------------------

* Lots of additions to EXTRA_DIST to get everything to be packed with it.

From 1.7.19 to 1.7.20
---------------------

* Made install-sh, mkinstalldirs and missing a copy of those files in
the automake directory rather than symlinks.

* Replaced the empty board_gen/Makefile.unix with a working one.

From 1.6.7 to 1.7.19
--------------------

* Note the change in the version number and the leap in the minor digits.
It's just that I'd like to release version 1.8.0 soon and this is the
testing pre-release. (and I hate those 1.8.0-pre1 numbering schemes)

* Updated the user documents to reflect the autoconfisication.

From 1.6.6 to 1.6.7
-------------------

* Added support for Eight Off and Baker's Game to
make_aisleriot_freecell_board.c .

* Added support for Seahaven Towers to make_aisleriot_freecell_board.c.

* Fixed the trailing whitespace in the freecells of Eight Off and
Seahaven Towers in make_aisleriot_freecell_board.c.

From 1.6.5 to 1.6.6
-------------------

* Changed the randmization routines in test_multi.c to the public domain
ones.

* Added the perl POD documents. To make them into man-pages, type
"pod2man fc-solve.pod". They are not installed by default yet.

From 1.6.4 to 1.6.5
-------------------

* Changed the randomization routines in
board_gen/pi_make_microsoft_freecell_board.c to public domain ones. They
seem to produce the same results as before.

From 1.6.3 to 1.6.4
-------------------

* Fixed the libavl compile program with the macro that should not have
been undefined in caas.c

From 1.6.2 to 1.6.3
-------------------

* Modified gen_makefile.pl and Makefile.win32 to reflect the merging of
fc-solve and fc-solve-debug.

From 1.6.1 to 1.6.2
-------------------

* The beginning of the mhash optional utilization.

* Fixed the solution optimization-related bug that I saw when running
kpat. mtest works fine.

From 1.6.0 to 1.6.1
-------------------

* Removed CARD_DEBUG_PRES from the makefile.

From 1.5.18 to 1.6.0
--------------------

* Some corrections in the documentation.

* Made the makefile a release one.

* Modified config.h for release. (COMPACT_STATES and all)

From 1.5.17 to 1.5.18
---------------------

* Documented the "-opt" switch in USAGE and modified to reflect the
fc-solve and fc-solve-debug merge.

* Got libfcs.a to compile with the FCS_WITH_TALONS #ifdef turned off.

From 1.5.16 to 1.5.17
---------------------

* Placed all the talon-related code in an #ifdef.

From 1.5.15 to 1.5.16
---------------------

* Klondike solving is now working apparently flawlessly, but it does not
seem to get to actually solving the board. Maybe with the talon present
there are too many possible states for it to work.

From 1.5.14 to 1.5.15
---------------------

* Got the Klondike Solving to work, but with some kind of free()-related
error in Win32. In Linux it runs without segfaulting, but it seems to get
stuck often.

* Applied the NetBSD MD5 patch.

From 1.5.13 to 1.5.14
---------------------

* Quite a few of Klondike-related modifications. The tests to handle
the Klondike talon are not working yet, though.

From 1.5.12 to 1.5.13
---------------------

* Made the cards in the Klondike board generated by
make-aisleriot-freecell-board hidden.

* Created a cache for the talons in instance.

* Added some macros to handle the Klondike talon in state.h

From 1.5.11 to 1.5.12
---------------------

* Modified make-aisleriote-board so it will output Klondike boards too.

* Fixed a bug in which make-aisleriot-board switched between Clubs and
Spades (I've got to backport this to 1.4.x)

* Modified make_pysol_freecell_board.py to generate PySol's Klondike board.

* Added game generation for several other Klondike clones that use the same
layout into make_pysol_freecell_board.py.

From 1.5.10 to 1.5.11
---------------------

* Replaced mymalloc with plain malloc.

* Got the source to compile with COMPACT_STATES.

* Got the source to compile with DEBUG_STATES.

From 1.5.9 to 1.5.10
--------------------

* Fixed the memory leaks caused by the path optimization and possibly
several indirect stacks related ones that were there earlier.

* Fixed a bug in check_and_add_state that affected DFS scans.

From 1.5.8 to 1.5.9
-------------------

* Got suspend and resume to work with the path optimization.

* Made library bindings to the path optimization.

* Added the talon parameter to check_state_validity in lib.c.

* Merged fc-solve and fc-solve-debug into one source.

* Cleaned up the Makefile.

* Updated Makefile.lite

From 1.5.7 to 1.5.8
-------------------

* Added some comments in many places.

* First (and possibly non-working) implementation of the BFS path
optimization.

* Got the BFS optimization to work. With PySol board No. 980662 it reduced
the number of moves from 3724 to 219 (!).

From 1.5.6 to 1.5.7
-------------------

* Fixed a bug in the Soft-DFS scan. Sometimes when doing the last test, the
scan left the current depth, while there were other states waiting.
(Backported into 1.4.5)

From 1.5.5 to 1.5.6
-------------------

* Added comments to fcs_hash.c.

