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/*
* This file is part of Freecell Solver. It is subject to the license terms in
* the COPYING.txt file found in the top-level directory of this distribution
* and at http://fc-solve.shlomifish.org/docs/distro/COPYING.html . No part of
* Freecell Solver, including this file, may be copied, modified, propagated,
* or distributed except according to the terms contained in the COPYING file.
*
* Copyright (c) 2000 Shlomi Fish
*/
/*
* scans.c - The code that relates to the various scans.
* Currently Hard DFS, Soft-DFS, Random-DFS, BeFS and BFS are implemented.
*/
#include "scans.h"
#include "meta_alloc.h"
#include "move_stack_compact_alloc.h"
#include "instance.h"
#undef DEBUG
#include "scans_impl.h"
/* GCC does not handle inline functions as well as macros. */
#define kv_calc_depth(ptr_state) \
calc_depth(FCS_STATE_kv_to_collectible(ptr_state))
#ifdef FCS_RCS_STATES
/* TODO : Unit-test this function as it had had a bug beforehand
* because lru_side had been an unsigned long.
* */
typedef const char *lru_side;
extern int __attribute__((pure))
fc_solve_compare_lru_cache_keys(const void *const void_a,
const void *const void_b, void *const context GCC_UNUSED)
{
#define GET_PARAM(p) ((lru_side)(((const fcs_cache_key_info *)(p))->val_ptr))
const lru_side a = GET_PARAM(void_a), b = GET_PARAM(void_b);
return ((a > b) ? 1 : (a < b) ? (-1) : 0);
#undef GET_PARAM
}
#define NEXT_CACHE_STATE(s) ((s)->lower_pri)
fcs_state *fc_solve_lookup_state_key_from_val(fcs_instance *const instance,
const fcs_collectible_state *const orig_ptr_state_val)
{
#if (FCS_RCS_CACHE_STORAGE == FCS_RCS_CACHE_STORAGE_JUDY)
PWord_t PValue;
#endif
FC__STACKS__SET_PARAMS();
fcs_lru_cache *cache = &(instance->rcs_states_cache);
ssize_t parents_stack_len = 1;
ssize_t parents_stack_max_len = 16;
struct
{
fcs_cache_key_info *new_cache_state;
const fcs_collectible_state *state_val;
} *parents_stack = SMALLOC(parents_stack, parents_stack_max_len);
parents_stack[0].state_val = orig_ptr_state_val;
fcs_cache_key_info *new_cache_state;
while (1)
{
#if (FCS_RCS_CACHE_STORAGE == FCS_RCS_CACHE_STORAGE_JUDY)
JLI(PValue, cache->states_values_to_keys_map,
((Word_t)parents_stack[parents_stack_len - 1].state_val));
if (*PValue)
{
parents_stack[parents_stack_len - 1].new_cache_state =
new_cache_state = (fcs_cache_key_info *)(*PValue);
break;
}
else
{
/* A new state. */
if (cache->recycle_bin)
{
new_cache_state = cache->recycle_bin;
cache->recycle_bin = NEXT_CACHE_STATE(new_cache_state);
}
else
{
new_cache_state = fcs_compact_alloc_ptr(
&(cache->states_values_to_keys_allocator),
sizeof(*new_cache_state));
}
}
#else
if (cache->recycle_bin)
{
new_cache_state = cache->recycle_bin;
cache->recycle_bin = NEXT_CACHE_STATE(new_cache_state);
}
else
{
new_cache_state =
fcs_compact_alloc_ptr(&(cache->states_values_to_keys_allocator),
sizeof(*new_cache_state));
}
new_cache_state->val_ptr =
parents_stack[parents_stack_len - 1].state_val;
fcs_cache_key_info *const existing_cache_state =
