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/**********************************************************************
Freeciv - Copyright (C) 1996 - A Kjeldberg, L Gregersen, P Unold
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
***********************************************************************/
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <assert.h>
#include <limits.h>
#include "capability.h"
#include "dataio.h"
#include "events.h"
#include "fcintl.h"
#include "hash.h"
#include "log.h"
#include "map.h"
#include "mem.h"
#include "support.h"
#include "packets.h"
#ifdef USE_COMPRESSION
#include <zlib.h>
/*
* Value for the 16bit size to indicate a jumbo packet
*/
#define JUMBO_SIZE 0xffff
/*
* All values 0<=size<COMPRESSION_BORDER are uncompressed packets.
*/
#define COMPRESSION_BORDER (16*1024+1)
/*
* All compressed packets over this size are sent as a jumbo packet.
*/
#define JUMBO_BORDER (64*1024-COMPRESSION_BORDER-1)
#endif
#define BASIC_PACKET_LOG_LEVEL LOG_VERBOSE
#define COMPRESS_LOG_LEVEL LOG_DEBUG
#define COMPRESS2_LOG_LEVEL LOG_DEBUG
/*
* Valid values are 0, 1 and 2. For 2 you have to set generate_stats
* to 1 in generate_packets.py.
*/
#define PACKET_SIZE_STATISTICS 0
/**********************************************************************
The current packet functions don't handle signed values
correct. This will probably lead to problems when compiling
freeciv for a platform which has 64 bit ints. Also 16 and 8
bits values cannot be signed without using tricks (look in e.g
receive_packet_city_info() )
TODO to solve these problems:
o use the new signed functions where they are necessary
o change the prototypes of the unsigned functions
to unsigned int instead of int (but only on the 32
bit functions, because otherwhere it's not necessary)
Possibe enhancements:
o check in configure for ints with size others than 4
o write real put functions and check for the limit
***********************************************************************/
/**************************************************************************
It returns the request id of the outgoing packet (or 0 if pc->is_server).
**************************************************************************/
int send_packet_data(struct connection *pc, unsigned char *data, int len)
{
/* default for the server */
int result = 0;
freelog(BASIC_PACKET_LOG_LEVEL, "sending packet type=%s(%d) len=%d",
get_packet_name(data[2]), data[2], len);
if (!pc->is_server) {
pc->client.last_request_id_used =
get_next_request_id(pc->client.last_request_id_used);
result = pc->client.last_request_id_used;
freelog(BASIC_PACKET_LOG_LEVEL, "sending request %d", result);
}
if (pc->outgoing_packet_notify) {
pc->outgoing_packet_notify(pc, data[2], len, result);
}
#ifdef USE_COMPRESSION
if(TRUE) {
static int stat_size_alone, stat_size_uncompressed, stat_size_compressed,
stat_size_no_compression;
static bool compression_level_initialized = FALSE;
static int compression_level;
int packet_type = data[2];
int size = len;
if (!compression_level_initialized) {
char *s = getenv("FREECIV_COMPRESSION_LEVEL");
if (!s || sscanf(s, "%d", &compression_level) != 1
|| compression_level < -1 || compression_level > 9) {
compression_level = -1;
}
compression_level_initialized = TRUE;
}
/* TODO: PACKET_FREEZE_HINT and PACKET_THAW_HINT are meaningful
* only internally. They should not be sent to connection at all.
* Freezing could also be handled via separate functions, and
* not by special packets.