* Modified the rehashing code in fcs_hash.c so that the linked list items
that belong to the old hash will be recycled. I don't seem to run out of
hash optimizations, do I?

* Removed some redundant code in alloc_instance() that was specific to
FCS_STATE_STORAGE_INDIRECT.

* Added some comments to intrface.c.

* Removed a redundant function (soft_dfs_add_state), a redundant #if 0 and
some other stuff from intrface.c.

From 1.5.4 to 1.5.5
-------------------

* Many changes, too numerous to mention or recall, but the end result is
that solving Gypsy games is working. However, it is not operational as it
generates too many intermediate states and does not seem to finish.

* Some comments added, mainly at scans.c.

From 1.5.3 to 1.5.4
-------------------

* Modified fcs_stack_compare_for_comparison so it will correspond to the
order of fcs_stack_compare_for_stack_sort.

* Specifiying type of talon in the command line arguments.

From 1.5.2 to 1.5.3
-------------------

* Changed fcs_initial_user_state_to_c so it will read Talons. Not tested
yet.

From 1.5.1 to 1.5.2
-------------------

* Fixed some broken indentation in lib.c.

* Added some parenthesis arenthesis in lib.c's if's.

* Modified card.c, state.h and state.c to read flipped cards. (in
preparation for the Gypsy/Klondike type games integration)

* Added support for generating Gypsy games in make_pysol_freecell_board.py

* Added a gypsy_talon and gypsy_talon_len members to instance.

* Changed deck to suit or foundations as appropriate in the code. It
compiles and runs in all three modes of storage.

* Started covering the state storage in Architecture.txt.

From 1.5.0 to 1.5.1
-------------------

* Added the comments in fcs.h

* Removed the macro INDIRECT_STATE_STORAGE and replaced it with
FCS_STATE_STORAGE == FCS_STATE_STORAGE_INDIRECT.

Looks good.

From 1.4.4 to 1.5.0
-------------------

* Added an optimize for caching option when adding elements to the
internal hash. It is on in the code.

From 1.4.3 to 1.4.4
-------------------

* Placed the Priority Queue and BFS Queue de-allocation in
free_instance() instead of finish_instance().

* Placed the Architecture.txt and Architecture.summary.txt documents in
devel_docs.

From 1.4.2 to 1.4.3
-------------------

* Made sure tat finish_instance is not called if user_solve was not called
in lib.c

From 1.4.1 to 1.4.2
-------------------

* Applied the patch from Markus Oberhumer. Basically, some spelling errors
and some const stuff.

From 1.4.0 to 1.4.1
-------------------

* Set proto_solution_moves and solution_states to NULL in two places
they were not set to. (Thanks Markus Oberhumer!)


From 1.3.42 to 1.4.0
--------------------

* Win32 adaptation to the new module organization.

* And finally, a new major version!

From 1.3.41 to 1.3.42
---------------------

* Another patch from Stephan Kulow - this time regarding int32_t in md5.h.

* Replaced malloc.h by stdlib.h.

* Made the inclusion of search.h into an #ifdef dependant on libredblack only.

* A makefile fix regarding DLFLAGS.

From 1.3.40 to 1.3.41
---------------------

* Applied Stephan Kulow's new patch. Some const char * stuff and additions
to the user_ library.

* Set solution_states to NULL in one place it was missing in lib.c

From 1.3.39 to 1.3.40
---------------------

* Set proto_solution_moves and solution_states to NULL where they were
freed, and added a call to free for them in finish_instance.

* Some changes to the documentation.

* Set solution_states to NULL in the main function of fc-solve.

* Ditto for test_mulit.c.

From 1.3.38 to 1.3.39
---------------------

* Added memory-leak fprintf's to the move stack creation/deletion functions.
They are cancelled with an #ifdef, but I'm keeping them for the while.

* De-allocated the move stacks that were left by the previous test function
in soft_dfs_do_solve_or_resume.

From 1.3.37 to 1.3.38
---------------------

* Added a deallocation to the states_to_check arrays between
num_solution_states to dfs_max_depth.

From 1.3.36 to 1.3.37
---------------------

* Added de-allocation routines to the soft-dfs stuff. Right now, mtest
crashes from time to time, but I have to figure out why.

* Well, the soft-dfs cleaning up is working and no segfaults happen with
mtest or fc-solve.

* I placed the total move stack creation on a separate function because it
is used in both solve_instance and resume_instance.

From 1.3.35 to 1.3.36
---------------------

* Modified the file USAGE to mention the method choosing and the A*
weights.

* Added a soft_dfs_num_free{stacks,cells} array to the instance data
structure, and modified the algorithm to use it so it won't re-calculate
them time after time.

* Note: I don't seem to free the soft_dfs related arrays. So I should.

From 1.3.34 to 1.3.35
---------------------

* Removed some unnecessary "#if 0"'s and "#if 1"'s.

