File: FreeColMessages_ia.properties

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freecol 0.11.6%2Bdfsg2-3
  • links: PTS, VCS
  • area: main
  • in suites: bullseye
  • size: 55,724 kB
  • sloc: java: 133,656; xml: 6,902; sh: 453; awk: 21; makefile: 14
file content (2700 lines) | stat: -rw-r--r-- 213,216 bytes parent folder | download | duplicates (3)
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# Messages for Interlingua (interlingua)
# Exported from translatewiki.net
# Author: Carlosedepaula
# Author: Malafaya
# Author: McDutchie

model.option.recruitable.slot0.name=Prime immigrante
model.option.recruitable.slot0.shortDescription=Le typo de unitate del prime immigrante.
model.option.recruitable.slot1.name=Secunde immigrante
model.option.recruitable.slot1.shortDescription=Le typo de unitate del secunde immigrante.
model.option.recruitable.slot2.name=Tertie immigrante
model.option.recruitable.slot2.shortDescription=Le typo de unitate del tertie immigrante.
model.option.refStrength.name=Fortia FER
model.option.refStrength.shortDescription=Augmenta le dimension del Fortia Expeditionari Regal (FER).
type=Typo
source=Fonte
main.userDir.macosx=FreeCol immagazina ora le datos de preferentias in Library/Preferences/freecol e le datos de usator in Library/Application Support/freecol.  Le datos trovate in le ancian directorios .freecol o Library/FreeCol ha essite copiate al nove directorios ma non ha essite delite.
main.userDir.unix=FreeCol immagazina ora le datos de usator secundo le standard XDG, con le files de configuration in ~/.config/freecol, files de datos in ~/.local/share/freecol, e files de registro in ~/.cache/freecol.  Le datos trovate in le ancian directorio .freecol ha essite copiate al nove directorios ma non ha essite delite.
main.userDir.windows=FreeCol immagazina ora le datos de usator sub "freecol" in tu camisa de documentos. Le datos trovate in le ancian camisa "FreeCol" ha essite copiate al nove placia, ma non ha essite delite.
chilly=Fresc
cold=Frigide
dry=Sic
hot=Torride
temperate=Temperate
veryDry=Multo sic
veryHigh=Multo alte
veryLarge=Multo grande
veryLow=Multo basse
verySmall=Multo parve
veryWet=Multo humide
warm=Calide
wet=Humide
freecol.desktopEntry.GenericName=Joco de strategia
freecol.desktopEntry.Comment=Un joco de strategia a tornos basate sur "Sid Meier's Colonization".
accept=Acceptar
all=Totes
and=e
browse=Percurrer
cancel=Cancellar
client=Cliente
close=Clauder
color=Color
connect=Connecter
current=Actual
false=False
fill=Plenar
height=Altitude
help=Adjuta
high=Alte
host=Servitor
large=Grande
load=Cargar
low=Basse
many=multes
medium=Medie
more=plus...
music=Musica
name=Nomine
no=No
none=Nulle
normal=Normal
nothing=Nihil
ok=OK
options=Optiones
port=Porta
private=private
quit=Quitar
reject=Rejectar
remove=Remover
rename=Renominar
reset=Reinitialisar
save=Salveguardar
select=Seliger
server=Servitor
skip=Saltar
small=Parve
statistics=Statisticas
test=Test
true=Ver
unknown=Incognite
unload=Discargar
value=Valor
width=Latitude
yes=Si
abilities=Capacitates
activateAllUnits=Activar tote le unitates
activateUnit=Activar unitate
assignTradeRoute=Assignar route de commercio
building=Edificio
capital=Capital
cargo=Cargo
cargoOnCarrier=Cargo in transporto
cashInTreasureTrain=Moneta in un traino de tresor
clearOrders=Cancellar ordines
colonists=Colonos
colonyCenter=centro del colonia
difficulty=Difficultate
docks=Docks
dumpCargo=Discargar cargo
finalResult=Resultato final
fortify=Fortificar
gold=Auro
goldAmount=%amount% {{plural:%amount%|one=auro|other=auro|default=auro}}
goods=Benes
goToEurope=Ir a Europa
goToThisTile=Ir a iste tegula
immigrants=Immigrantes
inPort=In porto
leaveShip=Quitar nave
mission=Mission
modifiers=Modificatores
nation=Nation
newWorld=Nove Mundo
notApplicable=N/A
payArrears=Pagar arretrato
player=Jocator
purchase=Acquirer
recruit=Recrutar
rules=Regulas
sailingToAmerica=Face vela verso America
sailingToEurope=Face vela verso Europa
sales=Vendita
sentry=Sentinella
setSail=Prender le vela
settlement=Stabilimento
showProductionModifiers=Monstrar modificatores de production
skillTaught=Competentia inseniate
startGame=Comenciar partita
tax=Taxas
train=Formar
unexplored=Non explorate
unitType=Typo de unitate
units=Unitates
list.add=Adder
list.down=A basso
list.edit=Modificar
list.remove=Remover
list.up=In alto
status.loadingGame=Per favor attende: cargamento del partita
status.savingGame=Per favor attende: salveguarda del partita
status.startingGame=Per favor attende: comenciamento del partita
cli.arg.advantages=AVANTAGES
cli.arg.clientOptions=FILE DE OPTIONES
cli.arg.debug=MODOS DE DEBUG
cli.arg.debugRun=TORNOS[,SAVENAME]
cli.arg.difficulty=DIFFICULTATE
cli.arg.dimensions=LATITUDExALTITUDE
cli.arg.directory=DIRECTORIO
cli.arg.europeans=EUROPEOS
cli.arg.file=FILE
cli.arg.gui-scale=SCALA
cli.arg.locale=REGION
cli.arg.loglevel=NIVELLO
cli.arg.name=NOMINE
cli.arg.port=PORTO
cli.arg.seed=SEMINE
cli.arg.timeout=EXPIRATION
cli.error.advantages=Typo de avantages (%advantages%) expectate, trovate: %arg%
cli.error.badTC=Error al apertura del insimul de regulas %tc%.
cli.error.clientOptions=Es ignorate le file de optiones de cliente illegibile: %string%
cli.error.debug=Lista de modo de debug (%modes%) expectate.
cli.error.difficulties=Nivello de difficultate (%difficulties%) expectate, trovate: %arg%
cli.error.europeans=Le numero de nationes europee debe esser al minus %min%
cli.error.gui-scale=Percentage de scala GUI (%scales%) expectate, ma trovate: %arg%
cli.error.home.noRead=Non pote leger de %string%.
cli.error.home.noWrite=Non pote scriber a %string%.
cli.error.home.notDir=%string% non es un directorio.
cli.error.home.notExists=Le directorio %string% non existe.
cli.error.save=Impossibile leger le joco salveguardate %string%.
cli.error.serverPort=%string% non es un numero de porto valide.
cli.error.timeout=%string% es troppo curte (minus de %minimum%).
cli.advantages=definir le typo de AVANTAGES (%advantages%)
cli.check-savegame.failure=Le verification del partita salveguardate ha fallite. Examina le registro pro detalios.
cli.check-savegame.success=Le verification del partita salveguardate ha finite. Examina le registro pro detalios.
cli.check-savegame=verifica le consistentia del partita salveguardate specificate
cli.clientOptions=File XML continente optiones que le usator configurava in le cliente.
cli.debug-run=executar N tornos in modo debug, postea optionalmente salveguardar e quitar
cli.debug-start=comenciar immediatemente un nove joco de un sol jocator
cli.debug=definir le modos de debug de FreeCol (%modes%)
cli.default-locale=predefinir le region (LINGUA[_PAIS[_VARIANTE]])
cli.difficulty=definir le nivello de DIFFICULTATE
cli.european-count=definir le numero de nationes active (EUROPEOS colonial)
cli.fast=saltar tote le dialogos de configuration
cli.font=predefinir le typo de litteras
cli.freecol-data=defini le DIRECTORIO de datos de FreeCol (ha un subdirectorio nominate 'base')
cli.full-screen=executar FreeCol in modo plen schermo
cli.gui-scale=scalar elementos GUI, con SCALA optional (%scales%)
cli.help=presenta iste texto de adjuta
cli.load-savegame=carga un partita salveguardate del FILE
cli.log-console=scribe registro in consola e in file
cli.log-file=selige le file pro le registro de FreeCol (predefinition: FreeCol.log)
cli.log-level=defini le nivello de registro Java a NIVELLO
cli.name=fornir un NOMINE pro le jocator
cli.no-intro=salta le video de introduction
cli.no-java-check=salta le verification del version de Java
cli.no-memory-check=salta le verification del memoria
cli.no-sound=executa FreeCol sin sono
cli.private=initia un servitor private (non publicate in le meta-servitor)
cli.seed=forni un SEMINE pro le generator de numeros pseudo-aleatori
# Fuzzy
cli.server=initia un servitor autonome super le porto specificate
cli.server-name=specifica un NOMINE personalisate pro le servitor
cli.splash=monstra le imagine FILE durante le cargamento del partita
cli.tc=carga le conversion total con le NOMINE specificate
cli.timeout=numero de secundas durante que le servitor attende un responsa a un question
cli.user-cache-directory=definir le DIRECTORY de cache de usator de FreeCol
cli.user-config-directory=definir le DIRECTORY de configuration de usator de FreeCol
cli.user-data-directory=definir le DIRECTORY de datos de usator de FreeCol
cli.version=monstra le numero de version e exi
cli.windowed=executa FreeCol in un fenestra, con DIMENSIONES facultative
menuBar.colopedia=Colopedia
menuBar.game=Joco
menuBar.orders=Ordines
menuBar.report=Reporto
menuBar.tools=Instrumentos
menuBar.view=Vider
menuBar.statusLine=Punctos: %score%  |    Auro: %gold%    |   Taxas: %tax%%   |    Anno: %year%
menuBar.debug=Debug
menuBar.debug.addBuilding=Adder edificio a cata colonia
menuBar.debug.addFoundingFather=Adder patre fundator
menuBar.debug.addGold=Adder auro
menuBar.debug.addImmigration=Adder immigration
menuBar.debug.addLiberty=Adder libertate a cata colonia
menuBar.debug.compareMaps.checkComplete=Verification complete. Nulle asynchronismo detegite.
menuBar.debug.compareMaps.problem=Problema possibile discoperite. Per favor lege le informationes scribite a standard output.
menuBar.debug.compareMaps=Verificar le synchronisation del carta
menuBar.debug.displayErrorMessage=Presentar message de error
menuBar.debug.displayEuropeStatus=Monstrar le stato de Europa
menuBar.debug.displayMonarchPanel=Monstrar le pannello Monarcha
menuBar.debug.displayPanels=Monstrar pannellos
menuBar.debug.displayUnits=Monstrar unitates
menuBar.debug.hideEntireMap=Celar tote le carta
menuBar.debug.memoryManager.gc=Executar le collector de memoria residual
menuBar.debug.memoryManager=Gestor de memoria
menuBar.debug.revealEntireMap=Revelar tote le carta
menuBar.debug.runMonarch=Definir le proxime action del Monarcha
menuBar.debug.searchTrace=Registrar tracias complete de recerca
menuBar.debug.showColonyValue=Monstrar valores de colonia
menuBar.debug.showCoordinates=Monstrar coordinatas
menuBar.debug.showResourceKeys=Monstrar claves de ressource
menuBar.debug.skipTurns=Saltar tornos
menuBar.debug.stepRandomNumberGenerator=Avantiar le generator de numeros aleatori
menuBar.debug.stopSkippingTurns=Cessar de saltar tornos
menuBar.debug.useAI=Usar intelligentia artificial
aboutAction.name=A proposito de FreeCol
activeAction.name=Activar unitate
assignTradeRouteAction.name=Assignar route de commercio
buildColonyAction.name=Construer o adherer a un colonia
centerAction.name=Centrar
changeAction.enterColony.name=Entrar in colonia
changeAction.name=Unitate sequente in tegula
changeAction.nextUnitOnTile.name=Unitate sequente in tegula
changeAction.selectCarrier.name=Selige transportator
changeWindowedModeAction.name=Modo de schermo complete
chatAction.name=Conversar
clearForestAction.name=Deforestar
clearOrdersAction.name=Cancellar ordines
colopediaAction.buildings.name=Edificios
colopediaAction.concepts.name=Conceptos
colopediaAction.fathers.name=Patres fundatores
colopediaAction.goods.name=Benes
colopediaAction.nations.name=Nationes
colopediaAction.nationTypes.name=Avantages national
colopediaAction.resources.name=Ressources de bonus
colopediaAction.terrain.name=Typos de terreno
colopediaAction.units.name=Unitates
colopediaAction.name=%object% (Colopedia)
continueAction.name=Continuar a jocar
debugAction.name=Alternar modo debug
declareIndependenceAction.name=Declarar independentia
determineHighSeasAction.name=Determinar zonas de alte mar
difficultyAction.name=Monstrar nivello de difficultate
disbandUnitAction.name=Dissolver
displayBordersAction.name=Monstrar frontieras
displayGridAction.name=Monstrar grillia
displayTileTextAction.empty.name=Non monstrar texto in tegulas
displayTileTextAction.names.name=Monstrar nomines de tegulas
displayTileTextAction.owners.name=Monstrar proprietarios de tegulas
displayTileTextAction.regions.name=Monstrar regiones de tegulas
endTurnAction.name=Finir torno
europeAction.name=Europa
executeGotoOrdersAction.name=Executar ordines "ir a"
findSettlementAction.name=Cercar stabilimento
fortifyAction.name=Fortificar
gameOptionsAction.name=Monstrar optiones del joco
gotoAction.name=Ir a
gotoTileAction.accelerator=G
gotoTileAction.name=Ir al tegula
loadAction.name=Cargar
mapControlsAction.name=Controlos del carta
mapEditorAction.name=Editor cartographic
mapGeneratorOptionsAction.name=Monstrar optiones del generator de cartas
miniMapToggleBordersAction.name=Alternar le vista inter politic e economic
miniMapToggleBordersAction.secondary.name=Alternar le vista inter politic e economic (secundari)
miniMapToggleFogOfWarAction.name=Alternar nebula de guerra
miniMapToggleFogOfWarAction.secondary.name=Alternar nebula de guerra (secundari)
miniMapZoomInAction.name=Zoom avante in minicarta
miniMapZoomInAction.secondary.name=Zoom avante in minicarta (secundari)
miniMapZoomOutAction.name=Zoom retro in minicarta
miniMapZoomOutAction.secondary.name=Zoom retro in minicarta (secundari)
moveAction.E.name=Displaciar al est
moveAction.E.secondary.name=Displaciar al est (secundari)
moveAction.N.name=Displaciar al nord
moveAction.N.secondary.name=Displaciar al nord (secundari)
moveAction.NE.name=Displaciar al nord-est
moveAction.NE.secondary.name=Displaciar al nord-est (secundari)
moveAction.NW.name=Displaciar al nord-west
moveAction.NW.secondary.name=Displaciar al nord-west (secundari)
moveAction.S.name=Displaciar al sud
moveAction.S.secondary.name=Displaciar al sud (secundari)
moveAction.SE.name=Displaciar al sud-est
moveAction.SE.secondary.name=Displaciar al sud-est (secundari)
moveAction.SW.name=Displaciar al sud-west
moveAction.SW.secondary.name=Displaciar al sud-west (secundari)
moveAction.W.name=Displaciar al west
moveAction.W.secondary.name=Displaciar al west (secundari)
newAction.name=Nove
newEmptyMapAction.name=Nove carta vacue
openAction.name=Aperir
plowAction.name=Arar
preferencesAction.name=Preferentias
quitAction.name=Quitar
reconnectAction.name=Reconnecter
renameAction.name=Renominar
reportCargoAction.name=Reporto de cargo
reportColonyAction.name=Consiliero colonial
reportCongressAction.name=Congresso continental
reportEducationAction.name=Reporto de education
reportExplorationAction.name=Reporto de exploration
reportForeignAction.name=Consiliero de relationes exterior
reportHighScoresAction.name=Scores le plus alte
reportHistoryAction.name=Reporto historic
reportIndianAction.name=Consiliero indigena
reportLabourAction.name=Consiliero de labor
reportMilitaryAction.name=Consiliero militar
reportNavalAction.name=Consiliero naval
reportProductionAction.name=Reporto de production
reportReligionAction.name=Consiliero religiose
reportRequirementsAction.name=Requisitos
reportTradeAction.name=Consiliero de commercio
reportTurnAction.name=Reporto del torno
retireAction.name=Retirar se
roadAction.name=Construer cammino
saveAction.name=Salveguardar
saveAndQuitAction.name=Salveguardar e exir
scaleMapAction.name=Cambiar scala del carta
sentryAction.name=Sentinella
showMainAction.name=Retornar al menu principal
skipUnitAction.name=Saltar
tilePopupAction.name=Monstrar tegula
toggleViewModeAction.name=Alternar modo de visualisation
tradeRouteAction.name=Routes de commercio
unloadAction.name=Discargar
waitAction.name=Attender/Unitate sequente
zoomInAction.name=Zoom avante
zoomOutAction.name=Zoom retro
actionManager.name=Acceleratores de claviero
actionManager.shortDescription=Configura le claves usate pro accesso rapide a certe actiones
difficultyLevels.name=Nivellos de difficultate
model.difficulty.veryEasy.name=Multo facile
model.difficulty.easy.name=Facile
model.difficulty.medium.name=Medie
model.difficulty.hard.name=Difficile
model.difficulty.veryHard.name=Multo difficile
model.difficulty.custom.name=Personalisate
model.difficulty.custom.shortDescription=Un nivello de difficultate adjustabile.
model.difficulty.immigration.name=Immigration
model.option.crossesIncrement.name=Incremento de cruces
model.option.crossesIncrement.shortDescription=Le numero de cruces additional requirite pro cata nove immigrante.
model.option.recruitPriceIncrease.name=Augmentation del precio de recrutamento
model.option.recruitPriceIncrease.shortDescription=Augmenta le costo de recrutar nove immigrantes.
model.option.lowerCapIncrease.name=Augmento del precio minime
model.option.lowerCapIncrease.shortDescription=Augmenta le precio minime de recrutamento pro cata nove immigrante.
model.option.priceIncreasePerType.name=Augmento del precio per typo de unitate
model.option.priceIncreasePerType.shortDescription=Si le augmento del precio se applica o non a cata typo de unitate.
model.option.priceIncrease.artillery.name=Augmento del precio pro artilleria
model.option.priceIncrease.artillery.shortDescription=Augmenta le precio pro cata nove pecia de artilleria.
model.option.expertStartingUnits.name=Unitates initial experte
model.option.expertStartingUnits.shortDescription=Face tote le unitates de initio expertos
model.option.immigrants.name=Immigrantes
model.option.immigrants.shortDescription=Le prime immigrantes ex Europa.
model.difficulty.natives.name=Indigenas
model.option.landPriceFactor.name=Factor del precio de terras
model.option.landPriceFactor.shortDescription=Augmenta le costo de acquirer terras indigena.
model.option.nativeConvertProbability.name=Probabilitate de conversion indigena
model.option.nativeConvertProbability.shortDescription=Augmenta le probabilitate que indigenas de un stabilimento destruite se converte.
model.option.burnProbability.name=Probabilitate de incendio de stabilimentos
model.option.burnProbability.shortDescription=Augmenta le probabilitate que indigenas reduce stabilimentos in cineres.
model.option.nativeDemands.name=Demandas del indigenas
model.option.nativeDemands.shortDescription=Augmenta le quantitate del demandas indigena.
model.option.rumourDifficulty.name=Difficultate de rumores
model.option.rumourDifficulty.shortDescription=Quanto plus alte iste numero, tanto minus probabile deveni le rumores positive.
model.option.shipTradePenalty.name=Penalitate de commercio maritime
model.option.shipTradePenalty.shortDescription=Percentage de penalitate sur le precios offerite per indigenas pro le commercio maritime.
model.option.destroySettlementScore.name=Score pro destruction de stabilimento
model.option.destroySettlementScore.shortDescription=Penalitate al score pro destruer un stabilimento indigena
model.option.buildOnNativeLand.name=Construer super terra indigena
model.option.buildOnNativeLand.shortDescription=Si colonias pote esser fundate super terra indigena.
model.option.buildOnNativeLand.always.name=Sempre
model.option.buildOnNativeLand.always.shortDescription=Le construction super terra indigena es sempre possibile.
model.option.buildOnNativeLand.first.name=Prime
model.option.buildOnNativeLand.first.shortDescription=Le prime colonia pote esser construite super terra indigena.
model.option.buildOnNativeLand.firstAndUncontacted.name=Prime sin contacto
model.option.buildOnNativeLand.firstAndUncontacted.shortDescription=Le prime colonia pote esser construite super terra indigena tanto longe como le tribo que lo possede non ha essite contactate.
model.option.buildOnNativeLand.never.name=Nunquam
model.option.buildOnNativeLand.never.shortDescription=Le construction super terra indigena non es permittite.
model.option.settlementNumber.name=Numero de stabilimentos indigena
model.option.settlementNumber.shortDescription=Option pro determinar le numero de stabilimentos indigena in cartas generate.
model.difficulty.monarch.name=Monarcha
model.option.monarchMeddling.name=Ingerentia monarchic
model.option.monarchMeddling.shortDescription=Augmenta le quantitate e severitate del ingerentia del monarcha.
model.option.taxAdjustment.name=Adjustamento de taxas
model.option.taxAdjustment.shortDescription=Augmenta le severitate del augmentationes del taxas.
model.option.mercenaryPrice.name=Precio del mercenarios
model.option.mercenaryPrice.shortDescription=Augmenta le precio del mercenarios offerite per le Monarcha.
model.option.maximumTax.name=Imposto maxime
model.option.maximumTax.shortDescription=Le valor le plus alte al qual le monarcha augmentara le impostos/taxas.
model.option.monarchSupport.name=Appoio del monarcha
model.option.monarchSupport.shortDescription=Appoio militar fornite per le Monarcha.
model.option.treasureTransportFee.name=Costos de transporto pro le tresor
model.option.treasureTransportFee.shortDescription=Le percentage de un tresor que le corona retene pro transportar lo.
model.option.interventionBells.name=Campanas de intervention
model.option.interventionBells.shortDescription=Le numero de Campanas necessari pro expedir le Fortia de Intervention.
model.option.interventionTurns.name=Tornos de intervention
model.option.interventionTurns.shortDescription=Le numero de tornos inter additiones al Fortia de Intervention.
model.option.refSize.name=Dimension del Fortia expeditionari regal
model.option.refSize.shortDescription=Le numero e typo de unitates que compone le Fortia expeditionari regal.
model.option.refSize.soldiers.name=Infanteria
model.option.refSize.soldiers.shortDescription=Le numero de unitates de infanteria.
model.option.refSize.dragoons.name=Cavalleria
model.option.refSize.dragoons.shortDescription=Le numero de unitates de cavalleria.
model.option.refSize.menOfWar.name=Naves de guerra
model.option.refSize.menOfWar.shortDescription=Le numero de naves de guerra.
model.option.refSize.artillery.name=Artilleria
model.option.refSize.artillery.shortDescription=Le numero de unitates de artilleria.
model.option.interventionForce.name=Fortia de intervention
model.option.interventionForce.shortDescription=Le Fortia de Intervention expedite pro supportar tu Guerra de Independentia.
model.option.mercenaryForce.name=Fortia de mercenarios
model.option.mercenaryForce.shortDescription=Le fortia de mercenarios ha offerite de supportar vostre guerra de independentia.
model.difficulty.government.name=Governamento
model.option.badGovernmentLimit.name=Limite de mal governamento
model.option.badGovernmentLimit.shortDescription=Le numero maxime de royalistas que non incurre un penalitate de production.
model.option.veryBadGovernmentLimit.name=Limite de pessime governamento
model.option.veryBadGovernmentLimit.shortDescription=Le numero maxime de royalistas que non incurre un penalitate de production aggravate.
model.option.goodGovernmentLimit.name=Limite de bon governamento
model.option.goodGovernmentLimit.shortDescription=Le percentage minime de rebellos que causa un bonus de production.
model.option.veryGoodGovernmentLimit.name=Limite de optime governamento
model.option.veryGoodGovernmentLimit.shortDescription=Le percentage minime de rebellos que causa un bonus de production augmentate.
model.difficulty.other.name=Altere
model.option.startingMoney.name=Capital initial
model.option.startingMoney.shortDescription=Le quantitate de moneta con que tu comencia le joco.
model.option.foundingFatherFactor.name=Factor de patre fundator
model.option.foundingFatherFactor.shortDescription=Augmenta le costo de eliger un nove patre fundator.
model.option.arrearsFactor.name=Factor de arretratos
model.option.arrearsFactor.shortDescription=Augmenta tu taxas europee arretrate.
model.option.unitsThatUseNoBells.name=Colonos que non usa campanas
model.option.unitsThatUseNoBells.shortDescription=Le numero de colonos in un colonia que utilisa nulle campanas.
model.option.tileProduction.name=Production de tegulas
model.option.tileProduction.shortDescription=Le production de tegulas con production variabile.
model.option.badRumour.name=Chance de mal rumor
model.option.badRumour.decription=Percentage de probabilitate que un rumor ha un mal resultato.
model.option.goodRumour.name=Chance de bon rumor
model.option.goodRumour.decription=Percentage de probabilitate que un rumor ha un bon resultato.
model.difficulty.cheat.name=Fraude IA
model.option.liftBoycottCheat.name=Levar le boycott
model.option.liftBoycottCheat.shortDescription=Percentage de chance per torno que un boycott de un jocator IA es levate sin pagar arretratos.
model.option.equipScoutCheat.name=Equipar explorator
model.option.equipScoutCheat.shortDescription=Percentage de chance per torno que un jocator IA equipa gratuitemente un unitate in Europa como explorator.
model.option.equipPioneerCheat.name=Equipar pionero
model.option.equipPioneerCheat.shortDescription=Percentage de chance per torno que un jocator IA equipa gratuitemente un unitate in Europa como pionero.
model.option.landUnitCheat.name=Obtener unitate de terra
model.option.landUnitCheat.shortDescription=Percentage de chance per torno que un jocator IA obtene gratuitemente un unitate de terra offensive in Europa.
model.option.offensiveLandUnitCheat.name=Obtener unitate de terra offensive
model.option.offensiveNavalUnitCheat.name=Obtener unitate naval offensive
model.option.offensiveNavalUnitCheat.shortDescription=Percentage regressive (in function del fortia naval) de chance per torno que un jocator IA construe gratuitemente un unitate naval offensive in Europa.
model.option.transportNavalUnitCheat.name=Obtener unitate naval de transporto
model.option.transportNavalUnitCheat.shortDescription=Percentage de chance per torno que un jocator IA construe gratuitemente un unitate naval de transporto in Europa (si illo ha travalio pro plus unitates de transporto).
gameOptions.name=Optiones de joco
gameOptions.shortDescription=Optiones de regulas del partita
gameOptions.map.name=Carta
gameOptions.map.shortDescription=Optiones pro le tabuliero del carta.
model.option.turnsToSail.name=Tornos a facer vela
model.option.turnsToSail.shortDescription=Le numero de tornos necessari pro facer vela de Europa al Nove Mundo.
model.option.settlementLimitModifier.name=Modificator de limite pro establimentos
model.option.settlementLimitModifier.shortDescription=Quantitate addite a un limite de un establimento, p.ex. pro le numero de wagones que pote esser construite.
model.option.fogOfWar.name=Nebula de guerra
model.option.fogOfWar.shortDescription=Debe le unitates inimic foras de nostre area de vision esser celate?
