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// This file is part of ff3d - http://www.freefem.org/ff3d
// Copyright (C) 2001, 2002, 2003 Stphane Del Pino
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2, or (at your option)
// any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
// $Id: Variable.hpp,v 1.5 2007/02/08 23:19:38 delpinux Exp $
#ifndef VARIABLE_HPP
#define VARIABLE_HPP
#include <ReferenceCounting.hpp>
#include <string>
/*!
\class Variable
This class is the interface for all variables in the language.
\author Stephane Del Pino
*/
class Variable
{
public:
enum Type {
domain,
function,
mesh,
ofstream,
real,
scene,
testFuncion,
unknown,
unknownList,
vector3
};
private:
//! The type of the variable
const Variable::Type __type;
//! the name of the variable
const std::string __name;
public:
const Variable::Type& type() const
{
return __type;
}
const std::string& name() const
{
return __name;
}
Variable(const std::string& name,
const Variable::Type& type)
: __type(type),
__name(name)
{
;
}
Variable(const Variable& v)
: __type(v.__type),
__name(v.__name)
{
;
}
virtual ~Variable()
{
;
}
};
/*!
\class RealVariable
This class allow manipulation of real_t variables.
\author Stephane Del Pino
*/
class RealExpression;
class RealVariable
: public Variable
{
private:
ReferenceCounting<RealExpression> __expression;
public:
ReferenceCounting<RealExpression> expression() const;
ConstReferenceCounting<RealExpression>
operator=(ReferenceCounting<RealExpression> e);
RealVariable(const std::string& name,
ReferenceCounting<RealExpression> expression);
RealVariable(const RealVariable& rv);
~RealVariable();
};
/*!
\class StringVariable
This class allow manipulation of string variables.
\author Stephane Del Pino
*/
class StringExpression;
class StringVariable
: public Variable
{
private:
ReferenceCounting<StringExpression> __expression;
public:
ReferenceCounting<StringExpression> expression() const;
ConstReferenceCounting<StringExpression>
operator=(ReferenceCounting<StringExpression> e);
StringVariable(const std::string& name);
StringVariable(const std::string& name,
ReferenceCounting<StringExpression> expression);
StringVariable(const StringVariable& rv);
~StringVariable();
};
/*!
\class Vector3Variable
This class allow manipulation of Vector3 variables.
\author Stephane Del Pino
*/
class Vector3Expression;
class Vector3Variable
: public Variable
{
private:
ReferenceCounting<Vector3Expression> __expression;
public:
ReferenceCounting<Vector3Expression> expression() const;
ConstReferenceCounting<Vector3Expression>
operator=(ReferenceCounting<Vector3Expression> e);
Vector3Variable(const std::string& name,
ReferenceCounting<Vector3Expression> expression);
Vector3Variable(const Vector3Variable& rv);
~Vector3Variable();
};
/*!
\class FunctionVariable
This class allow manipulation of Function variables.
\author Stephane Del Pino
*/
class FunctionExpression;
class FunctionVariable
: public Variable
{
private:
ReferenceCounting<FunctionExpression> __expression;
// This is used to check if function variable is an Unknown
bool __subscribed;
public:
void subscribe()
{
__subscribed = true;
}
void unsubscribe()
{
__subscribed = false;
}
const bool& isSubscribed() const
{
return __subscribed;
}
ReferenceCounting<FunctionExpression> expression() const;
ConstReferenceCounting<FunctionExpression>
operator=(ReferenceCounting<FunctionExpression> e);
FunctionVariable(const std::string& name,
ReferenceCounting<FunctionExpression> expression);
FunctionVariable(const FunctionVariable& rv);
~FunctionVariable();
};
/*!
\class TestFunctionVariable
This class allow manipulation of Test Functions.
\author Stephane Del Pino
*/
class TestFunctionVariable
: public Variable
{
public:
TestFunctionVariable(const std::string& name);
TestFunctionVariable(const TestFunctionVariable& rv);
~TestFunctionVariable();
};
/*!
\class MeshVariable
This class allow manipulation of mesh variables.
\author Stephane Del Pino
*/
class MeshExpression;
class MeshVariable
: public Variable
{
private:
ReferenceCounting<MeshExpression> __expression;
public:
ReferenceCounting<MeshExpression> expression() const;
ConstReferenceCounting<MeshExpression>
operator=(ReferenceCounting<MeshExpression> e);
MeshVariable(const std::string& name);
MeshVariable(const std::string& name,
ReferenceCounting<MeshExpression> expression);
MeshVariable(const MeshVariable& rv);
~MeshVariable();
};
/*!
\class SceneVariable
This class allow manipulation of scene variables.
\author Stephane Del Pino
*/
class SceneExpression;
class SceneVariable
: public Variable
{
private:
ReferenceCounting<SceneExpression> __expression;
public:
ReferenceCounting<SceneExpression> expression() const;
ConstReferenceCounting<SceneExpression>
operator=(ReferenceCounting<SceneExpression> e);
SceneVariable(const std::string& name);
SceneVariable(const std::string& name,
ReferenceCounting<SceneExpression> expression);
SceneVariable(const SceneVariable& rv);
~SceneVariable();
};
/*!
\class DomainVariable
This class allow manipulation of domain variables.
\author Stephane Del Pino
*/
class DomainExpression;
class DomainVariable
: public Variable
{
private:
ReferenceCounting<DomainExpression> __expression;
public:
ReferenceCounting<DomainExpression> expression() const;
ConstReferenceCounting<DomainExpression>
operator=(ReferenceCounting<DomainExpression> e);
DomainVariable(const std::string& name);
DomainVariable(const std::string& name,
ReferenceCounting<DomainExpression> expression);
DomainVariable(const DomainVariable& rv);
~DomainVariable();
};
/*!
\class OFStreamVariable
This class allow manipulation of domain variables.
\author Stephane Del Pino
*/
class OFStreamExpression;
class OFStreamVariable
: public Variable
{
private:
ReferenceCounting<OFStreamExpression> __expression;
public:
ReferenceCounting<OFStreamExpression> expression() const;
ConstReferenceCounting<OFStreamExpression>
operator=(ReferenceCounting<OFStreamExpression> e);
OFStreamVariable(const std::string& name);
OFStreamVariable(const std::string& name,
ReferenceCounting<OFStreamExpression> expression);
OFStreamVariable(const OFStreamVariable& rv);
~OFStreamVariable();
};
#endif // VARIABLE_HPP
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