* Added Soft-DFS support for the other state storage implmentations.

* Created a preprocessor FCS_STATE_STORAGE enum.

* Converted internal hash to use FCS_STATE_STORAGE.

* Converted libavl's AVL and Red-Black tree to use FCS_STATE_STORAGE

* Converted libredblack to the enum.

* Converted glib's tree and hash to FCS_STATE_STORAGE.

* Converted DB-File to FCS_STATE_STORAGE

From 1.3.33 to 1.3.34
---------------------

* Some head comments to the new files.

From 1.3.32 to 1.3.33
---------------------

* Placed the interface functions of the instance handling routines in
intrface.c.

* Placed the Scan-specific functions in scans.c.

* Renamed dfs.c to caas.c.

From 1.3.31 to 1.3.32
---------------------

* Removed calls to free for the solution_states in the Soft-DFS unresume
function.

From 1.3.30 to 1.3.31
---------------------

* Removed the allocation of instance->solution_moves in solve_for_state(). A
minor bug.

From 1.3.29 to 1.3.30
---------------------

* Various changes to make the code more ANSI C/ANSI C++ compatible. Thanks
should go to Stephan Kulow!

* Added a library function to tell what is the current depth.

From 1.3.28 to 1.3.29
---------------------

* Added some calls to fcs_move_stack_destory() in the pre-mature breakup
of move_freecell_cards_to_founds and move_top_stack_cards_to_founds.

From 1.3.27 to 1.3.28
---------------------

* The multi-line macros in state.h are now sorrounded by curly brackets
("{ ... }").

From 1.3.26 to 1.3.27
---------------------

* Found out why the Soft-DFS and hard-DFS solutions of PySol 980662 are
different - it's because of the state-is-not-solveable stuff. So everything
is OK. BTW, it seems to make matters much better in case of this board.

* Fixed num_times to correspond with the standard Hard-DFS definition.

* Removed DIRECT_STATE_STORAGE. Less #ifdefs and less things to think about
, so it seems like a good idea.

From 1.3.25 to 1.3.26
---------------------

* The problem exists on RedHat 7.0 (or RH6.2) too.

* Solved - current_state_indexes was not set to zero when advancing to a
higher depth.

From 1.3.24 to 1.3.25
---------------------

* Fixed a bug in Soft-DFS that the states starting from the first successful
one were not checked.

* Fixed a bug in Soft-DFS that the move stack of the index+1 was selected
in the current depth. Now it's operational.

* There's a bug when solving the notorious PySol 980662.

* When I ran it on Mandrake 6.0 with MS board No. 24, it get into an
infinite loop that shuouldn't happen in any case. When I link it with
ElectricFence it rans fine. - What gives?

From 1.3.23 to 1.3.24
---------------------

* Added the perl scripts and the module for analyzing the malloc/free
memory leak.

From 1.3.22 to 1.3.23
---------------------

* Added the test_multi.c target to test for several games in one run.

From 1.3.21 to 1.3.22
---------------------

* Made sure that the Soft-DFS specific code is called in the move top stack
cards to founds and move freecell cards to founds test. It causes a segfault
or something like that and I have to find out why.

From 1.3.20 to 1.3.21
---------------------

* Fixed a fc-solve-debug bug that in soft-dfs the states were printed once
for each test.

From 1.3.19 to 1.3.20
---------------------

* Fixed some bugs. The improved Soft-DFS is working, but takes too much
memory. I have some idea how to improve it, but I'm not sure they will be
good in the long run.

From 1.3.18 to 1.3.19
---------------------

* Added support for -s -i to the improved soft-DFS code.

From 1.3.17 to 1.3.18
---------------------

* A non-working but on the other hand non-segfaulting version of the
improved soft-DFS code.

From 1.3.16 to 1.3.17
---------------------

* Implemented the improved soft-DFS do_solve_or_resume function.

* TODO: Cleanup and modify the tests accordingly.

From 1.3.15 to 1.3.16
---------------------

* Added re-allocation and init to NULL to the new soft_dfs variables.

* Added an states_to_check move stacks variable.

* Wrote pseudocode for the new asynchronous soft-DFS algorithm.

From 1.3.14 to 1.3.15
---------------------

* Added soft_dfs_{states_to_check,num_states_to_check,current_state_index} to
instance. Improved Soft DFS coming through!

* Added soft_dfs_test_indexes. Just for good measure, so I won't collect too
many states in the stack of arrays.

* TODO: Make them grow in size according to the depth.

From 1.3.13 to 1.3.14
---------------------

* Added the seqeunce length over renegade cards' weight to A*. It seems to
make matters only worse in most cases, so I disabled it by default.

From 1.3.12 to 1.3.13
---------------------

* Ported the fcs_move_* macros to FCS_DEBUG_MOVES.

From 1.3.11 to 1.3.12
---------------------

* Implemented A* and BFS resume.

* Removed some parameters from freecell.c's solve and resume functions.

