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-- Freeciv - Copyright (C) 2011 - The Freeciv Project
-- This program is free software; you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation; either version 2, or (at your option)
-- any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
-- This file is the Freeciv server`s interface to the database backend
-- when authentication is enabled. See doc/README.fcdb.
local dbh = nil
-- Machinery for debug logging of options
local seen_options
local function options_init()
seen_options = {}
end
local function option_log(name, val, is_sensitive, source)
if not seen_options[name] then
seen_options[name] = true
if is_sensitive then
log.debug('Database option \'%s\': %s', name, source)
else
log.debug('Database option \'%s\': %s: value \'%s\'', name, source, val)
end
end
end
-- Get an option from configuration file, falling back to sensible
-- defaults where they exist
local function get_option(name, is_sensitive)
local defaults = {
backend = "sqlite",
table_user = "fcdb_auth",
table_log = "fcdb_log",
table_meta = "fcdb_meta"
}
local val = fcdb.option(name)
if val then
option_log(name, val, is_sensitive, 'read from file')
else
val = defaults[name]
if val then
option_log(name, val, is_sensitive, 'using default')
end
end
if not val then
log.error('Database option \'%s\' not specified in configuration file',
name)
end
return val
end
-- connect to a MySQL database (or raise an error)
local function mysql_connect()
if dbh then
dbh:close()
end
local sql = ls_mysql.mysql()
log.verbose('MySQL database version is %s.', ls_mysql._MYSQLVERSION)
-- Load the database parameters.
local database = get_option("database")
local user = get_option("user")
local password = get_option("password", true)
local host = get_option("host")
local port = get_option("port")
dbh = assert(sql:connect(database, user, password, host, port))
end
-- open a SQLite database (or raise an error)
local function sqlite_connect()
if dbh then
dbh:close()
end
local sql = ls_sqlite3.sqlite3()
local database = get_option("database")
-- Check database existence
local dfile = io.open(database, "r")
if (dfile) then
-- Close the file
dfile:close()
-- Load the database parameters.
dbh = assert(sql:connect(database))
else
-- Open the connection before trying to create db through it.
dbh = assert(sql:connect(database))
-- Create a fresh database
sqlite_createdb()
end
end
-- Set up tables for an SQLite database.
-- (Since there`s no concept of user rights, we can do this directly from Lua,
-- without needing a separate script like MySQL. The server operator can do
-- "/fcdb lua sqlite_createdb()" from the server prompt.)
function sqlite_createdb()
local query
if get_option("backend") ~= 'sqlite' then
error("'backend' in configuration file must be 'sqlite'")
end
local table_user = get_option("table_user")
local table_log = get_option("table_log")
local table_meta = get_option("table_meta")
if not dbh then
error("Missing database connection")
end
query = string.format([[
CREATE TABLE %s (
capstr VARCHAR(256) default NULL,
gamecount INTEGER default '0'
);]], table_meta)
assert(dbh:execute(query))
query = string.format([[
CREATE TABLE %s (
id INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT,
name VARCHAR(48) default NULL UNIQUE,
password VARCHAR(32) default NULL,
email VARCHAR default NULL,
createtime INTEGER default NULL,
accesstime INTEGER default NULL,
address VARCHAR default NULL,
createaddress VARCHAR default NULL,
logincount INTEGER default '0'
);
]], table_user)
assert(dbh:execute(query))
query = string.format([[
CREATE TABLE %s (
id INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT,
name VARCHAR(48) default NULL,
logintime INTEGER default NULL,
address VARCHAR default NULL,
succeed TEXT default 'S'
);]], table_log)
assert(dbh:execute(query))
query = string.format([[
INSERT INTO %s VALUES ('+fcdb', 0);]], table_meta)
assert(dbh:execute(query))
end
-- **************************************************************************
-- For MySQL, the following shapes of tables are expected
-- (scripts/setup_auth_server.sh automates this):
--
-- CREATE TABLE fcdb_meta (
-- capstr varchar(256) default NULL,
-- gamecount int(11) default '0'
-- );
--
-- CREATE TABLE fcdb_auth (
-- id int(11) NOT NULL auto_increment,
-- name varchar(48) default NULL,
-- password varchar(32) default NULL,
-- email varchar(128) default NULL,
-- createtime int(11) default NULL,
-- accesstime int(11) default NULL,
-- address varchar(255) default NULL,
-- createaddress varchar(255) default NULL,
-- logincount int(11) default '0',
-- PRIMARY KEY (id),
-- UNIQUE KEY name (name)
-- );
--
-- CREATE TABLE fcdb_log (
-- id int(11) NOT NULL auto_increment,
-- name varchar(48) default NULL,
-- logintime int(11) default NULL,
-- address varchar(255) default NULL,
-- succeed enum('S','F') default 'S',
-- PRIMARY KEY (id)
-- );
--
-- N.B. if the tables are not of this format, then the select, insert,
-- and update syntax in the following functions must be changed.