(fcs_cache_key_info *)fc_solve_kaz_tree_alloc_insert(
cache->kaz_tree, new_cache_state);
if (existing_cache_state)
{
NEXT_CACHE_STATE(new_cache_state) = cache->recycle_bin;
cache->recycle_bin = new_cache_state;
parents_stack[parents_stack_len - 1].new_cache_state =
new_cache_state = existing_cache_state;
break;
}
#endif
parents_stack[parents_stack_len - 1].new_cache_state = new_cache_state;
#if (FCS_RCS_CACHE_STORAGE == FCS_RCS_CACHE_STORAGE_JUDY)
*PValue = ((Word_t)new_cache_state);
new_cache_state->val_ptr =
parents_stack[parents_stack_len - 1].state_val;
#endif
new_cache_state->lower_pri = new_cache_state->higher_pri = NULL;
++cache->count_elements_in_cache;
if (!FCS_S_PARENT(parents_stack[parents_stack_len - 1].state_val))
{
new_cache_state->key = instance->state_copy.s;
break;
}
else
{
parents_stack[parents_stack_len].state_val =
FCS_S_PARENT(parents_stack[parents_stack_len - 1].state_val);
if (++parents_stack_len == parents_stack_max_len)
{
parents_stack_max_len += 16;
parents_stack = SREALLOC(parents_stack, parents_stack_max_len);
}
}
}
for (--parents_stack_len; parents_stack_len > 0; --parents_stack_len)
{
new_cache_state = parents_stack[parents_stack_len - 1].new_cache_state;
fcs_state *const pass_key = &(new_cache_state->key);
*pass_key = parents_stack[parents_stack_len].new_cache_state->key;
const fcs_move_stack *const stack_ptr__moves_to_parent =
parents_stack[parents_stack_len - 1].state_val->moves_to_parent;
const fcs_internal_move *next_move = stack_ptr__moves_to_parent->moves;
const fcs_internal_move *const moves_end =
(next_move + stack_ptr__moves_to_parent->num_moves);
for (; next_move < moves_end; next_move++)
{
fc_solve_apply_move(pass_key, NULL,
(*next_move)PASS_FREECELLS(LOCAL_FREECELLS_NUM)
PASS_STACKS(LOCAL_STACKS_NUM));
}
/* The state->parent_state moves stack has an implicit canonize
* suffix move. */
fc_solve_canonize_state(pass_key PASS_FREECELLS(LOCAL_FREECELLS_NUM)
PASS_STACKS(LOCAL_STACKS_NUM));
/* Promote new_cache_state to the head of the priority list. */
if (!cache->lowest_pri)
{
/* It's the only state. */
cache->lowest_pri = new_cache_state;
cache->highest_pri = new_cache_state;
}
else
{
/* First remove the state from its place in the doubly-linked
* list by linking its neighbours together.
* */
if (new_cache_state->higher_pri)
{
new_cache_state->higher_pri->lower_pri =
new_cache_state->lower_pri;
}
if (new_cache_state->lower_pri)
{
new_cache_state->lower_pri->higher_pri =
new_cache_state->higher_pri;
}
/* Bug fix: make sure that ->lowest_pri is always valid. */
else if (new_cache_state->higher_pri)
{
cache->lowest_pri = new_cache_state->higher_pri;
}
/* Now promote it to be the highest. */
cache->highest_pri->higher_pri = new_cache_state;
new_cache_state->lower_pri = cache->highest_pri;
new_cache_state->higher_pri = NULL;
cache->highest_pri = new_cache_state;
}
}
free(parents_stack);
var_AUTO(count, cache->count_elements_in_cache);
const_AUTO(limit, cache->max_num_elements_in_cache);
while (count > limit)