From 1.3.10 to 1.3.11
---------------------

* Merged the code of the A* and BFS scans.

* Increased the A* rating to INT_MAX.

From 1.3.9 to 1.3.10
--------------------

* Added pqueue.c and pqueue.h to Makefile.lite

* Added the cleaning code for the move stacks for the state with locations.

* Deallocated the priority queue and the BFS linked list.

* Fixed a segfault in BFS, by not deallocating the move stack in the
appropriate place.

From 1.3.8 to 1.3.9
-------------------

* Modified unresume_instance() so it would do the deallocation only
in DFS and Soft-DFS.

From 1.3.7 to 1.3.8
-------------------

* Implemented a move as a 4-byte data-structure, and modified the code
accordingly.

From 1.3.6 to 1.3.7
-------------------

* Added a call to free for hash->entries in fcs_hash.c.

* And another Internal Hash bug - num_elems should be assigned to the
rehashed hash too.

From 1.3.5 to 1.3.6
-------------------

* Input the A* weights from the command line. No documentation for it yet.

From 1.3.4 to 1.3.5
-------------------

* Made the A* weights run-time paramters.

* Placed them in an array.

From 1.3.3 to 1.3.4
-------------------

* Modified "new_size" to "new_size+1" in pqueue.c - This solves the segfault
on Linux.

From 1.3.1 to 1.3.3
-------------------

* Fixed a bug with assigning the parent and the move stack to the new state.

* Added the priority queue code.

* Working A* code. When running on Linux segfaults on PySol board No.
980662.

From 1.3.0 to 1.3.1
-------------------

* Added the parent and moves_to_parent members to
fcs_state_with_locations_t.

* A non-working BFS implementation.

From 1.2.0 to 1.3.0
-------------------

* Made the choice between DFS and Soft-DFS a runtime option.

From 1.1.14 to 1.2.0
--------------------

* Checked that it works with libredblack and libavl (and both). Looks good.

* A fix for md5.h to make it compile cleanly on Solaris.

* Updated the file config.h.dkds.

* Modified the files README and INSTALL.

From 1.1.13 to 1.1.14
---------------------

* Removed the fcs_tree macros and enabled an application to use libavl's
AVL tree for the states and its red-black tree for the stacks (or vise
versa).

From 1.1.12 to 1.1.13
---------------------

* Modified the makefile to enable the different stack allocation mechanisms.

* TODO: test it against a working installation of libavl and libredblack.

From 1.1.11 to 1.1.12
---------------------

* Implemented indirect stack storage with Glib's balanced tree.

* Implemented indirect stack storage with Glib's Hash Table.

From 1.1.10 to 1.1.11
---------------------

* Implemented indirect stack storage with libavl (AVL and Red-Black trees).

* Implemented indirect stack storage with libredblack.

* TODO: Modify the makefile to support this.

From 1.1.9 to 1.1.10
--------------------

* Added a common function for SOFT_DFS resume and solve_for_state.

* Coded a macro fcs_caas_check_and_insert which contain the state storage
implementation specific details. Now there is one common check_and_add_state
function.

From 1.1.8 to 1.1.9
-------------------

* Made sure that if only kings can be on empty stacks, then I won't descend
into the rest of the function in move_sequences_to_free_stacks.

* Some Soft-DFS fixes to make the resume work. Not finished yet.

* A possibly working Soft-DFS resume_solution function. TODO: merge the code
 of it and solve_for_state into one function.

* Added the "#include <string.h>" line to the file lib.c.

* Tested the Soft-DFS resume. Looks good!

From 1.1.7 to 1.1.8
-------------------

* More robust argument handling. No more segfaults - hopefully.

From 1.1.6 to 1.1.7
-------------------

* Improved move_sequences_to_free_stacks so it will also move sequences
that are under some cards. (quite rare but possible.)

* TODO: If only kings can be on empty stacks then don't continue unless
this_card is king.

From 1.1.5 to 1.1.6
-------------------

* Improved the move_freecell_cards_on_top_of_stacks so it will move freecell
cards on top of non-top stack cards.

From 1.1.4 to 1.1.5
-------------------

* Added the Win32 makefiles.

From 1.1.3 to 1.1.4
-------------------

* Soft-DFS organization and integeration with the main solution model. No
resume though.

From 1.1.2 to 1.1.3
-------------------

* A working implementation of Soft-DFS (i.e. without using function recursion)
. Now to make it conform to the regular conventions.

From 1.1.1 to 1.1.2
-------------------

* Removed the check for cards under parent in
move_stack_cards_to_different_stack because it is already handled by the
c and seq_end routines.

From 1.1.0 to 1.1.1
-------------------

* Fixed the seq_end code of move_stack_cards_to_different_stack for
sequences at the end of the stack.

* The c loop of move_stack_cards_to_different stacks now skips to seq_end+1,
so it saves iterations.

* Added a "#include <string.h>" line to preset.c.

From 1.0.2 to 1.1.0
-------------------

* Added a CREDITS file.

