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<?xml version="1.0" encoding="UTF-8"?>
<!--
* Copyright (C) 2002-2022 The FreeCol Team
*
* This file is part of FreeCol.
*
* FreeCol is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* FreeCol is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with FreeCol. If not, see <http://www.gnu.org/licenses/>.
*
-->
<optionGroup id="clientOptions">
<optionGroup id="clientOptions.personal">
<!-- Player name customization. -->
<textOption id="model.option.playerName" defaultValue="" />
<!-- Option for setting the language -->
<languageOption id="model.option.languageOption"
defaultValue="clientOptions.gui.languageOption.automatic" />
</optionGroup>
<optionGroup id="clientOptions.display" >
<!-- Control the display scale -->
<rangeOption id="model.option.displayScaling"
defaultValue="0" localizedLabels="true">
<rangeValue label="model.option.displayScaling.automatic" value="0"/>
<rangeValue label="model.option.displayScaling.75" value="75"/>
<rangeValue label="model.option.displayScaling.100" value="100"/>
<rangeValue label="model.option.displayScaling.125" value="125"/>
<rangeValue label="model.option.displayScaling.150" value="150"/>
<rangeValue label="model.option.displayScaling.175" value="175"/>
<rangeValue label="model.option.displayScaling.200" value="200"/>
</rangeOption>
<booleanOption id="model.option.manualMainFontSize" defaultValue="false"/>
<integerOption id="model.option.mainFontSize"
defaultValue="12" minimumValue="10" maximumValue="48" stepSize="1" enabledBy="model.option.manualMainFontSize"/>
<!-- Use openGL or not? -->
<booleanOption id="model.option.useOpenGL"
defaultValue="true"/>
<!-- Use pixmaps or not? -->
<booleanOption id="model.option.usePixmaps"
defaultValue="true"/>
<!-- Use XRender or not? -->
<booleanOption id="model.option.useXRender"
defaultValue="true"/>
<booleanOption id="model.option.useTerrainAnimations" defaultValue="true"/>
<rangeOption id="model.option.graphicsQuality"
defaultValue="20" localizedLabels="true">
<rangeValue label="clientOptions.gui.graphicsQuality.lowest" value="0"/>
<rangeValue label="clientOptions.gui.graphicsQuality.low" value="10"/>
<rangeValue label="clientOptions.gui.graphicsQuality.normal" value="20"/>
<rangeValue label="clientOptions.gui.graphicsQuality.high" value="30"/>
<rangeValue label="clientOptions.gui.graphicsQuality.highest" value="40"/>
</rangeOption>
<!-- Animation speed for our units. -->
<rangeOption id="model.option.moveAnimationSpeed"
defaultValue="3" localizedLabels="true">
<rangeValue label="clientOptions.gui.moveAnimationSpeed.off" value="0"/>
<rangeValue label="clientOptions.gui.moveAnimationSpeed.slow" value="1"/>
<rangeValue label="clientOptions.gui.moveAnimationSpeed.normal" value="2"/>
<rangeValue label="clientOptions.gui.moveAnimationSpeed.fast" value="3"/>
</rangeOption>
<!-- Animation speed for other enemy units. -->
<rangeOption id="model.option.enemyMoveAnimationSpeed"
defaultValue="3" localizedLabels="true">
<rangeValue label="clientOptions.gui.enemyMoveAnimationSpeed.off" value="0"/>
<rangeValue label="clientOptions.gui.enemyMoveAnimationSpeed.slow" value="1"/>
<rangeValue label="clientOptions.gui.enemyMoveAnimationSpeed.normal" value="2"/>
<rangeValue label="clientOptions.gui.enemyMoveAnimationSpeed.fast" value="3"/>
</rangeOption>
<!-- Animation speed for other friendly units. -->
<rangeOption id="model.option.friendlyMoveAnimationSpeed"
defaultValue="3" localizedLabels="true">
<rangeValue label="clientOptions.gui.friendlyMoveAnimationSpeed.off" value="0"/>
<rangeValue label="clientOptions.gui.friendlyMoveAnimationSpeed.slow" value="1"/>
<rangeValue label="clientOptions.gui.friendlyMoveAnimationSpeed.normal" value="2"/>
<rangeValue label="clientOptions.gui.friendlyMoveAnimationSpeed.fast" value="3"/>
</rangeOption>
</optionGroup>
<optionGroup id="clientOptions.interface" >
<optionGroup id="clientOptions.interface.mapView" >
<!-- The default zoom level. -->
<rangeOption id="model.option.defaultZoomLevel"
defaultValue="2" localizedLabels="false">
<rangeValue label="1" value="1"/>
<rangeValue label="2" value="2"/>
<rangeValue label="3" value="3"/>
<rangeValue label="4" value="4"/>
<rangeValue label="5" value="5"/>