model.option.explorationPoints.name=Punctos de exploration
model.option.explorationPoints.shortDescription=Debe punctos de exploration esser attribuite pro tote le discopertas?
model.option.amphibiousMoves.name=Movimentos amphibie
model.option.amphibiousMoves.shortDescription=Permitte mover directemente a in stabilimentos de unitates naval.
model.option.emptyTraders.name=Unitates commercial vacue
model.option.emptyTraders.shortDescription=Permitter que unitates commercial vacue commercia con stabilimentos indigena.
model.option.settlementActionsContactChief.name=Contacto con chef
model.option.settlementActionsContactChief.shortDescription=Tote le actiones intra un stabilimento contacta su chef e consume le bonus de exploration.
model.option.enhancedMissionaries.name=Missionarios meliorate
model.option.enhancedMissionaries.shortDescription=Missionarios meliora le commercio del establimento, le habilitates inseniate, e da visibilitate al ambiente.
model.option.giftProbability.name=Probabilitate de dono
model.option.giftProbability.shortDescription=Percentage de chance per torno que un stabilimento indigena pacific con un surplus lo offerera como dono a un stabilimento europee amical vicin.
model.option.demandProbability.name=Probabilitate de demanda
model.option.demandProbability.shortDescription=Percentage de chance per torno que un stabilimento indigena hostil demandara un tributo a un stabilimento europee adverse vicin.
model.option.continueFoundingFatherRecruitment.name=Continuar a recrutar Patres Fundatores
model.option.continueFoundingFatherRecruitment.shortDescription=Continuar a recrutar Patres Fundatores post que le independentia es concedite.
model.option.teleportREF.name=Teleport REF
model.option.teleportREF.shortDescription=REF appare al sito de arrivata pro su prime destination.
model.option.startingPositions.name=Positiones de initio
model.option.startingPositions.shortDescription=Determina le positiones initial del jocatores europee.
model.option.startingPositions.classic.name=Classic
model.option.startingPositions.classic.shortDescription=Nationes europee comencia sur le limite de alte mar al est del Nove Mundo.
model.option.startingPositions.random.name=Aleatori
model.option.startingPositions.random.shortDescription=Nationes europee comencia sur le limite de alte mar non importa ubi sur le carta.
model.option.startingPositions.historical.name=Historic
model.option.startingPositions.historical.shortDescription=Nationes europee comencia sur le limite de alte mar a presso de lor prime colonia historic in le Nove Mundo.
model.option.initialImmigration.name=Objectivo de immigration initial
model.option.initialImmigration.shortDescription=Numero de cruces a producer ante que le prime migrante europee appare.
model.option.peaceProbability.name=Probabilitate de pace
model.option.peaceProbability.shortDescription=Percentage de chance per torno que le pace continua con un IA irate.
model.option.europeanUnitImmigrationPenalty.name=Penalitate de immigration de unitate europee
model.option.europeanUnitImmigrationPenalty.shortDescription=Penalitate per torno sur le production de cruces pro cata unitate attendente in Europa.
model.option.playerImmigrationBonus.name=Bonus de immigration de jocator
model.option.playerImmigrationBonus.shortDescription=Bonus per torno sur le production general de cruces.
gameOptions.colony.name=Optiones de colonia
gameOptions.colony.shortDescription=Contine optiones relative al comportamento de colonias.
model.option.customIgnoreBoycott.name=Le officio de doana ignora le boycotts
model.option.customIgnoreBoycott.shortDescription=Le officio de doana pote vender benes sub boycott.
model.option.expertsHaveConnections.name=Expertos ha connexiones
model.option.expertsHaveConnections.shortDescription=Expertos pote usar lor connexiones pro fornir un minimo de ressources pro le production in fabricas.
model.option.foundColonyDuringRebellion.name=Fundar colonias durante le rebellion
model.option.foundColonyDuringRebellion.shortDescription=Un jocator pote continuar a fundar colonias durante le Guerra de Independentia.
model.option.saveProductionOverflow.name=Conservar excesso de production
model.option.saveProductionOverflow.shortDescription=Conservar excesso de martellos, campanas e cruces.
model.option.allowStudentSelection.name=Permitter selection de studentes
model.option.allowStudentSelection.shortDescription=Permitter assignation manual de studentes in loco de assignation automatic
model.option.enableUpkeep.name=Edificios require mantenentia (EXPERIMENTAL)
model.option.enableUpkeep.shortDescription=Paga pro le mantenentia del edificios o suffre un penalitate de production.
model.option.onlyNaturalImprovements.name=Solmente meliorationes natural
model.option.onlyNaturalImprovements.shortDescription=Solmente meliorationes natural de tegulas contribue al production de benes non alimentari sur le tegula central del colonia.
model.option.naturalDisasters.name=Catastrophes natural
model.option.naturalDisasters.shortDescription=Le probabilitate de catastrophes natural per torno.
gameOptions.victoryConditions.name=Conditiones de victoria
gameOptions.victoryConditions.shortDescription=Optiones pro decider como le partita pote esser ganiate.
model.option.victoryDefeatREF.name=Prime jocator a ganiar le independentia
model.option.victoryDefeatREF.shortDescription=Le prime jocator human qui disface le Fortia Expeditionari Regal ganiara le partita.
model.option.victoryDefeatEuropeans.name=Tote le altere jocatores europee disfacite
model.option.victoryDefeatEuropeans.shortDescription=Le jocator qui disface tote le altere jocatores europee gania le partita.
model.option.victoryDefeatHumans.name=Tote le altere jocatores human disfacite
model.option.victoryDefeatHumans.shortDescription=Le jocator qui disface tote le altere jocatores human gania le partita.
gameOptions.years.name=Optiones de annos
gameOptions.years.shortDescription=Contine optiones concernente varie annos special.
model.option.startingYear.name=Anno de initio
model.option.startingYear.shortDescription=Le anno in que le partita comencia.
model.option.seasonYear.name=Anno de saison
model.option.seasonYear.shortDescription=Le prime anno in que il ha duo saisones.
model.option.mandatoryColonyYear.name=Anno de colonia obligatori
model.option.mandatoryColonyYear.shortDescription=Le anno in que il deveni obligatori posseder un colonia.
model.option.lastYear.name=Ultime anno del partita
model.option.lastYear.shortDescription=Le ultimissime anno del joco.
model.option.lastColonialYear.name=Ultime anno de partita colonial
model.option.lastColonialYear.shortDescription=Le ultime anno del partita pro un jocator colonial.
gameOptions.prices.name=Optiones de precio
gameOptions.prices.shortDescription=Contine optiones generate per le joco pro controlar le precios initial.
model.option.food.minimumPrice.name=Precio initial minime de nutrimento
model.option.food.maximumPrice.name=Precio initial maxime de nutrimento
model.option.food.spread.name=Differentia inter le precio de compra e de vendita pro nutrimento
model.option.sugar.minimumPrice.name=Precio initial minime de sucro
model.option.sugar.maximumPrice.name=Precio initial maxime de sucro
model.option.sugar.spread.name=Differentia inter le precio de compra e de vendita pro sucro
model.option.tobacco.minimumPrice.name=Precio initial minime de tabaco
model.option.tobacco.maximumPrice.name=Precio initial maxime de tabaco
model.option.tobacco.spread.name=Differentia inter le precio de compra e de vendita pro tabaco
model.option.cotton.minimumPrice.name=Precio initial minime de coton
model.option.cotton.maximumPrice.name=Precio initial maxime de coton
model.option.cotton.spread.name=Differentia inter le precio de compra e de vendita pro coton
model.option.furs.minimumPrice.name=Precio initial minime de pelles
model.option.furs.maximumPrice.name=Precio initial maxime de pelles
model.option.furs.spread.name=Differentia inter le precio de compra e de vendita pro pelles
model.option.lumber.minimumPrice.name=Precio initial minime de ligno
model.option.lumber.maximumPrice.name=Precio initial maxime de ligno
model.option.lumber.spread.name=Differentia inter le precio de compra e de vendita pro ligno
model.option.ore.minimumPrice.name=Precio initial minime de mineral
model.option.ore.maximumPrice.name=Precio initial maxime de mineral
model.option.ore.spread.name=Differentia inter le precio de compra e de vendita pro mineral
model.option.silver.minimumPrice.name=Precio initial minime de argento
model.option.silver.maximumPrice.name=Precio initial maxime de argento
model.option.silver.spread.name=Differentia inter le precio de compra e de vendita pro argento
model.option.rum.minimumPrice.name=Precio initial minime de rum
model.option.rum.maximumPrice.name=Precio initial maxime de rum
model.option.rum.spread.name=Differentia inter le precio de compra e de vendita pro rum
model.option.cigars.minimumPrice.name=Precio initial minime de cigarros
model.option.cigars.maximumPrice.name=Precio initial maxime de cigarros
model.option.cigars.spread.name=Differentia inter le precio de compra e de vendita pro cigarros
model.option.cloth.minimumPrice.name=Precio initial minime de textile
model.option.cloth.maximumPrice.name=Precio initial maxime de textile
model.option.cloth.spread.name=Differentia inter le precio de compra e de vendita pro textile
model.option.coats.minimumPrice.name=Precio initial minime de mantellos
model.option.coats.maximumPrice.name=Precio initial maxime de mantellos
model.option.coats.spread.name=Differentia inter le precio de compra e de vendita pro mantellos
model.option.tools.minimumPrice.name=Precio initial minime de utensiles
model.option.tools.maximumPrice.name=Precio initial maxime de utensiles
model.option.tools.spread.name=Differentia inter le precio de compra e de vendita pro utensiles
model.option.muskets.minimumPrice.name=Precio initial minime de muschettos
model.option.muskets.maximumPrice.name=Precio initial maxime de muschettos
model.option.muskets.spread.name=Differentia inter le precio de compra e de vendita pro muschettos
model.option.tradeGoods.minimumPrice.name=Precio initial minime de merces
model.option.tradeGoods.maximumPrice.name=Precio initial maxime de merces
model.option.tradeGoods.spread.name=Differentia inter le precio de compra e de vendita pro merces
model.option.horses.minimumPrice.name=Precio initial minime de cavallos
model.option.horses.maximumPrice.name=Precio initial maxime de cavallos
model.option.horses.spread.name=Differentia inter le precio de compra e de vendita pro cavallos
model.option.hammers.price.name=Precio de martellos quando acquirer edificios e unitates edificabile
mapGeneratorOptions.name=Optiones del generator de cartas
mapGeneratorOptions.shortDescription=Optiones pro le generator de cartas/mappas.
mapGeneratorOptions.landGenerator.name=Generator de terra
mapGeneratorOptions.landGenerator.shortDescription=Optiones pro definir le dimension del carta e le quantitate de terra.
model.option.mapWidth.name=Latitude del carta
model.option.mapWidth.shortDescription=Option pro specificar le latitude del cartas generate.
model.option.mapHeight.name=Altitude del carta
model.option.mapHeight.shortDescription=Option pro specificar le altitude del cartas generate.
model.option.landMass.name=Massa de terra
model.option.landMass.shortDescription=Option pro determinar le massa de terra del cartas generate.
model.option.landGeneratorType.name=Typo de massa de terra (EXPERIMENTAL!)
model.option.landGeneratorType.shortDescription=Option pro seliger le typo de generator de terra a usar.
model.option.landGeneratorType.classic.name=Classic
model.option.landGeneratorType.classic.shortDescription=Un grande continente e alcun insulas.
model.option.landGeneratorType.continent.name=Continente
model.option.landGeneratorType.continent.shortDescription=Le major parte del terras es un continente unic.
model.option.landGeneratorType.archipelago.name=Archipelago
model.option.landGeneratorType.archipelago.shortDescription=Plure insulas de grandor medie.
model.option.landGeneratorType.islands.name=Insulas
model.option.landGeneratorType.islands.shortDescription=Multe insulas minor.
model.option.preferredDistanceToEdge.name=Distantia preferite al bordo
model.option.preferredDistanceToEdge.shortDescription=Le distantia preferite al bordo del carta.
model.option.maximumDistanceToEdge.name=Distantia maxime al bordo
model.option.maximumDistanceToEdge.shortDescription=Le distantia maxime al bordo del carta.
model.option.distanceToHighSea.name=Distantia al alte mar
model.option.distanceToHighSea.shortDescription=Le distantia preferite inter le costa e le alte mar.
mapGeneratorOptions.terrainGenerator.name=Generator de terreno
mapGeneratorOptions.terrainGenerator.shortDescription=Optiones pro le generator de terreno
model.option.minimumLatitude.name=Latitude minime
model.option.minimumLatitude.shortDescription=Le latitude le plus al nord. Un valor negative indica un latitude septentrional.
model.option.maximumLatitude.name=Latitude maxime
model.option.maximumLatitude.shortDescription=Le latitude le plus al sud. Un valor negative indica un latitude meridional.
model.option.riverNumber.name=Numero de fluvios
model.option.riverNumber.shortDescription=Option pro determinar le numero de fluvios in cartas generate.
model.option.mountainNumber.name=Numero de montanias
model.option.mountainNumber.shortDescription=Option pro determinar le numero de montanias in cartas generate.
model.option.rumourNumber.name=Numero de rumores de citate perdite
model.option.rumourNumber.shortDescription=Option pro determinar le numero de rumores de citate perdite in mappas generate.
model.option.forestNumber.name=Percentage de forestes
model.option.forestNumber.shortDescription=Option pro determinar le percentage de forestes in cartas generate.
model.option.bonusNumber.name=Percentage de tegulas de bonus
model.option.bonusNumber.shortDescription=Option pro determinar le percentage de tegulas de bonus in cartas generate.
model.option.humidity.name=Humiditate
model.option.humidity.shortDescription=Option pro determinar le humiditate medie del carta.
model.option.temperature.name=Temperatura
model.option.temperature.shortDescription=Option pro determinar le temperatura medie del carta.
mapGeneratorOptions.import.name=Importar
mapGeneratorOptions.import.shortDescription=Optiones pro importar un carta o partita salveguardate.
model.option.importFile.name=Importar file
model.option.importFile.shortDescription=Un file a importar. Isto pote esser un carta o un partita salveguardate.
model.option.importTerrain.name=Importar terreno
model.option.importTerrain.shortDescription=Activa le importation de terreno.
model.option.importBonuses.name=Importar bonuses
model.option.importBonuses.shortDescription=Permitte le importation de bonuses.
model.option.importRumours.name=Importar rumores
model.option.importRumours.shortDescription=Permitte le importation de rumores de citate perdite.
model.option.importSettlements.name=Importar stabilimentos
model.option.importSettlements.shortDescription=Permitte le importation de stabilimentos indigena.
clientOptions.name=Preferentias
clientOptions.shortDescription=Optiones preferite de cliente
clientOptions.personal.name=Personal
model.option.playerName.name=Nomine del jocator:
clientOptions.gui.name=Apparentia
clientOptions.gui.shortDescription=Contine configurationes pro adjustar le apparentia del joco.
model.option.languageOption.name=Lingua
model.option.languageOption.shortDescription=Selige le lingua usate in le joco.
clientOptions.gui.languageOption.autoDetectLanguage=Autodeteger lingua
model.option.guiMinNumberToDisplayGoodsCount.name=Monstrar le quantitate de benes a partir de:
model.option.guiMinNumberToDisplayGoodsCount.shortDescription=Le quantitate de benes essera monstrate si illo excede o equala iste numero
model.option.guiMaxNumberOfGoodsImages.name=Numero maxime de imagines de benes:
model.option.guiMaxNumberOfGoodsImages.shortDescription=Le numero maxime de imagines de benes a monstrar
model.option.guiMinNumberToDisplayGoods.name=Celar benes in deposito si le quantitate es inferior a:
model.option.guiMinNumberToDisplayGoods.shortDescription=Le benes essera monstrate in le colonia si illos excede o equala iste numero
model.option.alwaysCenter.name=Sempre centrar le tegulas seligite
model.option.alwaysCenter.shortDescription=Sempre re-centrar super un tegula novemente seligite.
model.option.jumpToActiveUnit.name=Saltar al unitate active
model.option.jumpToActiveUnit.shortDescription=Sempre re-centrar super un unitate novemente seligite.
model.option.mapScrollOnDrag.name=Rolar le carta quando tu trahe unitates
model.option.mapScrollOnDrag.shortDescription=Activar le rolamento quando se trahe unitates in le tabuliero de carta.
model.option.autoScroll.name=Rolamento automatic del tabuliero de carta
model.option.autoScroll.shortDescription=Activar le rolamento automatic quando le cursor del mouse tocca le bordos del carta.
model.option.displayCompassRose.name=Monstrar le quadrante del compasso
model.option.displayCompassRose.shortDescription=Indica si le quadrante del compasso (rosa del ventos) debe esser monstrate o non.
model.option.displayMapControls.name=Monstrar le controlos del carta
model.option.displayMapControls.shortDescription=Indica si le controlos del carta debe esser initialmente monstrate o non.
model.option.displayGrid.name=Monstrar grillia
model.option.displayGrid.shortDescription=Si le grillia debe esser initialmente monstrate o non.
model.option.displayBorders.name=Monstrar frontieras
model.option.displayBorders.shortDescription=Si le frontieras debe esser initialmente monstrate o non.
model.option.unitLastMoveDelay.name=Retardo del ultime movimento de unitate
model.option.unitLastMoveDelay.shortDescription=Si il debe haber un curte pausa al ultime movimento de un unitate o non.
model.option.usePixmaps.name=Usar pixmaps pro immagazinar imagines
model.option.usePixmaps.shortDescription=Proba disactivar isto si le movimento ordinari de unitates es multo lente.
model.option.rememberPanelPositions.name=Memorar le position de pannellos
model.option.rememberPanelPositions.shortDescription=Memorar le position de varie pannellos.
model.option.rememberPanelSizes.name=Memorar le dimension de pannellos
model.option.rememberPanelSizes.shortDescription=Memorar le dimension de varie pannellos.
model.option.smoothRendering.name=Polir le rendition
model.option.smoothRendering.shortDescription=Render le aspecto del minicarta plus lisie quando es usate le zoom retro
model.option.disableGrayLayer.name=Disactivar color de fundo pro fin de torno
model.option.disableGrayLayer.shortDescription=Option pro disactivar le fundo gris pro le fin de torno.
model.option.miniMapToggleFogOfWar.name=Alternar nebula de guerra sur le mini-carta
model.option.miniMapToggleFogOfWar.shortDescription=Si seligite: Designa le nebula de guerra sur le mini-carta.
model.option.miniMapToggleBorders.name=Alternar frontieras sur le mini-carta
model.option.miniMapToggleBorders.shortDescription=Si seligite: Designa le frontieras sur le mini-carta.
model.option.mapControls.name=Controlos del carta
model.option.mapControls.shortDescription=Le typo de controlos del carta a monstrar.
model.option.color.background.name=Color de fundo
model.option.color.background.shortDescription=Quando le nivello de zoom del minicarta es minimal, iste color circumfere le carta e le "nebula de guerra".
clientOptions.minimap.color.background.black=Nigre
clientOptions.minimap.color.background.gray.dark.very=Gris multo obscur
clientOptions.minimap.color.background.gray.dark=Gris obscur
clientOptions.minimap.color.background.gray=Gris
clientOptions.minimap.color.background.gray.light=Gris clar
clientOptions.minimap.color.background.gray.light.very=Gris multo clar
clientOptions.minimap.color.background.blue.light=Blau clar
model.option.displayTileText.name=Texto in tegulas
model.option.displayTileText.shortDescription=Indica qual texto debe esser monstrate in le tegulas
clientOptions.gui.displayTileText.empty.name=Vacue
clientOptions.gui.displayTileText.empty.shortDescription=Non monstrar texto
clientOptions.gui.displayTileText.names.name=Nomines del tegulas
clientOptions.gui.displayTileText.names.shortDescription=Monstrar le typo de terreno
clientOptions.gui.displayTileText.owners.name=Proprietarios del tegulas
clientOptions.gui.displayTileText.owners.shortDescription=Monstrar le nation que possede le tegula si il ha un
clientOptions.gui.displayTileText.regions.name=Regiones del tegulas
clientOptions.gui.displayTileText.regions.shortDescription=Monstrar le region a que le tegula pertine
model.option.displayColonyLabels.name=Etiquettas de colonia
model.option.displayColonyLabels.shortDescription=Le stilo del etiquettas de colonia
clientOptions.gui.displayColonyLabels.none.name=Nulle
clientOptions.gui.displayColonyLabels.none.shortDescription=Non etiquettar colonias
clientOptions.gui.displayColonyLabels.classic.name=Classic
clientOptions.gui.displayColonyLabels.classic.shortDescription=Etiquettar colonias con nomine e dimension
clientOptions.gui.displayColonyLabels.modern.name=Moderne
clientOptions.gui.displayColonyLabels.modern.shortDescription=Etiquetta de colonia complexe que include le bonus de production e omne edificio in construction
model.option.colonyComparator.name=Assortir colonias per
model.option.colonyComparator.shortDescription=Determina como ordinar le colonias
clientOptions.gui.colonyComparator.byName.name=Nomine
clientOptions.gui.colonyComparator.byName.shortDescription=Ordinar alphabeticamente per nomine
clientOptions.gui.colonyComparator.byAge.name=Etate
clientOptions.gui.colonyComparator.byAge.shortDescription=Poner in ordine de construction
clientOptions.gui.colonyComparator.byPosition.name=Position
clientOptions.gui.colonyComparator.byPosition.shortDescription=Ordinar per position geographic
clientOptions.gui.colonyComparator.bySize.name=Dimension
clientOptions.gui.colonyComparator.bySize.shortDescription=Ordinar del plus grande al plus parve
clientOptions.gui.colonyComparator.bySoL.name=FdL
clientOptions.gui.colonyComparator.bySoL.shortDescription=Ordinar per libertate decrescente
model.option.defaultZoomLevel.name=Nivello de zoom predefinite
model.option.defaultZoomLevel.shortDescription=Indica qual nivello de zoom es predefinite pro le minicarta
model.option.moveAnimationSpeed.name=Velocitate de animation del movimento amic
model.option.moveAnimationSpeed.shortDescription=Adjusta le velocitate del animationes glissante pro unitates amic.
clientOptions.gui.moveAnimationSpeed.off=Disactivate
clientOptions.gui.moveAnimationSpeed.slow=Lente
clientOptions.gui.moveAnimationSpeed.normal=Normal
clientOptions.gui.moveAnimationSpeed.fast=Rapide
model.option.enemyMoveAnimationSpeed.name=Velocitate de animation del movimento inimic
model.option.enemyMoveAnimationSpeed.shortDescription=Adjusta le velocitate del animationes glissante pro unitates inimic.
clientOptions.gui.enemyMoveAnimationSpeed.off=Disactivate
clientOptions.gui.enemyMoveAnimationSpeed.slow=Lente
clientOptions.gui.enemyMoveAnimationSpeed.normal=Normal
clientOptions.gui.enemyMoveAnimationSpeed.fast=Rapide
clientOptions.messages.name=Messages
clientOptions.messages.shortDescription=Optiones pro activar/disactivar messages
model.option.guiMessagesGroupBy.name=Aggruppar messages per
model.option.guiMessagesGroupBy.shortDescription=Determina como aggruppar le messages
clientOptions.messages.guiMessagesGroupBy.nothing.name=Nihil
clientOptions.messages.guiMessagesGroupBy.nothing.shortDescription=Messages non es ordinate
clientOptions.messages.guiMessagesGroupBy.type.name=Typo
clientOptions.messages.guiMessagesGroupBy.type.shortDescription=Messages es gruppate per typo
clientOptions.messages.guiMessagesGroupBy.source.name=Fonte
clientOptions.messages.guiMessagesGroupBy.source.shortDescription=Messages es gruppate per lo que ha causate le message
model.option.guiShowWarning.name=Messages de advertimento
model.option.guiShowWarning.shortDescription=Determina si monstrar messages de advertimento miscellanee
model.option.guiShowSonsOfLiberty.name=Messages del Filios del Libertate
model.option.guiShowSonsOfLiberty.shortDescription=Determina si monstrar le messages del Filios del Libertate al initio de cata torno
model.option.guiShowGovernmentEfficiency.name=Messages super le efficientia del governamento
model.option.guiShowGovernmentEfficiency.shortDescription=Determina si monstrar messages super le efficientia governamental al initio de cata torno
model.option.guiShowWarehouseCapacity.name=Messages super le capacitate de depositos
model.option.guiShowWarehouseCapacity.shortDescription=Determina si monstrar messages super le capacitate de depositos al initio de cata torno
model.option.guiShowUnitAdded.name=Messages super nove colonos
model.option.guiShowUnitAdded.shortDescription=Determina si monstrar message super nove colonos al initio de cata torno
model.option.guiShowUnitImproved.name=Messages super le melioration de unitates
model.option.guiShowUnitImproved.shortDescription=Determina si monstrar messages super le melioration de unitates al initio de cata torno
model.option.guiShowUnitDemoted.name=Messages super le degradation de unitates
model.option.guiShowUnitDemoted.shortDescription=Determina si monstrar messages super le degradation de unitates
model.option.guiShowUnitLost.name=Messages super le perdita de unitates
model.option.guiShowUnitLost.shortDescription=Determina si monstrar messages super le perdita de unitates
model.option.guiShowBuildingCompleted.name=Messages super le completion de constructiones
model.option.guiShowBuildingCompleted.shortDescription=Determina si monstrar messages super le completion de constructiones al initio de cata torno
model.option.guiShowForeignDiplomacy.name=Messages de diplomatia estranier
model.option.guiShowForeignDiplomacy.shortDescription=Determina si monstrar messages super diplomatia estranier
model.option.guiShowMarketPrices.name=Messages de precio de mercato
model.option.guiShowMarketPrices.shortDescription=Determina si monstrar messages de precio de mercato al initio de cata torno
model.option.guiShowMissingGoods.name=Benes mancante
model.option.guiShowMissingGoods.shortDescription=Determina si monstrar benes mancante al initio de cata torno
model.option.guiShowTutorial.name=Messages tutorial
model.option.guiShowTutorial.shortDescription=Monstrar messages tutorial
model.option.guiShowGifts.name=Donos del indigenas
model.option.guiShowGifts.shortDescription=Determina si monstrar le donos del indigenas al initio de cata torno.
model.option.guiShowDemands.name=Demandas del indigenas
model.option.guiShowDemands.shortDescription=Determina si monstrar le demandas del indigenas al initio de cata torno.
model.option.guiShowGoodsMovement.name=Movimento de benes
model.option.guiShowGoodsMovement.shortDescription=Determina si monstrar le movimento de benes in detalio.
model.option.guiShowColonyWarnings.name=Advertimentos de sito colonial
model.option.guiShowColonyWarnings.shortDescription=Determina si monstrar advertimentos de sitos de colonia
model.option.guiShowPreCombat.name=Analyse ante combatto
model.option.guiShowPreCombat.shortDescription=Determina si monstrar le analyse ante combatto
model.option.guiShowNotBestTile.name=Non es le melior tegula
model.option.guiShowNotBestTile.shortDescription=Determina si advertir super le unitates que non travalia super le melior tegula disponibile
model.option.colonyReport.name=Reporto de colonia
model.option.colonyReport.shortDescription=Un summario de activitate in cata colonia.
model.option.labourReport.name=Reporto de labor
model.option.labourReport.shortDescription=Un summario de activitate de cata unitate
clientOptions.savegames.name=Partitas salveguardate
clientOptions.savegames.shortDescription=Partitas salveguardate
model.option.showSavegameSettings.name=Dialogo de partitas salveguardate:
model.option.showSavegameSettings.shortDescription=Presenta un fenestra pro seliger le optiones del servitor quando se carga un partita salveguardate.