{
fcs_cache_key_info *lowest_pri = cache->lowest_pri;
#if (FCS_RCS_CACHE_STORAGE == FCS_RCS_CACHE_STORAGE_JUDY)
int rc_int;
JLD(rc_int, cache->states_values_to_keys_map,
(Word_t)(lowest_pri->val_ptr));
#else
fc_solve_kaz_tree_delete_free(cache->kaz_tree,
fc_solve_kaz_tree_lookup(cache->kaz_tree, lowest_pri));
#endif
cache->lowest_pri = lowest_pri->higher_pri;
cache->lowest_pri->lower_pri = NULL;
NEXT_CACHE_STATE(lowest_pri) = cache->recycle_bin;
cache->recycle_bin = lowest_pri;
--count;
}
cache->count_elements_in_cache = count;
return &(new_cache_state->key);
}
#undef NEXT_CACHE_STATE
#endif
#ifdef DEBUG
#define TRACE0(message) \
fcs_trace("BestFS - %s ; Iters=%ld.\n", message, \
(long)(*instance_num_checked_states_ptr))
#else
#define TRACE0(no_use)
#endif
#define my_brfs_queue (BRFS_VAR(soft_thread, bfs_queue))
#define my_brfs_queue_last_item (BRFS_VAR(soft_thread, bfs_queue_last_item))
#define my_brfs_recycle_bin (BRFS_VAR(soft_thread, recycle_bin))
#define NEW_BRFS_QUEUE_ITEM() \
((fcs_states_linked_list_item *)fcs_compact_alloc_ptr( \
&(HT_FIELD(hard_thread, allocator)), \
sizeof(fcs_states_linked_list_item)));
static inline void fc_solve_initialize_bfs_queue(
fcs_soft_thread *const soft_thread)
{
fcs_hard_thread *const hard_thread = soft_thread->hard_thread;
/* Initialize the BFS queue. We have one dummy element at the beginning
in order to make operations simpler. */
my_brfs_queue = NEW_BRFS_QUEUE_ITEM();
my_brfs_queue_last_item = my_brfs_queue->next = NEW_BRFS_QUEUE_ITEM();
my_brfs_queue_last_item->next = NULL;
my_brfs_recycle_bin = NULL;
}
void fc_solve_soft_thread_init_befs_or_bfs(fcs_soft_thread *const soft_thread)
{
if (soft_thread->is_befs)
{
#define WEIGHTING(soft_thread) (&(BEFS_VAR(soft_thread, weighting)))
/* Initialize the priotity queue of the BeFS scan */
fc_solve_pq_init(&(BEFS_VAR(soft_thread, pqueue)));
fc_solve_initialize_befs_rater(soft_thread, WEIGHTING(soft_thread));
}
else
{
fc_solve_initialize_bfs_queue(soft_thread);
}
if (!BEFS_M_VAR(soft_thread, moves_list))
{
size_t num = 0;
fcs_move_func *moves_list = NULL;
for (size_t group_idx = 0;
group_idx < soft_thread->by_depth_moves_order.by_depth_moves[0]
.moves_order.num;
++group_idx)
{
add_to_move_funcs_list(&moves_list, &num,
soft_thread->by_depth_moves_order.by_depth_moves[0]
.moves_order.groups[group_idx]
.move_funcs,
soft_thread->by_depth_moves_order.by_depth_moves[0]
.moves_order.groups[group_idx]
.num);
}
BEFS_M_VAR(soft_thread, moves_list) = moves_list;
BEFS_M_VAR(soft_thread, moves_list_end) = moves_list + num;
}
BEFS_M_VAR(soft_thread, first_state_to_check) =
FCS_STATE_keyval_pair_to_collectible(
&fcs_st_instance(soft_thread)->state_copy);
}
/*
* fc_solve_befs_or_bfs_do_solve() is the main event
* loop of the BeFS And BFS scans. It is quite simple as all it does is
* extract elements out of the queue or priority queue and run all the test
* of them.
*
* It goes on in this fashion until the final state was reached or
* there are no more states in the queue.