* Only problem is backward compatibility, so this cannot be
* changed in stable branch. */
if (packet_type == PACKET_PROCESSING_STARTED
|| packet_type == PACKET_FREEZE_HINT) {
if (pc->compression.frozen_level == 0) {
byte_vector_reserve(&pc->compression.queue, 0);
}
pc->compression.frozen_level++;
}
if (pc->compression.frozen_level > 0) {
size_t old_size = pc->compression.queue.size;
byte_vector_reserve(&pc->compression.queue, old_size + len);
memcpy(pc->compression.queue.p + old_size, data, len);
freelog(COMPRESS2_LOG_LEVEL, "COMPRESS: putting %s into the queue",
get_packet_name(packet_type));
} else {
stat_size_alone += size;
freelog(COMPRESS_LOG_LEVEL, "COMPRESS: sending %s alone (%d bytes total)",
get_packet_name(packet_type), stat_size_alone);
send_connection_data(pc, data, len);
}
if (packet_type ==
PACKET_PROCESSING_FINISHED || packet_type == PACKET_THAW_HINT) {
pc->compression.frozen_level--;
if (pc->compression.frozen_level == 0) {
uLongf compressed_size = 12 + pc->compression.queue.size * 1.001;
int error;
Bytef compressed[compressed_size];
error =
compress2(compressed, &compressed_size,
pc->compression.queue.p, pc->compression.queue.size,
compression_level);
assert(error == Z_OK);
if (compressed_size + 2 < pc->compression.queue.size) {
struct data_out dout;
freelog(COMPRESS_LOG_LEVEL,
"COMPRESS: compressed %lu bytes to %ld (level %d)",
(unsigned long)pc->compression.queue.size, compressed_size,
compression_level);
stat_size_uncompressed += pc->compression.queue.size;
stat_size_compressed += compressed_size;
if (compressed_size <= JUMBO_BORDER) {
unsigned char header[2];
freelog(COMPRESS_LOG_LEVEL, "COMPRESS: sending %ld as normal",
compressed_size);
dio_output_init(&dout, header, sizeof(header));
dio_put_uint16(&dout, 2 + compressed_size + COMPRESSION_BORDER);
send_connection_data(pc, header, sizeof(header));
send_connection_data(pc, compressed, compressed_size);
} else {
unsigned char header[6];
freelog(COMPRESS_LOG_LEVEL, "COMPRESS: sending %ld as jumbo",
compressed_size);
dio_output_init(&dout, header, sizeof(header));
dio_put_uint16(&dout, JUMBO_SIZE);
dio_put_uint32(&dout, 6 + compressed_size);
send_connection_data(pc, header, sizeof(header));
send_connection_data(pc, compressed, compressed_size);
}
} else {
freelog(COMPRESS_LOG_LEVEL,
"COMPRESS: would enlarging %lu bytes to %ld; sending uncompressed",
(unsigned long)pc->compression.queue.size, compressed_size);
send_connection_data(pc, pc->compression.queue.p,
pc->compression.queue.size);
stat_size_no_compression += pc->compression.queue.size;
}
}
}
freelog(COMPRESS2_LOG_LEVEL,
"COMPRESS: STATS: alone=%d compression-expand=%d compression (before/after) = %d/%d",
stat_size_alone, stat_size_no_compression,
stat_size_uncompressed, stat_size_compressed);
}
#else
send_connection_data(pc, data, len);
#endif
#if PACKET_SIZE_STATISTICS
{
static struct {
int counter;
int size;
} packets_stats[PACKET_LAST];
static int packet_counter = 0;
static int last_start_turn_seen = -1;
static bool start_turn_seen = FALSE;
int packet_type = data[2];
int size = len;
bool print = FALSE;
bool clear = FALSE;
if (!packet_counter) {
int i;
for (i = 0; i < PACKET_LAST; i++) {
packets_stats[i].counter = 0;
packets_stats[i].size = 0;
}
}
packets_stats[packet_type].counter++;
packets_stats[packet_type].size += size;
packet_counter++;
if (packet_type == PACKET_START_TURN
&& last_start_turn_seen != game.turn) {
start_turn_seen=TRUE;
last_start_turn_seen = game.turn;
}
if ((packet_type ==
PACKET_PROCESSING_FINISHED || packet_type == PACKET_THAW_HINT)
&& start_turn_seen) {
start_turn_seen = FALSE;
print = TRUE;
clear = TRUE;
}
if(print) {
int i, sum = 0;
int ll = LOG_DEBUG;
#if PACKET_SIZE_STATISTICS == 2
delta_stats_report();
#endif
freelog(ll, "Transmitted packets:");
freelog(ll, "%8s %8s %8s %s", "Packets", "Bytes",
"Byt/Pac", "Name");
for (i = 0; i < PACKET_LAST; i++) {
if (packets_stats[i].counter == 0) {
continue;
}
sum += packets_stats[i].size;
freelog(ll, "%8d %8d %8d %s(%i)",
packets_stats[i].counter, packets_stats[i].size,
packets_stats[i].size / packets_stats[i].counter,
get_packet_name(i),i);
}
freelog(LOG_NORMAL,
"turn=%d; transmitted %d bytes in %d packets;average size "
"per packet %d bytes", game.turn, sum, packet_counter,
sum / packet_counter);
freelog(LOG_NORMAL, "turn=%d; transmitted %d bytes", game.turn,
pc->statistics.bytes_send);
}
if (clear) {
int i;
for (i = 0; i < PACKET_LAST; i++) {
packets_stats[i].counter = 0;
packets_stats[i].size = 0;
}
packet_counter = 0;
pc->statistics.bytes_send = 0;
delta_stats_reset();
}
}
#endif
return result;
}
/**************************************************************************
presult indicates if there is more packets in the cache. We return result
instead of just testing if the returning package is NULL as we sometimes
return a NULL packet even if everything is OK (receive_packet_goto_route).