clientOptions.savegames.showSavegameSettings.never.name=Nunquam
clientOptions.savegames.showSavegameSettings.never.shortDescription=Nunquam monstrar le dialogo con optiones de servitor
clientOptions.savegames.showSavegameSettings.multiplayer.name=Multijocator
clientOptions.savegames.showSavegameSettings.multiplayer.shortDescription=Monstrar le dialogo con optiones de servitor solmente pro partitas multijocator salveguardate
clientOptions.savegames.showSavegameSettings.always.name=Sempre
clientOptions.savegames.showSavegameSettings.always.shortDescription=Monstrar sempre le dialogo con optiones de servitor
model.option.autosavePeriod.name=Salveguardar cata x tornos:
model.option.autosavePeriod.shortDescription=Le periodo pro salveguardar le partita automaticamente; usa 0 pro disactivar iste function.
model.option.autosaveValidity.name=Deler files de salveguarda automatic post x dies:
model.option.autosaveValidity.shortDescription=Numero de dies durante que le files de salveguarda resta valide post lor creation. Mitter a 0 pro ignorar iste condition.
model.option.autosaveDelete.name=Deler files auto-salveguardate:
model.option.autosaveDelete.shortDescription=Deler ancian files de salveguarda automatic quando un nove partita comencia.
model.option.confirmSaveOverwrite.name=Confirmar reimplaciamento de file:
model.option.confirmSaveOverwrite.shortDescription=Option pro confirmar le reimplaciamento de files existente.
model.option.autoSavePrefix.name=Prefixo de salveguarda automatic
model.option.autoSavePrefix.shortDescription=Le prefixo pro le nomines de files salveguardate automaticamente.
model.option.lastTurnName.name=Nomine de file pro le ultime torno
model.option.lastTurnName.shortDescription=Le radical del nomine de file pro salveguardar le ultime torno.
model.option.beforeLastTurnName.name=Nomine de file pro le penultime torno
model.option.beforeLastTurnName.shortDescription=Le radical del nomine de file pro salveguardar le torno ante le ultime.
clientOptions.warehouse.name=Configurationes de deposito
clientOptions.warehouse.shortDescription=Cambia le optiones predefinite pro depositos e officios de doana.
model.option.customStock.name=Stock predefinite del officios de doana
model.option.customStock.shortDescription=Le stock minimal que le officio de doana debe mantener durante le vendita de benes.
model.option.lowLevel.name=Aviso de nivello basse
model.option.lowLevel.shortDescription=Face un alerta si le stock se abassa sub iste nivello.
model.option.highLevel.name=Aviso de nivello alte
model.option.highLevel.shortDescription=Face un alerta si le stock excede iste nivello.
clientOptions.audio.name=Audio
clientOptions.audio.shortDescription=Configuration audio
clientOptions.audio.audioMixer.automatic=Autodeteger le output audio
model.option.audioMixer.name=Output audio
model.option.audioMixer.shortDescription=Le apparato a usar pro reproduction audio.
model.option.audioVolume.name=Volumine audio
model.option.audioVolume.shortDescription=Volumine audio
model.option.audioAlerts.name=Alertas audio
model.option.audioAlerts.shortDescription=Activar alertas audio
clientOptions.other.name=Altere
clientOptions.other.shortDescription=Optiones que non va in le altere categorias
model.option.autoloadEmigrants.name=Imbarcar le emigrantes automaticamente pro America
model.option.autoloadEmigrants.shortDescription=Peter de imbarcar le emigrantes super un nave quando illo naviga a America
model.option.autoEndTurn.name=Terminar torno automaticamente
model.option.autoEndTurn.shortDescription=Termina automaticamente le torno quando il non ha plus unitates a displaciar.
model.option.showEndTurnDialog.name=Dialogo al fin del torno
model.option.showEndTurnDialog.shortDescription=Monstrar le dialogo al fin del torno si alcun unitates poterea ancora mover se.
model.option.indianDemandResponse.name=Responsa al exigentias del indigenas
model.option.indianDemandResponse.shortDescription=Que facer quando le indigenas pete o exige benes.
model.option.unloadOverflowResponse.name=Discargar le surplus
model.option.unloadOverflowResponse.shortDescription=Que facer si un deposito es supercargate quando un transportator discarga.
clientOptions.mods.name=Modificationes
clientOptions.mods.shortDescription=Optiones pro permitter le modification del joco.
model.ability.addTaxToBells.name=Adder taxa sur campanas
model.ability.alwaysOfferedPeace.name=Sempre offerer pace
model.ability.ambushBonus.name=Bonus de imboscada
model.ability.ambushBonus.shortDescription=Bonus de imboscada quando attaccar unitates in terreno aperte.
model.ability.ambushPenalty.name=Penalitate de imboscada
model.ability.ambushPenalty.shortDescription=Iste nation suffre un penalitate de imboscada
model.ability.autoProduction.name=Production automatic
model.ability.autoProduction.shortDescription=Producer benes mesmo si nulle unitates es presente.
model.ability.automaticEquipment.name=Autoequipamento
model.ability.automaticPromotion.name=Promotion automatic
model.ability.avoidExcessProduction.name=Evitar excesso de production
model.ability.avoidExcessProduction.shortDescription=Nunquam producer benes in excesso del capacitate de immagazinage.
model.ability.betterForeignAffairsReport.name=Reportos de affaires estranier meliorate
model.ability.bombard.name=Bombardar
model.ability.bombardShips.name=Bombardar naves
model.ability.bombardShips.shortDescription=Bombardar naves inimic super tegulas aquatic adjacente.
model.ability.bornInColony.name=Nascite in colonia
model.ability.bornInIndianSettlement.name=Nascite in stabilimento indigena
model.ability.build.name=Construction
model.ability.build.shortDescription=Le capacitate de construer unitates, equipamento o edificios, a vices de un typo particular
model.ability.buildCustomHouse.name=Construer doanas
model.ability.buildFactory.name=Construer fabricas
model.ability.canBeCaptured.name=Pote esser capturate
model.ability.canBeEquipped.name=Pote esser equipate
model.ability.canRecruitUnit.name=Recrutar unitates
model.ability.canRecruitUnit.shortDescription=Iste nation ha le capacitate de recrutar unitates.
model.ability.captureEquipment.name=Pote capturar equipamento
model.ability.captureGoods.name=Capturar benes
model.ability.captureGoods.shortDescription=Iste unitate ha le capacitate de capturar benes.
model.ability.captureUnits.name=Pote capturar unitates
model.ability.carryGoods.name=Transportar benes
model.ability.carryGoods.shortDescription=Iste unitate ha le capacitate de transportar benes.
model.ability.carryTreasure.name=Pote transportar tresor
model.ability.carryUnits.name=Transportar unitates
model.ability.carryUnits.shortDescription=Iste unitate ha le capacitate de transportar altere unitates.
model.ability.customHouseTradesWithForeignCountries.name=Commercio estranier via le doana
model.ability.demoteOnAllEquipLost.name=Degradar post perdita de equipamento
model.ability.disposeOnAllEquipLost.name=Destruer post perdita de equipamento
model.ability.disposeOnCombatLoss.name=Destruer post disfacta in combatto
model.ability.dressMissionary.name=Investir missionario
model.ability.dressMissionary.shortDescription=Facer un unitate missionario (non experte).
model.ability.electFoundingFather.name=Eliger patres fundator
model.ability.electFoundingFather.shortDescription=Iste nation ha le possibilitate de eliger su patres fundator
model.ability.evadeAttack.name=Evitar attacco
model.ability.evadeAttack.shortDescription=Iste unitate ha le capacitate de evitar attaccos.
model.ability.expertMissionary.name=Missionario experte
model.ability.expertPioneer.name=Capacitate de functionar qua pionero experte
model.ability.expertScout.name=Capacitate de functionar qua explorator experte
model.ability.expertSoldier.name=Capacitate de functionar qua soldato experte
model.ability.expertsUseConnections.name=Expertos usa connexiones
model.ability.expertsUseConnections.shortDescription=Unitates experte acquire materiales crude mesmo si nulle es disponibile
model.ability.export.name=Exportar benes
model.ability.export.shortDescription=Pote exportar benes directemente a Europa
model.ability.foundColony.name=Fundar colonia
model.ability.foundColony.shortDescription=Iste unitate ha le capacitate de fundar un nove colonia
model.ability.foundInLostCity.name=Trovate in citates perdite
model.ability.foundsColonies.name=Fundar colonias
model.ability.foundsColonies.shortDescription=Iste nation ha le capacitate de fundar nove colonias.
model.ability.hasPort.name=Accesso al mar
model.ability.hasPort.shortDescription=Iste loco ha accesso directe o indirecte al mar
model.ability.ignoreEuropeanWars.name=Ignorar guerras europee
model.ability.independenceDeclared.name=Declaration de independentia
model.ability.independenceDeclared.shortDescription=Iste pais ha declarate su independentia
model.ability.mercenaryUnit.name=Unitate mercenari
model.ability.moveToEurope.name=Viagiar a Europa
model.ability.moveToEurope.shortDescription=Iste tegula permitte que unitates se displacia a Europa
model.ability.multipleAttacks.name=Multiple attaccos
model.ability.native.name=Indigena
model.ability.native.shortDescription=Americano native
model.ability.navalUnit.name=Unitate naval
model.ability.navalUnit.shortDescription=Iste unitate es un unitate naval.
model.ability.person.name=Persona
model.ability.pillageUnprotectedColony.name=Piliage
model.ability.piracy.name=Pirateria
model.ability.plunderNatives.name=Piliar indigenas
model.ability.plunderNatives.shortDescription=Augmenta le quantitate de butino resultante del destruction de stabilimentos indigena
model.ability.produceInWater.name=Producer in aqua
model.ability.produceInWater.shortDescription=Unitates pote usar tegulas aquatic assi como tegulas terrestre
model.ability.refUnit.name=Unitate del FER
model.ability.repairUnits.name=Reparar unitates
model.ability.repairUnits.shortDescription=Pote reparar certe typos de unitates damnificate
model.ability.royalExpeditionaryForce.name=Fortia expeditionari regal
model.ability.royalExpeditionaryForce.shortDescription=Un nation del Fortia Expeditionari Regal
model.ability.rumoursAlwaysPositive.name=Rumores es sempre positive
model.ability.selectRecruit.name=Seliger recruta
model.ability.supportUnit.name=Unitate de supporto
model.ability.teach.name=Inseniar habilitates
model.ability.teach.shortDescription=Unitates experte pote inseniar lor habilitates a alteres
model.ability.tradeWithForeignColonies.name=Commerciar con colonias estranier
model.ability.undead.name=Morto-vivente
model.ability.undead.shortDescription=Un unitate de ultra-tumba
model.modifier.bombardBonus.name=Bonus de bombardamento
model.modifier.bombardBonus.shortDescription=Le unitates de iste nation se profita de un bonus de bombardamento
model.modifier.breedingDivisor.name=Dimension de greges
model.modifier.breedingDivisor.shortDescription=Le dimension de un sol grege. Plure greges pote esser presente.
model.modifier.breedingFactor.name=Prole per grege
model.modifier.breedingFactor.shortDescription=Le numero de prole que cata grege produce.
model.modifier.buildingPriceBonus.name=Bonus de precio de construction
model.modifier.consumeOnlySurplusProduction.name=Quantitate de surplus consumite
model.modifier.consumeOnlySurplusProduction.shortDescription=Consume solmente un parte del production in surplus, non benes in magazin.
model.modifier.conversionAlarmRate.name=Alarma de conversion
model.modifier.conversionSkill.name=Habilitate de conversion
model.modifier.defence.name=Bonus de defensa
model.modifier.defence.shortDescription=Bonus de defensa
model.modifier.landPaymentModifier.name=Modificator de pagamento de terras
model.modifier.lineOfSightBonus.name=Bonus de linea de vista
model.modifier.minimumColonySize.name=Dimension minimal del colonia
model.modifier.minimumColonySize.shortDescription=Dimension minimal del colonia
model.modifier.missionaryTradeBonus.name=Bonus de commercio missionari
model.modifier.movementBonus.name=Bonus de movimento
model.modifier.movementBonus.shortDescription=Le unitates de iste nation se move plus rapidemente
model.modifier.nativeAlarmModifier.name=Bonus de non-alarma indigena
model.modifier.nativeAlarmModifier.shortDescription=Iste nation causa minus inquietude inter le indigenas
model.modifier.nativeConvertBonus.name=Bonus de conversion indigena
model.modifier.nativeConvertBonus.shortDescription=Iste nation gania plus conversos indigena
model.modifier.offence.name=Bonus de offensa
model.modifier.offenceAgainst.name=Offensa contra
model.modifier.offenceAgainst.shortDescription=Augmenta le chance de victoria durante un attacco.
model.modifier.religiousUnrestBonus.name=Bonus de agitation religiose
model.modifier.religiousUnrestBonus.shortDescription=Iste nation causa plus agitation religiose
model.modifier.sailHighSeas.name=Bonus de navigation in alte mar
model.modifier.tileTypeChangeProduction.name=Rendimento de ligno
model.modifier.tileTypeChangeProduction.shortDescription=Augmenta le quantitate de ligno producite quando abatter forestes.
model.modifier.tradeBonus.name=Bonus de commercio
model.modifier.tradeBonus.shortDescription=Iste nation ha un bonus de commercio
model.modifier.tradeVolumePenalty.name=Penalitate de volumine de commercio
model.modifier.tradeVolumePenalty.shortDescription=Diminue le volumine de commercio con indigenas.
model.modifier.treasureTransportFee.name=Tarifa de transporto de tresor
model.modifier.warehouseStorage.description=Immagazinage in deposito
model.modifier.warehouseStorage.name=Immagazinage in deposito
model.modifier.warehouseStorage.shortDescription=Immagazinage in deposito
model.source.ambushBonus.name=Bonus de imboscada
model.source.amphibiousAttack.name=Attacco amphibie
model.source.artilleryAgainstRaid.name=Artilleria contra incursion
model.source.artilleryInTheOpen.name=Artilleria in campo aperte
model.source.attackBonus.name=Bonus de attacco
model.source.baseDefence.name=Defensa de base
model.source.baseOffence.name=Offensa de base
model.source.cargoPenalty.name=Penalitate de cargo
model.source.colonyGoodsParty.name=Protesto destrue-merces
model.source.fortified.name=Fortificate
model.source.movementPenalty.name=Penalitate de movimento
model.source.shipTradePenalty=Penalitate de commercio de naves
model.source.solModifier.name=Filios del Libertate / Conservatores
model.building.armory.name=Fabrica de armas
model.building.armory.description=Le fabrica de armas es usate pro facer muschettos ex utensiles. Quando le population attinge 8, le fabrica de armas pote esser actualisate a un magazin e postea a un arsenal, a condition que Adam Smith se ha jungite al Congresso Continental.\n\nPost le construction de un fabrica de armas tu pote producer muschettos e artilleria.
model.building.arsenal.name=Arsenal
model.building.arsenal.description=Le arsenal es usate pro facer muschettos ex utensiles.\n\nPost le construction de un arsenal, le production de muschettos require solmente le medietate del numero de utensiles.
model.building.blacksmithHouse.name=Casa del ferrero
model.building.blacksmithHouse.description=Le casa del ferrero, le qual pote esser meliorate in un Ferreria, es usate pro converter mineral de ferro in utensiles. Utensiles es necessari pro construer certe typos de edificios e pro meliorar omne typos de edificios. Utensiles es etiam usate per pioneros e pro producer muschettos. Quando le population del colonia ha attingite 8, le Ferreria pote esser reimplaciate per un Alte Furno, a condition que Adam Smith se ha jungite al Congresso Continental.
model.building.blacksmithShop.name=Ferreria
model.building.blacksmithShop.description=Le Ferreria, le qual pote esser meliorate in un Alte Furno, es usate pro converter mineral de ferro in utensiles. Le utensiles es necessari pro construer certe typos de edificios e pro meliorar omne typos de edificios. Le utensiles es etiam usate per pioneros e pro producer muschettos. Quando le population del colonia ha attingite 8, le Ferreria pote esser reimplaciate per un Alte Furno, a condition que Adam Smith se ha jungite al Congresso Continental. Un Ferreria augmenta le production de utensiles.
model.building.carpenterHouse.name=Casa del carpentero
model.building.carpenterHouse.description=Le casa del carpentero, le qual pote devenir un Serreria quando le population del colonia attinge 3, es usate pro converter ligno in martellos. Le martellos es necessari pro construer o meliorar omne typos de edificios.
model.building.cathedral.name=Cathedral
model.building.cathedral.description=Un colonia con un population de 3 o plus pote construer un ecclesia, le qual pote esser meliorate in un cathedral un vice que le population attinge 8. Le libertate religiose del Nove Mundo (symbolisate per cruces) face augmentar le emigration ex Europa.\n\nPost le construction de un cathedral, le production de cruces augmenta.
model.building.chapel.name=Cappella
model.building.chapel.description=Le cappello es un loco ubi tu colonos practica lor religion. Un cappello produce un parve quantitate de cruces per se mesme, ma nulle predicator pote esser empleate hic. Tu debe primo meliorar tu cappello in un ecclesia.
model.building.church.name=Ecclesia
model.building.church.description=Un colonia con un population de 3 o plus pote construer un ecclesia, le qual pote esser meliorate in un cathedral un vice que le population attinge 8. Le libertate religiose del Nove Mundo (symbolisate per cruces) causa un augmentation del emigration ex Europa.\n\nPost le construction de un ecclesia, le production de cruces augmenta e tu pote inviar missionarios.
model.building.cigarFactory.name=Fabrica de cigarros
model.building.cigarFactory.description=Le fabrica de cigarros, le qual non pote esser meliorate, es usate pro facer cigarros de tabaco. Un fabrica de cigarros augmenta le production de cigarros.
model.building.college.name=Schola superior
model.building.college.description=Un colonia con un population de al minus 4 pote construer un schola, le qual permitte a un maestro artisano de inseniar su mestiero a un colono sin qualification. Quando le population attinge 8, illo pote esser meliorate in un schola superior, in le qual additional mestieros pote esser inseniate per duo colonos. Quando le population attinge 10, le schola superior pote esser reimplaciate per un universitate, al qual tote le mestieros pote esser inseniate per tres colonos.\n\nUn schola superior permitte inseniar competentias de nivello 2.
model.building.country.name=Pastura
model.building.country.description=Le prato es un loco proxime a tu colonia, ubi tu cavallos se move liberemente. Le construction de stabulos augmentara le production de cavallos.
model.building.customHouse.name=Officio de doana
model.building.customHouse.description=Le Officio de Doana, le qual pote esser construite un vice que Peter Stuyvesant se ha jungite al Congresso Continental, permitte al colonia de exportar benes verso Europa directemente sin adjuta de naves. In addition, illo permitte le commercio con poteres estranier post le declaration de independentia. Optionalmente, illo pote etiam ignorar le boycotts.
model.building.depot.name=Deposito
model.building.depot.description=Le deposito immagazina omne typos de benes. Su capacitate initial es 100 unitate de cata typo de benes, ma illo pote esser meliorate in un magazin, le qual tene 200. Le construction de un expansion ulterior de un magazin augmenta le capacitate de immagazinage a 300.
model.building.distillerHouse.name=Casa del distillator
model.building.distillerHouse.description=Le casa del distillator, le qual pote esser meliorate in un distilleria de rum, es usate pro facer rum ex sucro. Un vice que Adam Smith se ha jungite al Congresso Continental e population del colonia conta al minus 8, le distilleria de rum pote esser reimplaciate per un fabrica de rum.
model.building.docks.name=Docks
model.building.docks.description=Le Dock permitte al colonos de producer pisce in tegulas de oceano adjacente al colonia. Un vice que le population conta al minus 4, illo pote esser meliorate in un Dock Sic, que permitte al colonia de reparar le naves damnificate. Quando le population del colonia attinge 8, illo pote esser ulteriormente meliorate in un Cantier Naval, le qual permitte al colonia de construer nove naves.\n\nLe construction de un dock permitte le pisca.
model.building.drydock.name=Dock sic
model.building.drydock.description=Le Dock Sic permitte al colonos de producer pisce super tegulas de oceano adjacente al colonia e illo permitte le reparation de naves. Quando le population del colonia attinge 8, illo pote esser ulteriormente meliorate in un Cantier Naval, le qual permitte al colonia de contruer nove naves.\n\nLe construction de un dock sic permitte le reparation de naves.
model.building.fort.name=Forte
model.building.fort.description=Le forte, le qual pote esser construite solmente post le construction de un palissada, protege le colonos ab attaccos. Le forte forni protection e bombarda le corsarios e unitates naval inimic situate super tegulas de oceano adjacente. Le forte pote esser reimplaciate per un fortalessa un vice que le population attinge 8.\n\nLe construction de un forte augmenta le defensa de 150%.
model.building.fortress.name=Fortalessa
model.building.fortress.description=Le fortalessa, le qual pote esser construite post le construction de un forte e quando le population del colonia attinge 8, protege le colonos ab attaccos. Le fortalessa provide protection e bombarda le corsarios e unitates naval inimic situate super tegulas de oceano adjacente.\n\nLe construction de un fortalessa augmenta le defensa de 200%.
model.building.furFactory.name=Fabrica de pellicia
model.building.furFactory.description=Le fabrica de pellicia, le qual non pote esser meliorate, es usate pro facer mantellos ex pellicia. Un fabrica de pellicia augmenta le production de mantellos.
model.building.furTraderHouse.name=Casa del pelliciero
model.building.furTraderHouse.description=Le casa del pelliciero, le qual pote esser meliorate in un posto del pelliciero, es usate pro facer mantellos ex pellicia. Un vice que le population del colonia ha attingite 6, illo pote esser ulteriormente meliorate in un fabrica de pellicia, a condition que Adam Smith se ha jungite al Congresso Continental.
model.building.furTradingPost.name=Pellicieria
model.building.furTradingPost.description=Le posto del pelliciero es usate pro facer mantellos ex pellicia. Un vice que le population del colonia ha attingite 6, illo pote esser meliorate in un fabrica de pellicia, a condition que Adam Smith se ha jungite al Congresso Continental. Un posto del pelliciero augmenta le production de mantellos.
model.building.ironWorks.name=Alte furno
model.building.ironWorks.description=Le Alte Furno, le qual non pote esser meliorate, es usate pro converter mineral de ferro in utensiles. Le utensiles es necessari pro construer certe typos de edificios e pro meliorar omne typos de edificios. Le utensiles es etiam usate per pioneros e pro producer muschettos. Un Alte Furno augmenta le production de utensiles.
model.building.lumberMill.name=Serreria
model.building.lumberMill.description=Le Serreria, le qual non pote esser meliorate, es usate pro converter ligno in martellos. Le martellos es necessari pro construer o meliorar omne typos de edificios. Un serreria augmenta le production de martellos.
model.building.magazine.name=Magazin
model.building.magazine.description=Le magazin es usate pro facer muschettos ex utensiles. Le magazin pote esser actualisate a un arsenal, a condition que Adam Smith se ha jungite al Congresso Continental.\n\nPost le construction de un magazin, le production de muschettos augmenta de 100%.
model.building.newspaper.name=Jornal
model.building.newspaper.description=Le Jornal, le qual pote solmente esser construite post le construction de un Imprimeria e quando le population attinge 4, augmenta le production de campanas de libertate.
model.building.printingPress.name=Imprimeria
model.building.printingPress.description=Le Imprimeria, le qual pote esser meliorate in un Jornal un vice que le population attinge 4, augmenta le production de campanas de libertate in le colonia.
model.building.rumDistillery.name=Distilleria de rum
model.building.rumDistillery.description=Le distilleria de rum, le qual pote esser meliorate in un fabrica de rum, es usate pro facer rum ex sucro. Un vice que Adam Smith se ha jungite al Congresso Continental e le population del colonia es al minus 8, le distilleria de rum pote esser reimplaciate per un fabrica de rum. Un distilleria de rum augmenta le production de rum.
model.building.rumFactory.name=Fabrica de rum
model.building.rumFactory.description=Le fabrica de rum, le qual non pote esser meliorate, es usate pro facer rum ex sucro. Un fabrica de rum augmenta le production de rum.
model.building.schoolhouse.name=Schola
model.building.schoolhouse.description=Un colonia con un population de al minus 4 pote construer un schola, le qual permitte a un maestro artisano de inseniar su mestiero a un colono sin qualification. Quando le population attinge 8, illo pote esser meliorate in un schola superior, in le qual additional mestieros pote esser inseniate per duo colonos. Quando le population attinge 10, le schola superior pote esser reimplaciate per un universitate, al qual tote le mestieros pote esser inseniate per tres colonos.\n\nUn schola permitte inseniar competentias de nivello 1.
model.building.shipyard.name=Cantier naval
model.building.shipyard.description=Le Cantier Naval permitte al colonos de producer pisce super tegulas de oceano adjacente al colonia, illo permitte le reparation de naves e illo permitte le construction de naves.\n\nLe construction de un cantier naval permitte le construction de naves.
model.building.stables.name=Stabulos
model.building.stables.description=Le stabulos augmenta le production maxime de cavallos per reducer le dimension del greges.
model.building.stockade.name=Palissada
model.building.stockade.description=Le palissada, le qual pote esser construite un vice que le population del colonia attinge 3, protege le colonos ab attaccos. Le palissada pote esser meliorate in un forte, le qual forni melior protection e bombarda le corsarios e unitates naval inimic situate super tegulas de oceano adjacente. Le forte pote esser reimplaciate per un fortalessa un vice que le population attinge 8.\n\nLe construction de un palissada augmenta le defensa de 100%.
model.building.textileMill.name=Fabrica textile
model.building.textileMill.description=Le fabrica textile, le qual non pote esser meliorate, es usate pro converter coton in texito. Un fabrica textile augmenta le production de texito.
model.building.tobacconistHouse.name=Casa del tabachero
model.building.tobacconistHouse.description=Le casa del tabachero, le qual pote esser meliorate in un tabacheria, es usate pro facer cigarros de tabaco. Quando le population del colonia habera attingite 8, illo pote esser ulteriormente meliorate in un Fabrica de Cigarros, a condition que Adam Smith se ha jungite al Congresso Continental.
model.building.tobacconistShop.name=Tabacheria
model.building.tobacconistShop.description=Le tabacheria, le qual pote esser meliorate in un Fabrica de Cigarros, es usate pro facer cigarros de tabaco. Quando le population del colonia ha attingite 8, illo pote esser ulteriormente meliorate in un Fabrica de Cigarros, a condition que Adam Smith se ha jungite al Congresso Continental. Un tabacheria augmenta le production de cigarros.
model.building.townHall.name=Casa municipal
model.building.townHall.description=Le Casa Municipal, le qual non pote esser meliorate, pote emplear tres colonos pro le production de Campanas del Libertate. Su effecto pote esser augmentate per le construction de un Imprimeria e de un Jornal.
model.building.university.name=Universitate
model.building.university.description=Un colonia con un population de al minus 4 pote construer un schola, le qual permitte a un maestro artisano de inseniar su mestiero a un colono sin qualification. Quando le population attinge 8, illo pote esser meliorate in un schola superior, in le qual additional mestieros pote esser inseniate per duo colonos. Quando le population attinge 10, le schola superior pote esser reimplaciate per un universitate, al qual tote le mestieros pote esser inseniate per tres colonos.\n\nUn universitate permitte inseniar competentias de nivello 3.