-- **************************************************************************
-- **************************************************************************
-- freeciv user auth functions
-- **************************************************************************
-- Check if user exists.
function user_exists(conn)
local res -- result handle
local table_user = get_option("table_user")
if not dbh then
error("Missing database connection...")
end
local username = dbh:escape(auth.get_username(conn))
query = string.format([[SELECT count(*) FROM %s WHERE name = '%s']],
table_user, username)
res = assert(dbh:execute(query))
local count = res:fetch()
res:close()
return count == 1
end
-- Check user password.
function user_verify(conn, plaintext)
local res -- result handle
local row -- one row of the sql result
local query -- sql query
local fields = 'password'
local table_user = get_option("table_user")
if not dbh then
error("Missing database connection...")
end
local username = dbh:escape(auth.get_username(conn))
-- get the password for this user
query = string.format([[SELECT %s FROM %s WHERE name = '%s']],
fields, table_user, username)
res = assert(dbh:execute(query))
row = res:fetch({}, 'a')
if not row then
-- No match
res:close()
return nil
end
-- There should be only one result
if res:fetch() then
res:close()
error(string.format('Multiple entries (%d) for user: %s',
numrows, username))
end
res:close()
return row.password == md5sum(plaintext)
end
-- Save a new user to the database
function user_save(conn, password)
local table_user = get_option("table_user")
if not dbh then
error("Missing database connection...")
end
local username = dbh:escape(auth.get_username(conn))
local ipaddr = auth.get_ipaddr(conn)
-- insert the user
local now = os.time()
local query = string.format([[INSERT INTO %s VALUES (NULL, '%s', '%s',
NULL, %s, %s, '%s', '%s', 0)]],
table_user, username, md5sum(password),
now, now,
ipaddr, ipaddr)
assert(dbh:execute(query))
user_log(conn, true)
end
-- Log the connection attempt (success is boolean)
function user_log(conn, success)
local query -- sql query
if not dbh then
error("Missing database connection...")
end
local table_user = get_option("table_user")
local table_log = get_option("table_log")
local username = dbh:escape(auth.get_username(conn))
local ipaddr = auth.get_ipaddr(conn)
local success_str = success and 'S' or 'F'
-- update user data
--local now = os.time()
query = string.format([[UPDATE %s SET accesstime = %s, address = '%s',
logincount = logincount + 1
WHERE name = '%s']], table_user, os.time(),
ipaddr, username)
assert(dbh:execute(query))
-- insert the log row for this user
query = string.format([[INSERT INTO %s (name, logintime, address, succeed)
VALUES ('%s', %s, '%s', '%s')]],
table_log, username, os.time(), ipaddr, success_str)
assert(dbh:execute(query))
end
function database_capstr()
local table_meta = get_option("table_meta")
query = string.format([[SELECT capstr FROM %s]], table_meta)
local res = assert(dbh:execute(query))
local caps = res:fetch({}, "a")
res:close()
return string.format('%s', caps.capstr)
end
function game_start(oldid)
local table_meta = get_option("table_meta")
if oldid >= 0 then
return oldid
end
query = string.format([[SELECT gamecount FROM %s]], table_meta)
local res = assert(dbh:execute(query))
local count_row = res:fetch({}, "a")
count = count_row.gamecount + 1
res:close()
query = string.format([[UPDATE %s set gamecount = %d]], table_meta, count)
assert(dbh:execute(query))
return count
end
-- **************************************************************************
-- freeciv database entry functions
-- **************************************************************************
-- Test and initialise the database connection
function database_init()
options_init()
local backend = get_option("backend")
if backend == 'mysql' then
log.verbose('Opening MySQL database connection...')
return mysql_connect()
end
if backend == 'sqlite' then
log.verbose('Opening SQLite database connection...')
return sqlite_connect()
end
error(string.format(
'Database backend \'%s\' not supported by database.lua',
backend))
end
-- Free the database connection
function database_free()
log.verbose('Closing database connection...')
if dbh then
dbh:close()
end
end
-- Example of changing connection access level.
-- function conn_established(conn)
-- auth.set_cmdlevel(conn, ALLOW.info)
-- end
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