<rangeValue label="6" value="6"/>
</rangeOption>
<!-- Selected tiles always gets centered if this option is enabled. -->
<booleanOption id="model.option.alwaysCenter"
defaultValue="false"/>
<!-- If this option is enabled, the display will recenter in
order to display the active unit. -->
<booleanOption id="model.option.jumpToActiveUnit"
defaultValue="true"/>
<!-- Option for activating autoscroll when dragging units on the
mapboard. -->
<booleanOption id="model.option.mapScrollOnDrag"
defaultValue="true"/>
<!-- Option for autoscrolling when hitting the boundaries of the
mapboard. -->
<booleanOption id="model.option.autoScroll"
defaultValue="true"/>
<!-- Whether to display the grid by default or not. -->
<booleanOption id="model.option.displayGrid"
defaultValue="false"/>
<!-- Whether to display borders by default or not. -->
<booleanOption id="model.option.displayBorders"
defaultValue="false"/>
<!-- Whether to draw the fog of war on the actual map or not. -->
<booleanOption id="model.option.displayFogOfWar"
defaultValue="false"/>
<!-- Whether to have a delay on a unit's last move or not. -->
<booleanOption id="model.option.unitLastMoveDelay"
defaultValue="true"/>
<!-- Option for in tile text display -->
<selectOption id="model.option.displayTileText"
defaultValue="0" localizedLabels="true">
<selectValue label="clientOptions.gui.displayTileText.empty" value="0"/>
<selectValue label="clientOptions.gui.displayTileText.names" value="1"/>
<selectValue label="clientOptions.gui.displayTileText.owners" value="2"/>
<selectValue label="clientOptions.gui.displayTileText.regions" value="3"/>
</selectOption>
<!-- The type of colony labels on the map. -->
<selectOption id="model.option.displayColonyLabels"
defaultValue="1" localizedLabels="true">
<selectValue label="clientOptions.gui.displayColonyLabels.none" value="0"/>
<selectValue label="clientOptions.gui.displayColonyLabels.classic" value="1"/>
<selectValue label="clientOptions.gui.displayColonyLabels.modern" value="2"/>
</selectOption>
</optionGroup>
<optionGroup id="clientOptions.interface.mapControls" >
<!-- Whether to display a compass rose or not. -->
<booleanOption id="model.option.displayCompassRose"
defaultValue="false"/>
<!-- Whether to display the map controls by default or not. -->
<booleanOption id="model.option.displayMapControls"
defaultValue="true"/>
<!-- Draw the fog of war on the minimap. -->
<booleanOption id="model.option.miniMapToggleFogOfWar"
defaultValue="true"/>
<!-- Draw the borders on the minimap. -->
<booleanOption id="model.option.miniMapToggleBorders"
defaultValue="true"/>
<!-- The color to fill in around the actual map on the minimap. -->
<selectOption id="model.option.color.background"
defaultValue="0" localizedLabels="true">
<selectValue label="clientOptions.minimap.color.background.black" value="0"/>
<selectValue label="clientOptions.minimap.color.background.gray.dark.very" value="1"/>
<selectValue label="clientOptions.minimap.color.background.gray.dark" value="2"/>
<selectValue label="clientOptions.minimap.color.background.gray" value="3"/>
<selectValue label="clientOptions.minimap.color.background.gray.light" value="4"/>
<selectValue label="clientOptions.minimap.color.background.gray.light.very" value="5"/>
<selectValue label="clientOptions.minimap.color.background.blue.light" value="6"/>
</selectOption>
</optionGroup>
<optionGroup id="clientOptions.messages" >
<!-- Used by GUI, this defines the grouping of ModelMessages. -->
<selectOption id="model.option.guiMessagesGroupBy"
defaultValue="0" localizedLabels="true">
<selectValue label="clientOptions.messages.guiMessagesGroupBy.nothing" value="0"/>
<selectValue label="clientOptions.messages.guiMessagesGroupBy.type" value="1"/>
<selectValue label="clientOptions.messages.guiMessagesGroupBy.source" value="2"/>
</selectOption>
<!-- Switches to enable display of particular message types. -->
<booleanOption id="model.option.guiShowBuildingCompleted"
defaultValue="true"/>
<booleanOption id="model.option.guiShowCombatResult"
defaultValue="true"/>
<booleanOption id="model.option.guiShowDemands"
defaultValue="true"/>
<booleanOption id="model.option.guiShowDisasters"
defaultValue="true"/>
<booleanOption id="model.option.guiShowForeignDiplomacy"