model.building.warehouse.name=Deposito
model.building.warehouse.description=Le magazin immagazina omne typos de benes. Illo es le prime melioration de un deposito, con un capacitate de 200 unitates pro cata typo de benes. Le construction de un expansion de magazin augmenta le capacitate de immagazinage a 300.
model.building.warehouseExpansion.name=Expansion de deposito
model.building.warehouseExpansion.description=Le magazin expandite immagazina omne typos de benes. Illo es un melioration de un magazin simple, con un capacitate de 300 unitates pro cata typo de benes.
model.building.weaverHouse.name=Casa del texitor
model.building.weaverHouse.description=Le casa del texitor, le qual pote esser meliorate in un Drapperia, es usate pro transformar coton in texito. Illo pote esser meliorate in un Fabrica Textile quando le population del colonia habera attingite 8 e Adam Smith se habera jungite al Congresso Continental.
model.building.weaverShop.name=Drapperia
model.building.weaverShop.description=Le drapperia, le qual pote esser meliorate in un fabrica textile, es usate pro transformar coton in texito. Illo pote esser meliorate in un fabrica textile quando le population del colonia habera attingite 8 e Adam Smith se habera jungite al Congresso Continental. Un drapperia augmenta le production de texito.
model.disaster.bankruptcy.name=Bancarupta
model.disaster.blizzard.name=Blizzard
model.disaster.brushfire.name=Incendio forestal
model.disaster.disease.name=Maladia
model.disaster.drought.name=Siccitate
model.disaster.earthquake.name=Tremor de terra
model.disaster.flood.name=Inundation
model.disaster.hurricane.name=Huracan
model.disaster.landslide.name=Glissamento de terreno
model.disaster.sandstorm.name=Tempesta de sablo
model.disaster.stormsurge.name=Marea de tempesta
model.disaster.tornado.name=Tornado
model.disaster.effect.damagedUnit.name=Damnos a unitates
model.disaster.effect.damagedUnit=%unit% ha essite damnificate.
model.disaster.effect.lossOfBuilding.name=Perdita de edificios
model.disaster.effect.lossOfBuilding=%building% ha essite destruite.
model.disaster.effect.lossOfBuildingProduction.name=Perdita de production de edificios
model.disaster.effect.lossOfBuildingProduction=Edificios ha essite damnificate. Sanctiones essera applicate al production.
model.disaster.effect.lossOfGoods.name=Perdita de benes
model.disaster.effect.lossOfGoods=%goods% ha essite perdite.
model.disaster.effect.lossOfMoney.name=Perdita de moneta
model.disaster.effect.lossOfMoney=%amount% de auro ha essite perdite.
model.disaster.effect.lossOfTileProduction.name=Perdita de production de tegulas
model.disaster.effect.lossOfTileProduction=Campos e forestes ha essite damnificate. Sanctiones essera applicate al production.
model.disaster.effect.lossOfUnit.name=Perdita de unitates
model.disaster.effect.lossOfUnit=%unit% ha essite perdite.
model.event.boycottsLifted.name=Boycotts es levate
model.event.declareIndependence.name=Declarar independentia
model.event.freeBuilding.name=Edificios es fornite gratuitemente
model.event.increaseSonsOfLiberty.name=Sentimento de rebellion augmenta
model.event.movementChange.name=Movimento es cambiate
model.event.newRecruits.name=Recrutas europee cambia
model.event.resetNativeAlarm.name=Alarma indigena es removite
model.event.seeAllColonies.name=Tote le colonias deveni visibile
model.foundingFather.adamSmith.description=Permitte le construction de fabricas.
model.foundingFather.adamSmith.text=Plus cognoscite qua Patre del Economia Moderne, Smith scribeva plure textos concernente le theoria economic, includente "Le Ricchessa del Nationes", su texto le plus famose.
model.foundingFather.jacobFugger.description=Tote le boycotts actualmente in effecto es levate.
model.foundingFather.jacobFugger.text=Ricchissime mercante e banchero german. Amassava un fortuna con societates familial e actiones in le industria minerari.
model.foundingFather.peterMinuit.description=Le indigenas non plus demanda pagamento pro lor terras.
model.foundingFather.peterMinuit.text=Acquireva ab le indigenas, pro circa 60 florinos nederlandese, le insula cognoscite plus tarde como le Insula de Manhattan. Postea ille colonisava etiam le area del Baia de Delaware.
model.foundingFather.peterStuyvesant.description=Le construction de officios de doanas deveni possibile.
model.foundingFather.peterStuyvesant.text=Appunctate como Governator General de Nove Hollanda que, post un invasion britannic que ille non poteva parar, deveniva Nove York.
model.foundingFather.janDeWitt.description=Le commercio con colonias estranier deveni possibile e plus information super le rivales colonial es monstrate.
model.foundingFather.janDeWitt.text=De Witt esseva un grande statista hollandese. Ille representava le mercantes e incoragiava le industria e le commercio. Ille negotiava etiam plure tractatos importante que poneva fin al guerras inter Hollanda e Anglaterra.
model.foundingFather.ferdinandMagellan.description=Le movimento del naves es augmentate per 1 e le tempore necessari pro navigar inter Europa e America es reducite.
model.foundingFather.ferdinandMagellan.text=Un del plus grande exploratores a navigar le globo. Ferdinando Magellanes esseva le prime a circumnavigar le globo e a transversar le Oceano Pacific.
model.foundingFather.franciscoDeCoronado.description=Tote le colonias existente deveni visibile in le carta.
model.foundingFather.franciscoDeCoronado.text=Le prime explorator europee a vider le Grande Canyon. Ben que ille nunquam trovava le citates de auro que ille cercava, su cartographia del area que constitue hodie le sud-west del Statos Unite esseva importante pro le exploration ulterior.
model.foundingFather.hernandoDeSoto.description=Le exploration de Rumores de Citate Perdite nunquam produce un resultato negative e tote le unitates terrestre acquire un campo de vision plus extense.
model.foundingFather.hernandoDeSoto.text=Le prime europeo a explorar Florida e le sud-est del Statos Unite. Ille jocava etiam un rolo prominente in le conquestas de America Central.
model.foundingFather.henryHudson.description=Augmenta le production de tote le chassatores de pellicias per 100%.
model.foundingFather.henryHudson.text=Navigator anglese qui explorava e cartographava un grande area del nord-est del continente Nord-American. Multe vias aquatic in iste region es nominate in su honor. Su objectivo original esseva trovar le famose Passage del Nord-West.
model.foundingFather.laSalle.description=Da un palissada a tote le colonias existente e futur quando lor population attinge 3.
model.foundingFather.laSalle.text=Le prime europeo a percurrer tote le fluvio de Mississippi, De La Salle habeva le mission de stabilir numerose postos de commercio al longe de su ripas. Postea ille reclamava tote le bassino nominante lo Louisiana in honor del rege francese. Plus tarde, ille explorava plures del Grande Lacos.
model.foundingFather.hernanCortes.description=Le stabilimentos indigena conquirite produce sempre tresores (e in major abundantia) e le galeones del Rege los transporta gratuitemente.
model.foundingFather.hernanCortes.text=Celebre conquisitor espaniol qui faceva cader le Imperio Azteca e reclamava Mexico pro Espania.
model.foundingFather.georgeWashington.description=Omne soldato o dragon qui gania un combatto es automaticamente promovite al proxime nivello.
model.foundingFather.georgeWashington.text=Le general George Washington duceva le armea colonial al victoria super le britannos pro ganiar independentia pro le colonias. Iste victoria e su commandamento le menava a esser nominate prime Presidente del nove nation.
model.foundingFather.paulRevere.description=Quando un colonia sin soldatos es attaccate, un colono automaticamente prende omne muschettos stockate e se defende.
model.foundingFather.paulRevere.text=Le famose cavallero de America colonial montava su cavallo e cavalcava per le paisage advertiente le colonos del arrivata de soldatos britannic. Ille esseva capturate durante le cavalcada e liberate plus tarde quando su raptores credeva que illes esseva in grave periculo e lor prisionero poterea remorar les.
model.foundingFather.francisDrake.description=Augmenta le fortia de combatto de tote le Corsarios per 50%.
model.foundingFather.francisDrake.text=Un grande capitano de nave, Drake esseva le prime anglese a circumnavigar le globo e un heroe in le combattos contra le Armada espaniol.
model.foundingFather.johnPaulJones.description=Un Fregata es addite a tu flotta colonial (gratuitemente).
model.foundingFather.johnPaulJones.text=Acclamate qua grande capitano del mar in America, Jones exprimeva le famose parolas "Senior, io non ha ancora comenciate a combatter" durante su combatto naval contra le britannos. Ille reguardava plus tarde su nave affundar se al fundo del oceano ab le deck  de un vascello britannic.
model.foundingFather.thomasJefferson.description=Augmenta le production de Campanas de Libertate in colonias per 50%.
model.foundingFather.thomasJefferson.text=Un forte voce del Patriotismo, Jefferson esseva recognoscite como autor del Declaration del Independentia. Ille deveniva plus tarde le tertie Presidente del Statos Unite.
model.foundingFather.pocahontas.description=Tote le nivellos de tension inter te e le indigenas es removite e le alarma indigena es generate duo vices minus rapidemente.
model.foundingFather.pocahontas.text=Un mediator inter le prime colonos de Jamestown e le Americanos Native. Illa es recognoscite pro inviar alimentos e altere benes al colonos affamate durante periodos difficile. Illa se converteva plus tarde al Christianismo e sposava un colono anglese.
model.foundingFather.thomasPaine.description=Augmenta le production de Campanas de Libertate proportionalmente al valor de taxas actual.
model.foundingFather.thomasPaine.text=Inspirava colonos con su penna in le servicio de Benjamin Franklin. Publicava un pamphleto, "Senso Commun", guidante le pensamentos de patriotas in tote le colonias.
model.foundingFather.simonBolivar.description=Le adhesion al Filios del Libertate in tote le colonias existente es augmentate per 20%.
model.foundingFather.simonBolivar.text=Memorate como grande leader in le lucta pro le independentia sudamerican ab Espania. Bolivar liberava le actual Venezuela e plus tarde deveniva su prime Presidente.
model.foundingFather.benjaminFranklin.description=Le guerras al estraniero del Rege non plus ha effecto super relationes in le Nove Mundo e europeos in le Nove Mundo sempre offere pace in negotiationes.
model.foundingFather.benjaminFranklin.text=Un forte contributor al Declaration de Independentia, Franklin esseva un del voces del Revolution. Ille viagiava extensemente inter Europa e le colonias, e ganiava le supporto del franceses in le guerra.
model.foundingFather.williamBrewster.description=Le criminales o servitores non appare plus in le docks e tu pote seliger qual immigrante in le lista de recrutamento se presenta super le docks.
model.foundingFather.williamBrewster.text=Brewster esseva le leader puritan del colonia Plymouth in Nove Anglaterra.
model.foundingFather.williamPenn.description=Le production de cruces in tote le colonias es augmentate per 50%.
model.foundingFather.williamPenn.text=Como amico intime del Duc de Nove York, Penn recipeva le terras que constitue le majoritate de Pennsylvana, Delaware e New Jersey. Ille governava le colonia Quaker durante plure annos pro fornir un refugio pro altere Quakers.
model.foundingFather.fatherJeanDeBrebeuf.description=Tote le missionarios functiona como expertos.
model.foundingFather.fatherJeanDeBrebeuf.text=Sympatisava con le tribo indigena Huron e converteva multes al Christianismo. Esseva occidite per le Iroquois qui habeva finalmente disfacite lor inimicos, le Huron.
model.foundingFather.juanDeSepulveda.description=Augmenta per 20% le probabilitate que le population de un stabilimento indigena subjugate se "convertera" e se jungera a tu colonias.
model.foundingFather.juanDeSepulveda.text=Un theologo espaniol qui defendeva le conquesta de terras indigena e qui fortiava le evangelisation del indigenas.
model.foundingFather.bartolomeDeLasCasas.description=Tote le conversos indigena existente es convertite in colonos libere.
model.foundingFather.bartolomeDeLasCasas.text=Un prestre catholic qui viagiava per le colonias convertente indigenas e denunciante Espania pro lor tractamento del indigenas.
model.foundingFather.trade=Commercio
model.foundingFather.exploration=Exploration
model.foundingFather.military=Militar
model.foundingFather.political=Politic
model.foundingFather.religious=Religiose
model.goods.bells.name={{plural:%amount%|one=Campana|other=Campanas|default=Campanas}}
model.goods.bells.description=Campanas representa le desiderio de independentia del colonos.
model.goods.bells.workAs=Laborar como statista %claim%(%amount% campanas)
model.goods.bells.workingAs=Statista
model.goods.cigars.name={{plural:%amount%|one=Cigarro|other=Cigarros|default=Cigarros}}
model.goods.cigars.description=Cigarros es facite de tabaco. Iste articulos de luxo se vende a precios alte.
model.goods.cigars.workAs=Laborar como tabachero %claim%(%amount% cigarros)
model.goods.cigars.workingAs=Tabachero
model.goods.cloth.name={{plural:%amount%|one=Texito|other=Texito|default=Texito}}
model.goods.cloth.description=Texito es facite de coton.
model.goods.cloth.workAs=Laborar como texitor %claim%(%amount% texito)
model.goods.cloth.workingAs=Texitor
model.goods.coats.name={{plural:%amount%|one=Mantello|other=Mantellos|default=Mantellos}}
model.goods.coats.description=Mantellos es facite de pellicia animal.
model.goods.coats.workAs=Laborar como pelliciero %claim%(%amount% mantellos)
model.goods.coats.workingAs=Pelliciero
model.goods.cotton.name={{plural:%amount%|one=Coton|other=Coton|default=Coton}}
model.goods.cotton.description=Le coton pote esser usate pro producer texito, le qual es vendibile a precios elevate.
model.goods.cotton.workAs=Laborar como cultivator de coton %claim%(%amount% de coton)
model.goods.cotton.workingAs=Cultivator de coton
model.goods.crosses.name={{plural:%amount%|one=Cruce|other=Cruces|default=Cruces}}
model.goods.crosses.description=Cruces representa le agitation religiose in Europa.
model.goods.crosses.workAs=Laborar como predicator %claim%(%amount% cruces)
model.goods.crosses.workingAs=Predicator
model.goods.fish.name={{plural:%amount%|one=Pisce|other=Pisces|default=Pisce}}
model.goods.fish.description=Pisce es automaticamente convertite in alimento.
model.goods.fish.workAs=Laborar como Piscator %claim%(%amount% de pisce)
model.goods.fish.workingAs=Piscator
model.goods.food.name={{plural:%amount%|one=Alimento|other=Alimento|default=Alimento}}
model.goods.food.description=Alimento es necessari pro alimentar tu colonos e pro levar cavallos. Un nove colono es nascite quandocunque un colonia ha 200 unitates de alimento o plus.
model.goods.food.workAs=Laborar como fermero %claim%(%amount% alimento)
model.goods.food.workingAs=Fermero
model.goods.furs.name={{plural:%amount%|one=Pellicia|other=Pellicias|default=Pellicias}}
model.goods.furs.description=Le Pellicia de animales pote esser usate pro producer mantellos.
model.goods.furs.workAs=Laborar como chassator de pellicias %claim%(%amount% pellicias)
model.goods.furs.workingAs=Chassator de pellicias
model.goods.grain.name={{plural:%amount%|one=Cereal|other=Cereales|default=Cereal}}
model.goods.grain.description=Cereales, como frumento, ris e mais, es le fonte le plus importante de alimento pro le colonos.
model.goods.grain.workAs=Laborar como fermero %claim%(%amount% cereales)
model.goods.grain.workingAs=Fermero
model.goods.hammers.name={{plural:%amount%|one=Martello|other=Martellos|default=Martellos}}
model.goods.hammers.description=Martellos representa le labor de construction facite in tu colonias.
model.goods.hammers.workAs=Laborar como carpentero %claim%(%amount% martellos)
model.goods.hammers.workingAs=Carpentero
model.goods.lumber.name={{plural:%amount%|one=Ligno|other=Ligno|default=Ligno}}
model.goods.lumber.description=Ligno es necessari pro le construction de edificios e certe unitates, como naves.
model.goods.lumber.workAs=Laborar como lignator %claim%(%amount% de ligno)
model.goods.lumber.workingAs=Lignator
model.goods.meat.name={{plural:%amount%|one=Carne|other=Carne|default=Carne}}
model.goods.meat.description=Carne, como bove, porco e venation, es un fonte importante de proteina.
model.goods.meat.workAs=Laborar como chassator %claim%(%amount% carne)
model.goods.meat.workingAs=Chassator
model.goods.muskets.name={{plural:%amount%|one=Muschetto|other=Muschettos|default=Muschettos}}
model.goods.muskets.description=Muschettos es necessari pro equipar unitates de infanteria e cavalleria.
model.goods.muskets.workAs=Laborar como armero %claim%(%amount% muschettos)
model.goods.muskets.workingAs=Armero
model.goods.ore.name={{plural:%amount%|one=Mineral de ferro|other=Mineral de ferro|default=Mineral de ferro}}
model.goods.ore.description=Mineral de ferro es necessari pro producer utensiles, que ha numerose usos.
model.goods.ore.workAs=Laborar como minator de ferro %claim%(%amount% mineral)
model.goods.ore.workingAs=Minator de ferro
model.goods.rum.name={{plural:%amount%|one=Rum|other=Rum|default=Rum}}
model.goods.rum.description=Rum es un liquor facite de canna de sucro. Iste articulo de luxo se vende a precios alte.
model.goods.rum.workAs=Laborar como distillator %claim%(%amount% rum)
model.goods.rum.workingAs=Distillator
model.goods.silver.name={{plural:%amount%|one=Argento|other=Argento|default=Argento}}
model.goods.silver.description=Argento es un metallo preciose que se vende a precios multo alte.
model.goods.silver.workAs=Laborar como minator de argento %claim%(%amount% argento)
model.goods.silver.workingAs=Minator de argento
model.goods.sugar.name={{plural:%amount%|one=Sucro|other=Sucro|default=Sucro}}
model.goods.sugar.description=Le sucro es un dulcificante effective e pote etiam esser usate pro producer rum, que es vendibile a precios elevate.
model.goods.sugar.workAs=Laborar como cultivator de sucro %claim%(%amount% de sucro)
model.goods.sugar.workingAs=Cultivator de sucro
model.goods.tobacco.name={{plural:%amount%|one=Tabaco|other=Tabaco|default=Tabaco}}
model.goods.tobacco.description=Le tabaco pote esser fumate o usate pro producer cigarros, le quales es vendibile a precios elevate.
model.goods.tobacco.workAs=Laborar como cultivator de tabaco %claim%(%amount% de tabaco)
model.goods.tobacco.workingAs=Cultivator de tabaco
model.goods.tools.name={{plural:%amount%|one=Utensile|other=Utensiles|default=Utensiles}}
model.goods.tools.description=Utensiles es necessari pro equipar le unitates de pioneros, e pro construer edificios avantiate e certe unitates, como naves. Illos pote etiam esser usate pro producer muschettos.
model.goods.tools.workAs=Laborar como ferrero %claim%(%amount% utensiles)
model.goods.tools.workingAs=Ferrero
model.goods.horses.name={{plural:%amount%|one=Cavallo|other=Cavallos|default=Cavallos}}
model.goods.horses.description=Cavallos es necessari pro crear unitates explorator e de cavalleria.
model.goods.tradeGoods.name={{plural:%amount%|one=Merce|other=Merces|default=Merces}}
model.goods.tradeGoods.description=Merces es producite solmente in Europa e es usate pro commerciar con le indigenas.
model.improvement.clearForest.action=Abatter foreste
model.improvement.clearForest.name=Deforestar
model.improvement.clearForest.occupationString=P
model.improvement.fishBonusLand.description=Bonus de pisce debite al proximitate de terra
model.improvement.fishBonusLand.name=Bonus de pisce (costa)
model.improvement.fishBonusRiver.description=Bonus de pisce debite al presentia de un fluvio
model.improvement.fishBonusRiver.name=Bonus de pisce (fluvio)
model.improvement.plow.action=Arar campo
model.improvement.plow.description=Arate
model.improvement.plow.name=Aratro
model.improvement.plow.occupationString=P
model.improvement.river.description=Fluvio/Riviera
model.improvement.river.name=Fluvio
model.improvement.road.action=Construer cammino
model.improvement.road.description=Cammino/Strata/Via
model.improvement.road.name=Cammino
model.improvement.road.occupationString=R
model.limit.independence.coastalColonies.name=Limite de colonia litoral
model.limit.independence.coastalColonies.description=Tu debe disponer de al minus %limit% {{plural:%limit%|one=colonia|other=colonias}} litoral pro poter declarar le independentia.
model.limit.independence.rebels.name=Limite de rebellos
model.limit.independence.rebels.description=Al minus %limit%% de tu colonos debe supportar le independentia.
model.limit.independence.year.name=Anno limite
model.limit.independence.year.description=Tu debe declarar le independentia ante le fin de %limit%.
model.limit.wagonTrains.name=Limite de trainos de wagon
model.limit.wagonTrains.description=Le numero de tu trainos de wagon non pote exceder le numero de tu colonias.
model.nation.apache.name=Apaches
model.nation.arawak.name=Arawak
model.nation.aztec.name=Aztecas
model.nation.cherokee.name=Cherokees
model.nation.inca.name=Incas
model.nation.iroquois.name=Irocheses
model.nation.sioux.name=Sioux
model.nation.tupi.name=Tupis
model.nation.unknownEnemy.name=Inimico
model.nation.danish.europe=Copenhagen
model.nation.danish.name={{tag:|country=Danmark|people=Daneses|default=Danese}}
model.nation.danish.newLandName=Nove Danmark
model.nation.danishREF.name=Fortia expeditionari regal danese
model.nation.dutch.europe=Amsterdam
model.nation.dutch.name={{tag:|country=Hollanda|people=Hollandeses|default=Hollandese}}
model.nation.dutch.newLandName=Nove Hollanda
model.nation.dutchREF.name=Fortia expeditionari regal hollandese
model.nation.english.europe=London
model.nation.english.name={{tag:|country=Anglaterra|people=Angleses|default=Anglese}}
model.nation.english.newLandName=Nove Anglaterra
model.nation.englishREF.name=Fortia expeditionari regal anglese
model.nation.french.europe=La Rochelle
model.nation.french.name={{tag:|country=Francia|people=Franceses|default=Francese}}
model.nation.french.newLandName=Nove Francia
model.nation.frenchREF.name=Fortia expeditionari regal francese
model.nation.portuguese.europe=Lisbona
model.nation.portuguese.name={{tag:|country=Portugal|people=Portugeses|default=Portugese}}
model.nation.portuguese.newLandName=Terra del Sancte Cruce
model.nation.portugueseREF.name=Fortia expeditionari regal portugese
model.nation.russian.europe=Murmansk
model.nation.russian.name={{tag:|country=Russia|people=Russos|default=Russe}}
model.nation.russian.newLandName=Nove Russia
model.nation.russianREF.name=Fortia expeditionari regal russe
model.nation.spanish.europe=Cadiz
model.nation.spanish.name={{tag:|country=Espania|people=Espanioles|default=Espaniol}}
model.nation.spanish.newLandName=Nove Espania
model.nation.spanishREF.name=Fortia expeditionari regal espaniol
model.nation.swedish.europe=Stockholm
model.nation.swedish.name={{tag:|country=Svedia|people=Svedeses|default=Svedese}}
model.nation.swedish.newLandName=Nove Svedia
model.nation.swedishREF.name=Fortia expeditionari regal svedese
model.nationType.agriculture.name=Agricultura
model.nationType.agriculture.shortDescription=Produce plus alimento
model.nationType.apache.name=Apache
model.nationType.apache.description=Le nation del Apache
model.nationType.arawak.name=Arawak
model.nationType.arawak.description=Le nation del Arawak
model.nationType.aztec.name=Azteca
model.nationType.aztec.description=Le nation del Aztecas
model.nationType.building.name=Construction
model.nationType.building.shortDescription=Produce plus materiales de construction
model.nationType.cherokee.name=Cherokee
model.nationType.cherokee.description=Le nation del Cherokee
model.nationType.conquest.name=Conquesta
model.nationType.conquest.shortDescription=Major successo in converter indigenas
model.nationType.cooperation.name=Cooperation
model.nationType.cooperation.shortDescription=Le indigenas es minus alarmate
model.nationType.default.name=Nulle
model.nationType.default.shortDescription=Nulle avantage national
model.nationType.furTrapping.name=Chassa de pellicias
model.nationType.furTrapping.shortDescription=Produce plus pellicia e mantellos
model.nationType.immigration.name=Immigration
model.nationType.immigration.shortDescription=Produce un major numero de immigrantes
model.nationType.inca.name=Inca
model.nationType.inca.description=Le nation del Inca
model.nationType.iroquois.name=Irochese
model.nationType.iroquois.description=Le nation del Irocheses
model.nationType.naval.name=Naval
model.nationType.naval.shortDescription=Unitates naval ha un major portata
model.nationType.ref.name=Fortia Expeditionari Regal
model.nationType.ref.shortDescription=Fortia Expeditionari Regal
model.nationType.sioux.name=Sioux
model.nationType.sioux.description=Le nation del Sioux
model.nationType.trade.name=Commercio
model.nationType.trade.shortDescription=Le precios es plus favorabile
model.nationType.tupi.name=Tupi
model.nationType.tupi.description=Le nation del Tupi
model.resource.cotton.name=Coton
model.resource.cotton.description=Le solo de iste prairie es exceptionalmente apte pro le cultivation de coton.
model.resource.fish.name=Pisce
model.resource.fish.description=Un abundantia de micre pisces attrahe multe grande pisces a iste loco, le quales attrahe a lor torno le impatiente piscatores.
model.resource.furs.name=Pellicia
model.resource.furs.description=Un abundantia de animales in iste forestes attrahe multe chassatores in cerca de predas facile.
model.resource.game.name=Chassa
model.resource.game.description=Le foreste es le habitation de multe animales que pote esser chassate pro obtener pellicia o alimento.
model.resource.grain.name=Cereal
model.resource.grain.description=Le recoltas cresce exceptionalmente ben in iste plana fertile.
model.resource.lumber.name=Ligno
model.resource.lumber.description=Iste foreste ha bon arbores firme pro obtener ligno.
model.resource.minerals.name=Minerales
model.resource.minerals.description=Le terra es ric in minerales, e qui ha patientia pote trovar mineral de ferro o mesmo argento.
model.resource.oasis.name=Oasis
model.resource.oasis.description=Le oasis in le deserto es un vista benvenite pro tote le viagiatores fatigate.
model.resource.ore.name=Mineral de ferro
model.resource.ore.description=Le terra se aperi e un grande vena de mineral de ferro es disponibile pro extraction minerari. Illos se trova solmente in terrenos collinose.
model.resource.silver.name=Argento
model.resource.silver.description=Iste montania es ben cognite pro haber venas de argento, e facera prosperar le urbes vicin.
model.resource.sugar.name=Canna de sucro
model.resource.sugar.description=Le solo de iste savanna es exceptionalmente apte pro le cultivation de canna de sucro.
model.resource.tobacco.name=Tabaco
model.resource.tobacco.description=Le solo de iste prato es exceptionalmente apte pro le cultivation de tabaco.