* Changed the makefile to delete test-lib and libfcs.a.

* Modified move_stack_cards_to_different_stacks so it will also move source
sequences that are below some cards.

* Checked if Freecell Solver solves MS-Freecell board No. 7477 and that Seahaven Towers
board Tom Holroyd sent me. It does.

* Checked half of the solution of 7477 to see if it's valid. It looks OK.

From 1.0.1 to 1.0.2
-------------------

* Changed fcs_card_deck() to fcs_card_card_num() in the checks for whether
to return FCS_STATE_ORIGINAL_STATE_IS_NOT_SOLVEABLE. A major bug!

From 1.0.0 to 1.0.1
-------------------

* Added an "#include <string.h>" line to fcs_hash.c.

* Added a u_int32_t typedef for WIN32 in md5.h/

* Added an initialization of debug_iter_output in alloc_instance().

* Added an initialization of debug_context.debug_iter_state_output in
main().

From 0.11.14 to 1.0.0
---------------------

* Some changes to the documentation.

* New Initial digit!

From 0.11.13 to 0.11.14
-----------------------

* Some changes to the TODO file.

From 0.11.12 to 0.11.13
-----------------------

* Added the files "config.h.dkds" and "config.h.freecell"

* Added documentation about them and about INDIRECT_STACK_STATES to
INSTALL.

* Fixed some typos in INSTALL.

From 0.11.11 to 0.11.12
-----------------------

* Optimized the check_and_add_state() of libredblack. Now there is only one
call to the rb functions instead of two.

* Checked that libredblack is working. It does.

* Modified the file "README".

* Modified the file "INSTALL".

* Added headers to the new files.

From 0.11.10 to 0.11.11
-----------------------

* Fixed the function move_top_stack_cards_to_founds and
move_freecell_cards_to_founds.

* Fixed the resume code in the check_and_add_state() function of
DIRECT_STATE_STORAGE. I have to fix all the other storages!

* Fixed all the check_and_add_states(). libredblack was not tested yet
because I don't have it installed here.

From 0.11.9 to 0.11.10
----------------------

* Added the lib.c and fcs_user.h files to be the foundation of the
user library.

Not tested yet.

From 0.11.8 to 0.11.9
---------------------

* Added the ignore_osins (ignore original state is not solveable) paramter
to the sfs tests.

* Modified the code of move_top_stack_cards_to_founds and
move_freecell_cards_to_founds to make use of this parameter.

From 0.11.7 to 0.11.8
---------------------

* Added a de-allocation of the moves stack in solve_for_state_resume.

* Added the function freecell_solver_unresume_instance().

* Modified main.c to make use of the new interface.

From 0.11.6 to 0.11.7
---------------------

* Added a de-allocation to the memory allocated for the stacks in
INDIRECT_STACK_STATES.

* Added the premature-termination of a solving process and its resuming.
Checked it and it works OK.

From 0.11.5 to 0.11.6
---------------------

* Made sure the loop over the decks in sfs_move_top_stack_cards_to_founds
took consideration of d. (it was a bug).

* Handled the case of sequences built by rank.

* Same for move_freecell_cards_to_founds.

From 0.11.4 to 0.11.5
---------------------

* Added the FCS_NON_DFS compile-time option, which is currently applicable
only for libavl and for COMPACT_STATES or DEBUG_STATES.

Not recording the states only seem to make matters much worse.

From 0.11.3 to 0.11.4
---------------------

* Implemented the function fcs_move_to_string

* Implemented the "-m" option.

From 0.11.2 to 0.11.3
---------------------

* Changed sequences_are_built_by_suit to sequences_are_built_by with three
options: rank, suit and alternate colours.

* Added the Baker's Dozen preset.

* Added the Good Measure preset.

* Added the Cruel preset. (I don't support the re-deal feature for the
while).

From 0.11.1 to 0.11.2
---------------------

* Modified the presets code so it will not exceed the hard-coded limits
of stacks, freecells, etc.

From 0.11.0 to 0.11.1
---------------------

* Code cleaning and organization. Made sure all STORAGE's worked OK with
the INDIRECT_STACK_STATES.

From 0.10.0 to 0.11.0
---------------------

* Changed "die_schalange" to "die_schlange".

* Implemnted INDIRECT_STACK_STATES. At the moment, present only with
libavl.

* Solution of several Die Schlange boards is fine.

From 0.9.15 to 0.10.0
---------------------

* Added the new options to the help string.

* Modified the file USAGE.

* Modified the file board_gen/make_pysol_freecell_board.py to generate
boards for the new games.

* Modified user_state_to_c to input several decks in the foundations.

* Fixed a nasty bug in fcs_Check_state_Validity()


From 0.9.14 to 0.9.15
---------------------

* Added the preset module and interfaced it with main().

From 0.9.13 to 0.9.14
---------------------

* Added opening comments to move.h, move.c and dfs.c

* Added some comments in dfs.c.

* Added an opening comment in fcs_hash.c and fcs_hash.h

* Added some extern "C" { ... } wrapping around the header file.