defaultValue="true"/>
<booleanOption id="model.option.guiShowGifts"
defaultValue="true"/>
<booleanOption id="model.option.guiShowGoodsMovement"
defaultValue="false"/>
<booleanOption id="model.option.guiShowGovernmentEfficiency"
defaultValue="true"/>
<booleanOption id="model.option.guiShowMarketPrices"
defaultValue="true"/>
<booleanOption id="model.option.guiShowMissingGoods"
defaultValue="true"/>
<booleanOption id="model.option.guiShowSonsOfLiberty"
defaultValue="true"/>
<booleanOption id="model.option.guiShowTutorial"
defaultValue="true"/>
<booleanOption id="model.option.guiShowUnitAdded"
defaultValue="true"/>
<booleanOption id="model.option.guiShowUnitArrived"
defaultValue="true"/>
<booleanOption id="model.option.guiShowUnitDemoted"
defaultValue="true"/>
<booleanOption id="model.option.guiShowUnitImproved"
defaultValue="true"/>
<booleanOption id="model.option.guiShowUnitLost"
defaultValue="true"/>
<booleanOption id="model.option.guiShowUnitRepaired"
defaultValue="true"/>
<booleanOption id="model.option.guiShowWarehouseCapacity"
defaultValue="true"/>
<booleanOption id="model.option.guiShowWarning"
defaultValue="true"/>
<!-- Show warnings about colony sites. -->
<booleanOption id="model.option.guiShowColonyWarnings"
defaultValue="true"/>
<!-- Show the pre-combat dialog. -->
<booleanOption id="model.option.guiShowPreCombat"
defaultValue="true"/>
<!-- Show the warnings about poor choice of tile worker. -->
<booleanOption id="model.option.guiShowNotBestTile"
defaultValue="true"/>
<!-- Show the Region Naming dialog -->
<booleanOption id="model.option.guiShowRegionNaming"
defaultValue="true"/>
<!-- Type of colony report. -->
<selectOption id="model.option.colonyReport"
defaultValue="0" localizedLabels="true">
<selectValue label="clientOptions.messages.colonyReport.classic" value="0"/>
<selectValue label="clientOptions.messages.colonyReport.compact" value="1"/>
</selectOption>
<!-- Type of labour report. -->
<selectOption id="model.option.labourReport"
defaultValue="0" localizedLabels="true">
<selectValue label="clientOptions.messages.labourReport.classic" value="0"/>
<selectValue label="clientOptions.messages.labourReport.compact" value="1"/>
</selectOption>
</optionGroup>
<optionGroup id="clientOptions.warehouse" >
<!-- The Stock the custom house should keep when selling goods. -->
<integerOption id="model.option.customStock"
defaultValue="50" minimumValue="0" maximumValue="300"/>
<!-- Generate warning of stock drops below this percentage of
capacity. -->
<integerOption id="model.option.lowLevel"
defaultValue="10" minimumValue="0" maximumValue="100"/>
<!-- Generate warning of stock exceeds this percentage of capacity. -->
<integerOption id="model.option.highLevel"
defaultValue="90" minimumValue="0" maximumValue="100"/>
<!-- Should trade routes check production to determine whether
to visit a stop? -->
<booleanOption id="model.option.stockAccountsForProduction"
defaultValue="false"/>
</optionGroup>
<optionGroup id="clientOptions.other" >
<!-- Remember panel positions? -->
<booleanOption id="model.option.rememberPanelPositions"
defaultValue="false"/>
<!-- Remember panel sizes? -->
<booleanOption id="model.option.rememberPanelSizes"
defaultValue="true"/>
<!-- Option to disable end turn grey background. -->
<booleanOption id="model.option.disableGrayLayer"
defaultValue="false"/>
<!-- Option for autoload emigrants on sailing to america. -->
<booleanOption id="model.option.autoloadEmigrants"
defaultValue="false"/>
<!-- Option to autoload sentried units. -->
<booleanOption id="model.option.autoloadSentries"
defaultValue="false"/>
<!-- Automatically ends the turn when no units can be made active. -->
<booleanOption id="model.option.autoEndTurn"
defaultValue="false"/>
<!-- Show the end turn dialog. -->
<booleanOption id="model.option.showEndTurnDialog"
defaultValue="true"/>
<!-- What to do when the natives make a demand. -->
<selectOption id="model.option.indianDemandResponse"
defaultValue="0" localizedLabels="true">
<selectValue label="clientOptions.other.indianDemandResponse.ask" value="0"/>
<selectValue label="clientOptions.other.indianDemandResponse.accept" value="1"/>
<selectValue label="clientOptions.other.indianDemandResponse.reject" value="2"/>