model.role.armedBrave.name=Guerrero armate
model.role.cavalry.name=Cavalleria
model.role.default.name=Predefinite
model.role.dragoon.name=Dragon
model.role.dragoon.noequipment=sin muschettos
model.role.infantry.name=Infanteria
model.role.missionary.name=Missionario
model.role.missionary.noequipment=non benedicite
model.role.mountedBrave.name=Guerrero a cavallo
model.role.nativeDragoon.name=Dragon indigena
model.role.pioneer.name=Pionero
model.role.pioneer.noequipment=sin utensiles
model.role.scout.name=Explorator
model.role.scout.noequipment=sin cavallos
model.role.soldier.name=Soldato
model.role.soldier.noequipment=sin muschettos
model.settlement.aztec.capital.name=Citate azteca
model.settlement.aztec.name=Citate azteca
model.settlement.aztec.plural=citates
model.settlement.camp.capital.name=Campamento
model.settlement.camp.name=Campamento
model.settlement.camp.plural=campamentos
model.settlement.colony.capital.name=Colonia
model.settlement.colony.name=Colonia
model.settlement.colony.plural=colonias
model.settlement.inca.capital.name=Citate inca
model.settlement.inca.name=Citate inca
model.settlement.inca.plural=citates
model.settlement.village.capital.name=Village
model.settlement.village.name=Village
model.settlement.village.plural=villages
model.tile.arctic.name=Arctico
model.tile.arctic.description=Le arctico es un vaste oceano coperite de glacie e circumferite per terra gelate e sin arbores, e produce nihil. Le arcticos se trova presso del polos Nord e Sud e non pote supportar colonias.
model.tile.borealForest.name=Foreste boreal
model.tile.borealForest.description=Le forestes boreal produce Cereal, Ligno, Pellicias e alcun Mineral de ferro. Illos se trova in le alte latitudes e pote esser abattite pro crear tundra.
model.tile.broadleafForest.name=Foreste de arbores foliacee
model.tile.broadleafForest.description=Le forestes de arbores foliacee produce Cereal, Ligno, Pellicia e alcun Coton. Illos se trova in le latitudes temperate e, si abattite, deveni prairies.
model.tile.coniferForest.name=Foreste de coniferes
model.tile.coniferForest.description=Le forestes de coniferes produce Cereal, Ligno, Pellicia e alcun Tabaco. Illos se trova principalmente in le latitudes tropical e, si abattite, se converte in pratos.
model.tile.desert.name=Deserto
model.tile.desert.description=Le desertos es multo sic e recipe precipitation minime. Ben que pauco, le desertos produce Cereal, Coton e Mineral de ferro.
model.tile.grassland.name=Prato
model.tile.grassland.description=Pratos es areas platte, aperte e continue de herba. Illos es frequentemente situate vicin a forestes temperate in areas alte o desertos in areas subtropical. Le pratos es ideal pro cultivar tabaco. Alimento pote etiam esser cultivate.
model.tile.greatRiver.name=Grande fluvio
model.tile.greatRiver.description=Le grande fluvios pote esser navigate per naves.
model.tile.highSeas.name=Alte mar
model.tile.highSeas.description=Le alte mar produce Pisce. Illos etiam permitte a tu naves de viagiar verso e ab Europa.
model.tile.hills.name=Collinas
model.tile.hills.description=Le collinas se extende supra le terreno circumferente, in un area limitate. Le collinas produce un grande quantitate de Mineral de ferro, assi como alcun Cereal.
model.tile.lake.name=Laco
model.tile.lake.description=Le lacos es extensiones de aqua intra terra. Le colonias construite juxta se profita del ressources natural del lacos, ma pote esser inaccessibile per nave.
model.tile.marsh.name=Turbiera
model.tile.marsh.description=Turbiera es un typo de terra humide, con graminaceas, juncos, typha, cyperaceas e altere plantas herbacee in un contexto de aqua pauco profunde. Le turbiera produce alcun Cereal e Tabaco, assi como Mineral de ferro. Le turbieras es principalmente trovate in le alte latitudes.
model.tile.mixedForest.name=Foreste mixte
model.tile.mixedForest.description=Le forestes mixte, le quales se trova in le latitudes temperate, produce Cereal, Ligno, Pellicia e alcun Coton. Si un foreste mixte es abattite, illo deveni un plana.
model.tile.mountains.name=Montanias
model.tile.mountains.description=Le montanias se extende supra le terreno circumferente in un area limitate. Le montanias es generalmente plus scarpate que le collinas. Illos es difficile de transversar e colonias non pote esser fundate hic. Illos forni un grande bonus defensive ma le fortification non lo augmenta. Le exploitation minerari se prova utile pro le extraction de mineral e argento.
model.tile.ocean.name=Oceano
model.tile.ocean.description=Le oceanos es vaste extensiones de aqua salate, bon pro le pisca. Le quantitate de pisces es augmentate per le presentia de terra e specialmente per imbuccaturas de fluvios.
model.tile.plains.name=Planas
model.tile.plains.description=Le planas es grande areas de terra con relativemente pauc relievo, adaptate al agricultura. Illos produce multe Cereales, un quantitate minor de Coton, e alcun Mineral de ferro. Illos se trova in le regiones temperate.
model.tile.prairie.name=Prairie
model.tile.prairie.description=Le prairie es un area de terra que supporta graminaceas e herbas, con pauc arbores, e generalmente con un climate moderate o temperate. Le prairies es plus apte pro cultivar Cereal e Coton.
model.tile.rainForest.name=Foreste pluvial
model.tile.rainForest.description=Le forestes pluvial (pluviose) produce Cereal, Ligno, Pellicia e alcun Mineral de ferro, Sucro e Tabaco. Illos se trova in le tropicos e pote esser abattite pro crear paludes.
model.tile.savannah.name=Savanna
model.tile.savannah.description=In savannas, graminaceas e arbores es le typos de vegetation co-dominante. Le savanna es frequentemente considerate como zona transitional, occurrente inter regiones de foreste o bosco e regiones de prato o deserto. Le savanna produce principalmente Cereal e Sucro.
model.tile.scrubForest.name=Foreste de arbustos
model.tile.scrubForest.description=Le forestes de arbustos produce Cereal, Ligno, Pellicia e alcun Coton e Mineral de ferro. Si illos es abattite, le terra deveni un deserto. Le forestes de arbustos se trova in regiones temperate.
model.tile.swamp.name=Palude
model.tile.swamp.description=Terras humide tropical juxta corpores de aqua pauco profunde. Le paludes ha un proportion plus grande de superficie aquatic aperte e es generalmente plus profunde que le turbieras. Le paludes produce alcun Cereal, assi como micre quantitates de Sucro e Mineral de ferro.
model.tile.tropicalForest.name=Foreste tropical
model.tile.tropicalForest.description=Le forestes tropical produce Cereal, Ligno, Pellicia e alcun Sucro. Le abattimento de un foreste tropical resulta in un savanna.
model.tile.tundra.name=Tundra
model.tile.tundra.description=Tundra es un area ubi le crescimento de arbores es impedite per basse temperaturas e curte saisones de crescita. Le tundra produce Cereal e alcun Mineral de ferro. Illo se trova in le alte latitudes.
model.tile.wetlandForest.name=Foreste humide
model.tile.wetlandForest.description=Le forestes humide produce Cereal, Ligno, Pellicia e alcun Mineral de ferro. Le forestes humide pote esser abattite pro crear turbieras. Illos se trova in le alte latitudes.
model.unit.colonialRegular.name={{plural:%number%|one=Regular colonial|other=Regulares colonial|default=Regular colonial}}
model.unit.colonialRegular.description=Le Regular Colonial es un unitate de elite, solmente disponibile post le Declaration de Independentia.
model.unit.elderStatesman.name={{plural:%number%|one=Veterano statista|other=Veteranos statistas|default=Veterano statista}}
model.unit.elderStatesman.description=Le veterano statista augmenta le desiderio de independentia del colonos (symbolisate per Campanas del Libertate), le qual augmenta le adhesion al Filios del Libertate in tu colonias.
model.unit.expertFarmer.name={{plural:%number%|one=Fermero experte|other=Fermeros experte|default=Fermero experte}}
model.unit.expertFarmer.description=Le fermero experte es un specialista in le production de alimento.
model.unit.expertFisherman.name={{plural:%number%|one=Piscator experte|other=Piscatores experte|default=Piscator experte}}
model.unit.expertFisherman.description=Le piscator experte es un specialista in le captura de pisces, le quales es automaticamente convertite in alimento.
model.unit.expertFurTrapper.name={{plural:%number%|one=Chassator de pellicias experte|other=Chassatores de pellicias experte|default=Chassator de pellicias experte}}
model.unit.expertFurTrapper.description=Le chassator de pellicias experte se specialisa in le production de pellicias.
model.unit.expertLumberJack.name={{plural:%number%|one=Lignator experte|other=Lignatores experte|default=Lignator experte}}
model.unit.expertLumberJack.description=Le lignator experte abatte arbores pro producer ligno.
model.unit.expertOreMiner.name={{plural:%number%|one=Minator experte de ferro|other=Minatores experte de ferro|default=Minator experte de ferro}}
model.unit.expertOreMiner.description=Le minator experte de ferro excelle in le extraction de mineral de ferro.
model.unit.expertSilverMiner.name={{plural:%number%|one=Minator experte de argento|other=Minatores experte de argento|default=Minator experte de argento}}
model.unit.expertSilverMiner.description=Le minator experte de argento produce plus argento que omne altere unitate.
model.unit.firebrandPreacher.name={{plural:%number%|one=Predicator fervente|other=Predicatores fervente|default=Predicator fervente}}
model.unit.firebrandPreacher.description=Le predicator fervente augmenta le agitation religiose in Europa (symbolisate per Cruces), le qual augmenta a su torno le emigration verso le Nove Mundo.
model.unit.freeColonist.name={{plural:%number%|one=Colono|other=Colonos|default=Colono}} libere
model.unit.freeColonist.description=Le Colono Libere es un novicio sin habilitate special. Nonobstante, le Colonos Libere pote devenir unitates habile per laborar al tegulas de tu colonia, o per visitar stabilimentos indigena. Illes pote etiam esser promovite a Soldatos Veteran, o educate in colonias que ha construite un schola.
model.unit.hardyPioneer.name={{plural:%number%|one=Pionero robuste|other=Pioneros robuste|default=Pionero robuste}}
model.unit.hardyPioneer.description=Le Pionero Robuste excelle in deforestar, arar campos e construer camminos.
model.unit.indenturedServant.name={{plural:%number%|one=Servo a contracto|other=Servos a contracto|default=Servo a contracto}}
model.unit.indenturedServant.description=Le Servo a Contracto es ben adaptate pro labor al aere libere, ma es minus adaptate pro labor al interior. Ille pote devenir un Colono Libere per promotion o education.
model.unit.indianConvert.name={{plural:%number%|one=Converso indigena|other=Conversos indigena|default=Converso indigena}}
model.unit.indianConvert.description=Le Converso Indigena es un nativo qui se ha jungite a un de tu colonias. Ille es habile in omne typos de labor al aere libere, ma inhabile in le labor al interior. Si tosto que Bartolomé de las Casas se junge al Congresso Continental, tote le Conversos Indigena deveni Colonos Libere.
model.unit.jesuitMissionary.name={{plural:%number%|one=Missionario jesuita|other=Missionarios jesuita|default=Missionario jesuita}}
model.unit.jesuitMissionary.description=Le Missionario Jesuita pote fundar un mission in un stabilimento indigena e es specialmente habile in converter indigenas.
model.unit.masterBlacksmith.name={{plural:%number%|one=Maestro ferrero|other=Maestros ferreros|default=Maestro ferrero}}
model.unit.masterBlacksmith.description=Le Maestro Ferrero forgia utensiles ex mineral de ferro.
model.unit.masterCarpenter.name={{plural:%number%|one=Maestro carpentero|other=Maestros carpenteros|default=Maestro carpentero}}
model.unit.masterCarpenter.description=Le Maestro Carpentero es particularmente habile in construer edificios e unitates in tu colonias.
model.unit.masterCottonPlanter.name={{plural:%number%|one=Maestro cultivator de coton|other=Maestros cultivatores de coton|default=Maestro cultivator de coton}}
model.unit.masterCottonPlanter.description=Le maestro cultivator de coton cultiva e recollige le coton.
model.unit.masterDistiller.name={{plural:%number%|one=Maestro distillator|other=Maestros distillatores|default=Maestro distillator}}
model.unit.masterDistiller.description=Le Maestro Distillator usa sucro pro producer rum.
model.unit.masterFurTrader.name={{plural:%number%|one=Maestro pelliciero|other=Maestros pellicieros|default=Maestro pelliciero}}
model.unit.masterFurTrader.description=Le Maestro Pelliciero transforma pelles in mantellos.
model.unit.masterGunsmith.name={{plural:%number%|one=Maestro armero|other=Maestros armeros|default=Maestro armero}}
model.unit.masterGunsmith.description=Le Maestro Armero usa utensiles pro producer muschettos.
model.unit.masterSugarPlanter.name={{plural:%number%|one=Maestro cultivator de canna de sucro|other=Maestros cultivatores de canna de sucro|default=Maestro cultivator de canna de sucro}}
model.unit.masterSugarPlanter.description=Le maestro cultivator de sucro cultiva e recollige le canna de sucro.
model.unit.masterTobaccoPlanter.name={{plural:%number%|one=Maestro cultivator de tabaco|other=Maestros cultivatores de tabaco|default=Maestro cultivator de tabaco}}
model.unit.masterTobaccoPlanter.description=Le maestro cultivator de tabaco cultiva e recollige le tabaco.
model.unit.masterTobacconist.name={{plural:%number%|one=Maestro tabachero|other=Maestros tabacheros|default=Maestro tabachero}}
model.unit.masterTobacconist.description=Le Maestro Tabachero face cigarros de tabaco.
model.unit.masterWeaver.name={{plural:%number%|one=Maestro texitor|other=Maestros texitores|default=Maestro texitor}}
model.unit.masterWeaver.description=Le Maestro Texitor transforma coton in texito.
model.unit.pettyCriminal.name={{plural:%number%|one=Parve delinquente|other=Parve delinquentes|default=Parve delinquente}}
model.unit.pettyCriminal.description=Le Parve Delinquente pote laborar al aere libere, ma non al interior. Ille pote devenir un Servo a Contracto per promotion o education.
model.unit.seasonedScout.name={{plural:%number%|one=Explorator experte|other=Exploratores experte|default=Explorator experte}}
model.unit.seasonedScout.description=Le Explorator Experte es optime pro explorar le Nove Mundo, particularmente le stabilimentos indigena e le Rumores de Citate Perdite.
model.unit.veteranSoldier.name={{plural:%number%|one=Soldato veteran|other=Soldatos veteran|default=Soldato veteran}}
model.unit.veteranSoldier.description=Le Soldato Veteran es un unitate militar experte. Omne Colono Libere pote esser promovite a Soldato Veteran post vincer un battalia.
model.unit.caravel.name={{plural:%number%|one=Caravella|other=Caravellas|default=Caravella}}
model.unit.caravel.description=Le caravella es un nave mercante parve e non multo rapide.
model.unit.frigate.name={{plural:%number%|one=Fregata|other=Fregatas|default=Fregata}}
model.unit.frigate.description=Le Fregata es un parve nave de guerra.
model.unit.galleon.name={{plural:%number%|one=Galeon|other=Galeones|default=Galeon}}
model.unit.galleon.description=Le Galeon es un grande nave mercante. Illo es le sol nave capabile de transportar un Carro de Tresor a Europa.
model.unit.manOWar.name={{plural:%number%|one=Nave de guerra|other=Naves de guerra|default=Nave de guerra}}
model.unit.manOWar.description=Isto es un grande Nave de Guerra. Illo es solmente disponibile al Corona e post le Declaration de Independentia.
model.unit.merchantman.name={{plural:%number%|one=Nave mercante|other=Naves mercante|default=Nave mercante}}
model.unit.merchantman.description=Le Nave Mercante es un nave commercial de medie dimensiones.
model.unit.privateer.name={{plural:%number%|one=Corsario|other=Corsarios|default=Corsario}}
model.unit.privateer.description=Le Corsario es un parve nave de guerra que non porta le bandiera de su pais de origine. Illo es le sol unitate capabile de attaccar altere unitates sin declarar le guerra.
model.unit.artillery.name={{plural:%number%|one=Pecia de artilleria|other=Pecias de artilleria|default=Artilleria}}
model.unit.artillery.description=Le Artilleria es bon pro attaccar e defender colonias, ma es multo vulnerabile in campo aperte.
model.unit.damagedArtillery.name={{plural:%number%|one=Pecia de artilleria damnificate|other=Pecias de artilleria damnificate|default=Artilleria damnificate}}
model.unit.damagedArtillery.description=Le Artilleria Damnificate es como le Artilleria in omne aspecto, ma es plus debile.
model.unit.treasureTrain.name={{plural:%number%|one=Carro de tresor|other=Carros de tresor|default=Carro de tresor}}
model.unit.treasureTrain.description=Le sol scopo de un Carro de Tresor es transportar le auro trovate in le ruinas de un Citate Perdite, o robate de un stabilimento indigena. Si tu lo porta a un de tu colonias, le Corona te offerera de transportar lo a Europa a un precio rationabile. Si tu ha un Galeon, tu pote portar lo a Europa tu mesme.
model.unit.wagonTrain.name={{plural:%number%|one=Caravana|other=Caravanas|default=Caravana}}
model.unit.wagonTrain.description=Le Caravana pote portar usque a 200 unitates de benes super terra. Tu pote usar lo pro commerciar con altere jocatores, o pro transportar benes inter tu proprie colonias.
model.unit.kingsRegular.name={{plural:%number%|one=Regular regal|other=Regulares regal|default=Regular regal}}
model.unit.kingsRegular.description=Le Regular Colonial es un unitate de elite, solmente disponibile al Corona. Tu les videra solmente quando le Fortia Regal Expeditionari arriva post le Declaration de Independentia.
model.unit.brave.name={{plural:%number%|one=Guerrero|other=Guerreros|default=Guerrero}}
model.unit.brave.description=Le Guerrero es un unitate indigena, capabile de transportar un minor quantitate de benes. Ille pote esser armate e a cavallo. Le guerreros visita sovente tu colonias pro portar te donos o facer demandas.
model.unit.flyingDutchman.name=Le Hollandese Volante
model.unit.flyingDutchman.description=Le Hollandese Volante es le nave del damnatos.
model.unit.revenger.name=Le Capitano
model.unit.revenger.description=Le Capitano ha vendite su anima al Diabolo.
model.unit.undead.name=Morto-vivente
model.unit.undead.description=Le Mortos-vivente es le equipage del Hollandese Volante.
model.unit.brave.armedBrave={{plural:%number%|one=Guerrero armate|other=Guerreros armate|default=Guerrero armate}}
model.unit.brave.mountedBrave={{plural:%number%|one=Guerrero armate|other=Guerreros armate|default=Guerrero armate}}
model.unit.brave.nativeDragoon={{plural:%number%|one=Dragon indigena|other=Dragones indigena|default=Dragon indigena}}
model.unit.colonialRegular.dragoon=Cavalleria continental
model.unit.colonialRegular.soldier=Armea continental
model.unit.hardyPioneer.pioneer={{plural:%number%|one=Pionero robuste|other=Pioneros robuste|default=Pionero robuste}}
model.unit.jesuitMissionary.missionary={{plural:%number%|one=Missionario jesuita|other=Missionarios jesuita|default=Missionario jesuita}}
model.unit.kingsRegular.cavalry=Cavalleria
model.unit.kingsRegular.infantry=Infanteria
model.unit.seasonedScout.scout={{plural:%number%|one=Explorator experte|other=Exploratores experte|default=Explorator experte}}
model.unit.veteranSoldier.dragoon={{plural:%number%|one=Dragon veteran|other=Dragones veteran|default=Dragon veteran}}
model.unit.veteranSoldier.soldier={{plural:%number%|one=Soldato veteran|other=Soldatos veteran|default=Soldato veteran}}
model.unit.elderStatesman.workingAs=Statista
model.unit.expertFarmer.workingAs=Fermero
model.unit.expertFisherman.workingAs=Piscator
model.unit.expertFurTrapper.workingAs=Chassator de pellicias
model.unit.expertLumberJack.workingAs=Lignator
model.unit.expertOreMiner.workingAs=Minator de ferro
model.unit.expertSilverMiner.workingAs=Minator de argento
model.unit.firebrandPreacher.workingAs=Predicator
model.unit.hardyPioneer.workingAs=Pionero
model.unit.jesuitMissionary.workingAs=Missionario
model.unit.masterBlacksmith.workingAs=Ferrero
model.unit.masterCarpenter.workingAs=Carpentero
model.unit.masterCottonPlanter.workingAs=Cultivator de coton
model.unit.masterDistiller.workingAs=Distillator
model.unit.masterFurTrader.workingAs=Pelliciero
model.unit.masterGunsmith.workingAs=Armero
model.unit.masterSugarPlanter.workingAs=Cultivator de sucro
model.unit.masterTobacconist.workingAs=Tabachero
model.unit.masterTobaccoPlanter.workingAs=Cultivator de tabaco
model.unit.masterWeaver.workingAs=Texitor
model.unit.seasonedScout.workingAs=Explorator
model.unit.veteranSoldier.workingAs=Soldato
filter.savedGames=Partitas salveguardate de FreeCol (*.fsg)
filter.xml=XML (Linguage de marcation extensibile).
model.abstractGoods.boycotted=%amount% {{plural:%amount%|%goods%}} (boycottate)
model.building.locationLabel=In %location%
model.colony.badGovernment=Le governamento de %colony% es inefficiente. Penalitates es applicate al production.
model.colony.goodGovernment=Le efficientia del governamento se ha meliorate! Le sentimento rebelle in %colony% es ora equal o superior a %number% per cento.
model.colony.governmentImproved1=Le governamento de %colony% ha meliorate, ma es ancora inefficiente. Penalitates continua a esser applicate al production.
model.colony.governmentImproved2=Le governamento de %colony% ha meliorate. Le penalitates non es plus applicate al production.
# Fuzzy
model.colony.insufficientProduction=%outputAmount% plus de %outputType% poterea esser producite in %colony%, si solmente nos habeva %inputAmount% additional %inputType% in surplus.
model.colony.lostGoodGovernment=Le efficientia del governamento ha diminuite! Le sentimento rebelle in %colony% non plus es equal o superior a %number% per cento. Le colonia non plus gania un bonus de production.
model.colony.lostVeryGoodGovernment=Le efficientia del governamento ha diminuite! Le sentimento rebelle in %colony% non plus es equal o superior a %number% per cento. Alcun bonuses de production ha essite perdite.
model.colony.minimumColonySize=%object% impedi le reduction ulterior del population.
model.colony.stance.alliance=Le %nation% es felice de vider un alliato digne de fide como vos.
model.colony.stance.ceaseFire=Le %nation% vos jecta reguardos hostil e prepara evidentemente lor defensa.
model.colony.stance.peace=Le %nation% vos saluta cortesemente e demanda si vos veni in pace.
model.colony.stance.uncontacted=Le %nation% vos reguarda con diffidentia, perque vostre habito e lingua les es alien.
model.colony.stance.war=Le %nation% tira sur vos a omne occasion.
model.colony.unbuildable=%colony% non pote construer %object% in iste momento. %object% ha essite removite del cauda de construction.
model.colony.veryBadGovernment=Le governamento de %colony% es multo inefficiente. Forte penalitates es applicate al production.
model.colony.veryGoodGovernment=Le efficientia del governamento se ha meliorate! Le sentimento rebelle in %colony% es ora equal o superior a %number% per cento.
model.colonyTile.claim=(revindicar %direction%)
model.diplomaticTrade.receive.contact=Salutationes fraterne del gloriose nation %nation%.
# Fuzzy
model.diplomaticTrade.receive.diplomatic=Que nos negotia con le %nation%.
model.diplomaticTrade.receive.trade=Que nos considera le offerta de commercio del %nation%.
# Fuzzy
model.diplomaticTrade.receive.tribute=Le %nation% exige un tributo de nos!
model.diplomaticTrade.send.contact=Nos ha incontrate membros del nation %nation%.
# Fuzzy
model.diplomaticTrade.send.diplomatic=Que nos considera nostre situation diplomatic con le %nation%.
# Fuzzy
model.diplomaticTrade.send.trade=Que nos propone un commercio con le %nation% in %settlement%.
# Fuzzy
model.diplomaticTrade.send.tribute=Nos exige un tributo del %nation% in %settlement%.
model.direction.N.name=nord
model.direction.NE.name=nord-est
model.direction.E.name=est
model.direction.SE.name=sud-est
model.direction.S.name=sud
model.direction.SW.name=sud-west
model.direction.W.name=west
model.direction.NW.name=nord-west
model.historyEventType.abandonColony.description=Tu abandona le colonia de %colony%.
# Fuzzy
model.historyEventType.ceaseFire.description=Cessa-le-foco signate con %nation%.
# Fuzzy
model.historyEventType.cityOfGold.description=Le %nation% discoperi %city%, un del Septe Citates de Auro, e un tresor de %treasure% de auro.
# Fuzzy
model.historyEventType.colonyConquered.description=Tu colonia %colony% es conquirite per le %nation%.
# Fuzzy
model.historyEventType.colonyDestroyed.description=Tu colonia %colony% es destruite per le %nation%.
# Fuzzy
model.historyEventType.conquerColony.description=Vos osa acceptar Nostre conditiones generose e totevia evader pagamento? Tal duplicitate recoltara le recompensa amar de Nostre displacer.
# Fuzzy
model.historyEventType.declareIndependence.description=Tu destrue le stabilimento %settlement% del %nation%.
# Fuzzy
model.historyEventType.declareWar.description=Guerra declarate con %nation%.
# Fuzzy
model.historyEventType.destroyNation.description=Le %nation% destrue le %nativeNation%.
model.historyEventType.discoverNewWorld.description=Tu discoperi le Nove Mundo.
# Fuzzy
model.historyEventType.discoverRegion.description=Le %nation% discoperi %region%.
# Fuzzy
model.historyEventType.formAlliance.description=Alliantia negotiate con %nation%.
model.historyEventType.foundColony.description=Tu funda le colonia de %colony%.
model.historyEventType.foundingFather.description=%father% se junge al Congresso Continental.
model.historyEventType.independence.description=Tu realisa le independentia del Corona.
# Fuzzy
model.historyEventType.makePeace.description=Accordo de pace signate con %nation%.
# Fuzzy
model.historyEventType.meetNation.description=Tu incontra le %nation%.
# Fuzzy
model.historyEventType.nationDestroyed.description=Le %nation% non plus es presente in le Nove Mundo.