*/
fc_solve_solve_process_ret_t fc_solve_befs_or_bfs_do_solve(
fcs_soft_thread *const soft_thread)
{
fcs_hard_thread *const hard_thread = soft_thread->hard_thread;
fcs_instance *const instance = HT_INSTANCE(hard_thread);
#ifndef FCS_DISABLE_SIMPLE_SIMON
const bool is_simple_simon = instance->is_simple_simon;
#endif
#if !defined(FCS_WITHOUT_DEPTH_FIELD) && \
!defined(FCS_HARD_CODE_CALC_REAL_DEPTH_AS_FALSE)
const bool calc_real_depth = fcs_get_calc_real_depth(instance);
#endif
#ifndef FCS_HARD_CODE_SCANS_SYNERGY_AS_TRUE
const bool scans_synergy =
STRUCT_QUERY_FLAG(instance, FCS_RUNTIME_SCANS_SYNERGY);
#endif
const_AUTO(soft_thread_id, soft_thread->id);
const bool is_a_complete_scan =
STRUCT_QUERY_FLAG(soft_thread, FCS_SOFT_THREAD_IS_A_COMPLETE_SCAN);
#ifndef FCS_DISABLE_NUM_STORED_STATES
const_SLOT(effective_max_num_states_in_collection, instance);
#endif
fcs_states_linked_list_item *queue = NULL;
fcs_states_linked_list_item *queue_last_item = NULL;
pri_queue *pqueue = NULL;
fc_solve_solve_process_ret_t error_code;
fcs_derived_states_list derived = {.num_states = 0, .states = NULL};
const fcs_move_func *const moves_list = BEFS_M_VAR(soft_thread, moves_list);
const fcs_move_func *const moves_list_end =
BEFS_M_VAR(soft_thread, moves_list_end);
DECLARE_STATE();
PTR_STATE = BEFS_M_VAR(soft_thread, first_state_to_check);
FCS_ASSIGN_STATE_KEY();
#ifndef FCS_ENABLE_PRUNE__R_TF__UNCOND
const bool enable_pruning = soft_thread->enable_pruning;
#endif
fcs_int_limit_t *const instance_num_checked_states_ptr =
&(instance->i__num_checked_states);
#ifndef FCS_SINGLE_HARD_THREAD
fcs_int_limit_t *const hard_thread_num_checked_states_ptr =
&(HT_FIELD(hard_thread, ht__num_checked_states));
#endif
const_SLOT(is_befs, soft_thread);
#ifdef FCS_WITH_MOVES
const_SLOT(is_optimize_scan, soft_thread);
#endif
if (is_befs)
{
pqueue = &(BEFS_VAR(soft_thread, pqueue));
}
else
{
queue = my_brfs_queue;
queue_last_item = my_brfs_queue_last_item;
}
FC__STACKS__SET_PARAMS();
const_AUTO(max_num_states, calc_ht_max_num_states(instance, hard_thread));
#ifndef FCS_WITHOUT_ITER_HANDLER
const_SLOT(debug_iter_output_func, instance);
const_SLOT(debug_iter_output_context, instance);
#endif
/* Continue as long as there are states in the queue or
priority queue. */
int8_t *const befs_positions_by_rank =
(BEFS_M_VAR(soft_thread, befs_positions_by_rank));
while (PTR_STATE != NULL)
{
TRACE0("Start of loop");
/*
* If we do the pruning after checking for being visited, then
* there's a risk of inconsistent result when being interrupted
* because we check once for the pruned state (after the scan
* was suspended) and another time for the uninterrupted state.
*
* Therefore, we prune before checking for the visited flags.
* */
TRACE0("Pruning");
if (fcs__should_state_be_pruned(enable_pruning, PTR_STATE))
{
fcs_collectible_state *const after_pruning_state =
fc_solve_sfs_raymond_prune(soft_thread, pass);
if (after_pruning_state)
{
ASSIGN_ptr_state(after_pruning_state);
}
}
{
register const int temp_visited = FCS_S_VISITED(PTR_STATE);
/*
* If this is an optimization scan and the state being checked is
* not in the original solution path - move on to the next state
* */
/*
* It the state has already been visited - move on to the next
* state.
