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// This file is part of ff3d - http://www.freefem.org/ff3d
// Copyright (C) 2001, 2002, 2003, 2004 Stphane Del Pino
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2, or (at your option)
// any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
// $Id: ObjectTransformer.hpp,v 1.1 2004/04/25 20:03:16 delpinux Exp $
#ifndef OBJECT_TRANSFORMER_HPP
#define OBJECT_TRANSFORMER_HPP
#include <Shape.hpp>
#include <ReferenceCounting.hpp>
class Object;
/**
* @file ObjectTransformer.hpp
* @author Stephane Del Pino
* @date Sun Apr 25 14:31:46 2004
*
* @brief extracts object from boolean operation or compound object
*
* ObjectTransformer is an inner ff3d class used to transfer set
* operations to primitives. This is useful for meshing surfaces for
* example.
*/
class ObjectTransformer
{
private:
Shape::TransformationsList __addedTransformations;
ObjectTransformer(const ObjectTransformer& s);
public:
ReferenceCounting<Object>
operator()(const Object& objectToCopy) const;
ObjectTransformer(const Shape::TransformationsList& t)
: __addedTransformations(t)
{
;
}
~ObjectTransformer()
{
;
}
};
#endif // OBJECT_TRANSFORMER_HPP
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