# Fuzzy
model.historyEventType.spanishSuccession.description=Le %loserNation% cede tote lor colonias in le Nove Mundo al %nation%.
model.indianSettlement.mostHatedNone=Nulle
model.indianSettlement.mostHatedUnknown=Incognite
model.indianSettlement.nameUnknown=Incognite
model.indianSettlement.skillNone=Nulle
model.indianSettlement.skillUnknown=Incognite
model.indianSettlement.tension.angry=Le bravos del nation %nation% se occupa practicante le tiro de precision. Le feminas e infantes se cela in lor tentas.
model.indianSettlement.tension.content=Le membros del nation %nation% es occupate a travaliar. Lor infantes joca allegremente le joco de celamento.
model.indianSettlement.tension.displeased=Le membros del nation %nation% es occupate a travaliar. Lor infantes se absconde, e lor ancianos arruga le fronte.
model.indianSettlement.tension.happy=Le membros del nation %nation% dansa felicemente circa lor foco de campo, cantante le cantiones de lor ancestres.
model.indianSettlement.tension.hateful=Le bravos del nation %nation% agita lor armas. Illes ha adornate lor cincturas con le scalps de lor inimicos, e lor palos de tortura monstra le signos de uso intensive.
model.indianSettlement.tension.unknown=Incognite
model.indianSettlement.tension.wary=Caute
model.lostCityRumour.burialGround.description=Tu ha profanate le cemeterio sacre del %nation%! Pro isto, tu debe morir!
model.lostCityRumour.cibola.description=Tu ha discoperite %city%, un del Septe Citates de Auro, e robate tresores valente %money%! Displacia le carro de tresor a un de tu colonias pro incassar lo, o porta lo a Europa in un Galeon.
model.lostCityRumour.colonist.description=Tu incontra le superviventes de un colonia perdite. In excambio de alimento, illes jura fidelitate al Corona!
model.lostCityRumour.expeditionVanishes.description=Tu expedition evanesce sin lassar un tracia!
model.lostCityRumour.fountainOfYouth.description=Tu ha discoperite un Fontana del Juventute. Colonos europee curre in massa a tu portos!
model.lostCityRumour.fountainOfYouth.noEurope.description=Tu ha discoperite un Fontana del Juventute.
model.lostCityRumour.learn.description=Tu %unit% ha acquirite experientia e es ora un %type%!
model.lostCityRumour.mounds.description=Intra, tu trova incredibile tresores valente %money% de auro!
model.lostCityRumour.nothing.0.description=Le rumor de un Citate Perdite se prova de esser, in effecto, nihil altere que un rumor!
model.lostCityRumour.nothing.mayans.description=Tu discoperi ancian inscriptiones que prophetisa le fin del mundo! Le rumores se diffunde e le credule colonos perde tempore disputante an le catastrophe es imminente o debe arrivar in %years% annos.
model.lostCityRumour.nothing.mounds.description=Le monticulos es frigide e vacue.
model.lostCityRumour.ruins.description=Tu ha discoperite le ruinas de un civilisation perdite. Intra es auro e artefactos valente %money%!
model.lostCityRumour.tribalChief.description=Le chef de un parve tribo te offere bagatellas valente %money% de auro!
model.lostCityRumour.tribalChief.mounds.description=Intra, tu trova parve ornamentos de un valor de %money%.
model.market.priceDecrease=In %market%, le precio de %goods% ha diminuite a %sell%/%buy%.
model.market.priceIncrease=In %market%, le precio de %goods% ha augmentate a %sell%/%buy%.
model.messageType.buildingCompleted.name=Edificios completate
model.messageType.combatResult.name=Resultatos de combatto
model.messageType.default.name=Messages
model.messageType.demands.name=Demandas del indigenas
model.messageType.foreignDiplomacy.name=Diplomatia exterior
model.messageType.giftGoods.name=Donos de indigenas
model.messageType.goodsMovement.name=Movimento de benes
model.messageType.governmentEfficiency.name=Efficientia del governamento
model.messageType.lostCityRumour.name=Rumores de citate perdite
model.messageType.marketPrices.name=Precios de mercato
model.messageType.missingGoods.name=Benes mancante
model.messageType.sonsOfLiberty.name=Filios del Libertate
model.messageType.tutorial.name=Tutorial
model.messageType.unitAdded.name=Unitates addite
model.messageType.unitDemoted.name=Degradationes de unitates
model.messageType.unitImproved.name=Meliorationes de unitates
model.messageType.unitLost.name=Unitates perdite
model.messageType.warehouseCapacity.name=Capacitate del depositos
model.messageType.warning.name=Advertimentos
model.monarch.action.addToRef.text=Le Corona ha addite %number% {{plural:%number%|%unit%}} al Fortia Expeditionari Regal. Le governatores colonial exprime lor preoccupation.
model.monarch.action.addToRef.no=Finite
# Fuzzy
model.monarch.action.declarePeace.text=Nos ha gratiosemente acceptate un tractato de pace con le %nation%.
model.monarch.action.declarePeace.no=Facite
# Fuzzy
model.monarch.action.declareWar.text=Le insolentia del %nation% Nos constringe a declarar les le guerra!
model.monarch.action.declareWar.no=Finite
# Fuzzy
model.monarch.action.displeasure.text=Tu declara le independentia del Corona.
model.monarch.action.displeasure.no=Finite
model.monarch.action.forceTax.text=Nos disdigna vostre tentativa de evader Nostre taxation juste. Le nivello del impostos es ora %amount%%.
model.monarch.action.forceTax.no=Finite
model.monarch.action.hessianMercenaries.text=Io, %leader%, ha remarcate vostre situation militar e gratiosemente offere vos le servicios de nostre truppas loyal (%mercenaries%) pro le summa de %gold%.
model.monarch.action.hessianMercenaries.no=Guai, nos non pote pagar les.
model.monarch.action.hessianMercenaries.yes=Nos accepta
model.monarch.action.hessianMercenaries.header=Correspondentia estranier
model.monarch.action.lowerTax.text=Post consideration attente, nos ha gratiosemente decidite de bassar vostre taxas per %difference%%. Le nivello del impostos es ora %newTax%%.
model.monarch.action.lowerTax.no=Finite
model.monarch.action.lowerTaxOther.text=A fin de celebrar {{tag:%number%|0=Nostre recente nuptias|1=Nostre recente maritage a Nostre secunde sposa|2=le nascentia de un Principe Hereditari|3=le nascentia de un filio regal|4=le nascentia de un filia regal}}, Nos ha gratiosemente decidite de bassar vostre impostos per %difference%%. Le taxa de imposto es ora %newTax%%.
model.monarch.action.lowerTaxOther.no=Longe vita al Rege!
model.monarch.action.lowerTaxWar.text=A fin de celebrar Nostre recente victoria contra le perfide {{tag:people|%nation%}}, Nos ha gratiosemente decidite de bassar vostre impostos per %difference%%. Le taxa de imposto es ora %newTax%%.
model.monarch.action.lowerTaxWar.no=Hurra!
model.monarch.action.monarchMercenaries.text=A fin de supportar vos in nostre guerras colonial, nos ha decidite de provider vos de mercenarios (%mercenaries%) al precio de %gold% monetas de auro.
model.monarch.action.monarchMercenaries.no=Guai, nos non pote pagar les.
model.monarch.action.monarchMercenaries.yes=Nos accepta
model.monarch.action.raiseTaxAct.text=Le varie actos de defiantia perpetrate per le colonos disloyal de %newWorld% non Nos lassa altere option que imponer un nove Lege de {{tag:%number%|0=Navigation|1=The|2=Lana|3=Cappello|4=Melassa|5=Timbro}} que augmenta vostre impostos a %amount%%. Si vos non accepta, Nos habera le placer de boycottar vostre %goods%!
model.monarch.action.raiseTaxAct.no=Da me le libertate o da me le morte!
model.monarch.action.raiseTaxAct.yes=Nos accepta
model.monarch.action.raiseTaxWar.text=Nos regretta deber informar vos que le recente reversos de fortuna in Nostre guerra contra {{tag:country|%nation%}} non Nos lassa altere option que augmentar vostre taxas a %amount%%. Si vos non accepta, Nos essera fortiate a boycottar vostre %goods%!
model.monarch.action.raiseTaxWar.no=Nulle taxation sin representation!
model.monarch.action.raiseTaxWar.yes=Nos accepta
model.monarch.action.supportLand.text=A fin de assister vos in vostre guerras colonial, le Corona ha decidite de provider vos de alcun truppas veteran (%addition%).
model.monarch.action.supportLand.no=Finite
model.monarch.action.supportSea.text=A fin de proteger le vias maritime del depredationes de corsarios, bucaneros e piratas, le Corona ha decidite de provider vos de certe reinfortios naval (%addition%).
model.monarch.action.supportSea.no=Finite
model.monarch.action.waiveTax.text=In Nostre sagessa, Nos ha gratiosemente decidite de renunciar a un augmento del taxas.
model.monarch.action.waiveTax.no=Finite
model.nation.turkish.name={{tag:|country=Le Imperio Ottoman|people=Ottomanos|default=Ottoman}}
model.nation.german.name={{tag:|country=Le Sacre Imperio Roman|people=Germanos|default=German}}
model.nation.prussian.name={{tag:|country=Prussia|people=Prussianos|default=Prussian}}
model.nation.austrian.name={{tag:|country=Austria|people=Austriacos|default=Austriac}}
model.advantages.none.name=Necun
model.advantages.none.shortDescription=Nulle avantage pro nationes jocabile. Isto es visate principalmente pro le partitas multi-jocator.
model.advantages.fixed.name=Fixe
model.advantages.fixed.shortDescription=Tote le nationes usa lor avantages predefinite. Isto es usate pro emular le joco original.
model.advantages.selectable.name=Seligibile
model.advantages.selectable.shortDescription=Le avantages national es seligibile e pote esser non unic.
model.nationState.aiOnly.name=AI solmente
model.nationState.available.name=disponibile
# Fuzzy
model.nationState.available.shortDescription=Tu conquire le colonia de %colony% del %nation%.
model.nationState.notAvailable.name=non disponibile
model.noClaimReason.europeans.description=Iste terra es revindicate per un altere nation europee.
model.noClaimReason.natives.description=Iste terra es revindicate per un tribo indigena.
model.noClaimReason.occupied.description=Iste territorio es occupate per un inimico periculose.
model.noClaimReason.rumour.description=Il ha qualcosa de estranie hic. Nos debe investigar lo ante de laborar hic.
model.noClaimReason.settlement.description=Nos non pote usar terra ubi un stabilimento es presente.
model.noClaimReason.terrain.description=Iste terra non es appropriate pro un colonia.
model.noClaimReason.water.description=Nos non revindica le aquas.
model.noClaimReason.worked.description=Un altere stabilimento usa jam iste terra.
model.player.colonialIndependence=Solmente jocatores colonial pote declarar independentia
model.player.forces=Fortias de %nation%
model.player.independentMarket=Europa
model.player.startGame=Post menses de navigation, tu ha finalmente arrivate al costa de un continente incognite. Naviga {{tag:%direction%|west=verso le west|east=verso le est|default=contra le vento}} pro discoperir le Nove Mundo e reclamar lo pro le Corona.
# Fuzzy
model.player.waitingFor=Attendente: %nation%
model.regionType.coast.name=Costa
model.regionType.coast.unknown=Region costari incognite
model.regionType.desert.name=Deserto
model.regionType.desert.unknown=Deserto incognite
model.regionType.lake.name=Laco
model.regionType.lake.unknown=Laco incognite
model.regionType.land.name=Region
model.regionType.land.unknown=Region incognite
model.regionType.mountain.name=Catena montaniose
model.regionType.mountain.unknown=Catena montaniose incognite
model.regionType.ocean.name=Oceano
model.regionType.ocean.unknown=Mares incognite
model.regionType.river.name=Fluvio
model.regionType.river.unknown=Fluvio incognite
model.stance.alliance.name=Alliantia
model.stance.ceaseFire.name=Cessa-le-foco
model.stance.peace.name=Pace
model.stance.war.name=Guerra
model.tension.happy.name=Felice
model.tension.content.name=Contente
model.tension.displeased.name=Discontente
model.tension.angry.name=Irate
model.tension.hateful.name=Odiose
model.tile.nameLocation=%name% (%location%)
model.tile.nearLocation=Al %direction% de %location%
model.tile.simpleLabel=Tegula (%x%, %y%)
warning.europeanLand=Parte del territorio de tu nove colonia es ja possedite per europeos.
warning.landLocked=Le nove colonia non haberea accesso directe al mar.
warning.nativeLand=Parte del territorio de tu nove colonia es ja reclamate per indigenas.
warning.noBuildingMaterials=Le nove colonia producerea multo pauc %goods%.
warning.noFood=Le nove colonia producerea multo pauc alimentos.
warning.ownLand=Parte del territorio de tu nove colonia es ja possedite per te.
model.tradeItem.colony.name=Colonia
model.tradeItem.colony.description=le colonia de %colony%
model.tradeItem.gold.name=Auro
model.tradeItem.gold.description=le summa de %amount% de auro
model.tradeItem.goods.name=Benes
model.tradeItem.incite.name=Declarar le guerra a
# Fuzzy
model.tradeItem.incite.description=guerra contra le %nation%
model.tradeItem.stance.name=Postura
model.tradeItem.unit.name=Unitate
model.tradeRoute.duplicateName=Iste route de commercio ha le mesme nomine que un de tu routes de commercio existente: %name%. Per favor elige un nomine unic.
model.tradeRoute.notEnoughStops=Un route de commercio require al minus 2 haltos.
model.tradeRoute.nullOwner=Iste route de commercio non ha proprietario!
model.tradeRoute.invalidStop=Le halto %name% non es valide.
model.season.autumn.name=Autumno
model.season.spring.name=Primavera
model.unit.attackTileOdds=Attaccar! (probabilitate de successo: %chance%%)
model.unit.goingTo={{tag:%type%|person=Marchante|ship=Navigante|other=In viage}} verso %location%
model.unit.occupation.goingSomewhere=G
model.unit.occupation.inTradeRoute=T
model.unit.occupation.underRepair=R
model.unit.occupation.unknown=?
model.unit.onBoard=A bordo de %unit%
model.unit.underRepair=Reparation(%turns%)
model.unit.unitState.active=-
model.unit.unitState.fortified=F
model.unit.unitState.fortifying=F
model.unit.unitState.inColony=B
model.unit.unitState.sentry=S
# Fuzzy
model.unit.unitState.skipped=W
model.unit.unitState.toAmerica=G
model.unit.unitState.toEurope=G
model.noAddReason.alreadyPresent.description=Jam presente in iste loco.
model.noAddReason.anotherColony.description=Iste loco es usate per un altere colonia tue.
model.noAddReason.capacityExceeded.description=Il non resta spatio sufficiente in iste loco.
model.noAddReason.claimRequired.description=Iste loco es le proprietate de un altere nation, ma pote esser revindicate.
model.noAddReason.colonyCenter.description=Nihil pote esser addite al centro del colonia.
model.noAddReason.maximumSkill.description=Le habilitate del unitate excede le maximo de habilitate supportate per iste loco.
model.noAddReason.minimumSkill.description=Le unitate non ha le habilitate necessari pro travaliar a iste loco.
model.noAddReason.missingAbility.description=Es necessari construer Docks pro poter utilisar iste loco.
model.noAddReason.missingSkill.description=Un competentia special es requirite pro utilisar iste loco.
model.noAddReason.occupiedByEnemy.description=Iste loco es occupate per un unitate de un altere nation.
model.noAddReason.ownedByEnemy.description=Iste loco es le proprietate de un altere nation.
model.noAddReason.wrongType.description=Typo incorrecte pro iste loco.
model.building.noStudent=Nostre %teacher% in %colony% ha besonio de un studente.
model.building.notEnoughInput=Le %building% in %colony% ha cessate le production per manco de %inputGoods%.
model.building.unitEducated=In %colony%, %oldName% ha devenite %unit% per education.
model.colony.buildNeedPop=Nos non pote construer %building% in %colony%! Isto require un population plus numerose.
model.colony.buildableNeedsGoods=Il manca %amount% %goodsType% pro construer %buildable% in %colony%, Vostre Excellentia.
model.colony.buildingReady=%colony% ha completate le edificio %building%.
model.colony.cannotBuild=Tu construe nihil in %colony%.
model.colony.colonistStarved=Un colono ha morite de fame in %colony%!
model.colony.colonyStarved=Le ultime colono in %colony% ha morite de fame, lassante le colonia abandonate.
model.colony.customs.sale=Le doana a %colony% ha vendite: %data%.
model.colony.customs.saleData=%amount% %goods% pro %gold%
model.colony.famineFeared=On time le fame in %colony%. Il resta alimento pro solmente %number% tornos.
model.colony.newColonist=Nove colono in %colony%.
model.colony.newConvert=Un nove converso %nation% ha arrivate in %colony%.
model.colony.notBuildingAnything=Nihil es in construction in %colony%.
model.colony.soLDecrease=Le sentimento rebelle in %colony% ha diminuite a %newSoL% per cento!
model.colony.soLIncrease=Le adhesion al Filios del Libertate in %colony% ha augmentate a %newSoL% per cento!
model.colony.unitReady=%colony% ha finite le construction de %unit%.
model.colony.warehouseEmpty=Il ha ora minus de %level% unitates de %goods% in tu deposito in %colony%.
model.colony.warehouseFull=Il ha ora plus de %level% unitates de %goods% in tu deposito in %colony%.
model.colony.warehouseOverfull=Tu deposito in %colony% ha attingite su capacitate de %goods%.
model.colony.warehouseSoonFull=Tu deposito in %colony% excedera tu capacitate pro %goods% durante le proxime torno. %amount% unitates de %goods% essera perdite.
model.colony.warehouseWaste=Tu deposito in %colony% ha excedite su capacitate de %goods%. %waste% unitates ha essite perdite.
model.colony.workersEvicted=A %colony%, vostre colonos non pote plus laborar in %location% a causa del presentia de %enemyUnit%.
model.colonyTile.resourceExhausted=Ressource %resource% exhaurite in %colony%
# Fuzzy
model.game.spanishSuccession=Vostre Excellentia, le Guerra de Succession Espaniol ha finite in Europa. In le Tractato de Utrecht, le %loserNation% ha essite fortiate a ceder tote le colonias in le Nove Mundo al %nation%!
model.indianSettlement.mission.denounced=Tu missionario a %settlement% ha essite denunciate e executate!
model.indianSettlement.mission.destroyed=Vostre missionario a %settlement% ha morite in le destruction del stabilimento.
model.player.alarmIncrease.tension.angry=Le chef del %nation% a %settlement% adverti que le bravos appella apertemente al guerra con le %enemy%, pro disembarassar nos de vostre colonos arrogante e belligerente que invade nostre terras.
model.player.alarmIncrease.tension.content=Le chef del %nation% a %settlement% saluta su amicos le %enemy%. Nos es felice de vider crescer le cooperation inter nos, ma nos es preoccupate per le invasiones de vostre colonos in nostre terras.
model.player.autoRecruit=Tensiones religiose in %europe% incita le %unit% a emigrar.
model.player.colonyGoodsParty.harbour=Vostre colonos in %colony% ha jectate %amount% unitates de %goods% in le porto in protesto contra iste injuste taxation per le Corona!
model.player.colonyGoodsParty.horses=Tu colonos in %colony% ha liberate %amount% cavallos in protesto contra iste taxation injuste per le Corona!
model.player.colonyGoodsParty.landLocked=Vostre colonos in %colony% ha comburite %amount% unitates de %goods% super le placia del mercato in protesto contra iste injuste taxation per le Corona!
# Fuzzy
model.player.dead.european=Vostre Excellentia, le %nation% ha declarate un retiro inconditional del affaires del Nove Mundo!
model.player.dead.native=Vostre Excellentia, le %nation% ha essite destruite.
model.player.disaster.bankruptcy.start=Vos non ha pagate pro le mantenentia de tote le edificios. Sanctiones sever essera imponite al production.
model.player.disaster.bankruptcy.stop=Vos es de novo in conditiones de pagar pro le mantenentia de tote le edificios. Le sanctiones al production ha essite levate.
model.player.disaster.effect.colonyDestroyed=%colony% ha essite completemente destruite.
model.player.disaster.strikes=Vostre colonia %colony% ha essite colpate per un %disaster%.
model.player.emigrate=In %europe%, %unit% ha decidite de emigrar.
model.player.foundingFatherJoinedCongress=%foundingFather% se ha unite al congresso!\n\n%description%
model.player.ignoredMercenaries=Le Corona ha retirate le anterior offerta gratiose de appoio mercenari a causa de non-responsa.
model.player.ignoredTax=Le Corona ha augmentate le taxa de imposto a %amount%% como annunciate anteriormente.
model.player.interventionForceArrives=Le promittite Fortia de Intervention arriva!
model.player.soLDecrease=Le adhesion al Filios del Libertate in tu colonias ha diminuite a %newSoL% per cento!
model.player.soLIncrease=Le adhesion al Filios del Libertate in tu colonias ha augmentate a %newSoL% per cento!
# Fuzzy
model.player.stance.alliance.declared=Vostre Excellentia, le %nation% es in alliantia con nos!
model.player.stance.alliance.others=Vostre Excellentia, le %attacker% es in alliantia con le %defender%.
# Fuzzy
model.player.stance.ceaseFire.declared=Vostre Excellentia, le %nation% ha acceptate un cessa-le-foco con nos!
model.player.stance.ceaseFire.others=Vostre Excellentia, le %attacker% ha acceptate un cessa-le-foco con le %defender%.
# Fuzzy
model.player.stance.peace.declared=Vostre Excellentia, le %nation% es in pace con nos!
model.player.stance.peace.others=Vostre Excellentia, le %attacker% es in pace con le %defender%.
# Fuzzy
model.player.stance.war.declared=Mal novas, Vostre Excellentia, le %nation% nos ha declarate le guerra!
model.player.stance.war.others=Vostre Excellentia, le %attacker% ha declarate le guerra al %defender%.
combat.automaticDefence=Tu %unit% in %colony% ha prendite le armas pro defender le colonia!
combat.buildingDamaged=%building% in %colony% ha essite destruite per un %enemyUnit% del %enemyNation%!
combat.burnMissions=Tote le missiones del %nation% verso %enemyNation% ha essite comburite!
combat.colonyBurning=Le colonia de %colony% ha essite reducite a cineres per le %unit% del %nation%. %amount% pecias de auro ha essite robate!
combat.colonyCaptured=Tu ha capturate %colony%. %amount% pecias de auro ha essite robate!
combat.colonyCapturedBy=Le %player% ha capturate %colony%. %amount% pecias de auro ha essite robate!
combat.enemyColonyBurning=Le colonia %nation% de %colony% ha essite comburite per le %attackerNation%!
combat.enemyShipDamaged=Le %unit% ha damnificate un %enemyUnit% del %enemyNation%, e iste debe retornar pro reparationes.
combat.enemyShipDamagedByBombardment=%colony% aperi le foro contra un %unit% del %nation%. Le %unit% suffre damnos e debe retornar pro reparationes.
combat.enemyShipEvaded=Le %enemyUnit% del %enemyNation% ha evadite un attacco per le %unit%.
combat.enemyShipSunk=%unit% ha affundate un %enemyUnit% del %enemyNation%!
combat.equipmentCaptured=Attention, le bravos del %nation% ha acquirite %equipment%!
combat.goodsStolen=Un %enemyUnit% del %enemyNation% fura %amount% %goods% in %colony%!
# Fuzzy
combat.indianPlunder=Un %enemyUnit% del %enemyNation% rapina %amount% ex %colony%.
combat.indianRaid=Nostre spias reporta que le %nation% ha assaltate le colonia %colonyNation% de %colony%.
combat.indianSurprise=Le %nation% attacca %colony% per surprisa, alarmante nostre colonos. Le chef del %nation% nega tote responsabilitate.
combat.indianTreasure=Tu roba %amount% ex %settlement%.
combat.nativeCapitalBurned=Tu ha incinerate %name%, le capital del %nation%. Le %nation% se rende a tu poter!
combat.newConvertFromAttack=Un %unit% espaventate del %nation% se junge a te!
combat.shipDamaged=Le %unit% ha suffrite damnos per le %enemyUnit% del %enemyNation% e debe retornar a %repairLocation% pro reparationes. Tote le benes e unitates a bordo ha essite perdite!
combat.shipDamagedByBombardment=%colony% aperi le foro contra un %unit%! Le %unit% suffre damnos e debe retornar a %repairLocation% pro reparationes. Tote le benes e unitates a bordo ha essite perdite!
combat.shipEvaded=Le %unit% ha evadite un attacco per un %enemyUnit% del %enemyNation%.
combat.shipEvadedBombardment=%colony% aperi le foco contra un %unit% del %nation%, ma illo evade.
combat.shipSunk=%unit% ha essite affundate per un %enemyUnit% del %enemyNation%!
combat.shipSunkByBombardment=%colony% aperi le foco contra un %unit% del %nation%, e lo affunda!
combat.unitCaptured.veteranSoldier=%location%: Un soldato del %nation% ha essite capturate per un %enemyUnit% del %enemyNation% e ha perdite su stato de veterano!
combat.unitCaptured=%location%: le %unit% del %nation% ha essite capturate per un %enemyUnit% del %enemyNation%!
combat.unitDemoted.artillery=%location%: le artilleria del %nation% ha essite damnificate per le %enemyUnit% del %enemyNation%! Un altere damno destruera le %unit%.
combat.unitDemoted=%location%: le %oldName% del %nation% ha essite degradate a %unit% post perder un battalia contra un %enemyUnit% del %enemyNation%.
combat.unitDemotedToUnarmed=%location%: le %oldName% del %nation% ha essite degradate a un %unit% non armate post perder un battalia contra un %enemyUnit% del %enemyNation%.
combat.unitLoseAutoEquip=%location%: le %unit% del %nation% se defendeva con corage ma ha perdite le armas fornite per %settlement% al attaccante %enemyUnit% del %enemyNation%.
combat.unitPromoted=%oldName% %nation% ha essite promovite a %unit%.
combat.unitSlaughtered.damagedArtillery=%location%: Le artilleria del %nation% ha essite destruite per un %enemyUnit% del %enemyNation%!
combat.unitSlaughtered=%location%: un %unit% del %nation% ha essite massacrate per un  %enemyUnit% del %enemyNation%!
combat.unitWinColony=%location%: %unit% del %nation% disfaceva un %enemyUnit% del %enemyNation% a %settlement%, ma non poteva capturar le colonia.
model.region.north.name=Nord
model.region.northEast.name=Nord-est
model.region.east.name=Est
model.region.southEast.name=Sud-est
model.region.south.name=Sud
model.region.southWest.name=Sud-west
model.region.west.name=West
model.region.northWest.name=Nord-west
model.region.center.name=Centro
model.region.arctic.name=Arctico
model.region.antarctic.name=Antarctico
model.region.pacific.name=Oceano Pacific
model.region.northPacific.name=Oceano Pacific Nord
model.region.southPacific.name=Oceano Pacific Sud
model.region.atlantic.name=Oceano Atlantic
model.region.northAtlantic.name=Oceano Atlantic Nord
model.region.southAtlantic.name=Oceano Atlantic Sud
model.unit.arriveInEurope=Nostre nave ha arrivate in %europe%, Vostre Excellentia.
model.unit.attrition=Tu %unit% a %location% ha essite inglutite per le jungla!
model.unit.experience=In %colony%, %oldName% ha devenite %unit% per experientia.
model.unit.nativeSettlementContact=Tu incontra exploratores %nation% de %settlement%.
model.unit.noMoreTools=%location%: Tu pionero ha exhaurite tote su utensiles e ha redevenite %unit%.
model.unit.slowed=Un %enemyUnit% del %enemyNation% relenta le movimento de nostre %unit%.
model.unit.unitRepaired=%unit% ha essite reparate in %repairLocation%.
model.unit.hardyPioneer.noMoreTools=%location%: Tu Pionero Robuste ha exhaurite tote su utensiles.
# Fuzzy
error.couldNotLoad=Un error occurreva durante le cargamento del partita!