**************************************************************************/
void *get_packet_from_connection(struct connection *pc,
enum packet_type *ptype, bool * presult)
{
int len_read;
int whole_packet_len;
union {
enum packet_type type;
int itype;
} utype;
struct data_in din;
#ifdef USE_COMPRESSION
bool compressed_packet = FALSE;
int header_size = 0;
#endif
assert(sizeof(utype.type) == sizeof(utype.itype));
*presult = FALSE;
if (!pc->used) {
return NULL; /* connection was closed, stop reading */
}
if (pc->buffer->ndata < 3) {
return NULL; /* length and type not read */
}
dio_input_init(&din, pc->buffer->data, pc->buffer->ndata);
dio_get_uint16(&din, &len_read);
/* The non-compressed case */
whole_packet_len = len_read;
#ifdef USE_COMPRESSION
if (len_read == JUMBO_SIZE) {
compressed_packet = TRUE;
header_size = 6;
if (dio_input_remaining(&din) >= 4) {
dio_get_uint32(&din, &whole_packet_len);
freelog(COMPRESS_LOG_LEVEL, "COMPRESS: got a jumbo packet of size %d", whole_packet_len);
} else {
/* to return NULL below */
whole_packet_len = 6;
}
} else if (len_read >= COMPRESSION_BORDER) {
compressed_packet = TRUE;
header_size = 2;
whole_packet_len = len_read - COMPRESSION_BORDER;
freelog(COMPRESS_LOG_LEVEL, "COMPRESS: got a normal packet of size %d", whole_packet_len);
}
#endif
if ((unsigned)whole_packet_len > pc->buffer->ndata) {
return NULL; /* not all data has been read */
}
#ifdef USE_COMPRESSION
if (compressed_packet) {
uLong compressed_size = whole_packet_len - header_size;
/*
* We don't know the decompressed size. We assume a bad case
* here: an expansion by an factor of 100.
*/
unsigned long int decompressed_size = 100 * compressed_size;
void *decompressed = fc_malloc(decompressed_size);
int error;
struct socket_packet_buffer *buffer = pc->buffer;
error =
uncompress(decompressed, &decompressed_size,
ADD_TO_POINTER(buffer->data, header_size),
compressed_size);
if (error != Z_OK) {
CLOSE_FUN close_callback = close_socket_get_callback();
freelog(LOG_ERROR, "Uncompressing of the packet stream failed. "
"The connection will be closed now.");
assert(close_callback);
(*close_callback) (pc);
return NULL;
}
buffer->ndata -= whole_packet_len;
/*
* Remove the packet with the compressed data and shift all the
* remaining data to the front.
*/
memmove(buffer->data, buffer->data + whole_packet_len, buffer->ndata);
if (buffer->ndata + decompressed_size > buffer->nsize) {
buffer->nsize += decompressed_size;
buffer->data = fc_realloc(buffer->data, buffer->nsize);
}
/*
* Make place for the uncompressed data by moving the remaining
* data.
*/
memmove(buffer->data + decompressed_size, buffer->data, buffer->ndata);
/*
* Copy the uncompressed data.
*/
memcpy(buffer->data, decompressed, decompressed_size);
free(decompressed);
buffer->ndata += decompressed_size;
freelog(COMPRESS_LOG_LEVEL, "COMPRESS: decompressed %ld into %ld",
compressed_size, decompressed_size);
return get_packet_from_connection(pc, ptype, presult);
}
#endif
/*
* At this point the packet is a plain uncompressed one. These have
* to have to be at least 3 bytes in size.