* */
if (
#ifdef FCS_WITH_MOVES
is_optimize_scan
? ((!(temp_visited & FCS_VISITED_IN_SOLUTION_PATH)) ||
(temp_visited & FCS_VISITED_IN_OPTIMIZED_PATH))
:
#endif
((temp_visited & FCS_VISITED_DEAD_END) ||
(is_scan_visited(PTR_STATE, soft_thread_id))))
{
goto next_state;
}
}
TRACE0("Counting cells");
if (check_if_limits_exceeded())
{
BEFS_M_VAR(soft_thread, first_state_to_check) = PTR_STATE;
TRACE0("error_code - FCS_STATE_SUSPEND_PROCESS");
error_code = FCS_STATE_SUSPEND_PROCESS;
goto my_return_label;
}
#ifndef FCS_WITHOUT_ITER_HANDLER
TRACE0("debug_iter_output");
if (debug_iter_output_func)
{
debug_iter_output_func(
debug_iter_output_context, *(instance_num_checked_states_ptr),
calc_depth(PTR_STATE), (void *)instance, &pass,
#ifdef FCS_WITHOUT_VISITED_ITER
0
#else
((FCS_S_PARENT(PTR_STATE) == NULL)
? 0
: FCS_S_VISITED_ITER(FCS_S_PARENT(PTR_STATE)))
#endif
);
}
#endif
const fcs_game_limit num_vacant_freecells = count_num_vacant_freecells(
LOCAL_FREECELLS_NUM, &FCS_SCANS_the_state);
const fcs_game_limit num_vacant_stacks =
count_num_vacant_stacks(LOCAL_STACKS_NUM, &FCS_SCANS_the_state);
if ((num_vacant_stacks == LOCAL_STACKS_NUM) &&
(num_vacant_freecells == LOCAL_FREECELLS_NUM))
{
BUMP_NUM_CHECKED_STATES();
error_code = FCS_STATE_WAS_SOLVED;
goto my_return_label;
}
calculate_real_depth(calc_real_depth, PTR_STATE);
soft_thread->num_vacant_freecells = num_vacant_freecells;
soft_thread->num_vacant_stacks = num_vacant_stacks;
fc_solve__calc_positions_by_rank_data(
soft_thread, &FCS_SCANS_the_state, befs_positions_by_rank
#ifndef FCS_DISABLE_SIMPLE_SIMON
,
is_simple_simon
#endif
);
TRACE0("perform_tests");
/*
* Do all the tests at one go, because that is the way it should be
* done for BFS and BeFS.
*/
derived.num_states = 0;
for (const fcs_move_func *move_func_ptr = moves_list;
move_func_ptr < moves_list_end; move_func_ptr++)
{
move_func_ptr->f(soft_thread, pass, &derived);
}
if (is_a_complete_scan)
{
FCS_S_VISITED(PTR_STATE) |= FCS_VISITED_ALL_TESTS_DONE;
}
/* Increase the number of iterations by one .
* */
BUMP_NUM_CHECKED_STATES();
TRACE0("Insert all states");
/* Insert all the derived states into the PQ or Queue */
fcs_derived_states_list_item *derived_iter, *derived_end;
for (derived_end = (derived_iter = derived.states) + derived.num_states;
derived_iter < derived_end; derived_iter++)
{
const_AUTO(scans_ptr_new_state, derived_iter->state_ptr);
if (is_befs)
{
#ifdef FCS_RCS_STATES
fcs_kv_state new_pass = {
.key = fc_solve_lookup_state_key_from_val(
instance, scans_ptr_new_state),
.val = scans_ptr_new_state};
#else
fcs_kv_state new_pass =
FCS_STATE_keyval_pair_to_kv(scans_ptr_new_state);
#endif
fc_solve_pq_push(pqueue, scans_ptr_new_state,
befs_rate_state(soft_thread, WEIGHTING(soft_thread),
new_pass.key,
BEFS_MAX_DEPTH - kv_calc_depth(&(new_pass))));
}
else
{
/* Enqueue the new state. */
fcs_states_linked_list_item *last_item_next;
if (my_brfs_recycle_bin)
{
last_item_next = my_brfs_recycle_bin;
my_brfs_recycle_bin = my_brfs_recycle_bin->next;
}
else
{
last_item_next = NEW_BRFS_QUEUE_ITEM();
}
queue_last_item->next = last_item_next;
queue_last_item->s = scans_ptr_new_state;
last_item_next->next = NULL;
queue_last_item = last_item_next;
}
}
#ifdef FCS_WITH_MOVES
if (is_optimize_scan)
{
FCS_S_VISITED(PTR_STATE) |= FCS_VISITED_IN_OPTIMIZED_PATH;
}
else
#endif
{
set_scan_visited(PTR_STATE, soft_thread_id);
if (derived.num_states == 0)
{
if (is_a_complete_scan)
{
MARK_AS_DEAD_END(PTR_STATE);
}
}
}
#ifndef FCS_WITHOUT_VISITED_ITER
FCS_S_VISITED_ITER(PTR_STATE) = *(instance_num_checked_states_ptr)-1;
#endif
next_state:
TRACE0("Label next state");
/*
Extract the next item in the queue/priority queue.
*/
{
fcs_collectible_state *new_ptr_state;
if (is_befs)
{
/* It is an BeFS scan */
fc_solve_pq_pop(pqueue, &(new_ptr_state));
}
else
{
const_AUTO(save_item, queue->next);
if (save_item != queue_last_item)
{
new_ptr_state = save_item->s;
queue->next = save_item->next;
save_item->next = my_brfs_recycle_bin;
my_brfs_recycle_bin = save_item;
}
else
{
new_ptr_state = NULL;
}
}
ASSIGN_ptr_state(new_ptr_state);
}
}
error_code = FCS_STATE_IS_NOT_SOLVEABLE;
my_return_label:
#ifdef FCS_WITH_MOVES
instance->final_state = PTR_STATE;
#endif
/* Free the memory that was allocated by the
* derived states list */
if (derived.states != NULL)
{
free(derived.states);
}
if (!is_befs)
{
my_brfs_queue_last_item = queue_last_item;
}
return error_code;
}
/*
* These functions are used by the move functions in freecell.c and
* simpsim.c.
* */
int fc_solve_sfs_check_state_begin(fcs_hard_thread *const hard_thread,
fcs_kv_state *const out_new_state_out,
fcs_kv_state raw_state_raw SFS__PASS_MOVE_STACK(
fcs_move_stack *const moves))
{
fcs_collectible_state *raw_ptr_new_state;
fcs_instance *const instance = HT_INSTANCE(hard_thread);
if ((HT_FIELD(hard_thread, allocated_from_list) =
(instance->list_of_vacant_states != NULL)))
{
raw_ptr_new_state = instance->list_of_vacant_states;
instance->list_of_vacant_states =
FCS_S_NEXT(instance->list_of_vacant_states);
}
else
{
raw_ptr_new_state =
fcs_state_ia_alloc_into_var(&(HT_FIELD(hard_thread, allocator)));
}
FCS_STATE_collectible_to_kv(out_new_state_out, raw_ptr_new_state);
fcs_duplicate_kv_state(out_new_state_out, &raw_state_raw);
#ifdef FCS_RCS_STATES
#define INFO_STATE_PTR(kv_ptr) ((kv_ptr)->val)
#else
/* TODO : That's very hacky - get rid of it. */
#define INFO_STATE_PTR(kv_ptr) ((fcs_state_keyval_pair *)((kv_ptr)->key))
#endif
/* Some BeFS and BFS parameters that need to be initialized in
* the derived state.
* */
FCS_S_PARENT(raw_ptr_new_state) = INFO_STATE_PTR(&raw_state_raw);
#ifdef FCS_WITH_MOVES
FCS_S_MOVES_TO_PARENT(raw_ptr_new_state) = moves;
#endif
/* Make sure depth is consistent with the game graph.