# Fuzzy
error.couldNotSave=Un error occurreva durante le salveguarda del partita!
main.defaultPlayerName=Nomine del jocator
main.javaVersion=Java version %minVersion% o melior es recommendate pro executar FreeCol\n(%version% detegite, usa --no-java-check pro saltar iste verification).
main.memory=Es necessari assignar plus de %memory% bytes de memoria pro usar le JVM.\nReinitia FreeCol con:  java -Xmx%minMemory%M -jar FreeCol.jar
main.userDir.fail=FreeCol non ha trovate directorios apte pro salveguardar le datos de usator. Le programma pote continuar, ma tu debe expectar problemas.
client.baseData=Impossibile trovar le directorio de datos %dir%.\n  FreeCol non ha potite trovar su files de datos.\n  Per favor assecura que illos sia presente.\n  Si FreeCol cerca in le mal directorio, alora\n  adjunge un parametro al commando de execution:\n  --freecol-data <data-directory>
# Fuzzy
client.choicePlayer=Selige un jocator:
client.classic=Impossibile cargar le mappa de ressources ab le insimul de regulas 'classic'.
client.headlessDebug=Le modo sin capite necessita un execution in modo debugging.
client.headlessRequires=Le modo sin capite necessita un partita salveguardate o un specification.
client.laf=Impossibile installar le apparentia de FreeCol.
metaServer.couldNotConnect=Pardono, non poteva connecter al meta-servitor. Per favor reproba plus tarde.
metaServer.communicationError=Error durante le communication con le meta-servitor. Per favor reproba plus tarde.
abandonEducation.action.studying=studio
abandonEducation.action.teaching=inseniamento
# Fuzzy
abandonEducation.no=No, continua le education
abandonEducation.text=Si tu %unit% quita %colony%, le %action% in le %building% essera abandonate. Es tu secur que illo debe quitar?
# Fuzzy
abandonEducation.yes=Si, quita le colonia
abandonTeaching.text=Si tu %unit% quita le %building% ille cessara de inseniar. Es tu secur que ille debe partir?
armedUnitSettlement.attack=Attaccar
armedUnitSettlement.tribute=Demandar un tributo
boycottedGoods.dumpGoods=Jectar benes
boycottedGoods.text=Post que le %goods% ha essite boycottate per le Corona, tu non pote vender los in %europe%. Vole tu pagar tu arretrato (%amount% de auro), o vole tu jectar le benes in le porto, destruente los?
buy.moreGold=Peter un precio plus basse
buy.takeOffer=Acceptar le offerta
buy.text=Le %nation% vole vender lor %goods% pro %gold%:
clearTradeRoute.text=Tu %unit% es assignate a commerciar in le route %route%. Si tu selige su destination, illo abandonara iste route de commercio. Es tu secur de voler facer isto?
client.fullScreen=Le modo de schermo plen non es supportate pro iste dispositivo graphic.\nLe programma retorna al modo de fenestra.
# Fuzzy
confirmHostile.alliance=Tu non pote attaccar un nation alliate! Vole tu vermente rumper tu alliantia con le %nation% e declarar le guerra?
# Fuzzy
confirmHostile.ceaseFire=Tu ha signate un cessa-le-foco con le %nation%. Vole tu vermente attaccar les?
# Fuzzy
confirmHostile.peace=Tu es in pace con le %nation%. Vole tu vermente declarar le guerra?
# Fuzzy
confirmTribute.broke=Nostre spias reporta que le %nation% es completemente sin moneta. Que nos non perde nostre tempore con demandas de tributo.
confirmTribute.european=Le %nation% %danger% e %finance%. Quante tributo debe nos exiger de illes?
confirmTribute.happy=Le %nation% a %settlement% es bon amicos a nos; il esserea regrettabile damnificar nostre cameraderia.
confirmTribute.no=Forsan il esserea plus bon non
# Fuzzy
confirmTribute.normal=Demandar un tributo moderate
confirmTribute.unwise=Le %nation% es forte e numerose; securmente non es prudente provocar les?
confirmTribute.warLikely=Attention, un demanda de tributo poterea reactivar le guerra con le %nation%.
confirmTribute.yes=Proceder a demandar tributo
danger.high=plus ben armate que nos
danger.low=non es un menacia pro nos
danger.normal=pote devenir un menacia
error.noSuchFile=Le file specificate non existe o non es un file normal.
finance.high=es financiarimente secur
finance.low=cognoscite pro esser paupere
finance.normal=habe un parve reserva de auro
# Fuzzy
indianLand.cancel=Lassar le terra
# Fuzzy
indianLand.pay=Offerer %amount% de auro pro le terra
# Fuzzy
indianLand.take=Prender lo que es nostre de derecto
indianLand.text=Iste terra es le proprietate del %player%. Vole tu:
info.autodetectLanguageSelected=Tu ha optate pro autodeteger le lingua. Isto essera facite quando tu reinitia le joco.
info.enterSomeText=Per favor entra texto.
info.newLanguageSelected=Le lingua %language% ha essite seligite. Tu debe reinitiar le joco pro effectuar le cambio.
missionarySettlement.establish=Stabilir un mission
missionarySettlement.heresy=Denunciar como heresia
missionarySettlement.incite=Incitar le indigenas
missionarySettlement.question=A qual scopo vole tu entrar in %settlement%?
nameColony.notUnique=Tu ha ja un colonia con le nomine %name%!
nameColony.text=Per favor da un nomine a nostre nove colonia:
scoutColony.attack=Attaccar
scoutColony.negotiate=Negotiar con le burgomaestro
scoutColony.spy=Spiar le colonia
scoutColony.text=Que vole tu facer con %unit% in %colony%?
scoutSettlement.attack=Attaccar
scoutSettlement.greetings=Salutationes, viagiatores. Nos es le %nation% de %settlement%, un potente tribo con %number% %settlementType%.
scoutSettlement.skill=Nostre village es ben cognoscite pro su habile %skill%.
scoutSettlement.speak=Peter de parlar con le chef
scoutSettlement.trade.1=Nos volerea excambiar %goods1% con vos.
scoutSettlement.trade.2=Nos volerea excambiar %goods1% con vos. Nos anque pagarea ben pro %goods2%.
scoutSettlement.trade.3=Nos volerea excambiar %goods1% con vos. Nos anque pagarea ben pro %goods2% e %goods3%.
scoutSettlement.tribute=Demandar un tributo
sell.gift=Offerer le %goods% como presente
sell.moreGold=Peter plus auro
sell.takeOffer=Acceptar le offerta
sell.text=Le %nation% vole comprar tu %goods% pro %gold%:
stopCurrentGame.no=Cancellar
stopCurrentGame.text=Un partita es ja in curso.
stopCurrentGame.yes=Terminar partita
tradeProposition.toBuy=Comprar
tradeProposition.toGift=Livrar dono
tradeProposition.toSell=Vender
buildColony.badUnit=Iste %unit% non pote construer un colonia.
buildColony.no=Nos deberea reconsiderar lo.
buildColony.tutorial=Tenta construer un Colonia per premer le clave %colonyKey% o seliger %colonyMenuItem% del menu %ordersMenuItem%.\n\nTu recipera un advertimento si il ha qualcosa de negative super le construction del Colonia in le loco seligite.
buildColony.yes=Pone le fundamentos!
buyProposition.text=Vole tu comprar benes?
cashInTreasureTrain.free=Vostre rege transportara vostre tresor a Europa SIN COSTO ADDITIONAL (salvo le impostos)!
cashInTreasureTrain.pay=Le rege pote transportar vostre tresor si ille recipe %fee%% del butino.
clearSpeciality.areYouSure=Es tu secur de voler degradar %oldUnit% a %unit%?
clearSpeciality.impossible=%unit% non pote esser degradate!
defeated.text=Tu ha essite vincite! Vole tu:
defeated.yes=Restar e mirar
defeatedSinglePlayer.text=Tu ha essite vincite!\n\nNunc es le tempore del nocte obscur, quando le cemeterios oscita e le inferno ipse suffla le contagion super le mundo, ora pote io biber sanguine calide! e facer tal affaires amar, que le die tremerea de vider.
defeatedSinglePlayer.yes=Entrar in modo de vindicantia
# Fuzzy
diplomacy.offerAccepted=Le %nation% ha acceptate tu offerta generose.
# Fuzzy
diplomacy.offerRejected=Le %nation% ha rejectate tu offerta generose.
disbandUnit.text=Es tu secur de voler dissolver iste unitate?
disbandUnit.yes=Dissolver
disembark.text=Salutationes marinero, vole tu disbarcar?
embark.text=Per favor selige le nave in le qual tu vole imbarcar:
equipUnit.impossible=%colony% non pote fornir %equipment% a %unit%.
event.discoverPacific=Vos ha discoperite le Oceano Pacific!
event.firstLanding=Prime disbarcamento in %name%!
exploreLostCityRumour.no=Lassa les in pace.
exploreLostCityRumour.text=Es tu secur de voler explorar le ruinas de un citate perdite?
exploreLostCityRumour.yes=Que mal poterea evenir?
exploreMoundsRumour.text=Tu discoperi alcun estranie monticulos. Es tu secur de voler explorar los?
gift.text=Que vole tu offerer como presente?
highscores.no=Tu non excedeva le score superior actual.
highscores.yes=Tu ha complite un nove score superior!
highseas.no=No, que nos resta in iste aquas.
highseas.text=Nos ha attingite le alte mar, Vostre Excellentia. Nos ha besonio de %number% {{plural:%number%|one=torno|other=tornos}} pro attinger Europa. Debe nos facer vela?
highseas.yes=Si, linea recta.
indianDemand.food.no=Guai, nostre depositos es vacue.
indianDemand.food.text=Le %nation% passa per tempores difficile. Nos pete al colonos de %colony% de divider le abundantia de vostre recoltas con nos in nostre tempore de indigentia. Per favor lassa nos haber %amount% de alimento.
indianDemand.food.yes=Nos dividera con placer.
indianDemand.gold.no=Dispare, fures!
indianDemand.gold.text=Le colonos de %colony% ha committite innumerabile atrocitates contra le %nation%. Ora nos exige %amount% de auro in reparation.
indianDemand.other.no=Dispare, fures!
indianDemand.other.text=Le colonos de %colony% ha committite innumerabile atrocitates contra le %nation%. Ora nos exige %amount% %goods% in reparation.
info.cantLearnSkill=Nos non inseniara a un %unit% le mestiero de un %skill%.
info.moveToDestinationFailed=Le %unit% a %location% non pote trovar un cammino verso %destination%!
info.noMoreSkill=Iste mestiero ha ja essite inseniate al europeos; il nos resta nihil a inseniar!
info.notEnoughGold=Tu non ha satis de auro pro comprar isto!
info.notYourTurn=Il non es ancora tu torno!
learnSkill.die=Tu ha violate le tabus sacre de nostre tribo! Ora tu nos servira de scopo de tiro.
learnSkill.leave=Tu es rude e grossier, parti ora o mori!
learnSkill.no=No gratias, forsan plus tarde
learnSkill.text=Vole tu viver inter le indigenas e devenir un %skill%?
learnSkill.yes=Si, me placerea
missionarySettlement.cancel=Que nos vive totes in pace!
missionarySettlement.inciteConfirm=Vole tu que nos attacca %player% in excambio de %amount% de auro?
missionarySettlement.inciteGoldFail=Pro incitar un attacco contra le %player%, tu debe pagar %amount% de auro.
missionarySettlement.inciteQuestion=Qual fortia europee vole tu que nos attacca?
move.noAccessBeached=Un nave arenate del %nation% bloca nostre cammino.
move.noAccessContact=Nos debe establir contacto con le %nation% primo, Vostre Excellentia.
move.noAccessGoods=Le %nation% non commerciara con un %unit% vacue.
move.noAccessSettlement=Le %nation% non permitte a nostre %unit% de entrar in lor stabilimento.
move.noAccessSkill=Nostre %unit% non pote apprender del indigenas.
# Fuzzy
move.noAccessTrade=Nos non ha le autoritate pro commerciar con altere nationes europee como le %nation%.
# Fuzzy
move.noAccessWar=Nos non pote commerciar con le %nation% durante le guerra.
move.noAccessWater=Nostre %unit% debe abbordar ante de entrar in le stabilimento.
move.noAttackWater=Nostre %unit% debe atterrar ante de attaccar.
move.noTile=Nostre %unit% non es sur le carta!
nameRegion.text=Tu ha discoperite un %type% e lo reclama pro le Corona! Como es costume, tu pote nominar lo:
newLand.text=Da un nomine a nostre nove terra:
payArrears.noGold=Tu non ha satis de auro pro repagar %amount% in arretratos de taxas!
payArrears.text=Le Rege boycotta iste benes usque tu ha pagate tu arretratos de taxas amontante a %amount% de auro. Vole tu pagar ora?
payForBuilding.text=Vole tu pagar %amount% de auro a fin de completar iste edificio?
renameColony.text=Per favor da un altere nomine a nostre colonia:
renameUnit.text=Per favor da un altere nomine a nostre unitate:
scoutSettlement.expertScout=Nos ha multo appreciate le belle historias contate per vostre explorator, e nos vos fornira guidas pro adjutar vostre ulterior exploration. Vostre explorator ha devenite un %unit%.
scoutSettlement.speakBeads=Benvenite, viagiator. Per favor porta iste perlas preciose (vale %amount% de auro) a tu chef como offerta de pace.
scoutSettlement.speakDie=Tu ha violate le tabus sacre de nostre tribo! Ora tu nos servira de scopo de tiro.
scoutSettlement.speakNothing=Nos es sempre felice de dar le benvenita a viagiatores de %nation%.
scoutSettlement.speakTales=Nos es contente de dar le benvenita al viagiatores de terras distante. Veni seder te juxta le foco e nos te contara contos de terras vicin.
sellProposition.text=Vole tu vender benes?
# Fuzzy
trade.noTrade=Commercio refusate.
trade.noTradeGoods=Regrettabilemente, nos non ha besonio de plus %goods%!
trade.noTradeHaggle=Nos es fatigate de vostre baratar incessante.
trade.noTradeHostile=Nos contemne vos e vostre benes. Dispare!
trade.nothingToSell=Regrettabilemente, nos ha nihil a vender in iste momento!
tradeProposition.welcome=Commercio con le %nation% in %settlement%
tradeRoute.atStop=In %location%:
tradeRoute.loadStop=%amount% %goods% cargate.
tradeRoute.loadStopExport=%amount% %goods% cargate con %more% alteres restante in le deposito.
tradeRoute.loadStopImport=%amount% %goods% cargate, manca placia pro %more% alteres.
tradeRoute.loadStopNoExport=Nulle %goods% cargate; il resta %more% in le deposito.
tradeRoute.pathStop=Non pote trovar un cammino a %location%.
tradeRoute.prefix=%route%, %unit%:%data%
tradeRoute.toStop=In cammino a %location%.
tradeRoute.unloadStop=%amount% %goods% discargate.
tradeRoute.unloadStopExport=%amount% %goods% discargate con %more% restante a bordo.
tradeRoute.unloadStopFail=Tentava discargar %amount% %goods%, ma succedeva a discargar solmente %more%.
tradeRoute.unloadStopImport=%amount% %goods% discargate e %more% jectate.
tradeRoute.unloadStopNoExport=Nulle %goods% discargate; %more% resta a bordo.
tradeRoute.wait=Non ha labor a facer; sta attendente.
traderoute.warehouseCapacity=Si tu discarga tu %unit% in %colony%, le capacitate del deposito del colonia esserea excedite. %amount% %goods% esserea perdite. Vole tu discargar le benes totevia?
# Fuzzy
twoTurnsPerYear=A partir del anno %year%, il habera duo tornos per anno, in loco de un!
server.badColor=Color non valide
server.badNation=Nation non valide
server.badNationType=Typo de nation non valide
server.couldNotConnect=Le connexion al servitor non poteva esser facite.
server.errorStartingGame=Un error occurreva durante le comenciamento del partita.
server.fileNotFound=Non poteva trovar le file con le nomine specificate.
server.incompatibleVersions=Le partita salveguardate que tu tenta cargar non es compatibile con iste version de FreeCol.
server.initialize=Error de initialisation del servitor
server.invalidPlayerNations=Tote le jocatores debe seliger un nation unic ante que le partita pote comenciar.
server.maximumPlayers=Pardono, le numero maxime de jocatores ha essite attingite.
server.missingUserName=Le nomine de usator manca in le requesta de apertura de session.
server.missingVersion=Le version de FreeCol manca in le requesta de apertura de session.
# Fuzzy
server.noRouteToServer=Le servitor non pote esser rendite public. Tu debe modificar le configuration de tu firewall pro permitter le connexiones al porto specificate.
server.notAllReady=Non tote le jocatores es preste a comenciar le partita!
server.onlyAdminCanLaunch=Pardono, solmente le administrator del servitor pote lancear le partita.
server.reject=Le servitor non pote facer isto.
server.timeOut=Tempore limite excedite pro tentar connecter al servitor.
server.userNameInUse=Le nomine de usator specificate es jam in uso.
server.userNameNotPresent=Le nomine de usator specificate non es in iste joco.
server.wrongFreeColVersion=Le versiones del cliente e del servitor de FreeCol non corresponde.
# Fuzzy
buildColony.others=Le %nation% ha fundate le nove colonia %colony% in %region%.
cashInTreasureTrain.colonial=Un tresor de %amount% de auro ha arrivate in Europa. %cashInAmount% de auro ha essite incassate.
cashInTreasureTrain.independent=Un tresor de %amount% ha essite addite al tresoreria national.
cashInTreasureTrain.otherColonial=Un tresor de %amount% ha essite transportate a Europa. Le monarcha del %nation% pare esser contente.
cashInTreasureTrain.otherIndependent=Un tresor de %amount% ha essite addite al tresoreria del %nation%.
declareIndependence.announce=Le colonias de %oldNation% ha declarate le independentia de %ruler% e es presentemente cognoscite sub le nomine de %newNation%.
declareIndependence.continentalArmyMuster=In supporto de tu declaration de independentia, %number% {{plural:%number%|%oldUnit%}} in %colony% ha essite promovite a {{plural:%number%|%unit%}}!
declareIndependence.interventionForce={{tag:country|%nation%}} promitte solemnemente a inviar un Fortia de Intervention pro supportar vostre lucta legitime pro independentia, a condition que vos genera %number% {{plural:%number%|one=Campana|other=Campanas}} de Libertate a fin de provar vostre determination.
declareIndependence.resolution=In iste Die le Congresso ha approbate le Resolution le plus importante, que jammais esseva prendite in America.\n\nIo es ben conscie del Labor e Sanguine e Tresor, que il Nos costara mantener iste Declaration, e supportar e defender iste Statos. Totevia per tote le Obscuritate io pote vider le Radios de incantante Lumine e Gloria. Io pote vider que le Fin plus que vale tote le Medios. E que le Posteritate triumphara in le Transaction de iste Die, etiam si nos lo regrettarea, lo que, io me fide in Deo, nos non facera.\n\nLe Fortia Expeditionari Regal tosto incumbera super nos. Prepara accuratemente nostre defensas durante que nos recruta voluntarios pro un nove Armea Continental.
declareIndependence.unitsSeized=In reaction a tu declaration de independentia, le Corona ha sasite le sequente unitates in Europa e al mar: %units%
deliverGift.goods=Le %player% livra un dono de %amount% %type% a %settlement%.
giveIndependence.announce=Tu ha disfacite le %ref% e finalmente ganiate le independentia! Tu officios de doanas pote ora liberemente vender a mercantes europee sin taxas o interferentia regal.
giveIndependence.otherAnnounce=Le %nation% ha disfacite le %ref% e ganiate lor independentia!
giveIndependence.unitsAcquired=Le sequente unitates del Fortia Expeditionari Regal se ha rendite a tu fortias victoriose: %units%
indianSettlement.mission.enemyDenounce=Un missionario del %enemy% accusava nostre missionario in %settlement% de heresia, ma le %nation% rejectava le inculpation.
indianSettlement.mission.noDenounce=Le %nation% rejecta le accusationes de heresia, e executa tu missionario como false propheta.
indianSettlement.mission.tension.angry=Missionario capturate. Le %nation% rejecta tu nove religion.
indianSettlement.mission.tension.content=Mission fundate. Le %nation% se approxima a tu nove religion con curiositate.
indianSettlement.mission.tension.displeased=Mission fundate. Le %nation% se senti offendite.
indianSettlement.mission.tension.happy=Mission fundate. Le %nation% se approxima a tu nove religion con gaudio.
indianSettlement.mission.tension.hateful=Missionario sacrificate. Le %nation% se ride de tu nove religion.
scoutSettlement.tributeAgree=Nos accepta de pagar %amount% de auro pro mantener le pace, ma non tenta facer isto un altere vice!
scoutSettlement.tributeDisagree=Nos non cede a tu exigentias. Ora quita nostre terra!
colopedia.birthAndDeath=Nascentia e morte
colopedia.description=Description
colopedia.effects=Effectos
colopedia.europeanNationTypes=Typos de nation europee
colopedia.nativeNationTypes=Typos de nation indigena
colopedia.probability=Probabilitate
colopedia.type=Typo
colopedia.buildings.autoBuilt=Es construite automaticamente quando tu funda un nove colonia.
colopedia.buildings.basicProduction=Production de base
colopedia.buildings.cost=Costo
colopedia.buildings.modifiers={{plural:%number%|one=Modificator|other=Modificatores}}
colopedia.buildings.notes=Notas
colopedia.buildings.production=Production
colopedia.buildings.requires=Require
colopedia.buildings.specialist=Specialista
colopedia.buildings.teaches=Insenia
colopedia.buildings.workplaces=Locos de labor
colopedia.buildings.requiredPopulation=%number% {{plural:%number%|one=colono|other=colonos|default=colono}}
colopedia.concepts.education.name=Education
colopedia.concepts.education.description=<html><p>Le maniera le plus efficace de educar tu colonos es construer un <a href="http:///id/model.building.schoolhouse">schola</a> e assignar un unitate experte qua docente. Le docente transformara alora un <a href="http:///id/model.unit.freeColonist">colono libere</a> in un experto del mesme typo. Docentes pote anque meliorar <a href="http:///id/model.unit.pettyCriminal">parve delinquentes</a> in <a href="http:///id/model.unit.indenturedServant">servos a contracto</a>, e servos a contracto in colonos libere.</p><p>Certe habilitates pote anque esser apprendite del indigenas, per inviar un colono libere o servo a contracto a viver in un stabilimento indigena durante un torno. E alcun habilitates pote esser apprendite per experientia, per mitter un colono libere al travalio sur un tegula del colonia. Le colonos libere travaliante in le campos e forestes circumferente tu colonias pote accumular usque a 200 punctos de experientia, resultante in un chance de quatro per cento de esser meliorate.</p></html>
colopedia.concepts.efficiency.name=Efficientia
colopedia.concepts.efficiency.description=<html><p>Le efficientia de tu colonias depende de lor supporto pro le idea de independentia. Si 50 per cento del colonos favora le causa rebelle, le colonia recipe un bonus de production de +1. Al momento que 100 per cento del colonos deveni rebellos, le bonus de production augmenta a +2.</p><p>Al altere latere, si le numero de royalistas excede le <i>limite de mal governamento</i>, le colonia incurre un penalitate de production de -1. Si le numero de royalistas excede le <i>limite de multo mal governamento</i>, le penalitate de production es augmentate a -2. Iste duo limites depende del nivello de difficultate e pote esser verificate in le <a href="http:///action/difficultyAction">reporto de nivello de difficultate</a>.</p><p>Pro augmentar le efficientia de un colonia, tu debe reducer su population, o producer plus <a href="http:///id/model.goods.bells">campanas de libertate</a>.</p></html>
colopedia.concepts.independence.name=Independentia
colopedia.concepts.independence.description=<html><p>Tu comencia le joco qua explorator con un pugnata de unitates a tu disposition. Le Monarcha expecta que tu establi un colonia in le Nove Mundo e porta tresores e benes exotic a tu Porto de Matricula. Tu, nonobstante, ha altere ideas: tu vole establir un nation independente.</p><p>Pro poter declarar le independentia, tu debe convincer al minus 50% del population de tu colonias. Tu pote facer isto per producer <a href="http:///id/model.goods.bells">campanas de libertate</a>, le quales augmenta tamben le <a href="http:///id/colopedia.concepts.efficiency">efficientia</a> de tu colonias.</p><p>Como tu pote imaginar te, le Monarcha non simplemente permittera isto. Post le declaration de independentia, tu debera combatter e destruer le <a href="http:///id/colopedia.concepts.ref">Fortia Expeditionari Regal</a> (REF). Si le REF jammais controla tote tu colonias litoral, o al minus 90% de tu population, tu tentativa de independentia fallera.</p></html>
colopedia.concepts.interventionForce.name=Fortia de intervention
colopedia.concepts.interventionForce.description=<html><p>Omne tentativa de tu colonias de declarar le <a href="http:///id/colopedia.concepts.independence">independentia</a> debilitara inevitabilemente tu pais de origine. Isto es in le interesse del inimicos de tu pais de origine. Pro iste ration, un de illes inviara un <i>Fortia de Intervention</i> pro appoiar te contra le <a href="http:///id/colopedia.concepts.ref">Fortia Expeditionari Regal</a> in le <i>Guerra de Independentia</i>, a condition que tu pote producer un numero sufficiente de <a href="http:///id/model.goods.bells">campanas de libertate</a>.</p><p>In le curso del joco, le <i>Fortia de Intervention</i> e le <a href="http:///id/colopedia.concepts.ref">Fortia Expeditionari Regal</a> essera reinfortiate con altere unitates.</p></html>
colopedia.concepts.ref.name=Fortia Expeditionari Regal
colopedia.concepts.ref.description=<html><p>Le Monarcha sape melio que fider se a un banda de conquisitores disordinate e malcontentos religiose reticente a pagar impostos e a ceder al juste demandas del Corona. Pro iste ration, le Monarcha mantene un special <i>Fortia Expeditionari Regal</i> (FER) preste a reprimer omne tentativa de declarar le <a href="http:///id/colopedia.concepts.independence">independentia</a> e separar se de su pais de origine.</p><p>Le <i>Fortia Expeditionari Regal</i> es partialmente balanciate per le <a href="http:///id/colopedia.concepts.interventionForce">Fortia de Intervention</a>, le qual essera inviate per un poter estranier sympathisante con vostre causa, a condition que vos pote producer un numero sufficiente de <a href="http:///id/model.goods.bells">campanas de libertate</a>. De tempore a tempore, altere unitates essera addite al <i>Fortia Expeditionari Regal</i> e al <a href="http:///id/colopedia.concepts.interventionForce">Fortia de Intervention</a>.</p></html>
colopedia.concepts.taxes.name=Impostos
colopedia.concepts.taxes.description=Al initio del joco, le Monarcha non carga impostos super tu receptas. Con le tempore, totevia, le Monarcha securmente augmentara le impostos de venditas pro un numero de motivos que tu pote trovar plus o minus convincente Cata vice que le Monarcha propone augmentar le impostos, tu pote refusar. In iste caso, un particular typo de benes essera boycottate, lo que significa que tu non plus potera acquirer o vender iste typo de benes in Europa, e usque a cento exemplares de iste typo de benes essera destruite per colonos infuriate in un de tu colonias.\n\nLe boycotts pote esser levate per pagar tu impostos arretrate (isto costa car), o per le election de Jacob Fugger como membro del Congresso Continental.
colopedia.foundingFather.description=Le Patres (e Matres) Fundatores es un gruppo de famose mercantes, exploratores, soldatos, homines de stato e clericos que te concede special habilitates al momento de lor election como membro del Congresso Continental. A fin de eliger un Patre Fundator, es necessari generar un certe numero de Campanas de Libertate, que se incrementa post cata election.\n\nTote le Patres Fundatores es disponibile pro tote le duration del joco, ben que le probabilitate de lor nomination varia trans le tempore. Tote le Patres Fundatores es disponibile a tote le nationes de Europa, mesmo si un altere nation les ha jam eligite.