</selectOption>
<!-- The action to take on warehouse overflow. -->
<selectOption id="model.option.unloadOverflowResponse"
defaultValue="0" localizedLabels="true">
<selectValue label="clientOptions.other.unloadOverflowResponse.ask" value="0"/>
<selectValue label="clientOptions.other.unloadOverflowResponse.never" value="1"/>
<selectValue label="clientOptions.other.unloadOverflowResponse.always" value="2"/>
</selectOption>
<!-- Used by GUI, the number will be displayed when a group of
goods are higher than this number. -->
<integerOption id="model.option.guiMinNumberToDisplayGoodsCount"
defaultValue="7" minimumValue="0" maximumValue="10"/>
<!-- Used by GUI, this is the most repetitions drawn of a goods
image for a single goods grouping. -->
<integerOption id="model.option.guiMaxNumberOfGoodsImages"
defaultValue="7" minimumValue="1" maximumValue="10"/>
<!-- Used by GUI, the good will be displayed in the warehouse
panel when its quantity is at least this number. -->
<integerOption id="model.option.guiMinNumberToDisplayGoods"
defaultValue="0" minimumValue="0" maximumValue="100"/>
<!-- Used by GUI to sort colonies. -->
<selectOption id="model.option.colonyComparator"
defaultValue="0" localizedLabels="true">
<selectValue label="clientOptions.gui.colonyComparator.byName" value="0"/>
<selectValue label="clientOptions.gui.colonyComparator.byAge" value="1"/>
<selectValue label="clientOptions.gui.colonyComparator.byPosition" value="2"/>
<selectValue label="clientOptions.gui.colonyComparator.bySize" value="3"/>
<selectValue label="clientOptions.gui.colonyComparator.bySoL" value="4"/>
</selectOption>
</optionGroup>
</optionGroup>
<optionGroup id="clientOptions.savegames" >
<!-- Use default values for savegames instead of displaying a
dialog. -->
<selectOption id="model.option.showSavegameSettings"
defaultValue="1" localizedLabels="true">
<selectValue label="clientOptions.savegames.showSavegameSettings.never" value="0"/>
<selectValue label="clientOptions.savegames.showSavegameSettings.multiplayer" value="1"/>
<selectValue label="clientOptions.savegames.showSavegameSettings.always" value="2"/>
</selectOption>
<!-- Option for setting the period of autosaves. The value 0
signals that autosaving is disabled -->
<integerOption id="model.option.autosavePeriod"
defaultValue="1" minimumValue="0" maximumValue="100"/>
<!-- Option for setting the number of days autosaves are kept
(valid time). 0 to ignore this condition. -->
<integerOption id="model.option.autosaveValidity"
defaultValue="30" minimumValue="0" maximumValue="360"/>
<!-- Option to delete old save games when a new game is started. -->
<booleanOption id="model.option.autosaveDelete"
defaultValue="false"/>
<!-- Option to confirm the overwrite of existing save files. -->
<booleanOption id="model.option.confirmSaveOverwrite"
defaultValue="false"/>
<!-- Prefix for the auto-save files. -->
<textOption id="model.option.autoSavePrefix"
defaultValue="Autosave"/>
<!-- Stem for the last-turn save file name. -->
<textOption id="model.option.lastTurnName"
defaultValue="last-turn"/>
<!-- Stem for the before-last-turn save file name. -->
<textOption id="model.option.beforeLastTurnName"
defaultValue="before-last-turn"/>
</optionGroup>
<optionGroup id="clientOptions.audio">
<!-- Which mixer to use by default. -->
<audioMixerOption id="model.option.audioMixer"
defaultValue="AUTO" />
<!--The music volume -->
<percentageOption id="model.option.musicVolume"
defaultValue="100" previewEnabled="true"/>
<!--The sound effects volume -->
<percentageOption id="model.option.soundEffectsVolume"
defaultValue="100" previewEnabled="true"/>
<!-- Play an alert sound on message arrival. -->
<booleanOption id="model.option.audioAlerts"
defaultValue="false"/>
</optionGroup>
<optionGroup id="clientOptions.mods">
<!-- Which mods are enabled. Initially empty. -->
<modListOption id="clientOptions.mods.userMods">
<template>
<modOption id="model.option.mod" />
</template>
</modListOption>
</optionGroup>
<optionGroup id="clientOptions.etc" editable="false" visible="false">
<!-- Placement options, set dynamically, not from the options dialogs. -->
</optionGroup>
</optionGroup>
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