* I.e: the depth of every newly discovered state is derived from
* the state from which it was discovered. */
#ifndef FCS_WITHOUT_DEPTH_FIELD
(FCS_S_DEPTH(raw_ptr_new_state))++;
#endif
/* Mark this state as a state that was not yet visited */
FCS_S_VISITED(raw_ptr_new_state) = 0;
/* It's a newly created state which does not have children yet. */
FCS_S_NUM_ACTIVE_CHILDREN(raw_ptr_new_state) = 0;
memset(&(FCS_S_SCAN_VISITED(raw_ptr_new_state)), '\0',
sizeof(FCS_S_SCAN_VISITED(raw_ptr_new_state)));
fcs_move_stack_reset(moves);
return 0;
}
extern fcs_collectible_state *fc_solve_sfs_check_state_end(
fcs_soft_thread *const soft_thread,
#ifndef FCS_HARD_CODE_REPARENT_STATES_AS_FALSE
fcs_kv_state raw_state_raw,
#endif
fcs_kv_state *const raw_ptr_new_state_raw FCS__pass_moves(
fcs_move_stack *const moves GCC_UNUSED))
{
const_SLOT(hard_thread, soft_thread);
const_AUTO(instance, HT_INSTANCE(hard_thread));
#if !defined(FCS_WITHOUT_DEPTH_FIELD) && \
!defined(FCS_HARD_CODE_CALC_REAL_DEPTH_AS_FALSE)
const bool calc_real_depth = fcs_get_calc_real_depth(instance);
#endif
#if !defined(FCS_HARD_CODE_REPARENT_STATES_AS_FALSE) && \
!defined(FCS_HARD_CODE_SCANS_SYNERGY_AS_TRUE)
const bool scans_synergy =
STRUCT_QUERY_FLAG(instance, FCS_RUNTIME_SCANS_SYNERGY);
#endif
fcs_kv_state existing_state;
#define ptr_new_state_foo (raw_ptr_new_state_raw->val)
if (!fc_solve_check_and_add_state(
hard_thread, raw_ptr_new_state_raw, &existing_state))
{
if (HT_FIELD(hard_thread, allocated_from_list))
{
ptr_new_state_foo->parent = instance->list_of_vacant_states;
instance->list_of_vacant_states =
INFO_STATE_PTR(raw_ptr_new_state_raw);
}
else
{
fcs_compact_alloc_release(&(HT_FIELD(hard_thread, allocator)));
}
#ifndef FCS_WITHOUT_DEPTH_FIELD
calculate_real_depth(
calc_real_depth, FCS_STATE_kv_to_collectible(&existing_state));
#endif
/* Re-parent the existing state to this one.
*
* What it means is that if the depth of the state if it
* can be reached from this one is lower than what it
* already have, then re-assign its parent to this state.
* */
#ifndef FCS_HARD_CODE_REPARENT_STATES_AS_FALSE
#define ptr_state (raw_state_raw.val)
if (STRUCT_QUERY_FLAG(instance, FCS_RUNTIME_TO_REPARENT_STATES_REAL) &&
(kv_calc_depth(&existing_state) >
kv_calc_depth(&raw_state_raw) + 1))
{
#ifdef FCS_WITH_MOVES
/* Make a copy of "moves" because "moves" will be destroyed */
existing_state.val->moves_to_parent =
fc_solve_move_stack_compact_allocate(hard_thread, moves);
#endif
if (!(existing_state.val->visited & FCS_VISITED_DEAD_END))
{
if ((--(FCS_S_NUM_ACTIVE_CHILDREN(
existing_state.val->parent))) == 0)
{
MARK_AS_DEAD_END(existing_state.val->parent);
}
ptr_state->num_active_children++;
}
existing_state.val->parent = INFO_STATE_PTR(&raw_state_raw);
#ifndef FCS_WITHOUT_DEPTH_FIELD
existing_state.val->depth = ptr_state->depth + 1;
#endif
}
#endif
return FCS_STATE_kv_to_collectible(&existing_state);
}
else
{
return INFO_STATE_PTR(raw_ptr_new_state_raw);
}
}
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