colopedia.goods.allBuildings=Tote le edificios
colopedia.goods.allUnits=Tote le unitates
colopedia.goods.breedingNumber=Population minime pro elevamento:
colopedia.goods.buildings=Edificios:
colopedia.goods.description=Description:
colopedia.goods.equipment=Equipamento pro:
colopedia.goods.improvedBy=Meliorate per:
colopedia.goods.improvement=%name% (%amount%)
colopedia.goods.initialPrice=Precio initial:
colopedia.goods.isFarmed=Es cultivate:
colopedia.goods.madeFrom=Es facite de:
colopedia.goods.makes=Es usate pro facer:
colopedia.goods.units=Unitates:
colopedia.nation.currentAdvantage=Avantage actual:
colopedia.nation.defaultAdvantage=Avantage predefinite:
colopedia.nation.ruler=Soverano:
colopedia.nationType.aggressionLevel.average=Medie
colopedia.nationType.aggressionLevel.high=Alte
colopedia.nationType.aggressionLevel.low=Basse
colopedia.nationType.aggression=Aggression:
colopedia.nationType.settlementNumber.average=Medie
colopedia.nationType.settlementNumber.high=Alte
colopedia.nationType.settlementNumber.low=Basse
colopedia.nationType.settlementNumber=Numero de stabilimentos:
colopedia.nationType.regions=Regiones habitate:
colopedia.nationType.skills=Competentias inseniate:
colopedia.nationType.typeOfSettlements=Typo de stabilimentos:
colopedia.nationType.units=Unitates de initio:
colopedia.terrain.colonyCenterTile=Tegula central de colonia
# Fuzzy
colopedia.terrain.defenseBonus=Bonus de defensa
colopedia.terrain.description=Description
# Fuzzy
colopedia.terrain.movementCost=Costo de movimento
colopedia.terrain.resource=Ressource possibile
colopedia.terrain.terrainImage=Imagine del terreno
colopedia.terrain.workTurns=Tornos de labor
colopedia.resource.bonusProduction=Bonus de production
colopedia.resource.description=Description
colopedia.unit.capacity=Capacitate:
colopedia.unit.defensivePower=Poter defensive:
colopedia.unit.description=Description:
colopedia.unit.goodsRequired=Benes necessari:
colopedia.unit.movement=Movimento:
colopedia.unit.natives=Indigenas de qui apprender:
colopedia.unit.offensivePower=Poter offensive:
colopedia.unit.price=Precio in Europa:
colopedia.unit.productionBonus={{plural:%number%|one=Modificator|other=Modificatores}} de production:
colopedia.unit.requirements=Requisitos:
# Fuzzy
colopedia.unit.school=Schola necessari pro formation:
colopedia.unit.skill=Competentia:
report.labour.allColonists=Tote le colonos
report.labour.amateursWorking=amateures
report.labour.atSea=(In mar)
report.labour.canTrain=* Iste colonia pote trainar unitates de iste typo.
report.labour.expertsWorking=expertos in lor profession
report.labour.learning=deveniente %unit%
report.labour.learningOther=deveniente altere persona
report.labour.netProduction.tooltip=production nette
report.labour.notCounted.tooltip=iste colonos non es contate in le total
report.labour.notWorking.tooltip=isto exclude colonos armate o a cavallo, pioneros e missionarios
report.labour.notWorking=sin labor
report.labour.onLand=(In terra)
report.labour.otherUnitType=altere
report.labour.potentialProduction.tooltip=production potential ab colonos
report.labour.production=Production
report.labour.subtracted.tooltip=iste colonos es subtrahite del total
report.labour.summary=Summario
report.labour.sutdent=studente
report.labour.teacher=inseniante
report.labour.unitTotal.tooltip=%unit% o deveniente %unit%
report.labour.workingAs=Labora como
report.labour.workingAsOther=altere
report.colony.arriving.description=%colony%: nove %unit% {{plural:%turns%|one=le proxime torno|other=in %turns% tornos}}
report.colony.birth.description=Numero de tornos usque un nove colono arriva o mori de fame
report.colony.explore.description=Numero de tegulas a Explorar adjacente a iste colonia
report.colony.explore.header=E
report.colony.exploring.description=%colony% beneficiarea de explorar {{plural:%amount%|one=1 tegula|other=%amount% tegulas}}
report.colony.grow.description=Numero de unitates de que le colonia pote crescer sin nocer al production
report.colony.grow.header=+
report.colony.growing.description=%colony% pote crescer de {{plural:%amount%|one=1 unitate|other=%amount% unitates}} sin nocer al production
# Fuzzy
report.colony.improve.description=Unitates que poterea meliorar le production respectivemente al unitate que actualmente exeque le carga
report.colony.improve.header=Meliorar
# Fuzzy
report.colony.improving.description=%colony%: Pro facer %amount% plus %goods%, reimplacia %oldUnit% per %unit%
report.colony.making.blocking.description=%colony%: %amount% %goods% necessari pro %buildable% {{plural:%turns%|one=proxime torno|other=in %turns% tornos}}
report.colony.making.constructing.description=%colony%: %buildable% se completa {{plural:%turns%|one=le proxime torno|other=in %turns% tornos}}
report.colony.making.description=Lo que iste colonia actualmente produce
report.colony.making.educating.description=%colony%: %teacher% se gradua {{plural:%turns%|one=le proxime torno|other=in %turns% tornos}}
report.colony.making.header=Produce
report.colony.making.noconstruction.description=%colony%: Nulle construction in curso%
report.colony.making.noteach.description=%colony%: %teacher% non ha studentes
report.colony.name.description=Le lista de colonias
report.colony.name.header=Colonia
# Fuzzy
report.colony.production.description=%colony%: production nette de %goods% = %amount%
# Fuzzy
report.colony.production.export.description=%colony%: production nette de %goods% is %amount% (exportation si plus de %export%)
report.colony.production.header=Production nette de %goods%
# Fuzzy
report.colony.production.high.description=%colony%: production nette de %goods% = %amount%, plen {{plural:%turns%|one=le proxime torno|other=in %turns% tornos}}
# Fuzzy
report.colony.production.low.description=%colony%: production nette de %goods% = %amount%, exhaurite {{plural:%turns%|one=le proxime torno|other=in %turns% tornos}}
# Fuzzy
report.colony.production.waste.description=%colony%: production nette de %goods% = %amount%, le magazin disbordara, %waste% essera dissipate
report.colony.shrinking.description=%colony% debe discrescer de {{plural:%amount%|one=1 unitate|other=%amount% unitates}} pro meliorar le production
report.colony.starving.description=%colony%: fame {{plural:%turns%|one=le proxime torno|other=in %turns% tornos}}
# Fuzzy
report.colony.wanting.description=%colony%: Pro facer %amount% plus %goods%, adde %unit%
# Fuzzy
report.continentalCongress.elected=Eligite:
report.continentalCongress.none=(nulle)
report.continentalCongress.recruiting=Recrutamento
report.education.students=Potential studentes
report.education.teachers=Potential inseniantes
report.exploration.discoveredBy=Discoperite per
report.exploration.discoveredIn=Discoperite in
report.exploration.nameOfRegion=Nomine del region
report.exploration.typeOfRegion=Typo de region
report.exploration.valueOfRegion=Valor del region
report.foreignAffair.congress=Patres fundatores
report.foreignAffair.militaryStrength=Fortia militar
report.foreignAffair.navalStrength=Fortia naval
report.foreignAffair.notice=Iste reporto se basa super le depeches del diplomates e spiones del Corona e pote esser ben plus actualisate que le reportos de nostre proprie unitates e exploratores.
report.foreignAffair.numberOfColonies=Numero de colonias
report.foreignAffair.numberOfUnits=Numero de unitates
report.foreignAffair.sonsOfLiberty=Filios del Libertate
report.foreignAffair.stance=Postura
report.highScores.colonies=Numero de colonias:
report.highScores.difficulty=Difficultate:
report.highScores.governor=Governator %name% de %nation%
report.highScores.independence=Independentia ganiate:
report.highScores.nation=Nation:
report.highScores.nationType=Avantage national:
report.highScores.president=Presidente %name% de %nation%
report.highScores.retired=Retirate:
report.highScores.score=Punctage:
report.highScores.turn=Anno:
report.highScores.units=Numero de unitates:
report.indian.chieftain=Nomine del chef:
report.indian.mostHated=Le plus odiate
report.indian.noKnownSettlements=Nulle stabilimento cognoscite.
report.indian.numberOfSettlements=Stabilimentos cognoscite:
report.indian.tension=Tension
report.indian.tradeInterests=Interesses commercial
report.indian.tribeTension=Tension tribal:
report.indian.typeOfSettlements=Typo de stabilimentos:
report.production.selectGoods=Selige benes
report.production.update=Actualisar
report.requirements.badAssignment=%colony% ha un %expert% qui labora actualmente como %expertWork%, durante que un %nonExpert% labora como %nonExpertWork%. Le production augmentarea si le colonos excambiarea lor empleos.
report.requirements.canTrainExperts={{plural:2|%unit%}} pote esser trainate a
# Fuzzy
report.requirements.exploreTile=%type% al %direction% de %colony% beneficiarea de exploration.
report.requirements.met=Tote le requisitos es satisfacite.
report.requirements.missingGoods=%colony% produce %goods%, ma require plus %input%.
report.requirements.misusedExperts=Il ha {{plural:2|%unit%}} non laborante como %work% presente a
report.requirements.noExpert=%colony% produce %goods%, ma non ha %unit%.
report.requirements.severalExperts=Plure {{plural:2|%unit%}} es presente a
report.requirements.surplus=Un surplus de %goods% es producite a
report.trade.afterTaxes=Receptas post taxas
report.trade.beforeTaxes=Receptas ante taxas
report.trade.cargoUnits=Unitates in cargo
# Fuzzy
report.trade.hasCustomHouse=* Iste colono ha un officio de doana; iste benes es exportate.
report.trade.totalDelta=Total de production
report.trade.totalUnits=Total de unitates
report.trade.unitsSold=Unitates acquirite o vendite
report.turn.filter=Non monstrar iste typo de message (%type%)
report.turn.ignore=Ignorar iste message (Colonia: %colony%, Benes: %goods%)
# Fuzzy
report.turn.playerNation=%nation% de %player%
# Fuzzy
aboutPanel.copyright=Copyright © 2002-2013  Le equipa de FreeCol
aboutPanel.legalDisclaimer=FreeCol es software libere: vos pote redistribuer lo e/o modificar lo sub le conditiones del GNU General Public License como publicate per le Free Software Foundation, o version 2 de iste licentia, o omne version plus recente.
aboutPanel.officialSite=Sito official:
aboutPanel.sfProject=Projecto SourceForge:
aboutPanel.version=Version:
buildingToolTip.breeding=Tu ha besonio de al minus %number% {{plural:%number%|%goods%}} pro poter elevar %goods%.
buildQueuePanel.buildings=Edificios
buildQueuePanel.buildQueue=Cauda de construction
# Fuzzy
buildQueuePanel.buyBuilding=Comprar edificio
buildQueuePanel.compactView=Vista compacte
buildQueuePanel.currentlyBuilding=In construction: %buildable%
buildQueuePanel.populationTooSmall=Population %number%
buildQueuePanel.requires=Require: %string%
buildQueuePanel.showAll=Monstrar toto
buildQueuePanel.units=Unitates
captureGoodsDialog.title=Robar cargo
cargoPanel.cargoAndSpace=Cargo in %name% (%space% {{plural:%space%|one=spatio|other=spatios|default=spatios}} libere)
chatPanel.message=Message
chooseFoundingFatherDialog.title=Nominar patre fundator
colonyPanel.colonyUnits=Unitates del colonia
colonyPanel.inPort=In porto
colonyPanel.outsideColony=Foras del colonia
# Fuzzy
colonyPanel.producing=Produce:
colonyPanel.reducePopulation=Si tu reduce le population a sub %number%, %colony% non potera plus construer %buildable%.
colonyPanel.unitChange=Al entrar in tu colonia, tu %oldType% ha devenite un %newType%.
colonyPanel.bonusLabel=Bonus: %number%%extra%
colonyPanel.populationLabel=Population: %number%
colonyPanel.rebelLabel=Rebellos: %number%
colonyPanel.royalistLabel=Royalistas: %number%
colonyPanel.notBestTile=%unit% poterea producer plus %goods% in %tile%.
confirmDeclarationDialog.areYouSure.no=Forsan plus tarde
confirmDeclarationDialog.areYouSure.text=Que nos renuncia al tyrannia injuste de %monarch% e declara le independentia de nostre colonias del corona!
confirmDeclarationDialog.areYouSure.yes=Libertate o morte!
confirmDeclarationDialog.createFlag=e nostre inimicos tremera al vista de nostre bandiera defiante.
# Fuzzy
confirmDeclarationDialog.defaultCountry=Statos Unite de %nation%
# Fuzzy
confirmDeclarationDialog.defaultNation=%nation% libere
confirmDeclarationDialog.enterCountry=Ab nunc, nostre pais se appellara
confirmDeclarationDialog.enterNation=e omne citatano de nostre gloriose nation essera fer de esser cognoscite como
flag.background.FESSES=Fasces
flag.background.PALES=Palos
flag.background.PER_BEND=Trenchate
flag.background.PER_BEND_SINISTER=Taliate
flag.background.PER_SALTIRE=Quartierate in cruce de Sancte Andrea
flag.background.PLAIN=Plan
flag.background.QUARTERLY=Trimestral
flag.background.label=Fundo
flag.backgroundColors.label=Color de fundo
flag.decoration.BEND=Banda
flag.decoration.BEND_SINISTER=Barra
flag.decoration.CHEVRON=Chevron
flag.decoration.CROSS=Cruce
flag.decoration.GREEK_CROSS=Cruce Grec
flag.decoration.NONE=Necun
flag.decoration.PALL=Pairle
flag.decoration.SALTIRE=Cruce de Sancte Andrea
flag.decoration.SALTIRE_AND_CROSS=Cruce de Sancte Andrea e Cruce
flag.decoration.SCANDINAVIAN_CROSS=Cruce Scandinave
flag.decoration.label=Decoration
flag.decorationColor.label=Color de decoration
flag.starColor.label=Color de stella
flag.stars.label=Numero de stellas
flag.stripes.label=Numero de strias
flag.unionColor.label=Color del union
flag.unionPosition.BOTTOM=Basso
flag.unionPosition.CANTON=Canton
flag.unionPosition.CENTER=Centro
flag.unionPosition.LEFT=Sinistra
flag.unionPosition.MIDDLE=Medio
flag.unionPosition.NONE=Necun
flag.unionPosition.RIGHT=Dextra
flag.unionPosition.TOP=Alto
flag.unionPosition.label=Position de union
flag.unionShape.BEND=Banda
flag.unionShape.CHEVRON=Chevron
flag.unionShape.RECTANGLE=Rectangulo
flag.unionShape.RHOMBUS=Rhombo
flag.unionShape.TRIANGLE=Triangulo
flag.unionShape.label=Forma unite
constructionPanel.clickToBuild=Clicca super le sito de construction pro seliger un edificio o unitate a construer.
constructionPanel.turnsToComplete=(Tornos a completar: %number%)
negotiationDialog.accept=Acceptar
negotiationDialog.add=Adder
negotiationDialog.cancel=Cancellar
negotiationDialog.clear=Vacuar
negotiationDialog.contact.tutorial=Tu incontra co-europeos. Illes competera con te pro terra e ricchessas, e pote mesmo facer le guerra contra te. Ma post que Jan de Witt ha devenite membro del Congresso Continental, tu potera commerciar con illes.
# Fuzzy
negotiationDialog.demand=Le %nation% exige del %otherNation%
negotiationDialog.exchange=in excambio de
# Fuzzy
negotiationDialog.offer=Le %nation% offere al %otherNation%
negotiationDialog.send=Inviar
negotiationDialog.title.contact=Incontra altere europeos
negotiationDialog.title.diplomatic=Negotiation diplomatic
negotiationDialog.title.trade=Negotiation commercial
negotiationDialog.title.tribute=Demanda de tributo
editSettlementDialog.removeSettlement=Remover stabilimento
editSettlementDialog.removeSettlement.text=Vole tu remover iste stabilimento?
emigrationDialog.chooseImmigrant=Selige qual unitate emigrara ex Europa.
endTurnDialog.areYouSure=Le sequente {{plural:%number%|one=unitate|other=unitates}} ancora attende ordines, o ha essite ordinate a attender. Es tu secur de voler finir le torno ora?
endTurnDialog.name=Finir torno
errorPanel.showLogFile=Monstrar file de registro
europePanel.leaveColonists=Facer vela verso %newWorld% e lassar retro le colonos?
europePanel.transaction.net=Nette:\t%gold%
europePanel.transaction.price=Precio:\t%gold%
europePanel.transaction.purchase=Acquirer %amount% %goods% pro %gold% de auro
europePanel.transaction.sale=Vender %amount% %goods% pro %gold% de auro
europePanel.transaction.tax=-%tax%%:\t%gold%
findSettlementPanel.displayAll=Cercar tote le stabilimentos
findSettlementPanel.displayOnlyEuropean=Cercar solmente stabilimentos europee
findSettlementPanel.displayOnlyNatives=Cercar solmente stabilimentos indigena
findSettlementPanel.name=Cercar stabilimento
# Fuzzy
firstContactDialog.meeting.natives=Incontro con le indigenas...
firstContactDialog.meeting.natives.tutorial=Tu incontra indigenas. Invia tu Exploratores a lor stabilimentos pro discoperir plus super illes, e tu Servos a Contracto e Colonos Libere pro apprender de illes. Invia tu naves e caravanas a lor stabilimentos si tu vole commerciar con illes.
firstContactDialog.welcomeOffer.text=Le %nation% te saluta. Nos es un gloriose nation de %camps% %settlementType%. Pro celebrar nostre amicitate, nos te offere generosemente in dono le terra que tu ora occupa. Vole tu acceptar nostre tractato e viver con nos in pace como fratres?
firstContactDialog.welcomeSimple.text=Le %nation% te saluta. Nos es un gloriose nation de %camps% %settlementType%. Vole tu acceptar nostre tractato e viver con nos in pace como fratres?
abandonColony.no=Cancellar
abandonColony.text=Debe nos vermente abandonar nostre colonia?
abandonColony.yes=Abandonar
quitDialog.areYouSure.text=Es tu secur de voler quitar?
reconnect.no=Quitar le joco.
reconnect.text=Reconnecter al servitor?
reconnect.yes=Reconnecter e continuar le joco.
retireDialog.areYouSure.text=Es tu secur de voler retirar te?
saveConfirmationDialog.areYouSure.text=Es tu secur de voler superscriber un file existente?
stopServer.no=Cancellar
stopServer.text=Un servitor es ja in function super le porto specificate.
stopServer.yes=Clauder servitor
freeColProgressBar.turnsToComplete=(Tornos: %number%)
indianSettlementPanel.indianCapital=Capital del %nation%
indianSettlementPanel=Stabilimento del %nation%
indianSettlementPanel.learnableSkill=Le sequente mestiero pote esser apprendite in iste stabilimento:
indianSettlementPanel.highlyWanted=Iste stabilimento es multo interessate in le commercio de:
indianSettlementPanel.otherWanted=Altere benes que pote esser commerciate in iste stabilimento es:
indianSettlementPanel.mostHated=Le nation le plus odiate in iste stabilimento:
infoPanel.endTurn=Preme Enter pro finir le torno.
infoPanel.moves=Movimentos:
loadingSavegameDialog.port=Porto:
loadingSavegameDialog.privateMultiplayer=Multijocator private
loadingSavegameDialog.publicMultiplayer=Multijocator public
loadingSavegameDialog.singlePlayer=Un sol jocator
loadingSavegameDialog.name=Cargamento de partita salveguardate
mapEditorTransformPanel.chooseResource=Selige un ressource
mapEditorTransformPanel.majorRiver=Fluvio major
mapEditorTransformPanel.minorRiver=Fluvio minor
mapEditorTransformPanel.resource=Modificar/remover ressource
freecol.map.Africa=Africa
freecol.map.America_large=America (grande)
freecol.map.Australia=Australia
freecol.map.Caribbean_basin=Mar Caribe
mapSizeDialog.mapSize=Selige le dimension del carta
monarchDialog.default=Un message del Corona
newPanel.editDifficulty=Modificar difficultate
newPanel.getServerList=Obtener lista de servitores
newPanel.joinMultiPlayerGame=Participar in un partita multijocator
newPanel.newGamePanel=Configurar un nove partita
newPanel.nationalAdvantages=Avantages national
newPanel.publicServer=Servitor public
newPanel.showDifficulty=Monstrar difficultate
newPanel.singlePlayerGame=Partita solitari
newPanel.startMultiplayerGame=Comenciar un partita multijocator
newPanel.startServerOnPort=Initiar servitor al porta
parametersDialog.determineHighSeas.distToLandFromHighSeas=Tegulas distante del terra
parametersDialog.determineHighSeas.maxDistanceToEdge=Distantia maxime al bordo
playersTable.advantage=Avantage
playersTable.availability=Disponibilitate
purchasePanel.clickOn=Clicca super un del sequente articulos pro acquirer lo.
quickActionMenu.apprentice=Apprentisse de %unit%
quickActionMenu.assignToTeacher=Assignar a professor
quickActionMenu.board=Imbarcar in %unit%
quickActionMenu.changeWork=Cambiar de travalio
quickActionMenu.clearSpeciality=Rader specialitate
quickActionMenu.experience=Experientia como %job%:
quickActionMenu.leaveTown=Quitar citate
quickActionMenu.loadOnTo=Cargar in %unit%
quickActionMenu.teaching=%unit% de inseniamento
quickActionMenu.upgrade=Probabilitate de melioration:
rebelToolTip.100percent=Tornos pro attinger 100%
rebelToolTip.50percent=Tornos pro attinger 50%
rebelToolTip.changeLess=Remover colonos pro meliorar le bonus
rebelToolTip.changeMore=Adder colonos al bonus actual
rebelToolTip.nextMember=Tornos pro augmentar le rebellos
recruitPanel.clickOn=Clicca super un del sequente individuos pro recrutar le. Tu debera pagar %money% de auro pro su passage. Ille potera pagar su proprie passage post %number% tornos.
riverStyleDialog.text=Stilo de riviera
selectAmountDialog.text=Specifica le quantitate de benes a transferer:
selectDestinationDialog.cancel=Restar ubi tu es
selectDestinationDialog.onlyMyColonies=Monstrar solmente mi colonias
selectDestinationDialog.sortByDistance=Ordinar per distantia
selectDestinationDialog.sortByName=Ordinar per nomine
selectDestinationDialog.sortByOwner=Ordinar per proprietario
selectDestinationDialog.text=Selige destination
serverListPanel.gameState=Stato del partita
serverListPanel.gameState.0=Nove:
serverListPanel.gameState.1=In curso
serverListPanel.gameState.2=Finite
serverListPanel.players=Jocatores
startGamePanel.iAmReady=Preste
info.noEuropeans=Le condition de victoria de disfacer tote le altere europeos es jam complete. O activa un altere nation europee, o adde altere conditiones de victoria.
memoryManager.freeMemory=Libere
memoryManager.maxMemory=Max
memoryManager.totalMemory=Total
tilePanel.label=%label% (%x%, %y%)
tilePanel.owner=Proprietario:
tilePanel.region=Region:
tilePanel.settlement=Stabilimento:
tradeRouteInputPanel.addStop=Adder nove halto
tradeRouteInputPanel.allColonies=Tote le %number% colonias
tradeRouteInputPanel.destinationLabel=Destination
tradeRouteInputPanel.editRoute=Modificar route de commercio
tradeRouteInputPanel.nameLabel=Nomine
tradeRouteInputPanel.removeStop=Remover halto
tradeRouteInputPanel.silence=Silentiar messages
tradeRoutePanel.deassign.tooltip=Non plus sequer iste route de commercio.
tradeRoutePanel.deassignRoute=Abandonar route de commercio
tradeRoutePanel.delete.tooltip=Deler completemente iste route de commercio.
tradeRoutePanel.deleteRoute=Deler route de commercio
tradeRoutePanel.edit.tooltip=Modificar un route de commercio existente.
tradeRoutePanel.editRoute=Modificar route de commercio
tradeRoutePanel.name=Routes de commercio
tradeRoutePanel.new.tooltip=Crear un nove route de commercio.
tradeRoutePanel.newRoute=Nove route de commercio
trainPanel.clickOn=Clicca super un del sequente individuos pro instruer le.
victory.continue=Continuar a jocar
victory.text=Tu ha vincite!
victory.yes=Quitar
warehouseDialog.export.shortDescription=Exportar o non exportar iste typo de benes
warehouseDialog.export=Exportar
warehouseDialog.exportLevel.shortDescription=Exportar nihil sub iste nivello
warehouseDialog.highLevel.shortDescription=Avisar me quando le stock excede iste percentage del capacitate
warehouseDialog.lowLevel.shortDescription=Avisar me quando le stock cade sub iste percentage del capacitate
warehouseDialog.name=Deposito
# Fuzzy
workProductionPanel.zeroThreshold=Nulle
nameCache.base.colony=Colonia
nameCache.base.settlement=Stabilimento
nameCache.base.ship=Nave
nameCache.base.tradeRoute=Nove route de commercio
nameCache.mercenaries.0=Frederico II, landgrave de Hesse-Kassel
nameCache.mercenaries.1=Frederico Augusto, principe de Anhalt-Zerbst
nameCache.mercenaries.2=Carolo Alexandro, margrave de Brandenburg-Ansbach
nameCache.mercenaries.3=Carolo I, duc de Brunswick-Wolfenbüttel
installer.FreeCol.description=Le application FreeCol e files de datos.
installer.FreeColLanguage.autodetect=Deteger automaticamente al lanceamento del joco
installer.FreeColLanguage.description=Tu pote cambiar iste parametro plus tarde usante le menu Preferentias in le joco.
installer.FreeColLanguage=Per favor selige le lingua a usar in le joco:
installer.GameManual.description=Iste pacchetto contine le manual official del joco (disponibile solmente in anglese).
installer.GameManual=Manual del joco
installer.Location.Web=Le files non es includite in iste installator e essera automaticamente discargate ex le sito web de FreeCol si tu activa iste pacchetto.
installer.MovieClips.description2=Iste pacchetto contine le clips de video presentate in occasiones special durante le joco. Le activation de iste pacchetto installara le clips de video in tu computator. Le alternativa es facer vider le clips de video directemente ab le CD/DVD del joco.
installer.MovieClips.description=Iste pacchetto contine le clips de video presentate in occasiones special durante le joco.
installer.MovieClips=Clips de video
installer.Music.description=Le musica del joco.
installer.Music=Musica
installer.SoundEffects.description=Le effectos sonor del joco.
installer.SoundEffects=Effectos sonor
installer.SourceCode.description=Le codice fonte usate pro compilar iste distribution. Iste files es pro programmatores e non adde functionalitate al joco.
installer.SourceCode=Codice fonte
installer.UserFiles.freecol=Le directorio del application FreeCol (solmente pro installation pro un sol usator)
installer.UserFiles.home=Le directorio personal del usator
installer.UserFiles.other=Specificar altere directorio
installer.UserFiles=Per favor selige le loco pro le configurationes de usator e jocos salveguardate: