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/**********************************************************************
Freeciv - Copyright (C) 1996 - A Kjeldberg, L Gregersen, P Unold
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
***********************************************************************/
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include "shared.h" /* TRUE, FALSE */
#include "spaceship.h"
const struct sship_part_info structurals_info[NUM_SS_STRUCTURALS] = {
{19, 13, -1}, /* -1 means none required */
{19, 15, 0},
{19, 11, 0},
{19, 17, 1},
{19, 9, 2},
{19, 19, 3},
{17, 9, 4},
{17, 19, 5},
{21, 11, 2},
{21, 17, 3},
{15, 9, 6},
{15, 19, 7},
{23, 11, 8},
{23, 17, 9},
{13, 9, 10},
{13, 19, 11},
{11, 9, 14},
{11, 19, 15},
{ 9, 9, 16},
{ 9, 19, 17},
{ 7, 9, 18},
{ 7, 19, 19},
{19, 7, 4},
{19, 21, 5},
{19, 5, 22},
{19, 23, 23},
{21, 5, 24},
{21, 23, 25},
{23, 5, 26},
{23, 23, 28},
{ 5, 9, 20},
{ 5, 19, 21}
};
const struct sship_part_info components_info[NUM_SS_COMPONENTS] = {
{21, 13, 0},
{24, 13, 12},
{21, 15, 1},
{24, 15, 13},
{21, 9, 8}, /* or 4 */
{24, 9, 12},
{21, 19, 9}, /* or 5 */
{24, 19, 13},
{21, 7, 22},
{24, 7, 28},
{21, 21, 23},
{24, 21, 29},
{21, 3, 26},
{24, 3, 28},
{21, 25, 27},
{24, 25, 29}
};
const struct sship_part_info modules_info[NUM_SS_MODULES] = {
{16, 12, 0},
{16, 16, 1},
{14, 6, 10},
{12, 16, 15},
{12, 12, 14},
{14, 22, 11},
{ 8, 12, 18},
{ 8, 16, 19},
{ 6, 6, 20},
{ 4, 16, 31},
{ 4, 12, 30},
{ 6, 22, 21}
};
/**********************************************************************
Initialize spaceship struct; could also be used to "cancel" a
spaceship (eg, if/when capital-capture effect implemented).
**********************************************************************/
void spaceship_init(struct player_spaceship *ship)
{
int i;
ship->structurals = ship->components = ship->modules = 0;
for(i=0; i<NUM_SS_STRUCTURALS; i++) {
ship->structure[i] = FALSE;
}
ship->fuel = ship->propulsion = 0;
ship->habitation = ship->life_support = ship->solar_panels = 0;
ship->state = SSHIP_NONE;
ship->launch_year = 9999;
ship->population = ship->mass = 0;
ship->support_rate = ship->energy_rate =
ship->success_rate = ship->travel_time = 0.0;
}
/**********************************************************************
Count the number of structurals placed; that is, in ship->structure[]
**********************************************************************/
int num_spaceship_structurals_placed(const struct player_spaceship *ship)
{
int i, num = 0;
for(i=0; i<NUM_SS_STRUCTURALS; i++) {
if (ship->structure[i]) num++;
}
return num;
}
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