* Removed the check to FCS_CANONIZE_STATE in main,c

* Added some initializations in freecell_solver_alloc_instance().

* Removed many of the local variables of main(). I now use instance
and debug_context to store all of the dynamic information.

From 0.9.12 to 0.9.13
---------------------

* Added the fcs_move_stack_get_num_moves() function.

* Added the fcs_move_stack_duplicate() function.

* Replaced the stack swallowing code in fcs_move_stack_normalize with
  a call to fcs_move_stack_swallow().

* Updated Makefile.lite.

From 0.9.11 to 0.9.12
---------------------

* Modified user_state_to_c() so it will accept empty freecells by
specifiying them with a "*" or "-".

* Modified check_state_validity() so it will report in case there's a hole
in one of the stacks.

* Modified main() accordingly.

* Created the fcs_move_stack_normalize() function, so end-users of the
library woould not need to canonize the intermediate states.

From 0.9.10 to 0.9.11
---------------------

* Wrote the perl script and the one state per line output seems to be good
on many test boards I checked.

* Changed the arguments of fcs_apply_move so freecells_num will come before
stacks_num and decks_num.

* Removed the part about recursion states state output in main, and made
the moves state output to stdout.

* Fixed a bug in which fcs_move_stack_destroy was called twice in main for
the same stack.

* Changed the move stack growth to the maximum of 16 and 1/8 of its current
size.

* Placed check_and_add_state() inside the file dfs.c.

From 0.9.9 to 0.9.10
--------------------

* Implemented the FCS_MOVE_TYPE_CANONIZE solution and it seems to be
working.

* Added some missing fcs_move_stack_reset() calls.

* Output from the 0000.board seems fine, but diff is not very helpful. I'm
going to write a perl script to convert each state into a single line, so it
will be more sensible. I'll also try playing a game.

From 0.9.8 to 0.9.9
-------------------

* Added a move loop and dump into main.c.

* I realized that the problem with the move bugs is that the move refer to
the canonized indexes of the stacks and freecells. I have two ideas how to
solve this problem:

1. Add a reverse_stack_locs and reverse_fc_locs array to the
state_with_locations and use it to lookup the real index.

2. Add a FCS_MOVE_TYPE_CANONIZE move and operate on the canonized indexes
of the stacks and freecells.

Currently I'll try #2, and see if it works out. Anyway I'm going to close a
version so I'll later may be able to start from this position and try #1.

From 0.9.7 to 0.9.8
-------------------

* Fixed a place in move_stack_cards_to_a_parent_on_the_same_stack
where I should have used fcs_is_parent_card.

* Started implementing the moves and move stacks.

* Added move support (probably buggy) into freecell.c.

From 0.9.6 to 0.9.7
-------------------

* Fixed a bug in the parsing of the "FC: " line if there is a trailing
whitespace.

* Added the internal hash implementation with the MD5 hash function. It runs
really quickly. (faster than libavl's AVL tree).

From 0.9.5 to 0.9.6
-------------------

* Added the empty_stacks_fill option in the instance struct.

* Added appropriate bindings to the main function.

* Added the code for the Empty stacks filled by kings only and Empty stacks
not filled at all.

* Tested on Forecell board No. 26, and the solution is correct.

From 0.9.4 to 0.9.5
-------------------

* Tested the solver on a Baker's Game board. Looks good!

* Added the startegy documents inside the devel_docs sub-dir. I'll
remove them towards the final release.

* Added code for Berkeley DB files. The database creation is not working for
some reason.

* Implemented the unlimited (or relaxed) sequence move. It can solve game
#11982 of MS-Freecell!

From 0.9.3 to 0.9.4
-------------------

* Added a sequences_are_built_by_suit member to instance, and modified main
to support it.

* Added the fcs_is_parent_card macro in freecell.c and changed all the
parent-child checking to it.

* Added an if->return statement to handle the sequences built by suit
stuff in moving cards to the foundations.

From 0.9.2 to 0.9.3
-------------------

* Changed check_state_validity to reflect the multiple decks.

* Changed the bitwise or in move_top_stack_cards_to_founds and
move_freecell_cards_to_found to bitwise xor. It was a bug!, and exists
in version 0.2, 0.4, 0.6, and 0.8 too.

* Fixed a bug in the main function in inputting the number of stacks. It
also exists in FCS 0.8.

* Modified the freecell.c functions to make use of the multiple decks.

From 0.9.1 to 0.9.2
-------------------

* Added decks_num to freecell_solver_instance

* Added decks_num in the main function and in the debug_context.

* Added decks_num support to the parseable part of state_as_string.

* Added decks_num support to the non-p part of state_as_string.

From 0.8.0 to 0.9.1
-------------------

* Added the MAX_NUM_DECKS macro and modified state.h accordingly.

From 0.7.21 to 0.8.0
--------------------

* Added the section about changing stacks, freecells and cards per stack
maximal numbers in INSTALL.

* Changed MAX_NUM_INITIAL_CARDS_IN_A_STACK back to 7.

* Changed the version number to 0.8

* Changed the makefile to be a release one.

From 0.7.20 to 0.7.21
---------------------

* I realized that storing the solution states is done centrally in
solve_for_state. Thus, I removed it from the macros, and from one of the
tests functions in which it was present.

* I changed the constants 0 and 1 to FCS_STATE_WAS_SOLVED and
FCS_STATE_ORIGINAL_STATE_IS_NOT_SOLVEABLE.

* The makefile distributed with 0.7.20 had been set to HASH_STATE_STORAGE.
Ouch!
I modified it to be INDIRECT_STATE_STORAGE.

* changed the constants 0 and 1 in solve_for_state to FCS_STATE_WAS_SOLVED
and FCS_STATE_IS_NOT_SOLVEABLE.

From 0.7.19 to 0.7.20
---------------------

* Finished the file USAGE and fixed README.

From 0.7.18 to 0.7.19
---------------------

* Added support for glib's balanced binary trees.

From 0.7.17 to 0.7.18
---------------------

* Started to write the USAGE file

* Added the hash-table state storage (which is as slow as hell)

From 0.7.16 to 0.7.17
---------------------

* Added an INSTALL file.

* Modified the README file.

* Added a README in the board_gen sub-dir.

From 0.7.15 to 0.7.16
---------------------

* Added the ability to consider "T" and "0" as card 10.

* Added the same for the output.

* Modified the help text to include the new switches.

* Changed the shorts in card.c to ints.

* Wrote a new and improved makefile to handle all those state storage
  mechanisms. The old makefile is preserved in the file Makefile.lite

From 0.7.14 to 0.7.15
---------------------

* Modified the makefile and headers so libredblack will be compiled with
the -lredblack flag.

* Removed redblack.c and redblack.h from the archive. (I don't want anything
in here to divert from the public domain).

From 0.7.13 to 0.7.14
---------------------

* Implemented the variable number of cards in a stack.

From 0.7.12 to 0.7.13
---------------------

* Added freecells_num and stacks_num to call to canonize_state()
in DIRECT_STATES

* Removed the call to free inside solve_for_state().

* Various fixes so fcs will compile smoothly with the trees.

* Timed the trees vs. indirect on 1000 sample boards. The trees were
approximately 33% faster.

From 0.7.11 to 0.7.12
---------------------

* Added freecells_num and stacks_num to call to canonize_state()
in INDIRECT_STATES

* Bug fixes related to variable number of stacks and freecells.

* Variable stacks and freecells num now works.

* TODO: Variable number of cards in stacks.

From 0.7.10 to 0.7.11
---------------------

* Changed 8 to instance->stacks_num. It doesn't work yet.

* TODO: Fix it.

From 0.7.9 to 0.7.10
--------------------

* Modified user_state_to_c.

* Fixed an ouput bug in state_as_string().

From 0.7.8 to 0.7.9
-------------------

* Fixed the state_as_string -p option to properly handle a variable
number of freecells. Next we have to check if it can handle a variable
amount of stacks.

From 0.7.7 to 0.7.8
-------------------

* Some more variable nubmer of freecells and stacks modifications.

* Tested that it works with less than 4 freecells.

* TODO: Write a proper not -p output state_as_string function.

* TODO: Implement variable number of stacks.

* TODO: Fix user_state_to_c

From 0.7.6 to 0.7.7
-------------------

* Started implementing the variable nubmer of freecells and stacks.
Still a lot to do though, especially in the algorithm.

From 0.7.5 to 0.7.6
-------------------

* Using avl instead of libredblack.

TODO:

 *TREE_IMPLEMENTATION macros in config.h
benchmarking the results.
Makefile ifdefs and stuff for handling the avl library.

From 0.7.4 to 0.7.5
-------------------

* Cleanups and organization of the macros.

* Defined the macro LIBREDBLACK_TREE_IMPLEMENTATION and there will also be
AVL_AVL_TREE_IMPLEMENTATION AND AVL_REDBLACK_TREE_IMPLEMENTATION.

From 0.7.3 to 0.7.4
-------------------

* Implemented REDBLACK_TREE_STATE_STORAGE (in a macro-wise ugly way).

* Modified the makefile to compiled redblack.c too.

* Changed if (!solve_for_state(...)) to
if (solve_for_state(....) == FCS_STATE_WAS_SOLVED) in the
check_and_add_state functions.

From 0.7.2 to 0.7.3
-------------------

* Fixed a bug in the board generation of
(pi_)?make_microsoft_freecell_board.c . The pseudocode given as reference
had a mistake!

From 0.7.1 to 0.7.2
-------------------

* Pre-calculated the maximal sequence length in
sfs_move_sequences_to_free_stacks().


From 0.6.2 to 0.7.1
-------------------

* Changed the calc_max_sequence_move to the (fc+1)<<fs calculation. It
enabled me to implement it as a macro.