*/
if (whole_packet_len < 3) {
CLOSE_FUN close_callback = close_socket_get_callback();
freelog(LOG_ERROR, "The packet stream is corrupt. The connection "
"will be closed now.");
assert(close_callback);
(*close_callback) (pc);
return NULL;
}
dio_get_uint8(&din, &utype.itype);
freelog(BASIC_PACKET_LOG_LEVEL, "got packet type=(%s)%d len=%d",
get_packet_name(utype.type), utype.itype, whole_packet_len);
*ptype = utype.type;
*presult = TRUE;
if (pc->incoming_packet_notify) {
pc->incoming_packet_notify(pc, utype.type, whole_packet_len);
}
#if PACKET_SIZE_STATISTICS
{
static struct {
int counter;
int size;
} packets_stats[PACKET_LAST];
static int packet_counter = 0;
int packet_type = utype.itype;
int size = whole_packet_len;
if (!packet_counter) {
int i;
for (i = 0; i < PACKET_LAST; i++) {
packets_stats[i].counter = 0;
packets_stats[i].size = 0;
}
}
packets_stats[packet_type].counter++;
packets_stats[packet_type].size += size;
packet_counter++;
if (packet_counter % 100 == 0) {
int i, sum = 0;
freelog(LOG_NORMAL, "Received packets:");
for (i = 0; i < PACKET_LAST; i++) {
if (packets_stats[i].counter == 0)
continue;
sum += packets_stats[i].size;
freelog(LOG_NORMAL,
" [%-25.25s %3d]: %6d packets; %8d bytes total; "
"%5d bytes/packet average",
get_packet_name(i), i, packets_stats[i].counter,
packets_stats[i].size,
packets_stats[i].size / packets_stats[i].counter);
}
freelog(LOG_NORMAL,
"received %d bytes in %d packets;average size "
"per packet %d bytes",
sum, packet_counter, sum / packet_counter);
}
}
#endif
return get_packet_from_connection_helper(pc, utype.type);
}
/**************************************************************************
Remove the packet from the buffer
**************************************************************************/
void remove_packet_from_buffer(struct socket_packet_buffer *buffer)
{
struct data_in din;
int len;
dio_input_init(&din, buffer->data, buffer->ndata);
dio_get_uint16(&din, &len);
memmove(buffer->data, buffer->data + len, buffer->ndata - len);
buffer->ndata -= len;
freelog(LOG_DEBUG, "remove_packet_from_buffer: remove %d; remaining %d",
len, buffer->ndata);
}
/**************************************************************************
...
**************************************************************************/
void check_packet(struct data_in *din, struct connection *pc)
{
size_t rem = dio_input_remaining(din);
if (din->bad_string || din->bad_bit_string || rem != 0) {
char from[MAX_LEN_ADDR + MAX_LEN_NAME + 128];
int type, len;
assert(pc != NULL);
my_snprintf(from, sizeof(from), " from %s", conn_description(pc));
dio_input_rewind(din);
dio_get_uint16(din, &len);
dio_get_uint8(din, &type);
if (din->bad_string) {
freelog(LOG_ERROR,
"received bad string in packet (type %d, len %d)%s",
type, len, from);
}
if (din->bad_bit_string) {
freelog(LOG_ERROR,
"received bad bit string in packet (type %d, len %d)%s",
type, len, from);
}
if (din->too_short) {
freelog(LOG_ERROR, "received short packet (type %d, len %d)%s",
type, len, from);
}
if (rem > 0) {
/* This may be ok, eg a packet from a newer version with extra info
* which we should just ignore */
freelog(LOG_VERBOSE,
"received long packet (type %d, len %d, rem %lu)%s", type,
len, (unsigned long)rem, from);
}
}
}
/**************************************************************************
Updates pplayer->attribute_block according to the given packet.
**************************************************************************/
void generic_handle_player_attribute_chunk(struct player *pplayer,
const struct
packet_player_attribute_chunk
*chunk)
{
freelog(BASIC_PACKET_LOG_LEVEL, "received attribute chunk %u/%u %u",
(unsigned int) chunk->offset,
(unsigned int) chunk->total_length,
(unsigned int) chunk->chunk_length);
if (chunk->total_length < 0
|| chunk->chunk_length < 0
|| chunk->total_length >= MAX_ATTRIBUTE_BLOCK
|| chunk->offset < 0
|| chunk->offset > chunk->total_length /* necessary check on 32 bit systems */
|| chunk->chunk_length > chunk->total_length
|| chunk->offset + chunk->chunk_length > chunk->total_length
|| (chunk->offset != 0
&& chunk->total_length != pplayer->attribute_block_buffer.length)) {
/* wrong attribute data */
if (pplayer->attribute_block_buffer.data) {
free(pplayer->attribute_block_buffer.data);
pplayer->attribute_block_buffer.data = NULL;
}
pplayer->attribute_block_buffer.length = 0;
freelog(LOG_ERROR, "Received wrong attribute chunk");
return;
}
/* first one in a row */
if (chunk->offset == 0) {
if (pplayer->attribute_block_buffer.data) {
free(pplayer->attribute_block_buffer.data);
pplayer->attribute_block_buffer.data = NULL;
}
pplayer->attribute_block_buffer.data = fc_malloc(chunk->total_length);
pplayer->attribute_block_buffer.length = chunk->total_length;
}
memcpy((char *) (pplayer->attribute_block_buffer.data) + chunk->offset,
chunk->data, chunk->chunk_length);
if (chunk->offset + chunk->chunk_length == chunk->total_length) {
/* Received full attribute block */
if (pplayer->attribute_block.data != NULL) {
free(pplayer->attribute_block.data);
}
pplayer->attribute_block.data = pplayer->attribute_block_buffer.data;
pplayer->attribute_block.length = pplayer->attribute_block_buffer.length;
pplayer->attribute_block_buffer.data = NULL;
pplayer->attribute_block_buffer.length = 0;
}
}
/**************************************************************************
Split the attribute block into chunks and send them over pconn.
