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// This file is part of ff3d - http://www.freefem.org/ff3d
// Copyright (C) 2001, 2002, 2003 Stphane Del Pino
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2, or (at your option)
// any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
// $Id: EdgesSet.hpp,v 1.4 2005/10/26 18:01:17 delpinux Exp $
#ifndef EDGES_SET_HPP
#define EDGES_SET_HPP
#include <Edge.hpp>
#include <Vector.hpp>
/**
* @file EdgesSet.hpp
* @author Stephane Del Pino
* @date Fri Jun 11 19:02:20 2004
*
* @brief Manages edges set
*
* This class main purpose is to provide a unique interface to all
* edges sets, particularly useful for meshes management.
*/
class EdgesSet
{
private:
Vector<Edge> __edges;
public:
/**
* Returns the number of the edge \a e in the list
*
* @param e an edge
*
* @return the edge number
*/
inline size_t number(const Edge& e) const
{
return __edges.number(e);
}
/**
* Read-only access to the number of edges.
*
* @return the number of edges of the set
*/
inline const size_t& numberOfEdges() const
{
return __edges.size();
}
/**
* Change the size of the edge container.
*
* @param size the new size of the edge set
*
* @note all data are lost!
*/
inline void setNumberOfEdges(const size_t& size)
{
__edges.resize(size);
}
/**
* Access to an edge according to its number
*
* @param i the edge number
*
* @return the ith edge
*/
inline const Edge& operator[](const size_t& i) const
{
return __edges[i];/// bounds are checked by the Vector class
}
/**
* Read-only access to an edge according to its number
*
* @param i the edge number
*
* @return the ith edge
*/
inline Edge& operator[](const size_t& i)
{
return __edges[i];/// bounds are checked by the Vector class
}
/**
* Constructs an EdgesSet to a given size \a s
*
* @param s the given size
*/
EdgesSet(const size_t& s)
: __edges(s)
{
;
}
/**
* Copies an EdgesSet
*
* @param E the given EdgesSet
*/
EdgesSet(const EdgesSet& E)
: __edges(E.__edges)
{
;
}
/**
* Destructs an EdgesSet
*
*/
~EdgesSet()
{
;
}
};
#endif // EDGES_SET_HPP
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