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// This file is part of ff3d - http://www.freefem.org/ff3d
// Copyright (C) 2003 Pascal Hav
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2, or (at your option)
// any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
//
// $Id: FFThread.hpp,v 1.4 2005/11/16 22:32:04 delpinux Exp $
#ifndef FFTHREAD_HPP
#define FFTHREAD_HPP
#include <iostream>
#include <Thread.hpp>
/**
* @file FFThread.hpp
* @author Stephane Del Pino
* @date Wed Dec 1 20:33:18 2004
*
* @brief Main ff3d thread class
*
*/
class FFThread
: public Thread
{
private:
std::istream& __in; /**< the stream to process */
/**
* Forbidden copy constructor
*
*/
FFThread(const FFThread&);
/**
* The threaded member function
* @note this function is private, so it is not used drectly
*/
void run();
public:
/**
* Constructor
*
* @param filename the filename to process
*
*/
FFThread(std::istream& fin);
/**
* Destructor
*
*/
~FFThread();
};
#endif // FFTHREAD_HPP
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