**************************************************************************/
void send_attribute_block(const struct player *pplayer,
struct connection *pconn)
{
struct packet_player_attribute_chunk packet;
int current_chunk, chunks, bytes_left;
if (!pplayer || !pplayer->attribute_block.data) {
return;
}
assert(pplayer->attribute_block.length > 0 &&
pplayer->attribute_block.length < MAX_ATTRIBUTE_BLOCK);
chunks =
(pplayer->attribute_block.length - 1) / ATTRIBUTE_CHUNK_SIZE + 1;
bytes_left = pplayer->attribute_block.length;
connection_do_buffer(pconn);
for (current_chunk = 0; current_chunk < chunks; current_chunk++) {
int size_of_current_chunk = MIN(bytes_left, ATTRIBUTE_CHUNK_SIZE);
packet.offset = ATTRIBUTE_CHUNK_SIZE * current_chunk;
packet.total_length = pplayer->attribute_block.length;
packet.chunk_length = size_of_current_chunk;
memcpy(packet.data,
(char *) (pplayer->attribute_block.data) + packet.offset,
packet.chunk_length);
bytes_left -= packet.chunk_length;
if (packet.chunk_length < ATTRIBUTE_CHUNK_SIZE) {
/* Last chunk is not full. Make sure that delta does
* not use random data. */
memset(packet.data + packet.chunk_length, 0,
ATTRIBUTE_CHUNK_SIZE - packet.chunk_length);
}
send_packet_player_attribute_chunk(pconn, &packet);
}
connection_do_unbuffer(pconn);
}
/**************************************************************************
This function is a hack to convert the internal form for storing
connection IDs and map positions into the network form. It's called
directly on a packet before it's written to the network.
**************************************************************************/
void pre_send_packet_chat_msg(struct connection *pc,
struct packet_chat_msg *packet)
{
if (packet->conn_id == -1) {
/* since we can currently only send unsigned ints... */
packet->conn_id = 255;
}
if (packet->x == -1 && packet->y == -1) {
/* since we can currently only send unsigned ints... */
assert(!is_normal_map_pos(255, 255));
packet->x = 255;
packet->y = 255;
}
}
/**************************************************************************
This function is a hack to convert the network form for storing
connection IDs and map positions into the internal form. It's
called directly on a packet after it's been received from the network.
**************************************************************************/
void post_receive_packet_chat_msg(struct connection *pc,
struct packet_chat_msg *packet)
{
if (packet->x == 255 && packet->y == 255) {
/* unsigned encoding for no position */
packet->x = -1;
packet->y = -1;
}
if (packet->conn_id == 255) {
packet->conn_id = -1;
}
}
/**************************************************************************
Test and log for sending player attribute_block
**************************************************************************/
void pre_send_packet_player_attribute_chunk(struct connection *pc,
struct packet_player_attribute_chunk
*packet)
{
assert(packet->total_length > 0
&& packet->total_length < MAX_ATTRIBUTE_BLOCK);
/* 500 bytes header, just to be sure */
assert(packet->chunk_length > 0
&& packet->chunk_length < MAX_LEN_PACKET - 500);
assert(packet->chunk_length <= packet->total_length);
assert(packet->offset >= 0 && packet->offset < packet->total_length);
freelog(BASIC_PACKET_LOG_LEVEL, "sending attribute chunk %d/%d %d",
packet->offset, packet->total_length, packet->chunk_length);
}
/**************************************************************************
...
**************************************************************************/
void post_receive_packet_game_state(struct connection *pc,
struct packet_game_state *packet)
{
conn_clear_packet_cache(pc);
}
/**************************************************************************
...
**************************************************************************/
void post_send_packet_game_state(struct connection *pc,
const struct packet_game_state *packet)
{
conn_clear_packet_cache(pc);
}
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