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// This file is part of ff3d - http://www.freefem.org/ff3d
// Copyright (C) 2001, 2002, 2003 Stphane Del Pino
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2, or (at your option)
// any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
// $Id: BoundarySurfaceMesh.cpp,v 1.3 2006/09/28 20:08:51 delpinux Exp $
#include <BoundarySurfaceMesh.hpp>
#include <SurfaceMeshOfTriangles.hpp>
void BoundarySurfaceMesh::put(std::ostream& os) const
{
os << "Surface Mesh";
}
ConstReferenceCounting<SurfaceMesh>
BoundarySurfaceMesh::surfaceMesh() const
{
return __surfaceMesh;
}
BoundarySurfaceMesh::
BoundarySurfaceMesh(const BoundarySurfaceMesh& B)
: Boundary(B),
__surfaceMesh(B.__surfaceMesh)
{
;
}
BoundarySurfaceMesh::
BoundarySurfaceMesh(ConstReferenceCounting<SurfaceMesh> sm)
: Boundary(Boundary::surfaceMesh),
__surfaceMesh(sm)
{
;
}
BoundarySurfaceMesh::
~BoundarySurfaceMesh()
{
;
}
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