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// This file is part of ff3d - http://www.freefem.org/ff3d
// Copyright (C) 2001, 2002, 2003 Stphane Del Pino
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2, or (at your option)
// any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
// $Id: SurfaceMeshGenerator.hpp,v 1.7 2004/08/23 10:00:44 delpinux Exp $
#ifndef SURFACE_MESH_GENERATOR_HPP
#define SURFACE_MESH_GENERATOR_HPP
class Mesh;
class Problem;
class Structured3DMesh;
class SurfaceMesh;
class SurfaceMeshOfTriangles;
class SurfaceMeshOfQuadrangles;
#include <Reference.hpp>
#include <TinyVector.hpp>
#include <Domain.hpp>
#include <Shape.hpp>
#include <set>
/**
* @file SurfaceMeshGenerator.hpp
* @author Stephane Del Pino
* @date Mon May 17 19:08:28 2004
*
* @brief A surface mesh generator
*
* This surface mesh generator builts Surface meshes based on a
* POV-Ray description using Marching Tetrahedra-like technics.
*/
class SurfaceMeshGenerator
{
private:
class Internals;
ReferenceCounting<Internals> __internals;
public:
void generateSurfacicMesh(const Domain& Omega,
const Mesh& M,
SurfaceMeshOfTriangles& s_mesh);
SurfaceMeshGenerator();
~SurfaceMeshGenerator();
};
#endif // SURFACE_MESH_GENERATOR_HPP
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