* Moved the board generation programs to the board_gen sub-dir of the
distribution.

* Added make_microsoft_freecell_board.c,
pi_make_microsoft_freecell_board.c (buggy),
make_pysol_freecell_board.c
(should not be used because of 64-bit problems)
and make_pysol_freecell_board.py (O.K.)


From 0.6.1 to 0.6.2
-------------------

* In make_gnome_freecell_board.c removed the declaration of rectify,
and added a call to free at the end of the main() function.

From 0.6 to 0.6.1
-----------------

* Changed num_freestacks to num_freestacks-1 on the following line in
freecell.c:

/* One stack is the destination stack, so we have one     *
 * less stack in that case                                */
while ((calc_max_sequence_move(num_freecells, num_freestacks-1) < cards_num -c) && (c > 0))
{
    c--;
}

It was a bug, and it probably exists in freecell solver version 0.4.x and
0.2.x too.


From 0.5.30 to 0.6
------------------

* Checked that fc-solve solves my boards and released a stable release.

From 0.5.29 to 0.5.30
---------------------

* Added an opening comment to main.c and fcs.h, and modified freecell.c's.

* Changed Makefile.release.


From 0.5.27 to 0.5.29
---------------------

* Nothing much. Replaced tabs by 4 whitespaces, cleaned the code a little.

From 0.5.26 to 0.5.27
---------------------

* Placed the main function and other non-library functions inside main.c.
  freecell.c remains with the actual solving algorithm.

From 0.5.24 to 0.5.26
---------------------

* Fixed a bug that instance was freed before num_times is printed.

* Created the following functions:
      freecell_solver_init_instance
      freecell_solver_solve_instance
      freecell_solver_finish_instance

  and replaced their code in main with calls to them.

From 0.5.23 to 0.5.24
---------------------

* Added a help string for tests-order.

From 0.5.22 to 0.5.23
---------------------

* Added the ability to specify the order of the tests. No help string on it
though.

From 0.5.21 to 0.5.22
---------------------

* Splitted the move stack cards to stacks function into two:
  1. Move stack cards to diffrent stacks.
  2. Move single stack cards to a non-immediate parent on the same stack.

From 0.5.19 to 0.5.21
---------------------

* Placed each of the various solve_for_state tests in its own function,
made an array of those tests and solve_for_state is a loop over them.

From 0.5.18 to 0.5.19
---------------------

* Placed the "remove cards from stack in order to put a card in the decks"
in the beginning of solve_for_state.

From 0.5.17 to 0.5.18
---------------------

* Modified the help string to mention max-depth and max-iter-num.

From 0.5.16 to 0.5.17
---------------------

* Added an optional user-specified limit to a maximal number of iterations
or depth.

From 0.5.15 to 0.5.16
---------------------

* Eliminated putting the initial board in prev_states[0] in
INDIRECT_STATE_STORAGE.

* Handled instance variables that are specific to DIRECT_STATE_STORAGE or
INDIRECT_STATE_STORAGE.

* Placed the state output on each iteration inside a callback function.

From 0.5.14 to 0.5.15
---------------------

* Placed the command-line options inside the instance struct.

From 0.5.13 to 0.5.14
---------------------

* Added fcs_ prefix to macros.

* Added fcs_ prefix to functions.


From 0.5.10 to 0.5.13
---------------------

* Compiled and ran with DIRECT_STATE_STORAGE and fixed some bugs.

* Added the option to print in canonic or location-preservative order.

From 0.5.6 to 0.5.10
--------------------

* Implemented the remember the original location of every stack and freecell,
so the user will not see them re-arranged all the time.

From 0.5.5 to 0.5.6
-------------------

* More global variables transfered to freecell_solver_instance_t

* Solution boards now stored as state_t's.

From 0.4.1 to 0.5.5
-------------------

* Added the portion about moving a card to a parent card when they
are both in the same stack.

* Created a freecell_solver_instance_t struct to hold all the global
variables.

From 0.4 to 0.4.1
-----------------

* Minor tweaks to get all the files compile on Win32.


From version 0.2 to version 0.4
-------------------------------

* Replaced qsorting the sort margin with a call to
SFO_merge_large_and_small_sorted_arrays. Now, the sort margin is kept
outside the main array of previous states, and it is kept sorted.

* Added a check_and_add_state function that checks the state, and if it
is not present in the previous states records it adds it there and then
call solve_for_state on it.

* Implemented Compact States, which store the states in much less memory.
(and are faster at least on Pentiums). Program can be compiled with either
compact states or debug states (the old int and short based states).

* Implemented Indirect State storage, in which the pointers to the states
are sorted rather than the whole states data-structures. Added the
state_isa.c module to allocate memory for the states in a
memory-conservative fashion. Program can be compiled with either indirect
states or direct state storage.

* Fixed some bugs in the user_state_to_c function.

* Added support for specifing the contents of the free cells and the
foundations, and added support for stacks of variable length.

* The check_state_validity function to make sure all cards are present
in the initial board.